First Look at New Plug-in: ELEMENT 3D


I want to thank everyone for their patience as we get closer to launching our new Plug-in Element. I know there are many questions about the plug-in and I expect many more after watching this video.

With this short demo, I want people to get a sense of the plug-in and what kind of speed and quality to expect since this was our primary goal from the beginning; To offer 3D quality at the speed you expect when using After Effects.

There is still tons of cool features to demonstrate so believe me when I say, “You haven’t seen anything yet!” The price and availability are still undetermined but it will definitively be competitively priced as well as offer unrivaled value and powerful 3D features.

Watch Element Demo

July 5th, 2011 @ 2:17 pm
This is looking cool !!
    July 6th, 2011 @ 10:52 am
    Andrew you never sease to amaze me. You have outdone all ur AAE rival website by creating an awesome plugin like Element. Well done on all your hard work. I check every day twice a day for updates and todays payday for me cause i caught a peek at whats in store! Can't wait to buy it!
    July 7th, 2011 @ 2:54 pm
    YES...ELEMENT looks great!
    Would be good, if the individual 3D were objects transparency... If you can see Objects in the background
    through the front objects.

    Oh man. Very bad "english" ;O) Sorry guys.
    Bruce McLaren
    July 9th, 2011 @ 2:38 am
    Wow, this is what we have been waiting for, looks amazing, will you be able to apply textures to the 3D objects.
    July 9th, 2011 @ 4:32 am
    Wow!!! I also can't wait to buy it. That's an amazing plug-in!!!
    July 9th, 2011 @ 6:17 am
    Great plug-in! I'am italian fan and I can not wait to buy it!!!
    July 12th, 2011 @ 9:31 pm
    Really just really amazing, very good job for those programers
    July 13th, 2011 @ 11:43 am
    Amazing, I can't wait for the release !
    July 22nd, 2011 @ 1:19 am
    My piggy bank is soon to be smashed! 8)
    August 2nd, 2011 @ 3:42 am
    hey not yet ............ let see later wt it is :)
    August 29th, 2011 @ 5:12 pm
    hey Andrew i am from India and wanna get training in your studio.......please suggest me the next step ......and one thing more-- "you r just like god of vfx for the people like us" it's true.
    September 6th, 2011 @ 11:52 pm
    very cute plugin and andrew is master for us his tut.. is very use full to everybody and my team learn this kind of effets only from andrew we are very proud to andrew thanks , thanks a lot
    September 19th, 2011 @ 4:40 pm
    What date will this plug-in be released?
    September 30th, 2011 @ 8:05 am
    Holy oh my god! Why haven't you released this bad boy? This is better than all Red Giant's plugins put together. Andrew Kramer (and CO) you are a genius. This is going to be the coolest plugin ever. Could you make a version without the dependence of a good graphics card as well. Could you please add a graphic card check to the installer?
    September 30th, 2011 @ 8:10 am
    When are you going to release this bad boy? Element is going to be the most awesome plugin of all. It seems better than all the Red Giant plugins put together. Could you make it with some kind of graphics card checker and a version were you don't need a really good graphic card?
    October 4th, 2011 @ 10:02 am
    WHEN DOES ELEMENT COME OUT!!!!!!!! Really need it NOW!!!!!!
July 5th, 2011 @ 2:19 pm

thnk you Andrew. You really helpt me for going into this whole 3D and animation world. Although you make tutorials for After Effects, I went further and came by 3Ds Max, but now I'm learning Maya. So thank you. I really hope I become as succesful as you are now!

George J
July 5th, 2011 @ 2:19 pm
This looks good, Thanks AK :D
July 5th, 2011 @ 2:19 pm
AWESOME!!! You are the best man!
July 5th, 2011 @ 2:20 pm
awesome i m wanna buy this with the new cameratracker hope this plug is cheap :D
July 5th, 2011 @ 2:21 pm
It's really cool! Thank you for your work!
July 5th, 2011 @ 2:21 pm
I've been looking forward to this, Video Copilot are just brilliant. Thanks, guys. Spending money with you is a pleasure...!!
July 5th, 2011 @ 2:21 pm
That looks stunning!
July 5th, 2011 @ 2:21 pm
Mutha FWaka that's AWSOME ! ! !
Ole Mathias
July 5th, 2011 @ 2:22 pm
AWESOME!! Looks nice! :D
July 5th, 2011 @ 2:25 pm
Well done Andrew! Awesome as usual.
Steve J
July 5th, 2011 @ 2:26 pm
Want, want, want!
July 5th, 2011 @ 2:27 pm
Looking amazing as per usual. Fantastic work!
July 5th, 2011 @ 2:28 pm
Really great job Andrew.
Should save a lot of time.
July 5th, 2011 @ 2:31 pm
Will Element be easily integrated with live action footage so we can create explosions and debris that react to our scene?
July 5th, 2011 @ 2:32 pm
July 5th, 2011 @ 2:36 pm
Simply awesome!
Can't wait for the next preview: this product could seriously change the visual effects, or at least the heaviness of 3d integration.
July 5th, 2011 @ 2:37 pm
seriously: looks amazing.
July 5th, 2011 @ 2:38 pm
I had an vfxgasm watching this
    July 13th, 2011 @ 3:30 pm
July 5th, 2011 @ 2:40 pm
I am lost for words... Literally speechless
July 5th, 2011 @ 2:42 pm
I want to make love to those water dropplets. Great stuff as usual AK.
    July 5th, 2011 @ 11:49 pm
    Maybe you could start off slowly by taking my bathroom tap out to the movies?
July 5th, 2011 @ 2:44 pm
Wow, reflections, fresnel, refraction, material options?! This is mad insane, especially for After Effects! Definitely buying it the first day it's released.
Gonzalo Acevedo
July 5th, 2011 @ 2:46 pm
Bravo! This is amazing!
July 5th, 2011 @ 2:47 pm
o my god

