Cinema 4D Continues to Impress

It's no secret that I primarily use 3D Max for animation and I think it is a great tool, but the main reason I use it is because I know how to and I haven't worked on a job that required me to change.

Over the years 3D Max has progressed but it seems the push towards only using their compositing solutions has alienated many After Effects compositors and lacked new features that might encourage better integration as 3D becomes more important.

Cinema 4D:

Now the folks at Maxon and creators of Cinema 4D are continually developing a 3D product that encourages and provides better integration (especially for AE users) with the new 11.5 release. Early on, Cinema 4D was a 3D solution that was easy-to-use but perhaps lacked hard-core 3D features but that was years ago. Now they have all the special rendering , particle generation, AE integration, physics/dynamics, character animation tools, keyboard customization and great motion graphics components.

I've got a bit more to say so be sure to click on the read story link below.

I had a chance to Meet the president Paul a couple years ago at AENY and he really seemed dedicated to listening to customers and innovating where others won't.

Conclusions:
This isn't to say Maya or 3D Max isn't a good choice, in fact I think these programs and other popular 3D apps are powerful and used by many studios and it's exciting to see Cinema 4D showing up more and more. The real truth is that if you understand the world of 3D animation, you can likely transition to whatever program you need to if required.

I encourage everyone to investigate the various 3D programs and even download a demo to find the right app for you. I'm certainly not trying to start a mac VS pc debate on 3D programs so please keep the comments intelligent there is no need for bashing of any program. Besides I'm mainly an After Effects guy anyway.

I just wanted to tip my hat to a company that keeps us in mind on the innovation pathway.

Cinema 4D R 11.5 New Features

Cinema 4D Nab Reel

PS, this is not a sponsored advertisement obviously but if anyone at Maxon wants to sent me a gift-card or a TV. Just let me know :)

POSTED:
16 years ago
110 Comments
Lendon Bracewell
10 years ago
You know they have a r16 release now. It's 100x better.. of course you made this post 6 years ago.. haha, idk if you use cinema anymore, now that you have developed element 3d. Haha, But cinema 4d and after effects are really teaming up!
It is often used in entertainment and business world.
The learning curve for Maya is steep, and not
for everyone. With this knowledge, students can build their own focus as
they step forward through this course.
Wafflez
16 years ago
I don't have any of these Programs, can anyone tell me where i could find tutorials to cinema 4D, i don't want to use 3d max because it seems lacking. but mostly i dont like any bc i dont know how to use them.
Gabriele
11 years ago
you can find C4D lessons in:

www.schoolofmotion.com
www.greyscalegorilla.com
www.cgi.tutsplus.com

and many other places... the internet is full of it.
if you can't find them, it means you're not looking haha
Gabriele
11 years ago
oh, another good one is:

www.digitaltutors.com
Chaz
16 years ago
Used C4D extensively for our short sci-fi film. Check it out!
http://www.vimeo.com/6565177
Rihard
16 years ago
Keep up the good work Andrew!
Fred
16 years ago
Sweet tutorials Andrew, the best!
Anyone with tips on good tutorial sites for C4D.

Keep up the good work Andrew!
AV
16 years ago
tnx andrew for noticing./i hope maya and max developers would be challenged as to futher enhance these impressive programs into becoming a better AE integration workflow. keep posting guys, Autodesk guys might drop by.
Remix
16 years ago
Well, have you tried pressing M, and yeah, I've tried migrating to the new version of 3ds Max (2010) and I didn't know what the hell is going on... I thought that it was gonna be a little similar to the 2009 version, but it's nothing like it...

Regards, Remix
Carlos
16 years ago
Well, I like 3D Max, but what did really happen to the MATERIAL LIBRARY when Autodesk bought the software and started releasing newer versions from V 8 and on ???

Where is the material library in 3DS MAX ?

Have anyone tried the 2010 version ? I have a 64 bit OS
on my toshiba laptop, but V 2010 of 3DS MAX is not installing correctly...

