In this new Tutorial, we'll learn a powerful method of simulating distant falloff for 3D layers with the help of a handy new preset. This preset is free and can be downloaded with the project file.
In this tutorial we'll use 3D Studio Max to build some organic mesh from a simple sphere using noise modifiers and procedural texturing for a monster like skin. It's a quick tutorial but it has some cool tips.
In this new tutorial we will use the energy we created for some a fluid motion graphics design.
In this frightening new tutorial we will be creating a flowing energy stream with organic distortion. It may not be Halloween but better late than never.
PS, I'm still jamming on this other big project and I'll be back full speed soon. If you have any questions or need help be sure to check out our forum.
In this tutorial we will be using After Effects to composite 3D and 2D elements. We'll also be adding some grunge and smoke to our final composite.
Note: Project file will be coming soon
ALL DESIGN TOOLS






