50. Skin Displacement
• Simulate the look of bugs crawling under the skin
• Use displacement mapping and color correction
• Use displacement mapping and color correction
Posted on Oct 31, 2007
TUTORIAL NOTES:
Special Note: EXPERIMENT!
Be sure to play with the matte layer by changing the size of the bugs and the opacity to increase or decrease the displacement amount.
This way you can make some bugs that extrude more and others less.
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