Regards
Paulo
16 years ago
This is the first time im posting so... Hi everyone !! Im talking as a 3D user who started exactly with cinema 4D back in the day of version 9. At the time, all the people I knew was using 3ds Max but I had a MAC and I couldnt get Max for Mac so I decided to go with cinema 4D... It was amazingly easy to use and very intuitive but it still lacked many of the tool the big guys like Maya and 3ds Max had so I ended up moving from C4D to Maya after a good year of use. After using Maya for a good while I have recently put hands on a great great program called MODO 401. Andrew was talking about the progress C4D has had along the years, which has been great, but pay attention to MODO. Its evolution has been huge and not only in terms of content or in possibilities but specialy in the way you work with 3D. Im sure that we will hear a lot from MODO in the future. Maybe it still lacks some features to be a high-end animation tool or even lacks of integration with other programs, but it is becoming close to perfection. It is definitely worth having a look.
Remix
16 years ago
Ok, so, I donâ??????t have any complaints and other sort of stuff, but I have to say that 3D applications are good to users that know how to use themâ???¦

Personally I think that C4D is more of an Abstract kind of program with a high portion of specularity. While 3ds Max, does more of a realistic renders, ohâ???¦ and donâ??????t get me started on the particles . As you can see by looking at the Nab reel, you will agreeâ???¦ but I think that many VC users justâ???¦ leave comments, other then just reading the post.

Anyways, I would just like to say that I am a 3ds Max user and I have to say that I am very pleased about the renderer. I am getting fantastic results with Mental Ray. Iâ??????m loving the photons â???¦

But, by seeing the picture Mr. Kramer has shown us I have to say that Iâ??????m looking for to working on C4Dâ???¦ If I could switch that is â???¦ Yeah, wellâ???¦


Yeah, and please Mr. Kramer use Metal Ray when you work with 3ds maxâ???¦ The Scanline just doesnâ??????t cut it

Regards, Alek AKA Remix from Macedonia
Remix
16 years ago
Oh, I forgot to say that I've tried some other 3d programs such as Maya, Lightwave, C4D and Blender and I have to say that they're science fiction for me... I do not understand them
Remix
16 years ago
Ok, so, I don't have any complaints and other sort of stuff, but I have to say that 3D applications are good to users that know how to use them...

Personally I think that C4D is more of an Abstract kind of program with a high portion of specularity. While 3ds Max, does more of a realistic renders, oh... and don't get me started on the particles . As you can see by looking at the Nab reel, you will agree... but I think that many VC users just... leave comments, other then just reading the post.

Anyways, I would just like to say that I am a 3ds Max user and I have to say that I am very pleased about the renderer. I am getting fantastic results with Mental Ray. I'm loving the photones ...

But, by seeing the picture Mr. Kramer has shown us I have to say that I'm looking for to working on C4D... If I could switch that is ... Yeah, well...

PC IS BETTER THEN MAC!

Yeah, and please Mr. Kramer use Metal Ray when you work with 3ds max... The Scanline just doesn't cut it

Regards, Alek AKA Remix from Macedonia
mnu
16 years ago
@Hafeez

There is Vray for C4D! It's exactly the same engine as in Max, nicely integrated into C4D

cheers mnu
16 years ago
The reason why I use cinema4d is that it was actually the first 3d application that was easy to use on mac. Before that the only serious applications were formâ???¢Z for modeling and Electric Image for animation. I knew the pc had more options for 3d but I stuck to cinema4d. I don't regret this choice until this day.

I watched cinema4d grow to the serious app we see today and they never let me down except for some small things. The after effects connection is great and really provides you with the freedom to be creative. To be honest I really dislike the 3d environment in after effects so I always animate in cinema4d and then export the camera animations and nulls to after effects.

I would encourage everyone to use cinema4d because it has a very low learning curve and a very intuitive interface. By now I use cinema4d not only in a motion graphics environment but also in the hard core 3d graphics one. It really is able to keep up with the big brothers and I think the underdog position gives c4d an advance on other 3d applications.
Wiam
16 years ago
Hey Andrew , will this is a hot topic to talk about, nevertheless I haven't worked with C4D till now.

I've used Maya and Max for about 4 years now , and tried Blender and Houdini for a while , but for me Maya was the master. It does all I need to do from modeling to animating and rendering.
but your topic has incited me to try C4D , which i will do as soon as I can.But the questino I want to ask , in your DVDs when it comes to 3D you ususally make the 3d portion of the tutorial on several 3D apps , but why NEVER added Maya to your list, though the work of 3D are 90% the same in most apps , but it would be cool to see Andrew Kramer makes Maya tutorials.

at the end in my view , when it comes to 3D you just have to find the most app that you feel comfortable with , cuz at the end everyone -even free ones such as the open source Blender- can do the job , but the more comfortable you are the faster you will get the job done.
16 years ago
@ Kalle its not hard to get stared at all, if you have used another 3d software you can find C4D very easy to use, maybe if you are a beginner and dont know nothing about 3D you can have problems to get started with C4D like with any software. Thank God theres a lot of tuts here and there. But I agreed a basic training and tutorials on C4D by Andrew would be great.
Kalle
16 years ago
I think it would be nice if you made a "basic traning" for C4D I have it but its really hard to get started...

