New Element 3D Video Demonstration!

UPDATE: Now Available

If you are still wondering exactly what Element 3D is all about, check out this new video!

The video shows you exactly what it is like to work with the plug-in so you can see the impressive controls and ease of use.

There are many more features to cover in the next few days so stay tuned for those!

Watch Element Demonstration!

Also on Youtube and Vimeo for your convenience.

Features shown in this video:

  • All New Element User Interface
  • Importing 3D Objects with Textures!
  • Interactive Lighting
  • Material Options and Presets
  • Group Array System
  • Environment Mapping
  • Motion Blur and Depth of Field
  • New Expansion Pack demonstrations: Pro Shaders & the Motion Design Pack

The Element Plug-in will remain at the low price of $149.95, and we will also have several bundle options available as well!

Click here to see all Bundles and Prices

Element will be available Tuesday, July 10 2012!

716 RESPONSES TO "NEW ELEMENT 3D VIDEO DEMONSTRATION!"
pundrai
July 5th, 2012 @ 3:00 am
wow andrew kramer :D
    July 5th, 2012 @ 3:28 am
    Uhhh... insane man. That's just crazy cool! Glad you guys took the time on this one. Wow.
    Alfredo
    July 5th, 2012 @ 10:52 am
    Wooh.. Lo que muchas veces el propio Adobe no hace ... lo hace Video Copilot... Felicitaciones Felicitaciones esta muy bueno... mejor que las mejoras de After Efects 6
    Ken Cole
    July 5th, 2012 @ 1:19 pm
    Shut up and take my money. Take it. Bathe in it, I don't care.
    July 5th, 2012 @ 7:49 pm
    This is NOT GOOD!!.... this is AMAZING!! my mind can't rest till I buy a copy! :D
    atifqureshi
    July 6th, 2012 @ 2:41 am
    that's owsome amazing......
    mohsin
    July 6th, 2012 @ 2:53 am
    Can we edit objects in Element 3D
    Jared
    July 6th, 2012 @ 7:09 pm
    meowzers
July 5th, 2012 @ 3:04 am
Oh my! this is incredible! Good Job AK, Big fan :D
July 5th, 2012 @ 3:05 am
woooowwwwwwwwwwwwwwwwwww
July 5th, 2012 @ 3:06 am
=))Nice man= )
Cool Stuff!
Praveenjuge
July 5th, 2012 @ 3:08 am
Those look exciting..!!!
July 5th, 2012 @ 3:10 am
This's EPIC !!! Hats off to the master !
    July 5th, 2012 @ 5:23 pm
    I'm Agree with you man! Andrew, you are the master, maybe it is the best plugin for AE ever!
July 5th, 2012 @ 3:14 am
This is the greatest thing I have seen for After Effects in like.. er... ever! Kudos to the VCP team!
pundrai
July 5th, 2012 @ 3:16 am
Element 3D is Evolution !!!
July 5th, 2012 @ 3:19 am
O my GOOOOOOD!!!

AMAZING!
sina
July 5th, 2012 @ 3:21 am
wow !
element 3D in loading ...
:D
Ben Jones
July 5th, 2012 @ 3:22 am
awesome :) Getting a little excited here.
Jonathan Marais
July 5th, 2012 @ 3:26 am
EVEN MORE AMAZING THAN I EVER IMAGINED!!!!!

Could you give your machine specs Andrew? Just so we know how close to this our performance will be
Xavier
July 5th, 2012 @ 3:27 am
WHAAAAAAAAAAAAAT

THIS IS A PLUGIN!!??!?!?!?!?!?!?!?!
    Farshad
    July 6th, 2012 @ 6:18 am
    YES Xavier
    THIS IS A PLUGIN , I understand you !!
Robin
July 5th, 2012 @ 3:28 am
I have to say, this looks pretty damn cool. And easy. And fast. REALLY fast.

Well done!
klaus
July 5th, 2012 @ 3:29 am
Looks great! Two questions though. 1. Is it possible to create own shaders (inside the plugin or with a 3d program)? 2. If I got it right, models are static. Is there any workaround so its possible to use animated or do you have plans to include this in a future update?
    Sean
    July 5th, 2012 @ 12:41 pm
    I also would like to know the answers to both of these...
    W0LFZ
    July 5th, 2012 @ 5:57 pm
    If they put that as the "BOMB" of the final information about Element 3D, for the price they are offering that would be the most Powerful Plugin ever made for AE for a really low price!Anyway even without that is an amazing Plugin work, awesome price and of course The Gods of VFX-er VideoCopilot with Andrew Kramer and his Fantastic Crew!Thank you guys can't wait to try out...Hungarian guy from chicago...
    Dan
    July 6th, 2012 @ 5:47 am
    I think he hinted at the ability to do some simple animations. We will see soon enough!
ahmed
July 5th, 2012 @ 3:30 am
WaW, I Can't Wait to get it , but it to expensive ,Why ?
    ten
    July 5th, 2012 @ 4:08 am
    expensive? are you taking the piss??? thats an amazing price for what it does. He could easily of charged twice the price and it would still be worth it.
    July 5th, 2012 @ 5:02 am
    This is super-cheap considering the amount of content we get.
    hinkik
    July 5th, 2012 @ 5:06 am
    This is expensive but After Effects is not?
    mount axd
    July 5th, 2012 @ 1:20 pm
    are u freaking kidding me.. with this kinda plug-in.. it's totally worth it.. the plugin that does 3d stuff inside after effects thats freaking genius..
    Matt
    July 5th, 2012 @ 1:41 pm
    haha wow. 3d software can cost thousands of dollars. this is an amazing deal for what it does!
    July 6th, 2012 @ 11:43 am
    don't be ridiculous. C4D costs over $3,000. Granted this doesn't do all that C4D does, but it's also exponentially faster. Even comparable 3D "plugins" cost nearly twice as much and don't perform anywhere near what we're seeing here. This is a game changer in the motion design world.
lunga
July 5th, 2012 @ 3:31 am
SO EXCITING!!!!! Thank you Andrew.
M.Mueller
July 5th, 2012 @ 3:37 am
Killer Plug!!!!
Is ELEMENT 3D capable of reading OBJ Sequences?
What is a must in todays HiEnd Comps and i have no need to use ATOMKRAFT in NUKE,ore Nuke anyway.
Andie Barry
July 5th, 2012 @ 3:38 am
I cannot wait for this to be released
That looks so fantastic! Its like christmas!
xandercorp
July 5th, 2012 @ 3:38 am
What graphic card were you using Andrew?
    ten
    July 5th, 2012 @ 3:48 am
    at the beginning in the top right it said he was using a 580gtx
ten
July 5th, 2012 @ 3:39 am
So it definitely works with ATI cards aswell???? not just cuda based Nvidia cards?????

look awesome sauce btw... nice 3d animation just got a whole lot quicker
    ten
    July 5th, 2012 @ 3:41 am
    awesome price to btw... well done with that !
    July 5th, 2012 @ 5:04 am
    Yes, it obviously works with all present time GPU's because as he said it is built on OpenGL which all GPU's support!
    ten
    July 5th, 2012 @ 5:17 am
    Yea I noticed that also, its just in an old element preview video from last year he said it was Nvidia cards only.

    I am guessing the extra time they spent on the plugin they could have made the switch from cuda to openGL but this is just speculation until confirmed. As my laptop has an ATI gpu im seriously hoping this is the case :)
    July 5th, 2012 @ 11:27 am
    Carl is right. No cuda, just open GL, ATI and Nvidia cards will work I think ATI 3870 and the Geforce 8800 are the minimum cards. I'll post the supported cards and info soon.

    We reccomend 1GB of Vram and the target OpenGL mode is 3.3

    Quadro 4000 cards are also supported on mac and PC!
    Jorge Losilla
    July 5th, 2012 @ 12:31 pm
    Please tell me that it will work with an ATI Radeon HD 4670
    in iMac 3.06 Intel Core 2 Duo
    Jorge Losillla
    July 5th, 2012 @ 12:49 pm
    My GPU has only 256MB. will it be worthy to acquire it?
    ten
    July 5th, 2012 @ 1:50 pm
    You just made my fricking day, Andy. So annoying most apps around at the moment using cuda pish only. Awesome job !
sap
July 5th, 2012 @ 3:40 am
omg this is sooo cool!!
July 5th, 2012 @ 3:41 am
I have no words! Great product!
I can't wait 10 July ;)
Dale Leszczynski
July 5th, 2012 @ 3:42 am
I can only say, thank you, what your doing with this plug in is both revolutionary and evolutionary, my mind is going crazy with all of the potential that it is has. The price point is also ridiculously cheap, I was expecting a $499 suite but 149 just congratulation for winning at life.
July 5th, 2012 @ 3:44 am
BAAAAAM ! A lot more interresting than the new features of CS6 ! Works with all cards not only Nvidia, all versions... Incredible ! It will change all my daily work !
    July 5th, 2012 @ 6:08 am
    Certainly since they downgraded (=removed) the 3d import options from CS5.5 to CS6!
July 5th, 2012 @ 3:44 am
I want it now !!!!
Still 5 days to go, still 5 days to go, still 5 days to go, still 5 days to go...
Ok, back to work for now but i'll be there on July 10th to buy this great pack. (i want the full monty !)
Congratulations to all involved in the creation of Element 3D, looks really amazing.
xandercorp
July 5th, 2012 @ 3:44 am
I clicked the "Click here to see all Bundles and Prices", but it's just a picture :(( WHERE'S THE 'BUY NOW' BUTTON?!
    redinou
    July 5th, 2012 @ 8:51 am
    dude... you need to read everything... it says release on 10th... 5 days left...
July 5th, 2012 @ 3:45 am
I have to admit I had my doubts about the efficiency of this plugin,
But now after seeing the demonstration I am really impressed!
This is great for 3D artist and non 3D artists and the render time is amazingly fast.
The UI is really cool looks like a small 3D application inside after effects.
Way to go Andrew well worth the wait!
Matt
July 5th, 2012 @ 3:46 am
Where does that intro music come from?
July 5th, 2012 @ 3:50 am
Nothing will never be the same in After Effects with Element!
Excellent again Andrew!
Doug Wilson
July 5th, 2012 @ 3:54 am
Wow! Thanks VCP. You are opening the scary world of 3d to 2d animators and making easy and fun to use.
Mike
July 5th, 2012 @ 4:00 am
This is a masterpiece, you have changed After Effects as we know it. Thank you Video Copilot! This plugin is just beautiful.
dan smith
July 5th, 2012 @ 4:01 am
Andrew this is potentially one of the most useful plugins for After Effects in ages! The speed at which you can work with 3D in the AE environment is astonishing!

One question though...
Can you use a .obj sequence as exported using the Plexus exporter plugin from Cinema to get an animated 3D object into in Element 3D?

Because that would be amazing!
    July 5th, 2012 @ 4:07 am
    Let me start out by saying we wanted to make OBJ sequences work but there were speed issues that we couldn't get around to fit in with our goal of keeping this plug-in fast. Due to the size of OBJ files and limited GPU memory...

    So instead we created some amazing ways to animate the objects that you bring into your scene. One of the things you may have noticed is we have 5 independent Groups that can be animated individually plus the animation engine that I will be explaining soon.
    xandercorp
    July 5th, 2012 @ 4:15 am
    I wouldn't be worried about this, the stuff Element can do, from what you've just shown so far is amazing, who cares if we can't import already animated objs? If one has the need for that, he or she could split the object up in multiple pieces and animate them individually within after effects and it would still be faster.
    ten
    July 5th, 2012 @ 5:21 am
    Is that also the case for c4d animation files?
    July 5th, 2012 @ 11:29 am
    Yes, the C4D import saves the trouble from having to export to OBJ out of Cinema. It takes the objects on the first frame and imports them.
    ten
    July 5th, 2012 @ 1:53 pm
    OK righto gotcha, thanks for info
    sloganlogo
    July 6th, 2012 @ 1:39 am
    Will it work with Blender files?
    ,
July 5th, 2012 @ 4:03 am
Is there any chance for this to work on Macbook Pro 2011? Would be lovely!
    July 5th, 2012 @ 4:12 am
    Yep. I'll be posting the minimum specs tomorrow. The speed on a laptop is good you just have to be mindful of how many textures you add to your scene with the limited graphics card memory. We recommend 1GB and I believe your system has 512MBs.
    Patrick
    July 5th, 2012 @ 10:44 am
    MacBook Pro 2011 should have 1GB ram on the GPU
Gurjote Sansoa
July 5th, 2012 @ 4:04 am
What does the Motion design pack and the pro shaders pack do?
    July 5th, 2012 @ 4:10 am
    Check out the video around the 18 minute mark for a demo.

