UPDATED: CS3 project file is now available
If you are trying to make sense of the words above… have at it! Actually they are various layer styles in today’s free Project File.
Since they added Photoshop layer styles to After Effects, I pretty much never used it but I recently decided to spend a little time creating some clean titles to share with everyone here. I’ve even recorded a short tutorial to show you how to edit the project file along with some tips for customizing and adding textures. I’ll be on soon with more tutorial so until then… Enjoy!
Looks like we are having another free stock footage day that includes 15 new HD (720p) particle clips and a quick tutorial with some compositing tips & ideas. For tips on creating your own footage check out Flour Fusion show. Sweet Deal!!
FREE Particle Stock Footage:
Download Stock Footage (162 MBs)
Footage is in h.264 compressed MP4 files. Usage License. Enjoy!
I was experimenting with some interesting energy fields and I discovered a fun combination of effects. I used the standard fractal noise effect to create a basic turbulent map and then applied a Find Edges effect on top. I added some color correction and a glow to give it more punch and even animated the evolution settings. Feel free to play around with the fractal noise settings with the Find Edges effect applied and see what other interesting looks you can discover.
The project file is only cs5 because I don’t have CS4 on my laptop right now but I took a screen shot of the settings so that should help.
Holy Monday batman! I decided to release the Tron-Pilot Project file created in After Effects with a short video walk-through. I talk about creating the 3D text and building a few expressions. It doesn’t demonstrate every little detail but it should be enough to help you through the project file. For the background blur, try using a photo of a city with the After Effects lens blur.
In our recent tutorial we created glowing lights for a 3D title but I wanted to recreate the effect with particles instead. The idea is having bright glowing particles that emit light onto the surface as they hit without having to hand animate the interactions.
In the end, I used the shadow technique from our particle shadows tutorial using a copy of the particles from the top view to simulate the shadow, only here I used the copy as colored light.
Project File (CS4+ Particular 2)