P.S
Sweden loves you!
Ziran
16 years ago
I have got to upgrade my version 11 now that video was most impressive.
Ziran
16 years ago
I have got to upgrade my version 11 now that video wad most impressive.
16 years ago
mmm its seems no one has mentioned Autodesk Softimage formally softimage XSI.

awesome piece of kit. very strong multipass rendering, true non linear work flow. you should check it out.

should go check out the trial, if your users of another 3D software like maya, max, or C4D then it might take a bit of getting use to, cus the interface is so much different, without loads and loads of icons.

i think the new C4D looks fantastic, seems quite cheap aswell. i used it back on version 6 and it was terrible, think its come a long way since then,

if charcter animation is your thing, check out Softimage, great piece of kit!

just thought i would put my two cent in!
16 years ago
Funny you mention the MAC v PC debate. I was a PC user since day dot and have been using 3D Studio MAX for many years of broadcast design and animation work. Like you, I have never had a need to change 3D software as I could achieve anything I needed to using MAX, Digital Fusion and AE. But in the past few years I have converted to MAC and don't run a PC at home anymore....so I have been wondering what 3D application I should consider.....It is frustrating when you have used one for so many years and then discover it is the only bit of software that I have used that is on PC only.....
16 years ago
I think people who never have tried C4D say that their 3d software is better blah blah blah. TRY C4D is terrific.
tariq
16 years ago
i will stick to maya and fight the temptations of cinema4d 11,5 .... its hard
Willem
16 years ago
The new Mograph2 looks absolutely fantastic and think of what it can do for motion graphics combined with VRayC4D's proxies : amazingly fast renders with zillions of polygons, colliding in whatever way at top speed.
16 years ago
I have a question, albeit maybe a dumb one- Is there a program that integrates with Final Cut more seamlessly? I've recently (thanks in large part to Andrew's tutorials) enhanced my AE skills, but it's always so annoying going back and forth between FInal Cut and AE, especially when I have an edit in my timeline and want to keep handles on the clips in the graphics application when I bring it in to AE.
16 years ago
@Andrew, great update with the video demo. If it was truly created with no keyframes, it's quite an impressive demonstration of C4D's capabilities. I need to do more tests like that. Where do my days go?!?

And it's completely true that the software package is a tool... just like any other tool. It depends on the skill of the user as to how that tool is used. And depending on the job, one tool may be better than another. But yes, all of these tools being developed and pushed are great for all, because they help the advance of technology.

@Matt, Flame is absolute NOT the same as Autodesk... for one, Autodesk is a company that makes many different pieces of software... including Flame, Flint, Smoke, Inferno. Flame is just one of an entire high-end compositing suite. You should look into it and ask your aunt about it more if this is something you are interested in getting into.
Just a Fan
16 years ago
Ah the great debate. It is true that there are are many great 3D applications that can give similar results. I am fluent in 3DS max, Maya, Blender, Houdini and C4D. Each has its own core. For instance Max works in polygons and Maya works in nurbs. Blender has a very robust fluid dynamic system built in. It boils down to what you feel comfortable using. I prefer Max myself but can achieve the same results in all programs.

The same can be said about compositing. Again I am fluent in AE, Digital Fusion, Flame, and Toxik. All are very good programs and have distinct abilities. It is just what you feel comfortable with and how well you are able to use the programs.

In my opinion you should just use what you know best and continue to create new and distinct ways of how to use those programs.

P.S> Andrew we have lots of fun taking your tutorials and developing procedural recreations in our various programs during our down time. We were especially excited to create your disintegration effect in 3DS max using a few simple techniques.
Ricky
16 years ago
hey would please make a tutorial of how to make a car engine like animate it too
16 years ago
omg...
the video was really amazing
i was always working with c4d, and sometimes annoys me when people say: c4d? :/ not bad but 3ds ftw

these guys don't know that it's about the 3d maker not really much the 3d application
ade
16 years ago
tHANKS again kramer, i use cinema 4d and its really great. can you do me a favour? .....do some tutorials on bodypaint 3d an add on 4 cinema 4d, thanks man
16 years ago
Wow! This very great!
realgray
16 years ago
Freelance or studio? Broadcast, film, games? All these things have to be considered when deciding what 3d program to learn. Also, which one feels the most comfortable. I've played with Cinema and I would stay with it if all I was going to do was motion graphics and broadcast. However, if you are doing film or games, it's a Max/Maya world. And now that Autodesk has lowered their prices, in my opinion there really is no contest. No offense but I can't see anyone pay 3,700 for Cinema and all their "modules" when you can get Maya for 3,500. And I'm not even a Maya guy
It would be nice though to see some more market penetration for Cinema as it might actually get Autodesk to create a 64 bit version of Maya on the Mac.