    The Motion Design pack is a collection of 200 3D object files for creating motion graphics and the Pro Shaders are 200 perfectly tiled materials for creating things like Metal, Concrete, Organic surfaces and more. Great for 3D text and even work well with the motion graphics models as well.
July 5th, 2012 @ 4:05 am
the world will never ever be the same (virtual own)
Bjørn Eidnes
July 5th, 2012 @ 4:05 am
Wow!!! This is just amazing... I can't wait til this gets out in a few days.... Really impressive stuff... Way to go Mr. Kramer :-)
Dennis
July 5th, 2012 @ 4:10 am
Hi Andrew

are wa able to import animated OBJ's ? fox example a Helicopter?

regards from Germany :)
    July 5th, 2012 @ 4:13 am
    Short answer is no Element currently only handles static OBJ files, however I can tell you that it is QUITE possible to animate a helicopter inside of Element... I've done it.
    July 5th, 2012 @ 5:06 am
    This makes me look even more forward to you presentation of the Animation engine. As if this presentation wasn't mindblowing enough on it's own ..
    Tony
    July 5th, 2012 @ 9:58 pm
    Even from what we've seen here, the way I break that shot down in my head would be to import the helicopter without the main and tail rotor - make simple AE comps of said rotors spinning - parent those rotor compositions to the helicopter Element layer (or tie everything in with a null object) in the correct position/angle - and boom. Animated helicopter.
    Tony
    July 5th, 2012 @ 9:59 pm
    Really looking forward to this, by the way...
Matt
July 5th, 2012 @ 4:15 am
Does Element use Linear Workflow?
    July 5th, 2012 @ 5:07 am
    Well.. It uses the settings in AE so technically it should not be a problem at all ... In short; you shouldn't need to worry about it
    July 5th, 2012 @ 11:29 am
    It is fully 32bpc so you can work with a linear workflow.
July 5th, 2012 @ 4:15 am
I've never felt compelled to comment before, but this time i feel i have to as what i have just seen was completely amazing and i was astounded at the results and speed!

i knew Element was going to be good, as all your products are excellent........but i never dreamed that it was going to be THAT good!

excellent work Captain Kramer........roll on the 10th!!!!!! :D
Dan
July 5th, 2012 @ 4:16 am
I popped a tentpole watching this demo!!
    -_-
    July 7th, 2012 @ 5:02 pm
    Um... Great...
Justin
July 5th, 2012 @ 4:17 am
Hey Andrew,

Absolutely astounding work. Just wanted to point out that on the promotional image you've written "Availalbe" in the bottom right corner. Not usually a grammar nazi but thought you might want to know.
    July 5th, 2012 @ 4:24 am
    Thanks, I'll try to fix that! So much to do :)
Migz
July 5th, 2012 @ 4:18 am
THIS WILL CHANGE THE WORLD. :D
mehdiravan
July 5th, 2012 @ 4:19 am
thats great. in fact the plugin is jaw locking fast! but... how about linking after effects with 3d application like c4d or xsi, maya, max... would be great if a tool can bring the camera and 3d scene back and forth between AE an 3d apps. youre hero andrew!
Bocki
July 5th, 2012 @ 4:20 am
OMG, AWESOME! :D The best 3d plugin
Gurjote Sansoa
July 5th, 2012 @ 4:23 am
I can't wait for this to come out, its gonna be amazing
Stephen Moore
July 5th, 2012 @ 4:24 am
This is the best thing I have ever seen in After Effects!
July 5th, 2012 @ 4:29 am
BOOOOM!...simply stunning,I think Ive just witnessed the best plug-in every written for any package.By the way Andrew,you said in the tut that you will come back to the animation engine because it will blow our minds.Any clues on that section of the plug?.Man, I'm so super excited about this, I'm giggling like a child.roll on the 10th.now i can really see why element has taken so long to develop. thank you.
Filip
July 5th, 2012 @ 4:30 am
This looks absolutely fantastic and §249 for the bundle is a steal! Cannot wait until the 10th to give you some of my money. Good, good, good work everyone who has put in time to make this a reality (because I'm guessing you didn't swing this entierly by yourself)
xandercorp
July 5th, 2012 @ 4:31 am
Andrew, can you right-click on the texture you've just imported for your model and save the texture in a folder like the ones already in there? So can you make your own texture folders inside of Element?
    xandercorp
    July 5th, 2012 @ 4:32 am
    Cause you explained how to save the objects, but can you save the textures you use in the same manner?
    July 5th, 2012 @ 4:33 am
    Oh ya! You can save your own shader presets and even modify the Pro Shaders and save alternate version that you fancy.

    Just to be clear you don't save the Texture but you save the preset for the material which can include texture images.
    xandercorp
    July 5th, 2012 @ 5:01 am
    Ok, that would work as well but can these presets contain textures which aren't from Element's original pack? Like a mixture of one's textures and what's in the Element folders?
    xandercorp
    July 5th, 2012 @ 5:02 am
    Basically, could you import and save your own Shaders?
    July 5th, 2012 @ 11:30 am
    You can import your own textures indeed. We have a central texture folder that we recommend you use but you can import them from anywhere. We don't recommend a network.
Daryl – Papua New Guinea
July 5th, 2012 @ 3:34 am
Thank you for making it an affordable price. Again, congratulations to you and the Video CoPilot team. God bless you guys and we all can't wait for the 10th to arrive. You guys are excellent.
tehri
July 5th, 2012 @ 4:35 am
Great... and fun !!
Thank's Andrew !! real good job !! ; )
BigHackingRussianFan
July 5th, 2012 @ 4:39 am
ахереть! фшоке)
    Brian
    July 5th, 2012 @ 4:28 pm
    Dont know what this means but it looks awesome
Dan
July 5th, 2012 @ 4:41 am
I woke up and immediately saw that you posted the video and it was like christmas morning. Only it was the christmas morning 1977 when they handed out vouchers for Star Wars action figures, making me wait for element!!

5 days is a whole lot better than 5 months though
    Dan
    July 5th, 2012 @ 4:42 am
    I'm not old, I just watch Star Wars docs in my free time
    July 5th, 2012 @ 9:43 pm
    Christmas in July. Funny how that worked out.
July 5th, 2012 @ 4:41 am
Hi,

are objects included to simulate muzzle flashes? Real 3d muzzle flashes would be great (like the old muzzle plug plugin).

Solo
    lt airborne
    July 5th, 2012 @ 11:45 pm
    You can make some pretty good 3d muzzle flashes in particular
    CptSolo
    July 6th, 2012 @ 4:00 am
    Ah, good hint. I'll check their website for prices. Would be great though to have it in Elements 3d. So no need for purchasing another tool.
    CptSolo
    July 6th, 2012 @ 4:02 am
    Oh, good hint! I'll search for a tutorial on that.
July 5th, 2012 @ 4:43 am
One quick question, will this product allow the import of Sketchup objects? If not, can you consider adding the ability for those times when you really need to use something from the Google 3D Warehouse?
Ted
July 5th, 2012 @ 4:44 am
Hi Andrew,

You talked a little about translucent materials. I'm wondering if there is an option for actually transparent or translucent material, i.e. glass and such materials which distort light but are see-through?

Amazing plugin so far, can't wait to try it!
    July 5th, 2012 @ 11:36 am
    Not exactly. Open GL is pretty specific and somewhat limited but here is what you can do.

    Refraction mapping to make things look like water etc.
    We do not support variable opacity maps but there is a force opacity slider that let's you lower the opacity of a material. Like in the demo video, the stop watch has a front face that is "clear".
    We do not support variable opacity maps but
    mookie
    July 5th, 2012 @ 8:47 pm
    I'm also interested in getting that "glass look". Would love to see a bit about your workaround.
    Looks great! I can't wait to slap textures on stuff! Thx!
July 5th, 2012 @ 4:45 am
This is fantastic. One question though. Will it be compatible with sure target? I already have some ideas I want to start working on!
    Dan
    July 5th, 2012 @ 4:49 am
    I don't see a reason why it shouldn't! WORST case scenario is place a null object where you want the camera instead of the actual layer
    July 5th, 2012 @ 11:38 am
    It should be no problem, we are also updating the Sure Target for CS6 right after we launch.
    July 5th, 2012 @ 4:13 pm
    Great, Thanks for the response.
July 5th, 2012 @ 4:45 am
Hi andrew, congratulations, we're all here astouded of your work. Just a different question, we're wondering about HOW does Element map so good all the textures???
Ron
July 5th, 2012 @ 4:47 am
That is simply amazing!
No more rendered images of 3D objects! :)
July 5th, 2012 @ 4:47 am
That looks pretty amazing! Once again, congratulations Andrew Kramer and Video Copilot! This plugin will revolutionize the industry of VFX, of course!
Derek
July 5th, 2012 @ 4:50 am
Well Done Andrew and the team, sort of thing I have dreamt of before and though it must be impossible otherwise it would have been done already by Adobe, but no. They have missed a massive trick there as you have done it and it looks incredible. It will change the way I work day to day totally.

I'm blown away, looks amazing and you'll have my money on Tuesday that's for sure. Well worth the wait and I'm still giggling from watching the video.

Congratulations!
    July 5th, 2012 @ 11:40 am
    Thanks Derek! They make a great API for developing plug-ins and we're thankful for the opportunity!
Eliú Pereira
July 5th, 2012 @ 4:50 am
Andrew I'd like to ask if is possible to model or extrude objects like in C4D?
    Dan
    July 5th, 2012 @ 12:49 pm
    Model no. Extrude text and mask shapes yes!
Wale
July 5th, 2012 @ 4:50 am
Andrew Kramer has surpassed himself this time. This is about to change my workflow. Great plug-in.
July 5th, 2012 @ 4:51 am
Andrew with this cool plugin now we can make camera projection on 3d model like in Nuke? Right?
PavanRzx
July 5th, 2012 @ 4:53 am
Element 3D is really amazing!
Few Questions Though
1) Do we need to unwrap the model before bringing it to element 3d?
2) How were u able to bring in a 3d model like that soda can with textures in it? Like that "Power Shot" text on that.
    tehri
    July 5th, 2012 @ 11:06 am
    just an answer from my point of view... yes of course, and with any program, a correct UV map is needed for best result.
    chris pinto
    July 5th, 2012 @ 11:32 am
    he showed in the video that you can import pictures as textures which is probably what he did to get the texture of the can into element
    July 5th, 2012 @ 11:42 am
    UV mapping doens't always require a unwrap but it is a good method. It is ideal to bake a UV into the model before exporting but Element has a few basic UV modes such as BOX and Sphere for applying basic UV's for textureing.

    For a can of soda, it was setup previously.
thewalkingneo
July 5th, 2012 @ 4:53 am
new bgm ,right?waitting for that surprise~
Tony Sun
July 5th, 2012 @ 4:57 am
Awesome!That really blew my mind..GJ,AK!
LA
July 5th, 2012 @ 4:59 am
This plugin is amazing! VCP revolutionize the whole motion design world, again!
Filip
July 5th, 2012 @ 5:01 am
Quick question: is it possible to use comps or animated textures inside of Elements? I.e. an animated screen on an iphone/ipad?
    tom
    July 5th, 2012 @ 5:14 am
    great job!! - what about cast shadows?
    July 5th, 2012 @ 11:48 am
    You can use animated textures that are imported into After Effects and use as a custom layer. As for shadows, we don't currently support them because of memory issues but we have the Ambient Occlusion system which makes things look really nice and shaded. There are some cool ways to fake shadows of course and we have to have some features for V2!
    JJbops
    September 7th, 2012 @ 3:52 pm
    Any luck with this? I'm trying to find out how to do this too with a custom layer like mentioned below. Thanks!
дима
July 5th, 2012 @ 5:07 am
but what about the shadows, will be like in partitsular shading objects will cast shadows on other objects
    July 5th, 2012 @ 11:49 am
    We have Ambient Occlusion that creates inner-particle shading but AE lights don't "cast" shadows for V1.
Manan
July 5th, 2012 @ 5:14 am
This is fantastic!Congratulations.
Shawn
July 5th, 2012 @ 5:14 am
I am not halfway through the video at this point and I have to stop to mop up the drool under my desk. Video Copilot does not disappoint!
fsquirrel
July 5th, 2012 @ 5:15 am
This is amazing Plug-in!!

