Element
Plug-in
Downloadable
Adobe After Effects CS3 - CC, Mac & Windows
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ALL RENDERS CREATED IN ELEMENT 3D!
Video Presentations:
3D FORMATS:
• OBJ files (from most popular 3D software)
• C4D Files (without animation)
• No polygon limit!
WHAT ABOUT TEXTURES?
Element supports your UV texture coordinates so
it's easy to rebuild and import your textures!
ARRAY FEATURES:
Element uses a unique particle array system
that can distribute 3D objects into any shape!
3D SHAPES:
• Sphere, Ring, Plane, Box
• 3D Grid shape (XYZ)
• Position on OBJ vertex points
• AE Layer Alpha Channel
SEE HOW IT WORKS 

Motion Design

Projectile Weapons

Sound & Music

Sports

Money & Casino

Fresh Food
Element automatically identifies multiple parts of a single
3D object so you can animate with precise control.
DRAG AND DROP!
Test out materials without rendering!
CREATE AND SAVE PRESETS!
Import textures, edit options and save
custom presets for future projects

MATERIAL OPTIONS:
Diffuse
Specular
Reflection & Refraction (non-raytraced)
Normal Bump
Illumination
& More!
FEATURES:
• Depth of Field
• 3D Motion Blur
• Use After Effects Lighting (without shadows)
• Environment Reflection (non-raytraced)
• Matte Shading Material
• RT Ambient Occlusion (SSAO)
• Wireframe Rendering
• 3D Fog Falloff
WORK AT COMPOSITING SPEED!
See the final look of your scene with virtually no interruptions on just a mid-level GPU!
Isolate specific attributes like ILLUMINATION
so you can add a target glow.
MULTI-PASS MIXER
Control the intensity of each attribute
while you work without slowing down.
Too much reflectivity? Just turn it down!
RENDER CHANNELS: Z-Pass, Wireframe, Illumination, Specular Normals, Reflection & more!
Composite a 3D truck into live action...
WATCH NOW
Everything you need to know to get started!
WATCH NOW
C4D tips, OBJ exporting and more!
WATCH NOW
BEVEL FEATURES:
• Extrude Text & Mask Shapes
• Real Textures
• Built-in Bevel Presets
• Animate Individual Pieces
• Multiple Bevels per Object
FEATURING:
• 10 Reflection maps
• Create Seamless Spherical BG
• Use for Reflection/Refraction
• Use Animated Reflection Maps
GRAPHICS CARD DRIVERS:
Be sure your graphics card is up to date for best performance!
COMPATIBILITY:
• After Effects CS3, CS4, CS5, CS5.5, CS6, CC
• Mac (10.6.8+) & Windows
IMAGE FORMATS:
• JPG 8-bit
• PNG 8-bit and 16-bit
• AE Layers can also be used up to 32bpc
GRAPHICS CARD REQUIREMENTS:
• Nvidia & ATI, minimum 512MBs of memory.
• Nvidia GeForce 8800, &9000 Series
• Nvidia GeForce 200, 300, 400, 500, 600 Series
• Nvidia Quadro FX Series 4000 and better.
   (some restrictions apply)
• ATI 3870 and better on Windows
• ATI Radeon HD 4000 Series and Later on Mac
Supported GPU list
RECOMMENDED CARDS:
For ideal performance we recommend at least
a Geforce 285 or ATI 3870 with 1GB of VRAM.
C4D FILE SUPPORT:
Requires Cinema 4D R12 and newer to import inside Element.
RENDER FARM SUPPORT?
It is possible to use Element on a network render farm but we do not recommend it because of inconsistencies in GPU rendering. Since Element renders with impressive speed on a single GPU it is ideal to pre-render any 3D elements before pushing to the render farm.
3D Products License Agreement
You can view it here
LICENSE INSTALLATION:
Element requires a hardware license to be generated.
We have built this into the plug-in so it can be done faster!
SINGLE LICENSE:
A single license of Element can be installed on one workstation
computer and one personal laptop.
MULTI-LICENSE PURCHASES:
If you need to purchase more than 5 Licenses please contact
us for volume pricing. Visit Contact Page
I have a DEDICATED 3D Program why would I need this Plug-in?
Element is designed to be used whenever it will save you time or make your job easier. By working natively inside After Effects, you can make serious changes to your scene like change materials, add lights and even animate the camera without the intense re-rendering of traditional 3D.

Element works at compositing speed, which means you can see the final look of your scene while you make changes with virtually no interruptions.
What’s the difference between ELement’s RENDERer & RAYTRACING?
Element uses fast Open GL rendering instead of the per-pixel Raytracing found in traditional 3D programs. The main difference with Open GL rendering is that objects do not reflect other objects in your scene. However, Element does use Reflection Mapping to generate the appearance of reflecivity without compromising speed.
DO I NEED TO LEARN A DEDICATED 3D PROGRAM?
Not at all. Element provides artists with 3D solution right out of the box and with our various 3D Model Packs, it is easy to find great models to use right away.

Users with 3D experience will be able take advantage of Element’s streamlined workflow to create impressive renderings in less time!
DOES ELEMENT USE THE RAYTRACE RENDERER FROM AE CS6?
Nope. Element uses a custom built Open GL render engine that does not require AE CS6, in fact we even support After Effects CS3+.

Our render system is not related to the Open GL mode found inside the comp window. In fact we recommend you set this to Adaptive.