P.S. And to all the Maya guys here. Keep enjoying Nucleus
Gruselgurke
16 years ago
I never used Cinema 4D, maybe I should give it a try...
16 years ago
In my opinion Maya is the best 3D program, it has anything and you can do anything you want in it.Many companies use Maya starting with Pixar Animation Studios, to Escapestudios.It's an incredibly powerful tool but the thing that is not very good is it's integration with After Effects.
I'm absolutely sure that the next versions of Maya will improve this chapter
16 years ago
When I demoed C4D, Loop selection and Ring selection were and are my favorite tools.!! BTW, in my opinion, all 3D packages seem to do the same thing in a different way.

3dsMax seems to be winning earlier 'coz of VRAY maybe.
NB
16 years ago
starting in cinema 4d, then going to maya and now I am a 3ds maxer, I have to say that they are all alike in power, but I prefer max and maya over cinema4d... Check out houdini as well, it's impressing!
ramesh
16 years ago
thats nice but unfortunately there is no andrew kramer for cinema 4d ...
Devil
16 years ago
hello every body
if you are 3d max or maya or XSI and wanna learn cinema 4d
you can convert the interface of cinema 4d to any program easily and you can find this tutorials in cineversity.
also some people said c4d dosen't have lots of tutorial
i have just more than 60 giga byte of tutorials and dvds for learning cinema 4d only
stephen thomas
16 years ago
Being thrown in at the deep end for creating a short animated film with practically no experience, I've found blender to be an amazing 3D app for free and compared to what it was like a couple of years ago, it's come along leaps and bounds. Give it a couple more years and I'm sure it'll be up there with the big boys of Maya and C4D... Just look at what they're building into version 5, looks exciting...
Stewart MacFarlane
16 years ago
I've been around Cinema4D for quite a few years but never really got to grips with it. A close friend of mine swears by it, but I never really took to it.

Again the same with Max. I really never liked the interface to be honest, though I would agree it is a powerful product. After experimenting with a wide range of 3D graphics programs I decided around 10 years ago to settle on Lightwave 3D. I find it much easier to user interface wise, but that is a personal opinion and preference only. Especially as they have seperate modelling and scene applications, helps keep things cleaner imho. It's good to see Cinema4D expanding its toolset and becoming a more main stream and competitive product, and agree with Andrew, something to keep your eyes on. Also a mention for Bodypaint3D also by Maxon, and excellent UV mapping tool set worth looking into if you need help with your texturing.
Peter Somers (TC-Productions)
16 years ago
I'm working for several major television networks in Belgium and Germany, and over here Cinema4D is almost become like a standard, mainly because of modules like MoGraph which make life for motion/broadcast graphics designers so much easier.
The integration with AE is excellent, and when under time pressure C4D allows you to create quite impressive and visually very pleasing results much faster than some of its competitors.

In the end of course it's horses for courses, but for motion/broadcast graphic designers, C4D is a very powerful tool, and more and more looked upon as a standard skill to have.
Julian
16 years ago
LAME I totally want to start doing tutorials on cinema4d now (because i already have it installed and neglected it until now) so please andrew oh please start tipping towards multi-program tutorials, nothing like self sufficient lighting and texturing on a particle made in cinema4d added with the power of normality and particular right? K go!
Tony R
16 years ago
Been using 3d max for 2 years, I am great at creating objects and what not, but character modeling was a whole new level for me, so it doesn't hurt to jump to CD4 if every thing will be brand new.
16 years ago
Cinema 4D is the only 3D program I've ever used at all and I really like it - though I didn't have the time and opportunity yet to dig deeper into the world of 3D.
So I won't go into any "what's better?"-discussions here - I only wanted to thank you for this post and especially the 11.5 promo video you linked to.
Oh my gosh, that looks amazing!!! Looks like I'm finally gonna have to learn 3D...
St.Thomas
16 years ago
C4D is nice but its lacking training resources on line, there is only one Lynda.com tutorials. But other than that it is great, I like it. I hope Adobe will buy it one day.
pev
16 years ago
should focus on 3-4 applications and extract the maximum from them in creative work. Thanks Andrew.(GoogleTranslate)
Tanel
16 years ago
i love C4D. The interface is superb!
Qw3rtium
16 years ago
corchard: I think you'll know if you watch the ring tutorial
16 years ago
AAAHHH...