And question.

Does schedule that will mount a function like a Meta-Mesh in the future exist?
If it can, animation, such as fluid, is able to make and it is glad.
khuber
July 5th, 2012 @ 5:16 am
Wow. This is out right when I need it...Can't wait to hear about animating the objects. From what I have seen so far, this does more and better than another "3d" plug-in I have at about a fourth the price. Can you use this with text or does the text need to be created into and OBJ first?
July 5th, 2012 @ 5:16 am
Wow! this will blow up my head, thank guys you always making amazing things.
I have quick question
it works with text or illustrator, after effects shapes or just with 3D object made ?
liquid orange
July 5th, 2012 @ 5:16 am
Hey Andrew,

do we have to UV unwrap the Model before exporting it from 3D application?
Dave – Scotland
July 5th, 2012 @ 5:26 am
*picking jaw up from the floor* Ya wee beauty! VCP lads, you have made my day. I'm excited to see what else it can do. Have you prepared any tutorials to show the rest of the features off?
Hacı ELMAS
July 5th, 2012 @ 5:28 am
Thanks, I'm looking forward...
July 5th, 2012 @ 5:28 am
Videocopilot is gonna get A LOT of artists employed
Nic
July 5th, 2012 @ 5:32 am
Uh WOW! Coming from a programming background, I can totally appreciate the amount of work that went into this. I'm looking forward to see how well it can "replace" blender for me.

Interface is clean and easy to use. Tell your team what a Great job they've done.
bnkpro
July 5th, 2012 @ 5:38 am
Congratulations Andrew and team - you all should be very proud.
Davlet Linares
July 5th, 2012 @ 5:40 am
This is AMAZING! Even more AMAZING than a new Spiderman! :D
Tim
July 5th, 2012 @ 5:46 am
Bargain price Mr Kramer! I cannot wait to find out about the animation engine!
July 5th, 2012 @ 5:49 am
woooo, amazing product! Just a little question, is there a wireframes option? could be cool!!
Sinan
July 5th, 2012 @ 5:54 am
You are prophetess of After Effects.
bnkpro
July 5th, 2012 @ 5:58 am
Andrew,can all the objects be motion tracked IE) camera tracker etc?
Farshad
July 5th, 2012 @ 5:59 am
ooooooooooooooooh Andrew
Manuel
July 5th, 2012 @ 6:04 am
Does optical flares have any effect on the model like the lights?
mamaSpace
July 5th, 2012 @ 5:04 am
As always, you are the guru of AE. I Love all of your tutorials.
Edy
July 5th, 2012 @ 6:06 am
In a picture you put on twitter the other day, I saw some 3D guns and all that stuff. they come with the plugin or with any of the packs or none?
    July 5th, 2012 @ 11:50 am
    Future packs perhaps...
Dave
July 5th, 2012 @ 6:10 am
Hey Andrew, this looks amazing!

The only question I had after watching this preview is when you dragged the headphone texture onto the object it mapped correctly. How did you do this? UV Mapping? Does UV mapping include itself in an OBJ file?

Thanks, can't wait to give you my money!
Dave
    July 5th, 2012 @ 11:51 am
    The model was setup with UVs inside a 3D program and ELement is able to read them. If you were to buy a model online it is generally setup this way already.

    There are also many tutorials for doing this depending on what 3D program you use.
ron
July 5th, 2012 @ 6:10 am
Invigorator on steroids.
Farshad
July 5th, 2012 @ 6:12 am
Can't believe , Oh My Heart !!!!!!
July 5th, 2012 @ 6:28 am
I have to admit
this was worth waiting for!

Can't wait to get my hands on it!!!
:)
Jeton
July 5th, 2012 @ 6:31 am
It is possible to "become Element3D?

http://b.vimeocdn.com/ps/255/604/2556047_300.jpg
Eric
July 5th, 2012 @ 5:34 am
What is the animation engine? I am very exited about it.
    July 5th, 2012 @ 11:51 am
    It's an engine for anim.... JK. I'll be showing that soon!
    Eric
    July 6th, 2012 @ 5:47 am
    Thanks. But I will be even more thankful when you show me this. Even the name sounds great!
July 5th, 2012 @ 6:35 am
DAMN man you make it fast and this blow our mind
Great work i will be the first one to buy this.
July 5th, 2012 @ 6:39 am
Hi Andrew,

so far ELEMENT looks amazing! I'm working a lot with Nuke and After Effects and this Plug-In really seems to speed things up. Especially when it comes to Motionblur and Depth of Field, you guys are crazy.

So, I was wondering if I can import .fbx and .dae files as well or do I have to stick to .obj files?

Thanks in advance (and greetings from Germany)
Moritz
    July 5th, 2012 @ 11:52 am
    The DOF can be fast under some situations and slow if your scene gets really complex but if you shut it off while you work things move nicely!
Niko
July 5th, 2012 @ 6:44 am
Hey Andrew! here's an idea,
remember the 3D crater tutorial you did with 3Ds Max's particle system that took 3 videos? You should make a remake for that tutorial using only After Effects and Element 3D and maybe some imported objects, and try make it all one video.
I think it's a preaty good idea and i would love to see how you can do it with Element.
With that amazing plugin I think everything is possible now!
    July 5th, 2012 @ 11:24 am
    You mean the blood cells tutorial. Yes, that is completely possible with only Element, the OBJ from the blood cell out of Max and AE.
    Niko
    July 7th, 2012 @ 10:54 am
    Yes, that to.
    But i meant the meteor crash that made a giant crater in the ground. again, with that amazing plugin I'm sure both possible and simple to accomplish
July 5th, 2012 @ 6:47 am
it's Rocks, you make it fast and this blow our mind
Great work i will be the first one to buy it
really You are prophetess of After Effects.
Dan
July 5th, 2012 @ 6:48 am
Is it possible to manually change the position of one of the "particles" if you don't like where it is?

Or create bounds that say "do not float here" ?
    July 5th, 2012 @ 11:53 am
    There is not collision detection, and particles are not individually repositioned but you can use one of the many channels to adjust where a specific object and there is also many random particle position modes like, position noise, scatter and surface offset.
    Dan
    July 5th, 2012 @ 1:57 pm
    Thanks Andrew. 1 more quick question.

    In the first preview video from last year it looked like you could deform the shape of an object. Has this feature been retained? All the best.
    July 5th, 2012 @ 5:19 pm
    Yo Dan, Actually sad to say that we had to remove the "Model Noise" feature because it ruins the surface normals and causes texture problems for the engine. We love the feature and hope to resurrect it in the future.
    Dan
    July 5th, 2012 @ 7:03 pm
    Hey Andrew. No sweat. It did look like a sweet feature, but I can understand if it was causing issues. Hopefully you guys can work something out. Still super excited for this and kudos for all the hard work that went into it.
Carter. R
July 5th, 2012 @ 6:55 am
AWESOME!!!!

Can't wait to sit down properly and watch this. :)

and the pricing is great., writing out a cheque just now.

- HOW LONG WILL IT TAKE TO DELIVER over to Scotland?

- IF I DOWNLOAD IT FROM YOUR SITE, AND LETS SAY MY PC MESSES UP.
DO I HAVE AN OPTION TO RE-DOWNLOAD?

Thanks :)
    July 5th, 2012 @ 11:54 am
    Our new download system keeps track of all your purchases and you can redownload anytime. It's downloadable so it doesn't take anytime to deliver to Scotland!
Andrew
July 5th, 2012 @ 6:55 am
As I understand from a previous post we will not be able to destruct objects (as I would do in 3ds max using Rayfire) but we would be able to use imported objects that have been fragmented in 3ds max and manipulate them in Element. Is this correct and if so do you foresee this being demonstrated as part of the tutorials?

Andrew
    July 5th, 2012 @ 11:54 am
    Yes and we'll see this soon!
The Vile Grin
July 5th, 2012 @ 7:04 am
I think Andrew, you have just changed the face of Motion Graphics, just as you did when you introduced Optical Flares. It looks amazing and I know it will be just that.
R-CANE
July 5th, 2012 @ 7:04 am
I am really curious how Optical Flares combines with Element 3D, can you tell us something about that?


Definitely gonna get the 3D Design Bundle... I'm blown away by this plugin.
    July 5th, 2012 @ 11:56 am
    Pretty much the same, you ca use 3D lights. Optical flares renders on a separate layer so you can composite it normally. It doesn't automatically go behind geometry since the 2 plug-in can't interact but you can use as a alpha matte or just animate the lights on and off.
James
July 5th, 2012 @ 7:06 am
Hey Andrew I am sure Im not the only one wondering this but I am just curious. can element use matchmoved data from the camera tracker in AE? I would think so, But I am just making sure.
    chris pinto
    July 5th, 2012 @ 11:39 am
    im pretty sure because if you think about it a little, the camera tracker inside of after effects puts the match moving data on to a 3D camera, and element uses the 3d camera to move around a 3D object. so the answer is yes, if the 3D camera already has the match moving data on it then you simply need to drop the real live footage into the background, and there you have it. unless you need to animate the object,
    July 5th, 2012 @ 11:56 am
    Of course!
    James
    July 5th, 2012 @ 1:36 pm
    Okay thought so. I have so many things in mind for this plugin can't wait to purchase it. They should change the A in AE from After to Andrew. well done man.
Dan
July 5th, 2012 @ 7:07 am
Holy crap. You just made a sale lol. I don't care if there are more features, from what I've seen, it's already worth the price
Liron Hay
July 5th, 2012 @ 7:10 am
Andrew Kramaer and the Videcopilot crew- going to be written in the Hall of fame of AWESOMENESS and VFX!
Amazing work!
Jason
July 5th, 2012 @ 7:11 am
Looks impressive... I'm looking forward to seeing what you can do with the animation part of element!!! How much can you animate?
Jono
July 5th, 2012 @ 7:12 am
Hey Andrew! Awesome Work! Awesome Programmers and Team! Can't wait to try it out. I recognize now that your Grenade animation a little while back with Sam was using a model from this. Was your plane animation of ""Kramer Airlines" done inside this too? Have you been test running this plugin with some of your Fringe title work? It just looks awesome.
JonasBecsan
July 5th, 2012 @ 7:17 am
Looks awesome! Will the 3d models cast shadows from the After Effects lights once shadows are turned on?
July 5th, 2012 @ 7:18 am
Oh!!!!!!! This is so awesome I cannot believe it! Element is the best thing I have ever seen in any program! This will entirely change our workflows and be so helpful that it's like it's un-describable. Element is amazingly fast too, WOW I can't wait to find out more and more about it as we count off the days, 5 more!
July 5th, 2012 @ 7:20 am
Also the price is very cheap considering how much went into this plugin and what is included....
Bams
July 5th, 2012 @ 7:21 am
Hi Andrew!

Maybe I missed a post, but did you talk about the shadows?!
Will the shadow of an .obj particle be calculated onto a solid for instance ?