I love 3ds max its great tool and really pretty easy to use and lots of options well balanced...


You guys agree?

for max lovers
16 years ago
Hi Andrew!

Thanks for sharing. I just found out that last week, my auntie did some compositing work for the first two Harry Potter films (Making the flying candels and owls) and did loads of work with the "Monkey scene" for lara croft: Tomb raider. They used software called "Flame" which was the equivilent of todays autodesk! She says that you have a great site.

Thanks for keeping the visual effects scene alive with the free tutorials!

All the best for the future,

Matt Knight.
Ray
16 years ago
Good to see a largely open minded debate here. Those who state that it is the artist NOT the app that is important are absolutely spot on!

Cinema 4D is very oriented towards artists and because of that some people love it and some of the more technically oriented people sometimes aren't so fond. It's whatever suits your working style.

I have been using C4D heavily of late (Maya used to be my main app 3 years ago). I cannot recommend C4D enough - especially to motion graphics users. The integration with AE is the tightest of any 3D app by a long way. Personally, it just suits my workflow more than any other 3D program (I have pretty much used them all).

Some interesting videos here on Cineversity showing Siggraph presentations of how some studios have been using C4D as the main program in their pipelines:
http://www.cineversity.com/tutorials/index.asp?cid=45

These really highlight how good mograph (one of C4D's modules) is at getting that essential realtime feedback whilst building animations.
Logan
16 years ago
More C4D tuts please! C4D rocks and is incredibly powerful.
Michèl
16 years ago
Hi all,

really a very nice post, especially coming from the Autodesk "flooded" U.S..
I`m using Cinema 4D since May and that is also the time I got into 3d. The main reason was an incredible detailed helicopter model which native format was Cinema 4D. I got into contact with the author of the model and it turned out that he worked for MAXON once, and he tried to explain me the differences among these 3D applications in an objective way.

I still had doubts, especially when I turned my sight to such incredible plug-ins like FumeFX. Yet, Cinema 4D is known for it`s beginner friendliness (can you actually use this word???), and I still had the complicated worksteps in mind I recalled from Andrews` "The Bullet" 3d Max tutorial and the "Meteor Crash" tutorial.

So, I turned to Cinema 4D and am not disappointed at the moment, BUT with one tear in my eye, because of the endless availability of amazing 3-D models which are NOT in native Cinema 4D format. Of course you can get them converted, or as a 3ds file (e.g.), but then you often have to invest time on the shaders and colors to give it a decent look.

I`m using Cinema 4D mainly for animations and not for modelling, so I cannot say anything about how easy it could be to use it for modelling. But from the animation side I`m not disappointed either, additionally Release 11 has the new motion clips function in which you can easily fade two different mocap animations into one (for example) and that`s quite a time saver.

And very little can be found about the nice sound possibilities of Cinema 4D. You can attach a sound source to an object, then have this object move around in your scene and it creates true 5.1 Sound.

BUT, everytime I discover a cool new plug-in for Autodesk products I wish Cinema 4D would be as widely spread as their product line (like the DMM destruction plug-in).

So, not the software itself, but the fewer available native Cinema 4D models, and the (still) missing plug-ins you could perfectly use for VFX works, let me sometimes jealously turn my eyes to the Autodesk product line.
Hopefully this will change as time goes by, a nice FumeFX like fluid simulation has been released recently and it`s called EFFEX from dpit.
16 years ago
Hey .. The Cinema 4d and after effects perfect both for designer but here on video copilot i looking for tutorials for both
Zvi Twersky
16 years ago
3dsMax... Cinema4D... Maya... are all very nice, but what REALLY matters is "what goes on under the hood"... and that is the fact that when I started following Andrew on Twitter, he had only a handful of followers and after his post on Twitter, his followers jumped to over 3,300! Is that power or what! p.s. Andrew, you'll have to post more on Twitter to give your followers something to follow