By the way, can't sleep since you've announced the release date..
I hate you and I love you in the same time ;-)
    July 5th, 2012 @ 11:57 am
    No shadows in V1 but we have a very nice Ambient occlusion system for creating inner particle shading and surface contact.
Ajit
July 5th, 2012 @ 7:21 am
Stunning... Just mind blowing. Really cool pack
July 5th, 2012 @ 7:22 am
OH WOW! This is soo fast and so astounding it's just the best thing i've ever seen for AE or any program really. I can't wait to hear more about it, i must check the site every hour for updates! 5 more days left......
Tom
July 5th, 2012 @ 7:23 am
Im gonna talk to WALTER BISHOP to make me a TIME MACHINE coz i just can't wait for this product to be released! its amazing! Its just opened up so many possibilities for wider creativity on projects.

Unfortunately its not easy to experiment on a job when on a tight deadline - but the fast interactivity with this plugin and what we have seen it do, really makes me wonder if Ill ever need to jump into C4D for 3d comps for simple stuff, Im really excited to get going with this new gem!

Just like Particular became a must have, this product will be a great must have for any Motion/Animation Creative's tool box.
Michal Janowski
July 5th, 2012 @ 7:25 am
Hi,

I wonder about Nvidia support in the Mac version. Quadro 4000 is unfortunately not fully supported by your previous plugin - Optical Flares. The plugin crashed with Open GL acceleration turned on.

The 4000 is the fastest GPU option for Mac Pros, so I hope it will be fully supported.
    Matt Gauf
    July 5th, 2012 @ 11:05 am
    Yeah, I second this inquiry. This plugin is aimed to replace a chunk of our motion graphics workflow because we found that presets were what worked best for most projects. This plugin could save us a lot of time; but we only have mac pros with Quadro 4000's.
    July 5th, 2012 @ 11:58 am
    Yes the Quadro 40000 is fully supported on mac and PC. Plus we figured out the problem that is causing Optical Flares too and a fix for that will be release soon as well.
    Peter
    July 5th, 2012 @ 2:45 pm
    There are faster GPU options for MacPros (although not officially supported by Apple), you might want to read this thread:
    http://forums.macrumors.com/showthread.php?t=1360927
James
July 5th, 2012 @ 7:26 am
This is the sickest thing I've ever seen...truly revolutionary
Jason
July 5th, 2012 @ 7:27 am
I have a computer with Intel 3000 Graphics, will Element run on that? Or will I have to buy a video card? Just want to know so I can start saving up!
    July 5th, 2012 @ 11:59 am
    Doesn't sound good enough... I'll post some recommended cards soon.
July 5th, 2012 @ 7:29 am
holy cow! that was like giving an addict a little crack! i was wondering if element will extrude text as well? awesome product guys!
    lakekover
    July 5th, 2012 @ 9:25 am
    Yes it can and I believe Andrew just hasn't done a video demonstration yet to show it off. I may stand to be corrected, but I believe everything in the image here on this http://www.videocopilot.net/blog/2012/06/element-3d-feature-26/ blog update was created in Element, and you can read about it in that blog write-up....
glutenfree4u
July 5th, 2012 @ 7:34 am
this looks incredable. you will not believe how much i have wanted a good way to get my Maya 3d models easily into Ae. this is beyond what i hoped for. and those 3D text you've been showing us. that was made in Ae with Element correct?

I will be buying this on the release day!

can't wait to get to work animating 3D models in Ae!

you've bridged the gap between 3D and AE!
coyote
July 5th, 2012 @ 7:38 am
my jaw just hit the floor. What an infinite perspectives now just in AE. wow!
July 5th, 2012 @ 7:39 am
Andrew, do the 3D objects created in Element 3D work well in conjunction with Camera Tracker? (I'm assuming they would work as any other 3D object would, which would make for some amazing effects!)
Nick
July 5th, 2012 @ 7:39 am
This is unbelievable. Can't wait until the 10th.

Quick question - you can't import animated objects as you mentioned above - can you have video as a texture, though? Is that what the custom layers are for?
    July 5th, 2012 @ 12:00 pm
    No animated OBJs but you can use video layers as custom textures no problem!
July 5th, 2012 @ 7:48 am
AMASING I LIKE THE METAL SHADER TANK YOU
Jose M. Arrebola
July 5th, 2012 @ 7:56 am
Hey !! Really you and your staff make a phenomenal work with this plugin, it seems so impressive, but what about the addition of importing or exporting the camera to 3dsmax, I not mention c4d because maxon has a plugin for it ... It will be possible in a another release? Have you think about this ? It will be a great enhancement workflow I think.

Thanks in advance ..
    July 5th, 2012 @ 12:00 pm
    Our plug-in just handles the 3D, you can create your own cameras and use 3D camera tracking software too.
Josh T.
July 5th, 2012 @ 8:00 am
Can I pay in gum? :)

Great job guys, I can't wait!
yurz
July 5th, 2012 @ 8:00 am
Excellent !!!! bravo Andrew !!!
Ivan
July 5th, 2012 @ 8:02 am
You crazy bastard.... that looks amazing
Naj
July 5th, 2012 @ 8:04 am
so, no need any more rendering in 3d software just make a model go element 3d u will get a professional touch
Owen
July 5th, 2012 @ 7:05 am
I want this bundled with 6.5!
    Luke
    July 5th, 2012 @ 10:45 am
    YES!!!!
    That would be amazing!!
Nuno
July 5th, 2012 @ 8:09 am
I don't understand how is it possible those guys from Adobe never thought about including real 3D tools like this AMAZING Element plugin.

Also I don't understand why AE is so slow previewing and rendering some things. To me there's a lot of work to be done by the after effects team in terms of optimizing the program's speed.

I think ELEMENT is something many artists were looking for ages!!!

VERY GOOD WORK!
haniel
July 5th, 2012 @ 8:12 am
I love it, but the rest of the plugin industry will hate it... best I've seen -thanks!
Bart
July 5th, 2012 @ 8:15 am
I can not belive my eyes!!!
Pawel
July 5th, 2012 @ 8:15 am
First of all, let me pick myself up from the floor as I was knocked off of my chair by the video. Alright, all good! Andrew, I don't know what to say about this thing, undoubtedly one of the most exciting things I've seen in a while. I'm very interested in what the "EXTRUDE" button can do but I have a general idea :o) I cannot wait to get my hands on this one!
GenesiZ79
July 5th, 2012 @ 8:18 am
it's Just so AMAZING what it could do
Zee
July 5th, 2012 @ 8:24 am
All those super advanced advertising company is going to hate you Sir Andrew lololololololololol
Lennard
July 5th, 2012 @ 8:25 am
WOW this is AWESOME :D
July 5th, 2012 @ 8:27 am
In-sane. Looks great Andrew.
Steve Green
July 5th, 2012 @ 8:34 am
Looks fantastic - would really like to see animated deforming meshes supported somehow in the future, not sure if the limitation is more fitting them in GPU memory or a suitable file format, or both?

Just trying to think of the possibilities of simple flocks/crowds.

Looking forward to seeing what the animation engine can do, and of course for the release itself - the material options look great!
Louie
July 5th, 2012 @ 8:38 am
This is amazing! I got my start with motion graphics 6 years ago with VideoCopilot. I've always wanted to do some 3d work but there's such a steep learning curve! Now, thanks to you guys, I'll be able to tackle some cool 3d stuff! Thanks guys!!
Michael Maiatico
July 5th, 2012 @ 8:39 am
You just wrinkled my brain Andrew, I cannot remember the last time I told my monitor to shut up from the sheer amount of awesome it was showing.
Can't wait to see what you have up your sleeve for the animating element of the plug in too.

Sorry particular, someone new has come into my life.
Duncan
July 5th, 2012 @ 8:40 am
Throwing money at screen, nothing's happening.
    Kevin M
    July 7th, 2012 @ 1:04 pm
    ^ This.
July 5th, 2012 @ 8:41 am
Hey Andrew what happened?!
Why did the video end so quickly??
I want 5 more hours of demos!!

AMAZING PRODUCT!!!
Bob Orlic
July 5th, 2012 @ 8:44 am
BUWAHAHAHAHA!!! Now nothing can stop me! Oh... I mean, what a great set of 3D tools Andrew. And clearly, they would only be used for good... Yes, because with great power comes great bla bla bla I can not wait for the 10th! BUAHAHAHAHAHA!!!!

All the Best!
George
July 5th, 2012 @ 8:44 am
This so sweet Andrew!!!!!Thank you and your team for this briliant product!!
Kristian
July 5th, 2012 @ 8:47 am
This is really revolutionary!

Can i ask how the 3d objects integrates with f.ex live footage as a background.
Luis Eduardo
July 5th, 2012 @ 8:48 am
MOTHER OF GOD!!! JUST SHUT UP AND TALK MY MONEY!!!
July 5th, 2012 @ 8:57 am
This is just amazing i love...... looooove it and i have not even seen it yet...
July 5th, 2012 @ 9:06 am
Faaaantastic, Mr. Kramer. Even more control than I was expecting, and it's probably even an understatement to call this a game-changer. Very much of what I do involves static objects, or at least basic transforms, so this can very easily slip into my workflow. One thing, though, that I didn't see in the video: since it's kind of a "fake" raytracer without real object reflections, I assume that also excludes refraction?

No matter, it still covers the majority of my work!
July 5th, 2012 @ 9:10 am
Wow Kramer,

I've been on this site now for almost 4-5 years I think, this plugins looks fucking badass! I cant wait to get my hands on it! :D
July 5th, 2012 @ 9:16 am
Woot! I had budgeted $250 for this product. Andrew, I would have paid more. It's fantastic work and I can't wait to sink my teeth into it (the product, naturally).
July 5th, 2012 @ 9:18 am
For a long time I've been trying to persuade myself that I really must learn Maya or 3D Max to flavour 3D objects into my productions. But as I'm primarily a filmmaker, the sheer amount of work that would entail doesn't justify the means.

But with this new plugin, it will revolutionise my entire approach to some future productions. In fact I can think of a few already. Really excellent job at an amazing price point.
William Mease
July 5th, 2012 @ 9:21 am
I'm super excited about this plugin but I'm even MORE excited about AK's upcoming tutorials using it!
Thor
July 5th, 2012 @ 9:23 am
I want! May you all make lots of moneyz on this uber-nice plug-in!
July 5th, 2012 @ 9:27 am
I believe the words "SHUT UP AND TAKE MY MONEY" are appropriate here.
    Jerome
    July 6th, 2012 @ 6:00 am
    This!
Rusty Shackleford
July 5th, 2012 @ 9:28 am
Element is a game changer.
Shawn Hermsen
July 5th, 2012 @ 9:28 am
"Lets skip the animation engine for now, because that will blow your mind"-AK
mind was already blown!
Thanks for this Andrew, well worth the wait!
July 5th, 2012 @ 9:29 am
This is real hard work, God bless is all i have for you now.
Dan
July 5th, 2012 @ 9:30 am
LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3LOVE <3 ELEMENT and VC
July 5th, 2012 @ 9:33 am
¡ Vamo' a toca' bocina al Patio Olmo' !
July 5th, 2012 @ 9:34 am
that was one of the best 20 mins of my life lol
Umberto
July 5th, 2012 @ 9:34 am
Helps me all of my gods. This is been so many dreams i have...

One question, will i be able animated .obj sequence? MUST GIVE ALL MONET TO ANDREW KRAMER!
James
July 5th, 2012 @ 9:36 am
Someone's knocking at the door...oh wait...that was the sound of my JAW HITTING THE FLOOR !!!!!!!!!!!!!!!!!!!!!!!
Vin
July 5th, 2012 @ 9:41 am
So beyond amped for this...This is gonna change the game for sure!
Dan
July 5th, 2012 @ 9:48 am
Is there a way to import FBX file formats? It's nice to have the option to import all of the textures, instead of re-assigning every material AGAIN inside of of this new plug-in (useful when an object contains several hi-rez materials on different parts).

Also, I'm not sure if this is planned for the future, but FBX would allow you to import animation as well... since it doesn't seem like any of the objects here can have their own animation (via skinned-joints or even simple keyframing of translation/rotation/etc.) Is animation coming in a later release?
    July 5th, 2012 @ 12:09 pm
    Yes we will improve our format support for the future and this will likely allow us to do animation as well.
Icemak
July 5th, 2012 @ 9:49 am
Can you delay this another 2 weeks? I just do not have the time for this right now, and I need some sleep :)
July 5th, 2012 @ 9:49 am
AHHHHH!! I AM SO LOVING THIS!! Can you say game changer?? Thanks again Andrew
Muha
July 5th, 2012 @ 9:57 am
Wow, this is epic :D
One thing that I was hoping that it could do was some type of .obj deform animation. For example, using an animated noise map to deform a sphere into some animating blobby thing :P
Siavosh Mehraein
July 5th, 2012 @ 9:58 am
brilliant user interface.nice speed.this one was better than previous video demonstration.
Odd Oregano
July 5th, 2012 @ 10:04 am
Gonna buy this one! This is really awesome. You brought the best of both world into this and I absolutely love it! :D
ATP
July 5th, 2012 @ 10:04 am
Who wants to be a millionaire? Andrew Kramer. Done. Congratulations for the plugin!
July 5th, 2012 @ 10:05 am
astonishing, Andrew !
i'm asking myself....what the hell have the c4d format, that others don't have to be imported directly in AE?
Icke
July 5th, 2012 @ 10:06 am
YOU ARE AMAZING! Really great work, great is just not enough pointin out how fucking mindblowing this plugin is!!

I WILL SO FUCKING BUY IT!!
Landon Gerrits
July 5th, 2012 @ 10:12 am
Early 2011 MBP 15" with only 256mb... even if my machine was supported, this fast plugin would be slower than molasses. I'm super excited though, gives me something to look forward too.
Alex
July 5th, 2012 @ 10:13 am
I... CANT... WAÁÁÁÁIT >:[!
July 5th, 2012 @ 10:14 am
HOLY MOTHER OF.......

SHUT UP AND TAKE MY MONEY!
July 5th, 2012 @ 10:16 am
Dude Andrew this is unbelievable! Thank you so much!!
July 5th, 2012 @ 10:19 am
THIS IS A COMPLETE GAME CHANGER!
The Motion GFX industry will never look the same again.

SHAME on ADOBE's development team! I don't know if they "fell asleep on their watch" or deliberately didn't create this divine engine themselves but the fact that a small software company completely revolutionized the 3D animation engine in AE says a lot!

Andrew, you have been a GURU for many VFX artists around the world. Now you are going to be remembered as the pioneer and leader of an entire industry!

Keep blessing us with your revolutionary work giving us the tools to create and achieve what was only available to a few.

THANKS FROM ISRAEL!
July 5th, 2012 @ 10:19 am
This is so awesome!

We all sat together as a group and watched this! Just awesome!
Though.....Any idea if you will support animated 3D objects? or Animated C4D Scenes?

Keep up the awesome work!!!!

Jacob

jacobbehunin.com
July 5th, 2012 @ 10:22 am
Incredible plugin !! how do you make that? is really astronomic work, congratulations, Saludos desde Honduras
July 5th, 2012 @ 10:26 am
almost there, so Andrew manufactures its own composition and animation software...
Redo
July 5th, 2012 @ 10:29 am
Respect. Andrew and the Team, thanks for this plugin. You guys surely deserve the best.
Ian
July 5th, 2012 @ 10:30 am
THAT IS AN AMAZING PRICE, just wish our exchange rate wasn't so bad :( I have to save up....
Kai
July 5th, 2012 @ 10:30 am
A true game changer.
Give me a minute to mourn all the time wasted making crappy 2.5D graphics....
July 5th, 2012 @ 10:31 am
I expect we’ll be seeing WAY more 3D effects in TV shows and commercials because of this. We’ll be adding this to our production pipeline on or around the 10th. Andrew and the folks at VC deserve a lifetime achievement award for what they’ve done for our business.
July 5th, 2012 @ 10:31 am
Hello Andrew,

thanks for bringing long needed feature to After Effect. And to finally create a "renderer" that uses the fast video card shaders and effects... ;)

I have a question about the shaders. Is it planned to implement an opacity channel for the materials? I didn't see anything in the presentation. Only the common diffuse, specular, etc. It could come very handy to have an opacity option in the material.

Regards from the other side of the planet!
    July 5th, 2012 @ 12:12 pm
    Opacity maps are not supported on the target version of Open GL but there is a force opacity slider for lowing the opacity of objects on a limited basis. You can see the stop watch in the video above has a lowered opacity surface that allows you to see the time.

    In the future we may be able to offer this on supported graphics cards.
Richard Lee
July 5th, 2012 @ 10:32 am
Hi Andrew,may I ask does it support other 3d packages lile autodesk, z brush when it comes to importing models plus textures especially?
Clemens Lermen
July 5th, 2012 @ 10:35 am
Can in also import MDD? ;)
lamarovsky
July 5th, 2012 @ 10:36 am
Nice conception and appealing design ! I wish you more success !
July 5th, 2012 @ 10:37 am
Game Changer :)

There are so many possibilites for this for so many things. This plug-in will make a tonne of 'cool looking stuff' so, so easy to create as opposed to using a 3D programme. Render, view, tweak, render, view, tweak, Monday, Tuesday, Wednesday etc.

I say game changer, becuase it's exactly that. I won't even need to open up my 3D programme for half the stuff I currently use it for. Sure it isn;t raytraced etc, but call me Stevie Wonder, but I really couldn't tell the difference, especially when it's flying past in a two second shot.

Great, great plugin (that is such a low-brow word for what this is!)and of course it is totally worth the wait. I'm surprised you got it out this quick looking at the features. :)
July 5th, 2012 @ 10:38 am
This is a great plug-in. I think the most original i've ever seen...
Just a question: how Elements use shadows? Can we use standard lights in an AE 3D comp to project Element's 3D objects shadows on solids?
Thank you so much for your great work!
Roberto
July 5th, 2012 @ 10:40 am
That's amazing ! Can we import animated 3D things ? ?
July 5th, 2012 @ 10:41 am
Can extrude paths or vector graphics?
Bahadir
July 5th, 2012 @ 10:42 am
This is the best of After Effects. It won't get any further because it is just amazing.
Luke
July 5th, 2012 @ 10:42 am
MOST AMAZING THING EVER!!!!!!!

Thank you for everything Andrew Kramer - we really appreciate this!
Luke
July 5th, 2012 @ 10:44 am
Also, we will be able to incorporate these 3D Objects into full motion-tracked scenes because they respond to a camera, right.
Luke
July 5th, 2012 @ 10:45 am
Andrew Kramer blows our minds once again...
July 5th, 2012 @ 10:48 am
Super Like Andrew..

this is an awesome plugin... reducing many headache
Thanks for showing how it works in really simple manner..

Cheers !! (+_+)
    July 5th, 2012 @ 11:06 am
    and also want to know the limitations... :)
Rune Christiansen
July 5th, 2012 @ 10:49 am
This is just amazing and I foresee a great amount of money landing in Mr. Kramers pocket because of this ;) And that's well deserved :)
Alejandro Ortiz
July 5th, 2012 @ 10:51 am
I don't even know what to say... so i'll just say: i'm impressed. After Effects just became something totally different. Saludos from Costa Rica.
Stephen
July 5th, 2012 @ 10:55 am
Few questions... after working in 3D software for a while, how are the textures applied UV style without the user having to do any unwrapping? how does the plugin know how to unwrap the objects almost instantly? very cool... just wondering how that is done.
Bruce
July 5th, 2012 @ 10:56 am
I hope your servers will be able to handle the traffic on the 10th. Great job!
Bela Pongo
July 5th, 2012 @ 10:56 am
U R a CRAZY GUY!!! IT'S AMAZING!!!!
July 5th, 2012 @ 10:56 am
Love the shot at 22.22 as well. That liquid is definitely moving so there are plenty of tricks still up your sleeve. :)

Just need that 'buy it now' button to appear on the 10th and then the fun begins.
BOBBY OLABANJI
July 5th, 2012 @ 10:57 am
Andrew u r truly a gift from above, you have safe all visual effect & compositors, from a lot of money | time on a production, i cant thank you enough for this amazing plugin, this is super cool, as for me this is the most useful and best AE plugin av ever seen in my life. good job ANDREW and COPILOT team, i can't wait to mess around with this New revolutionary Game changing piece.
Tsim
July 5th, 2012 @ 10:57 am
I was afraid it was going to be expensive but I can definitely afford this. Great job and thanks!
AweSoMeSs_creator
July 5th, 2012 @ 10:59 am
DAmN!!!! that is one sweet plug in !!! I WANT IT I WANT IT !!! Take My MoNeY !!!
But I Wish I had money though :( releasing my first movie with no money lol
anywayz THank you for your superb efforts !! even though i wont be buying this now.....BuT I wIlL surely buy ThIs onE day when i become a huge film maker :)
Thank you for your previous products like Action Essentials 2, Pro Scores, Riot Gear etc and the many awesome tutorials ...which have really taught me a lot...you are lyk a VFX guru :)
Eric
July 5th, 2012 @ 11:01 am
I am speechless. I can't see the end of the horizon of possibilities. This is going to change the visual effects business definitly. Just like Duncan said, "nothing's happening"... From your great great grand children, thank you Mr Kramer!! lol

Wow, can't wait to get those nice textures in maya too hahaha

Really really impressing. All hail to you for the price, wish you the very best.
July 5th, 2012 @ 11:04 am
Thanks Mr Andrew! This is the so awesome product i have seen in your collections! Good luck with your sales :)
Kane
July 5th, 2012 @ 11:05 am
This is the Best thing that ever happened to AFTER EFFECTS! just WOW!
July 5th, 2012 @ 11:06 am
This is just freaking insane... mind blowing... i cant even explain how amazing this plugin is!!! Thanks to all the VC Team for creating such amazing thing!!
Qbs
July 5th, 2012 @ 11:13 am
Is there a specific list of graphic cards that you'll support on Mac (like the one posted by ADobe for AE CS6)?
Alvis Gan
July 5th, 2012 @ 11:13 am
It was awesome cool. Like it very much. Cheers~
July 5th, 2012 @ 11:13 am
George Takei just said "oh my".
Dario Gómez
July 5th, 2012 @ 11:15 am
Hi, my question is: This plugin works in CS4? and, You can import 3d's max files with that? ThankU
    July 5th, 2012 @ 12:14 pm
    Yes CS4 is supported, we support OBJ file exported from 3D max!
    Jovica
    July 5th, 2012 @ 2:09 pm
    It works on CS4... ? :O
    July 5th, 2012 @ 2:38 pm
    ok great. I use a 32 bits CPU and CS5.5-6 don't work in my PC.
    Thanks
July 5th, 2012 @ 11:16 am
What the F*ck..............
U are really Awesome Andrew :)

Can we animate the object Liquid like the water?
July 5th, 2012 @ 11:19 am
Job Well Done. Can't wait to get it.
Ben
July 5th, 2012 @ 11:20 am
I'M SO GOING TO BUY THIS!
Joseph
July 5th, 2012 @ 11:23 am
A question. is it possible to animate, as in distort the shape of objects in this already AMAZING plug in?
July 5th, 2012 @ 11:30 am
So, is it possible to use animated textures? That would be great. Also, it would be great if we could see some of Andrew's work done in element 3D.

Thanks a lot! :)
    tehri
    July 6th, 2012 @ 6:41 pm
    I'm sure we can... a texture is an image (animated or not) and as in every program you can map (animated or not).
    ; )
    July 8th, 2012 @ 12:52 pm
    I sure hope so ;) thx for reply
July 5th, 2012 @ 11:33 am
Will the plugin work with the new CS6 3D Camera Tracker?
Eric
July 5th, 2012 @ 11:35 am
OH MY GOD! YOU'RE THE BEST MAN IN THIS WORLD! I LOVE YOU, MAN!
Cava
July 5th, 2012 @ 11:35 am
Looooovely tool, Andrew. Congratulations for you and your team and thank you for the contribution!!!!
Ivan
July 5th, 2012 @ 11:37 am
I'M I DREAMING!!!!???
Nikola Morin
July 5th, 2012 @ 11:38 am
I'm really sorry to swear but......that will be really f****ng cool!!!!
Ivan
July 5th, 2012 @ 11:39 am
Because if i am.. it looks so real...
John
July 5th, 2012 @ 11:44 am
I noticed at the end of the video one of the liquids seemed to be composited with a 3D energy drink, parts of the liquid looked to wrap around the can. Just wondering how that was done? Looking forward to seeing some practical tutorials in the future that address that.
Willie
July 5th, 2012 @ 11:44 am
Coñoooooo! Man u guys r da best by far..... I really hope u are making as much money as u deserved and that sooner rather an later all of you are worth the millions you should be making... Thanks a lot
Mike k
July 5th, 2012 @ 11:45 am
$150? I feel like I'm stealing this product Andrew! Amazing stuff!!!
July 5th, 2012 @ 11:49 am
please!!!! vesion 2.0 import fbx!!!!
Syncman
July 5th, 2012 @ 11:49 am
Hey Andrew! Thank you for this amazing plugin!