(Don't walk in front of me... I may not follow. Don't walk behind me... I may not lead. Just walk beside me and be my friend and together we will walk until the end)
nivek
16 years ago
i started off in 3d with c4d and find it a very powerful yet easy to use application and find it great for aftereffects intergration - i'm sticking with it
Rainier Markmann
16 years ago
best 3d software ever..
However
16 years ago
LOL andrew i heard LA is catching fire pretty rappidly through the cities. if anything happens to u i swear ill kill myself lol
Dextrmania
16 years ago
Hey Andrew...
This "kind" of discussion has been tearing people's head off for the last 3-4 years.Taking into account that,Maya has taken the lead for most of it. There is no way u can deflect people's idea upon computer graphics...as hollywood itself would run against u if so. Note that hollywood studios m ostly use Maya and houdini whether u like it or not.
So if u r trying to Inspire people upon Cinema4D (independently),thats ur call.
But if u try to compare it with the 3D world aroung it,maya and houdini r saying,"GET ME A BETTER FIGHT!!!"

Note that im a 3DS MAX User,i'm saying this for the sake of truth.
Vizion
16 years ago
Right now I use blender. Once I get good with it and understand how it works a little more, then I can apply for a job. After I make some dough, THEN I'll get a 3D Program: that way I worked for it (and chances are it'd be a lot easier to adapt to a 3D program after experience with another one)
torksu
16 years ago
I've only been using blender so far and it works perfect for me. Though I'd like to try other software too. The thing that stops me from doing this is because I just got used to the blender interface and hotkeys etc.

So can somebody tell me which software might be easy to use for me?

thank you all

btw I already know some people working C4D and they did some real awesome things but ofcourse that's all about the skills of the user
16 years ago
Something Iâ??????ve always wanted to ask is that could u make a series tutorial to make autobot or show something cool to add CG element in live footage
16 years ago
:-? I think Andrew you right. Today the movie graphics are awesome but we are in past. we have to implement to get ur right place
Godfrey Meyer
16 years ago
I use C4d and it is my first time learning 3d.. I think it was pretty easy to learn.. Im still tweaking with animations and bones and stuff, but as far as shapes, and arrays, and quick ways to get HyperNurbs.. C4d is really nice, and I comes with some really nice shaders, and materials out of the box.
corchard
16 years ago
Re: Kyle and Qw3rtium I'm curious Andrew, what did come first? the Kramer or the Egg?
rishiinamdar
16 years ago
Hi andrew...
I primarily use maya... But also a bit of 3ds max...
Is cinema 4d a newer software compared to maya or 3ds?...
In the sense that dose it utilize all the latest technologies??.... To make myself more clear i would like to state this example...Mac OS X was built from the ground up where as the underlying code of windows 7 is the same as windows 95 (DLL is one criticism about windows you keep hearing)... So although maya i feel is an excellent software is it a bit like windows where the base or the structure it is built on is a bit outdated.... And cinema 4d like Mac OS X or even the google chrome os which is built keeping in mind todays requirments.....????
Also would newer softwares like cinema 4d be the preferred choice over maya in future and is it a good time to start learning it.....
A reply would be great
Regards,
Rishi
Qw3rtium
16 years ago
Kyle, same here, but the idea for the ring tutorial came from that TNT logo, if I remember right
Devil
16 years ago
i really like cinema 4d so i started my 3d world by it and i learned 3d max and maya but i really feel comfortable with cinema 4d and after i get in advanced in how i can use it i found its the best you can create any thing easy and with great render and new versions i powerful in animation and character animation .
also C4D is so great in integration with AE, Realflow, and you will find all the plugins for maya or 3d max will work with c4d like Vray and Maxwell and even more.
and we can't forget the body paint and xpresso.
16 years ago
Pretty sure that the 2nd TNT logo shown was made off of your `ring`tutorial. im seeing tons of things that are huge world wide that have used your tutorials in them.
Qw3rtium
16 years ago
Btw, the intro transition reminds me of riot gear reveals
Qw3rtium
16 years ago
I use 3dsMax and I've never even tried C4D, but when I read this and the comments, seems like a better choice for me
houdinirulz
16 years ago
Personaly when i started looking at 3d programs i picked 3ds max and then moved on to Houdini and i dont think ill ever be switching. houdini is complete extremly powerfull and in my perspective easy to learn and use. the only problem is that it really exspensive if you want the master version.
check it out at-
www.sidefx.com
16 years ago
Hey,
Great post Andrew! I learned 3DS Max on my own and in design school about 10 years ago. At the time it seemed like a good choice because I was a PC user. It was an easy program to learn and it was pretty straight forward once you got your head around a few things. Things that I remember were long render times and strange results. I am sure it is different now, but those were the frustrations I had at the time.