I know importing OBJ sequences would be too heavy... but how about reading a point cache generated from a 3D program? hard to do such thing?
I think would be a lighter way to have an animated object inside after effects.
tolter
July 5th, 2012 @ 11:49 am
Müridin olayım Andrew Kramer :-D
mike
July 5th, 2012 @ 11:49 am
so i noticed you went over atoms but will your next video be about text
Prasanna
July 5th, 2012 @ 11:49 am
holly shitt !!! cant waittt
July 5th, 2012 @ 11:56 am
Andrew!

you said you left the animation part to the end of the tutorials and you said nothing about it.

Also you pointed out the group numbers and didn't say what they do>
Dodd
July 5th, 2012 @ 11:59 am
Paired with MotionTracker, this seems like a game changer for 3D compositing. No more Boujou?
Chuck
July 5th, 2012 @ 12:02 pm
Holy shit this is exactly what I needed. When adobe removed the ability to use photoshop 3D in AE, but added the 3D camera tracker, I was thinking to myself (what good is a camera tracker if you can't import 3D objets?) and then boom! you did it. Thank you. I'm sold.
July 5th, 2012 @ 12:07 pm
WOWOWOWOWOWOW!!!! Definitely worth the wait guys, huh? 5 more days...

Awesome work AK & Crew. Can't wait to get my hands on it!!!

Thank you for all the hard work!
Daniel
July 5th, 2012 @ 12:09 pm
En mi país diria " Esto esta de la Puta Madre".. sinceramente es lo mejor que hevisto!!!,, no puedo creer que Adobe toda una mega corporacion de cientos de trabajadores no puedan hacer algo como lo que acabo de ver!!,, solo un extrude para texto no es suficiente!!.

Andrew Kramer y su equipo deberan pensar en sacar su propio programa!! seria el primero en adquirirlo.

Gracias.
July 5th, 2012 @ 12:09 pm
lets hope i can wrap my head around it in time to use it on the uk premiere of the dark knight in london on the 18th :P
Nihal
July 5th, 2012 @ 12:10 pm
I WANT THIS TO BE OUT NOW! AMAZING!!!!!!
July 5th, 2012 @ 12:11 pm
Estoy flipando!! este tio es el Steve Jobs de los Motion Graphics!!!
spinne
July 5th, 2012 @ 12:12 pm
now my ice is molten :(

very nice plugin
Josip
July 5th, 2012 @ 12:17 pm
My man, you truly inspire me and I can't wait to buy this plug in. You DA MAN! Nice job, keep it up!
jason
July 5th, 2012 @ 12:18 pm
Awesome!!!! Great job cant wait to get my hands on this.
Chunks
July 5th, 2012 @ 12:23 pm
That's freakin awesome Andrew!
July 5th, 2012 @ 12:23 pm
Talk about Over delivering. I had set my expectations reasonably high since the first sneak peek, but what you're now showing us REALLY calls for a loud ShuddupAndTakeMyMoney!, as noted earlier. Put this for sale ASAP. You can always work on new features behind the curtains, and offer the full fledged 3D app later, maybe for the v2.0 update :P.
Ashley Staggs
July 5th, 2012 @ 12:24 pm
COOOOOOL!

What would make this EPIC would be if the Pro Shaders could be exported for use with C4D. It would make continuity less of a hassle to maintain.
Stephen
July 5th, 2012 @ 12:30 pm
Very sweet and AWESOME! When you were rotating around the sweet as all hell arrow, love the texture they're amazing by the way, I noticed that the edge looked very "CG" due to lack of texture displacement mapping. So question is what about object displacement maps/texture displacement and how will everything react within Elements?
Ash
July 5th, 2012 @ 12:33 pm
That's the REVOLUTION! Absolutely freakingly revolutionnary, this will change the whole look of the video world! Breathless.....
Visual Design Workshop
July 5th, 2012 @ 12:35 pm
I must say, very impressive! When more specs and information will be available, i'll post some news into our site about this totally awesome plugin. Nice Work :)


// Visual Design Workshop
Fabricio
July 5th, 2012 @ 12:37 pm
I just could not wipe the smile off my face while watching this demo ...Andrew, thanks again for another fantastic and essential tool...and SHUT UP AND TAKE MY MONEY!!! :)
Nate Fields
July 5th, 2012 @ 12:37 pm
This is going to revolutionize everything! One question though...So say I want to crash some cars, I know you can at least animate the wheels since I read earlier you animated a helicopter, but does this allow for deformation of materials to simulate a car crash?
    July 5th, 2012 @ 12:42 pm
    Animating a helicopter, yes because it is fairly simple objects rotating. I wouldn't recommend doing a car crash that is probably not going to look very good.
Franco
July 5th, 2012 @ 12:39 pm
Wow, looks amazing! I have no experience with 3D, so maybe my question is stupid: Is it possible to import a animated 3D-object? Per example a walking person, a helicopter with animated rotor blades or a watch with rotating hands? That would be awesome!
    Franco
    July 5th, 2012 @ 12:42 pm
    Sorry, I just read the answer in other comments. So I am looking forward for some tutorials ;)
efx
July 5th, 2012 @ 12:44 pm
anyone beta tester could test the plugin on the Mac Mini 2011 (with Intel HD Graphics 3000 512 MB) ?
Pet
July 5th, 2012 @ 12:45 pm
Is there a way to load a obj sequence?
July 5th, 2012 @ 12:45 pm
I have no words to descrive how amazed I am with this new plugin!
And I loved the new tutorials music, very good!
Congratulations to all the team who has worked on this amazing tool for us.

Thank you!
efx
July 5th, 2012 @ 12:46 pm
The 3D layer and 3D text in AE comp can interact with Element 3D plugIn ?
I mean setup layer position in a 3D scene together with 3D element plugin objects.
Joey Schobs
July 5th, 2012 @ 12:49 pm
I'm gonna buy the sh*t out of this!
July 5th, 2012 @ 12:50 pm
Can I install it on my laptop as well as my desktop, or does that require 2 licences? It would be cool to play around with Element when I'm travelling with my laptop.

Fantastic work from you and your team Mr Kramer!
Ramzes
July 5th, 2012 @ 12:56 pm
This is amazing plug in! Andrew you are making fantastic staff! Thanks for that. God Bless you!
JIM
July 5th, 2012 @ 12:58 pm
Impressive. 90% of my workflow is rendering out and comping the output of various 3D apps in AE. Now it seems you can add OBJ's directly over backplates straight in AE! What a fantastic time saver. Might not be for all projects where VRay or a high end renderer such as Maxwell is needed, but still, this is a Godsend.
Now SHUT UP and TAKE MY MONEY!
July 5th, 2012 @ 12:59 pm
How does it play with other 3D layers? Is there any interaction or does Element have its own 3D world in the layer like ProAnimator?

Will 3D objects cast shadows onto other AE layers like AtomKraft does?

There are 5 Groups. Does that mean we can bring in up to 5 objects which can interact with each other in the Element 3D world? E.g. say I want to have multiple gears rotating at different speeds.

License: Can we put it on two machines if not used at the same time?

Finally, can you make it available NOW instead of the 10th?
Justin
July 5th, 2012 @ 1:05 pm
I laughed sooo much when you said " It doesn't have real ray tracing but what it has is... real fast."
OMG I am buying this right after I watch the dark knight!
Grant
July 5th, 2012 @ 1:06 pm
Hello Mr. Andrew K. will this element picture be easy?
http://www.videocopilot.net/blog/wp-content/uploads/2011/06/green.jpg

p.s. im dutch too.. i know you are because of your last name lol.
Trent Sprenkle
July 5th, 2012 @ 1:10 pm
Will we be able to import from Lightwave??? Oh please??????
Ivan
July 5th, 2012 @ 1:12 pm
why do you hate maya??
    July 5th, 2012 @ 2:03 pm
    Hate? Not at all, some of our Beta testers have used Maya and Element without problems. Just export OBJ files and load them up!
    July 6th, 2012 @ 11:16 am
    OBJ is pretty well a native format in Maya, I'd say Andrew loves it.

    As an Electric Image user (exactly) we've grown very used to using various third party tools to convert models into native files .fac (OBJ to FAC for example).

    OBJ files however are everywhere, and any 3D website offers all of their models in OBJ format. Good choice of format to me.
PeteS
July 5th, 2012 @ 1:13 pm
This looks AMAZING! and the speed aspect just blows my mind.
Most amazing to however...is the price. I think people should be very happy with the price point, especially the initial launch price. I think you will be very successfull with it from a sheer volume aspect. Red Giant can learn a thing about pricing from you guys!

Congrats on a masterful plugin guys!
    ten
    July 6th, 2012 @ 12:32 pm
    most gfx companies could learn a thing about pricing from Kramer and VC
Mansooryan
July 5th, 2012 @ 1:19 pm
Wooooooooooooooow ... now that a plug-in .. I liked the Pro shaders alot ... I hope you have blood one hahahahah
July 5th, 2012 @ 1:24 pm
Hello AK,

This is a game changer! by spending my money on this i am actually buying more hours to earn from.. yay!

Few question though:
1. How about 3d interaction, any physics?
2. So after a round trip from element to after effects .. does it support render farm.. it should as we end up in AE but just wondering?
3. Animated obj seq? from C4d through plexus?
4. Does it support editing of Texture and environment maps, round-tripping from Photoshop?
5. I have some ideas, and some developer skills too.. is there any chance that you can allow 3rd party to extend element universe or at-least add to it?

Thanks for you hard-work and congrats! my money is looking for your door :D

greetings from Washington DC
Aftab
Lillian
July 5th, 2012 @ 1:24 pm
This is going to change the workflow of the entire industry. Even those fearful of 3D can jump in and play.

I think this would make the late Steve Jobs smile because Mr. Kramer has literally revolutionized the way we create.
Lillian
July 5th, 2012 @ 1:25 pm
Now about those headphones...any chance of a modeling/texturing tutorial?? :)
aft
July 5th, 2012 @ 1:33 pm
Awesome!
great job Andrew and the team.
here is my dilemma. maybe someone in the forum or you Andrew can clear it up for me.
What exactly is the differences between Element and ShapeShifter?
I saw really nice thing with that plug-in, include an option to animate/skew/rotate the object.
I understand the power of the render speed inside of AE using Element Etc...
I was thinking of purchasing shapeshifter before but not sure about it anymore.
Thanks for whoever respond :)
July 5th, 2012 @ 1:34 pm
I haven't been this excited for a virtual product since the release of Action Essentials II.
But I have a couple questions. Will the 3D layers be able to work with luma/alpha mattes? I assume so since the 3D seems to be internal verses the ray tracing which disables it in CS6.
Also, will transfer modes be preserved if we wanted to use them? Make a 3D object for our needs, but then set it to add or overlay?
July 5th, 2012 @ 1:34 pm
This is just insanity! Thank you mate..
Dave McGuire
July 5th, 2012 @ 1:35 pm
This has blown my mind...This plugin takes AE from being good to being amazing in my opinion. I am a student and have been worried that my lack of knowledge in Nuke would be a big downfall in the industry but with Elements I am a lot more comfortable in the thought that AE is still going to be massively powerful thanks to the amazing work you and your team are doing Andrew. Can't wait till the 10th, Need to find a way to make 200$ by then!