I later got in to web design, graphics and Flash and took a break from 3D stuff for about five years. About two years ago I bought a Mac and I wanted to get back into 3D Animation. The obvious choice was to go with 3DS Max, but they don't sell a Mac version. I then started to look for other options. Maya looked impressive (and I have seen a lot of great graphics coming from that program) but I hear it is complicated. C4D looked promising and once I fooled around a little bit I saw that I could render out nice graphics easily using GI and other features.

There is a difference between how things work in 3DS Max and how things work in C4D, but if you take the time you will find that there is a lot that is the same.

After about a year of fiddling around and reading tutorials, I am confident including C4D renders in my AE projects. It is great having the power of a REAL 3D program integrated (as best as it can be) into AE.

A great book for C4D noobies is the "Cinema 4D R10 Handbook" by Anson Call (maybe he has come out with a new version). It goes over all the basics and gets you familiar with most of the tools.

Enjoy everything.
RH2
16 years ago
I mostly use blender.
16 years ago
Well I am just barely getting into 3d. I am trying to grasp my mind around this 3d stuff but its coming on slowly.
Anyway I had only two choices in big name 3d software and that was C4D and Maya because I work on a Mac. Maya was to complex and expensive so I went with C4D. I like it but I just can't get this 3d concept down.
Does anyone know any good books I should read?
Fabiano Peres
16 years ago
That's amazing, really amazing.
I've never used C4D, but now I'm really thinking of trying it.
And Andrew, you should get your payment from Maxon...
Guess how many like me is a potential user of C4D thanks to your post.
hahahahahaha...
leef
16 years ago
leef
16 years ago
hmm, that Nab reel isn't so good. I've heard alot of good things about C4D over the years. I still use Luxology Modo when I need a 3d object or scene.
Tom
16 years ago
How many times have you done that andrew (but if anyone at Maxon wants to sent me a gift-card or a TV. Just let me know), and how many time has it worked? I guess it's always worth a shot!
Evan Langley
16 years ago
just wondering, I've never used Cinemax 4d, in what way is it better integrated with AFX? I use Maya a ton and don't see how they don't integrate perfectly. You can export cameras from Maya and they work pretty well in AFX, 3d trackers can export the same data to Maya and AFX, you can composite your passes fine, where's the problem with Maya and AFX?
Josh
16 years ago
I am personally a Maya guy, but after reading I think I'm gonna have to give 4D a shot lol. I tried using 3DS Max, and for some reason I just find Maya a little more user friendly. I guess I'm just weird, but I hope 4D turns out good for what I need. I would really like to start using some new programs just to get a little experience with everything.
Ryan
16 years ago
I'm actually probably going to get the autodesk suite for entertainment creation, considering the fantastic deal it is

however, C4D is looking more and more appealing to me...
16 years ago
More than likely when I'm ready to dive in to the world of 3D I'll be jumping off in to the C4D end of the pool. I had already made my decision a while back, but this, so far, is only helping to confirm that decision.

ps. Andrew, if they do drop you a gift card, I don't mind sharing.
Cristian
16 years ago
I do all my CGI in cinema 4d..it`s my favorite 3d software.
andi
16 years ago
"There both made by Autodesk, so why do they have two 3D programs?"

Max used to be made by Discreet, Autodesk just bought it up. They also have about ten billion other programs and yes it's fairly confusing.
16 years ago
Well ive been using cinema 4D as the first 3D Programm. The Main thing that made me happy was that awesome integration into AE and the reeeaalllyy easy interface. Actually i think that C4D is the easiest 3D Programm - so its good for a start!
16 years ago
I just started using 3D's Max last week. But I'm wondering, what is the difference between 3D's Max and Maya? There both made by Autodesk, so why do they have two 3D programs? I've heard that 3D
s Max is more used for gaming, but I didn't really believe that. Can anyone help me out here?
However
16 years ago
lol i jusut noticed the header and the changed blog pik.
Diego G.
16 years ago
man, how many post did you do today? 3, 2?
16 years ago
I have to say... I'm only a 3D max user because of the Andrew's tutorials, which are almost made in 3D max...
But I'm considering change to cinema 4d because the better integration with after effects.
However
16 years ago
ya thats true man. i also think if we change we will learn more goods. but i dont know man lol sometimes its SOOOO HARD to adjust yourself to other programs enviroments ESPECIALLY when they are both to do with the same subject. Im sure you know what im talking about
16 years ago
I hope Blender would be good as maya, C4D, lightwave, or any of those 3D application.
Andrea
16 years ago
And the good thing is that it runs on mac os x
I'm not a big fan of 3d studio max.. I think it's only good
if u do architecture rendering
for all the rest.. Vfx and motion gfx, Maya is still my favorite tool
btw.. Snow leopard guys !! Sweet !!
16 years ago
@However, I'm not changing... please read the entire post...