Cheers from Toronto!
Dave McGuire
July 5th, 2012 @ 1:39 pm
Would we be able to incorporate video footage onto a material like here?: http://vimeo.com/33262804
July 5th, 2012 @ 1:46 pm
The heck with the plug-in - I just want that cool orange soda shader ;)

Seriously, how many separate objs can you actually load into Element 3D?
Is there a limit or just GPU memory (or both?) I imagine loading separate building objs and creating a city scape as an example.

Count on a sale from me in any case!
Toby
July 5th, 2012 @ 1:50 pm
Just picked my jaw up off the floor, great job AK and VC team!
July 5th, 2012 @ 1:58 pm
Are your Server's Ready for this man? :) I know I'll be there on Tuesday...

Will you be posting something about making our own textures and other customization's or maybe a tutorial with the purchase?
sajjad
July 5th, 2012 @ 1:59 pm
u are crazy man :D

very cool :D
Shahzaib
July 5th, 2012 @ 2:00 pm
Sir, Is there any way to convert .max file to .obj file?
    July 5th, 2012 @ 2:02 pm
    3D max can export OBJ files perfectly.
    Peter
    July 5th, 2012 @ 2:13 pm
    Hi Shahzaib!
    It is quit easy to do this in Max (even I am a LightWave-user).
    1. Select the objects in your you want as OBJs
    2. Choose "Export..." in the "Application-menu"
    3. Now you can choose if you either only want to export the selection or all objects in your scene
    4. Choose from the "Save As"-dropdown "gw::OBJ-Exporter (*.OBJ)"
    5. In the following dialog you can adjust things like switching the YZ-axis, export materials, etc.

    I hope this was helpful
    Greetings from Germany
Peter
July 5th, 2012 @ 2:02 pm
I CAN'T WAIT TO BUY IT!!!
Thanks Andrew to you and your team. VideoCopilot RULES!!!
    Jovica
    July 5th, 2012 @ 2:06 pm
    Buy it and give to me... :P
    Peter
    July 6th, 2012 @ 12:26 pm
    Hi Jovica,
    hmmmmm, I think if I will have installed on my PC I will be the keeper of it like Golom with the Ring :D
ToniMagzEver
July 5th, 2012 @ 2:03 pm
no words can explain, I was blown away..
this is crazy Andrew...

i can imagine that there is tons of possibilities in this great plug-in...
this is crazy videocopilot....

GOD bless you Andrew(videocopilot team)!!! :D
si
July 5th, 2012 @ 2:14 pm
hi andrew, amazing plug in!! one quick question, will it be able to install on more than 1 pc/mac also is it possible to install on pc and mac off 1 purchase?

thanks
impszi
July 5th, 2012 @ 2:16 pm
Andrew !

You have also created something extraordinary that is awesome.
I'm sure the product will have a big success and we will soon recongize it from commercials and movies.

Thanks for your work guys.

Greet from Hungary :)
Peter
July 5th, 2012 @ 2:26 pm
Andrew... Just want to say that this is probably the most amazingly awesom plug-in I've ever seen for After Effects... And I hate you for once again taking all of my money when this comes out... ;)
krisq
July 5th, 2012 @ 1:27 pm
Mind is officially blowned. Good job!
Kyle
July 5th, 2012 @ 2:29 pm
Shut up and take my money haha. Can't wait Andrew.
James
July 5th, 2012 @ 2:32 pm
You mentioned target Open GL v. is 3.3. When I go into AE and check Open GL info it says v. 2.1. I have a year old Mac Pro with an ATI HD 5770 graphics card. Does this mean Element won't work with this card?
    July 5th, 2012 @ 2:36 pm
    That is the version of Open GL that AE is using. But your card graphics card is supported!
    James
    July 5th, 2012 @ 2:38 pm
    Yessssssss......
Mike
July 5th, 2012 @ 2:43 pm
I am just crying at my desk, people are looking at me weird.
Mischa
July 5th, 2012 @ 2:44 pm
I actually wanted to go to bed, because I've got to hold a lecture tomorrow in the morning, but I saw this update, thought "Yeah, let's just have a quick look at the start and then go to bed".

I didn't.

I was gazing at my monitor. This is so phenomenal! What used to be a "normal" How-To-Page really turned into a big name. Can't wait to test it myself.
Wow, thanks! And damn you, my students will have to deal with a sleepy Mischa ;)

Cheers!

Wow...
July 5th, 2012 @ 2:56 pm
3D Design Bundle for sure!!!

Shame we can't pre-order ;-)
George
July 5th, 2012 @ 3:08 pm
Andrew I only have one thing to say.....YOU ARE THE MAN......element 3d is incredible it's just simply amazing....i am a huge fan of your work and i love you...you are the best...
July 5th, 2012 @ 3:14 pm
Guys... you did it again!!!

Thanx
reza basirat
July 5th, 2012 @ 3:19 pm
wow, wow
Congratulation to all.
and welcome to the real 3D space in After Effects.
Austin
July 5th, 2012 @ 3:26 pm
Will we be able to 3d track a 3d object into a scene?
    July 5th, 2012 @ 3:53 pm
    Yes ofc, Element 3D is about importing 3D objects to your scene no matter if the scene tracked or not, as long your tracked scene has the 3D camera ready from AE or Boujou then its alright no matter what you add to the scene.
July 5th, 2012 @ 3:28 pm
Mr. Andrew,
Is a built-in Graphics Card (1GB) enough to run this amazing plug-in?

Btw, I really want to thank you for being so honest about DOF.
I trust your products blindly. This Product is Priceless, and you gave it such a modest price. Video Copilot is more than a Website. It's a Family now.. I hope you stay like this forever!
(excuse my bad english)
July 5th, 2012 @ 3:33 pm
Andrew, how many separate objs can you actually load into Element 3D?
Is there a limit or just GPU memory (or both?
    July 5th, 2012 @ 4:42 pm
    No limit except your GPU memory. I've loaded objects with over 400k polygons... 4k textures etc.
    July 5th, 2012 @ 5:05 pm
    Thanks, that makes things real interesting!
Dr_Stef
July 5th, 2012 @ 3:33 pm
Hi Andrew! Just a question related to the actual Environment pictures
reflecting off of the objects. They seem to be some sort of really cool seamless panoramic or photosynth. I take it you will be able to import your own pictures as well? Lets say the ones I take with my phone?
Nicke
July 5th, 2012 @ 2:43 pm
This is revolutionary. Insane. Can't wait to get back to work and try this puppy. Great stuff. Seriously, I feel such happiness right now. Wow!
Nicke
July 5th, 2012 @ 2:44 pm
This is revolutionary. Insane. Can't wait to get back to work and try this puppy. Great stuff. Seriously, I feel such happiness right now. Wow!
Hugo Strange
July 5th, 2012 @ 3:45 pm
"There was a version of the this plug-in that we were almost ready to release last October, it was very impressive and we think it would have been one the most advanced 3D plug-in available for After Effects. Now here we are 9 months later and we hope you understand all the extra hard work!"

This was the key thing you did .. that's helping blow peoples minds... you waited..you didn't rush it out,but you took your time,tested,added ..and now boom Killer product.

I cant wait to see examples with text...AE needed a killer 3d text since version 4.0 for me !!!!

As a matter of fact ..Hey Andrew your 3D product for AE looks a billion times better,faster and looks more like what Modern Motion Graphics Designers need today and tommorow .... then What ADOBE was or is working on FOR 3D...lmao !!! :-) Sorry I shouldn't laugh at other people :-)
July 5th, 2012 @ 3:46 pm
Hey A.K. Bro, listen. I know your all busy taking over the computer world and all. (making that cheese). But I've been waiting and WAITING, I know you can put out at least a mini tut on realflow 5. I work with it sometimes but a simple tut on melting liguid like text melting then bringing it into element to texture and light etc. would be super-fancy and such. hehe.
Bro. If anyone can do it you can!
KYLE
July 5th, 2012 @ 3:48 pm
Can we 3d track a scene then put the 3d object into the scene??
    Eden
    July 6th, 2012 @ 12:20 pm
    Of course!, the plug-in creates a 3D camera :D
    tehri
    July 6th, 2012 @ 6:44 pm
    that's the basis of AE (and Element)
ThomasO
July 5th, 2012 @ 3:48 pm
I can see some great potential with this! Thanks to you and your team, Andrew, for developing and offering this at a great price.
Marco
July 5th, 2012 @ 4:15 pm
Wow, that's really amazing... can't believe what took all those Adobe Devs so long to integrate 3D, and all they finally came up with was a simple 3D extrude.

Are there any limitations to poly count, texture resolution or max. replication count? Does the opengl engine also use IBL from hdrs or do i have to create AE lights?

Just wondering if the 3D system can obscure mid-ground optical flares in 3d space correctly.. that would be awesome
    Alex
    July 5th, 2012 @ 4:50 pm
    No IBL - that's raytracing, GI, bla bla, advanced time-consuming stuff. Andrew said in a previous comment it has no way to communicate with OF, and you think about it for a second (knowing the way AE works), it really can't.
    The guys frome Adobe devs made a new ray-traced renderer with realistic reflections/refractions so that's why you can't do so much in their engine. It would just get WAAAY slower to integrate custom objects. This plug-in is just faster and is based on the fact that you can make things look good without using physical accurate renders, especially in motion graphics. It might be difficult to use this plug-in for VFX, but hey, no-one designed it for this purpose.
    July 5th, 2012 @ 7:51 pm
    Challenge, accepted

    :)
Dwen
July 5th, 2012 @ 4:35 pm
Look up "Game Changer" in the dictionary and it will now and forever simply say "Element 3D".
July 5th, 2012 @ 4:37 pm
Andrew, love the new product. one question tho' the motion pack elements, are they animate-able or are they only scale-able? it appears, while i understand its early on in the demo phase, that they are fixed objects. i would hope things like splashes or broken glass elements have a motion path of some kind? thanks to you and your team for all your hard work, you've certainly changed my world when it comes to after effects
    July 5th, 2012 @ 4:41 pm
    They are not animated but there are several ways to animate things including glass pieces etc. Keep your eyes opened for something called Multi-Object mode.
    July 5th, 2012 @ 4:56 pm
    thanks Andrew i'll just be lurking in the corner over there until then :)
Alex
July 5th, 2012 @ 4:42 pm
If AE would support channels, like nuke, it would give you the possibility to integrate Element with Optical Flares (talking here in terms of light occlusion). Also, I'm not really sure, but I don't think OF can get obscured by extruded text or bent layers in AE6's ray-traced engine. Will you be able to do this in the future?
Even though, your plug-ins are amazing. All of them (including Sure Target and even VC Reflect). I would like to congratulate you for the amazing work you're doing and to thank you in the name of this community.
Also, I would like to say that I totally understand this plug-in's purpose and wide variety of uses and I agree that is no need for animated OBJs, at least for this first release. Also I agree with the faux reflections/refractions and the AO against default shadows. Enough said.
Congrats for your new kids, Joshua and Element ;)
Alex from Eastern Europe
July 5th, 2012 @ 4:42 pm
Our studio experienced several eyegasms today as a result of this post.
July 5th, 2012 @ 4:43 pm
Super excited about this, can't wait to see the animation engine. This is what 3D SHOULD have been in CS6
Alec
July 5th, 2012 @ 4:52 pm
Wow that renders really fast!...But what if it renders too fast... What if we can't control it! My God What have you unleashed! I think we're gonna have a Will Smith sorta situation on our hands.
July 5th, 2012 @ 5:10 pm
I hate to think of the things you'll be doing to poor Sam with E3D!! :)
Ticking off the days til' Tuesday.
July 5th, 2012 @ 5:10 pm
Simply amazing! I am impressed. Can't wait to buy this!
adam landry
July 5th, 2012 @ 5:16 pm
This is the most excited I've been about After Effects since I found videocopilot in the first place.
David Bohórquez
July 5th, 2012 @ 5:24 pm
(sorry my bad english) Hi Andrew, this is EPIC!!!, this is defenetly going to chainge the way i work, i have a question, when an objects is imported, does it retain the scale and pivot position that previously had in the 3d program?? would be great to import an entire scene without have to reposition all the objets again
Louis
July 5th, 2012 @ 5:29 pm
Really nice work Andrew, at this point you and your team could create your own software and people would buy it for sure. I hope the 'complete' Element pack won't be too expensive :p
Robert
July 5th, 2012 @ 5:43 pm
Andrew just wondering if there are any future changes to the plugin are the updates going to be free or are we going to have to pay for the updates.
    July 5th, 2012 @ 6:16 pm
    Yo! We're still thinking about V1 before making V2 :) But I would imagine we will have a reasonable upgrade fee but you could bet the new features will be well worth it.