I do like seeing the discussion here, another thing that this does for users of Max or Maya is creates some more competition that might lead to further development and features.
16 years ago
Andrew you did notice that one of the bigger new features is the ability to color correct your multipasses and also do corrections so you don't need to work in a seperate compositor.

That said I think C4d is better than 3dmax for speed and quailty (but not particles) This from the website

"Previously when you wanted to adjust multi-pass layers such as Shadows and Reflection, you had to switch to an image editing application and make the changes there, which takes time.

This is a thing of the past with the new Layer list. Here you can adjust the blending mode and strength of your multi-pass layers directly in CINEMA 4D to quickly get great-looking results.

Color Correction

Correct Images Directly in CINEMA 4D
How often have you had to switch to an external image editing application to make slight corrections to your rendered image such as adjusting contrast, brightness or saturation? Now you can save yourself the time it takes to switch applications by making these small adjustments that make a big difference directly in CINEMA 4D. This is made possible thanks to the new Filter tool's image correction controls.

Or perhaps you've gone back and adjusted the lighting or other elements in the scene and re-rendered the image. The new image correction controls can save you lots of time by cutting the need to re-render when the filter does the trick in seconds.
16 years ago
your very active Dr.Andrew!
16 years ago
Yeah, I??´m a C4D user. Every version they are improving the program with plugins, interface and rendering. I didn??´t actually get version 11, but 11.5 is a must upgrade one.
Ricky
16 years ago
They don't have an online store for international customers which is a showstopper for me. Give me a 'Buy Button' and instant download or I'm not interested. I'm sick of reseller $#!^* from dealing with Newtek and Lightwave. Also there's too many bundle options which is confusing for customers at the point of purchase. I want one box with everything, and these days 3d paint and Hair shouldn't be an add on extra. All the extras make it an expensive option. I prefer Modo it gives you everything in one instant download (Hair,Paint, Sculpting etc), at a reasonable price, regardless of where you live. There still catching up in some areas like CA, but it's a sweet app.
However
16 years ago
why do you want us to change if we are already super good at max. there is no point
finemotionvison
16 years ago
Interesting post Andrew. I've just started 3D work using Cinema 4D - i was surprised what beautiful results i could come up with straight away - and thats before even importing into AE for some fun. It's quite easy to get some text looking pretty cool with just a few clicks!

The image above looks interesting. Shame we can't view a larger version. Is it going to form the basis of a tutorial? Eitherway, be cool to take a closer look.
16 years ago
I'll stick to Maya, but I agree... it's disappointing that 3DS has alienated certain compositing workflows. Kinda like Apple has as well. (Man, I'm gonna get **** for that)
Evan Langley
16 years ago
As far as 3d programs go, I agree with you that it's definitely the user that defines the limits, usually not the program. You can do just as much with Cinemax as Maya if you know it as well.

If you're looking at some new interesting programs, check out Luxology Modo: http://www.luxology.com/

This program seems amamzing! If you're working with Maya or Max, anyone who's hardcore into modeling knows you'll need Mudbox or Zbrush to paint and sculpt your models in detail. Modo, however, contains tools for modeling, creating complex UV maps, sculpting, painting textures, all in one program!

Modo was used in creating the crazy mech at the end of District 9 - check out the article: http://features.cgsociety.org/story_custom.php?story_id=5231
Ziran
16 years ago
I've been using C4D for a while for motion graphics. I have 11. It's pretty good.
Jory Federighi
16 years ago
Gahh this is a world i want to get into, i've got a handle on after effects, and want to expand so badly, right now, im limited to blender. which, however, actually is more powerful than most people think in my opinions
16 years ago
Cinema 4D is the best. It's the one that have the best integration with AFTER EFFECTS.
RH2
16 years ago
Cinema 4D seems to be heating up the competition
16 years ago
In all seriousness thanks so much Andrew for the constant inspiration, you are my muse!
16 years ago
I'm looking to get into 3D animation, as there are many things Ae just isn't able to do (for now, at least).
16 years ago
Having an open mind is always a good thing, just make sure not to open your mind too much or your brain might fall out