    With Optical Flares, we add useablity features and small tweaks when we upgrade but with Element and 3D the new features will be actual new capabilities so we need to keep the development resources alive and keep the plug-in growing!
ten
July 5th, 2012 @ 5:48 pm
man this plugin is making me wet.

Andrew, does it support multiple gpus in SLI or Crossfire?
Ali Amir
July 5th, 2012 @ 5:51 pm
EEEEEEEEEEEEEEEEEEEEEEEEEEEK!

The speed at which all of that renders is astounding. This is truly a game changer, especially in terms of workflow. AAAAAAAAA----

How did you make this program so INexpensive?! I don't even...
Great job, AK and team. You really nailed it out of the park, not surprising coming from you guys ;D
Navarro Parker
July 5th, 2012 @ 5:51 pm
Fantastic demo. Im guessing this is based on a modern game engine like Unity or Unreal ?
July 5th, 2012 @ 5:52 pm
Andrew, thanks for keeping the price so low! I've always struggled with learning 3D programs and this looks like it's going to be a life-saver!

On a side note... on your bundles graphic there's a tiny misspelling. It says "availalbe" on the bottom right. I realize this probably makes me look like 'that jackass.' Sorry. Keep up the awesome work man!
    July 5th, 2012 @ 9:30 pm
    Yes, Thank you Andrew for keeping the price in my reach. I know that you were thinking about larger sales and I think you made the right move. But there is also a generous quality to the decision and it is noticed by more than a few. Thank you again.
Christian
July 5th, 2012 @ 5:52 pm
This is gonna be the best plug-in ever. Can't wait to see animation part.
Justin B
July 5th, 2012 @ 5:53 pm
Andrew, thanks for another great tutorial/demo. To the entire VCP team, thanks for another great product. It took less than 30 seconds to convince my boss to purchase this once we told her how we could improve one of our existing apps.
I have two questions though. Will this work in conjunction with Particular. Particularly (haha, no pun intended) with sprites. Example: using particles to create blowing leaves. the leaves being a 3D object.
Will this be a floating license or do we need to purchase multiple copies? Not trying to be cheap just trying to budget how many copies we'll need?

Thanks again and an early congratulations on what I'm 100% sure will be an award winning piece of software.
    July 5th, 2012 @ 6:14 pm
    Absolutely! In fact this is a great idea to use Element to create animated sprites and then use Particular to emit them. We will have a node-locked license for each copy that can be installed on 1 workstation and 1 laptop.

    Best!
Sherminator
July 5th, 2012 @ 5:57 pm
^___^ hands down to you Andrew! as always you blow our minds up!!! :) can't wait to try this super amazing plug-in... been doing 3d and i think this will revolutionize it :) you ROCK!!!!!!!!!!!!!!!!!!!!!!!! \m/
Rich
July 5th, 2012 @ 6:06 pm
Just friggan amazing! can you assign multiple materials to diiferent parts of the model?
    Rich
    July 5th, 2012 @ 6:10 pm
    let me rephrase that: like in a 3D program can you assign multiple materials to certain sections of the model?
    Justin B
    July 5th, 2012 @ 6:15 pm
    I'm guessing by what he showed in the tutorial that your model would have to be separated into sections in your 3D program prior to importing it into Element.
    Rich
    July 6th, 2012 @ 4:12 am
    thats what i kinda figure. the only way to find out is to buy it and try it!
shawn
July 5th, 2012 @ 6:21 pm
This looks fantastic, got my money ready. Im building a new PC and Plan on buying a geforce GTX 690 for it. Im assuming it should be a good card for this.
    July 5th, 2012 @ 7:17 pm
    Yep, works great. In fact about 30%-40% faster than the 580.
Alex
July 5th, 2012 @ 6:24 pm
In the case we pay all this money and the file gets deleted in a computer meltdown, can we get it on DVD?
(DVD or Download?)
    July 5th, 2012 @ 10:32 pm
    You can download the item more than once if need be after purchase.
July 5th, 2012 @ 6:40 pm
Worth twice the price!! I'm buying the entire bundle. Amazing.
Jordan
July 5th, 2012 @ 6:41 pm
Andrew, Will this Plug-in run on a 2010 MacBook Pro laptop? In terms of it's built-in video card...? Thanks
Jeff Almquist
July 5th, 2012 @ 6:48 pm
Hey Andrew (or anyone), I noticed in the demo you were running GTX 580 GPU. Is there any disadvantage in running something like a Quadro series for this plugin or AE itself? I apologize if this is a dumb question. I'm primarily a 3D Max and Maya user so may be moving to Quadro.
    July 5th, 2012 @ 7:16 pm
    Quadro cards work great, the Geforce ones are just less expensive. The Geforce 4000 on the mac is also fully compatible.
    Jeff Almquist
    July 6th, 2012 @ 7:50 pm
    Thanks Andrew!
Damian Binder
July 5th, 2012 @ 6:49 pm
Hey Andrew, What about 3D motion tracking? Can you attach 3D position data to the 3D objects?
July 5th, 2012 @ 6:54 pm
OMG this is really cool plug-in :)
But I think its not just a plug-in its a full 3D program inside after effects .. Now I knew the big efforts and all this days for made this great Element .. Thank you so much Andrew and thanks to everyone who made this plug-in with you.
July 5th, 2012 @ 7:02 pm
I'm probably repeating what around 400 other people have already commented, but this is so amazing, so mind-changing. It completely expands the creative possibilities when working with After Effects.

Andrew, you really have an influence on hundreds of thousands of people. You have affected us through your tutorials and plug-ins (free or charged).

Your work has made a lot of animators and filmmakers grow, and although I bet this plug-in will span a legion of trendy looks that will most likely even become cliché (the misuse and abuse of Optical Flares can still be felt around many videos, not to mention how many people directly steal your tutorials' projects and use them commercially) it will also change and increase the quality of the content most After Effects users can pull in the most positive way. You, my friend (your team included, of course) are a visionary. I want to be like you when I grow up.
July 5th, 2012 @ 7:03 pm
Shut up and take my money !
1k0
July 5th, 2012 @ 7:13 pm
As everybody I'm waiting for the animation module preview video ^^

For the look, will DOF option have the ability to use custom bokeh shapes, procedural or image loaded ones?
Simon D
July 5th, 2012 @ 7:23 pm
Absolutely fantastic, you've definitely got a sale coming from our company, just one question, do you offer multi-seat licenses or would we have to purchase 2 bundles to use on 2 computers? Cheers.
Aidan Aguilera
July 5th, 2012 @ 7:29 pm
Hey Andrew, amazing stuff - this is a game changer! Just a quick question - does the system allow for in built 3d text extrusion for logos and titles, or would you have to create the 3d text first, then import it in?
Clayton Arnall
July 5th, 2012 @ 7:31 pm
Question - with the headphones you just quickly grabbed that texture and applied it quickly and bam you had full textured headphones. I'm assuming it's not straightforward to create those texture maps? If one were to bring in their own model from C4D, what would be required to texture it?
    tehri
    July 6th, 2012 @ 7:16 pm
    Mainly for an OBJ. file or any other format, you need to unwrap to have a correct UV mapping.
    This point was previously mentionned, and an answer gived by Andrew : " UV mapping doenst always require a unwrap but it is a good method. It is ideal to bake a UV into the model before exporting but Element has a few basic UV modes such as BOX and Sphere for applying basic UVs for textureing.

    For a can of soda, it was setup previously.
    tehri
    July 6th, 2012 @ 7:18 pm
    This point was previously mentionned, and an answer gived by Andrew : " UV mapping doenst always require a unwrap but it is a good method. It is ideal to bake a UV into the model before exporting but Element has a few basic UV modes such as BOX and Sphere for applying basic UVs for textureing.

    For a can of soda, it was setup previously.
John Lee
July 5th, 2012 @ 7:32 pm
This is cool! after the year for waiting, now it is!! Feel like trying it out!
Fleur
July 5th, 2012 @ 7:33 pm
Will Element work along side Particular in the 3D space? I want do a teapot that has steam coming out of the spout. I did it the 2D way this year's High Tea Promo clip. If it can it will save me time next year.

And Baz Hippo, you are hilarious! Don't lose that part of yourself ever! :)
ken
July 5th, 2012 @ 7:40 pm
Love to see Video Copilot text in a 3d tut with elements...making 3d text in after effects is such a pain right now. Even CS6 seems to be a hack with visual adjustments full of eye strain.
July 5th, 2012 @ 7:47 pm
I'm really curious if it will have a feature similar to Particular's render distance, so that you can have two layers each rendering in front and behind a certain distance, so that you can put a layer between them so that the layer is only covered by the foreground elements.
July 5th, 2012 @ 7:51 pm
I'm just wondering if the release is kinda late because a lot of 3D plugins like this for after effects are already out ( like ZAXWORKS) ? but i saw the demo and it seems promising and very AMAZING!
    ten
    July 5th, 2012 @ 9:38 pm
    eh? None of those other plugins are even remotely on the same level as element feature wise or quality wise. This is one of those one of those trend breaking pieces of software that only come around so often and change the game.
Jesse Head
July 5th, 2012 @ 7:53 pm
Come Tuesday, all that will be left to say will be, "Tell Your Wife It's After Effects Time!". ;) It will take a month just to try all the ideas that I came up with in the past 25 minutes.
    July 5th, 2012 @ 11:51 pm
    Wife already knows what's in store :) (figures it's better than me hanging out in bars!)
Akhil
July 5th, 2012 @ 8:01 pm
you just changed the game, kramer
July 5th, 2012 @ 8:28 pm
Unbelievable accomplishment. I am in awe.
I am also in support of Claytons question above.
How did a custom mapping emerge
from just applying one texture?

Now, my thoughts...
This is the greatest thing I have ever seen for After Effects and when the apocalypse comes and us digital packrats surface, you shall be named king Andrew Kramer I.
July 5th, 2012 @ 8:36 pm
Amazing! I have been waiting for something like this for a long time. Will I be able to import a 3ds max file thats already animated? Also I must say THANK YOU SO MUCH!!!!! for all the time this product will save me during post production! ANDREW KRAMER for PRESIDENT or ANDREW KRAMER for GOD that is the question.

I wish you the best VideoCopilot!
SynX
July 5th, 2012 @ 8:48 pm
JESUSUSSSSSSSSSSS.......are u kidding
July 5th, 2012 @ 9:07 pm
First there was After Effects and a ripple ran through the world and it has never been the same. Now, there is Element and another ripple is going out into the world and the world will once again never be the same.

You have done this twice AK. First it was Optical Flares and flares became everywhere. But now, now it is objects and not just light and you have truly raised the bar and many things may change for all of us now.

I hope that you can meet the demand for your product and I hope that this does not change you in negative ways. You may also even feel the burden from others to stop what you are doing and begin to only sell your product to a few at high cost. Or, to sell out and license your product to the large houses. Stay to your roots and stay with video copilot and helping others Andrew because it is who you are and to change and sell out to the big guys who will now more than ever take notice of you will only turn you into something that you will regret.
rahul
July 5th, 2012 @ 9:09 pm
nice from you andrew ,this is the place wher i found ae in my hands ,,great work ,,waiting to see the up comer ...........
Mookie
July 5th, 2012 @ 9:10 pm
YaY!
Is there a way to tap into the models offered at Google 3D Warehouse?
They're mostly .skp and .kmz files. Can those be converted to .obj?
BTW, you are a swell guy.
Dipen
July 5th, 2012 @ 9:19 pm
Those look great....how to get this???
p.cajero