this would save me a lot of time.
first i was making a lot of water drops each one different.
and here it will be lots easier

July 5th, 2011 @ 2:48 pm
That is incredible. Adrew you are a BEAST! I can already imagine the possibilities of this plugin. Will it be possible to do thinks like camera projections onto the 3D elements?
Joris Strickx
July 5th, 2011 @ 2:49 pm
This looks awesome. Can it bounce already on a solid or is that already too much asked. None the less impressive already and really worthy of buying. You never seem to fail in creating things that are actually useful instead of some crap programs and plugins that're out there. Can't wait to see more presentations.
July 5th, 2011 @ 2:49 pm
This is so awesome!! Cant wait for it :D !!
July 5th, 2011 @ 2:50 pm
awesome. saves a lot money cuz i don't have to buy a expensive 3D Program. great!
July 5th, 2011 @ 2:52 pm
Very impressive.

I was originally quite skeptical that this would not be too much of a leap forward from Particular or Illusion, but this is really quite original. I am very excited to see the full capabilities of this plugin.
July 5th, 2011 @ 2:54 pm
WoW, Andrew!!!
I'm sppechless!!!
It looks sooo freakin awesome!!!
July 5th, 2011 @ 2:54 pm
Wow!! Looking good so far Andrew!

Looking forward to more demos.
July 5th, 2011 @ 2:55 pm
That is simply amazing! Especially the material settings. And using the GPU that's just beyond smart. I actually had a jawdrop while watching this...
July 5th, 2011 @ 2:55 pm
This is just sick, man.
July 5th, 2011 @ 2:56 pm

This is an amazing breakthrough.
July 5th, 2011 @ 2:59 pm
July 5th, 2011 @ 3:00 pm
Frakkin Amazing. The performance using OpenGL is mindblowing. Quick question: Will it have option to import custom geometry?
July 5th, 2011 @ 3:01 pm
Awesome, looks realy nice - cant wait to set up a scene like that in after effects with a few simple adjustments.

Youre the man!
Peter Kreitner
July 5th, 2011 @ 3:02 pm
incredible! you kept it up ;)
July 5th, 2011 @ 3:03 pm
Dumbstruck. What is the... with the... and... so amazing.

I have my credit card out. ETA, please oh please?
July 5th, 2011 @ 3:03 pm
This plug-in is very exciting!!

Thank you, Andrew!
July 5th, 2011 @ 3:07 pm
hi andrew, will it come out for Mac/PC or both?
i hope its for Mac ;)
July 5th, 2011 @ 3:11 pm
OH MY GOD! This looks bloody amazing!
Bill Kelly
July 5th, 2011 @ 3:11 pm

I love working in Cinema 4D and everything you can do with Thinking Particles in there. Render times though, ouch. I'm in the middle of a project right now where Element would save some serious time just from what I've seen so far.

I'd love to see the Element particles be able to react to Dynamics, but that's probably too much to ask for a V.1 release. Ha ha. It would be great to incorporate something like that in the future though.

Spectacular job on developing this plugin. It is truly groundbreaking.
    Todd Harland
    July 5th, 2011 @ 5:39 pm
    Collision detection, gravity, wind and turbulence would be awesome additions wouldn't they!?!
Ron Carlson
July 5th, 2011 @ 3:13 pm
Wow! Speechless, this is definately going to change the way people think and work in AE! I'd like to see a video working with text and all the possibilities using text with this plug-in. the only thing that is going to scare me about this plug-in is the price! But no matter what it costs....its mine, all mine. More great news to break to the wife, lol.
Edgar Romero
July 5th, 2011 @ 3:14 pm
July 5th, 2011 @ 3:14 pm
I love you man, really. I do
Tears of Joy

I'm just getting to plugins programming and this is just an inspiration
Mark S
July 5th, 2011 @ 3:17 pm
I'm really exited and can't wait for the final release of Element! I can already see some the amazing possibilities this has and this was barley scratching the surface from what I gathered.

Thank you Andrew and everyone else at VCP. The work you do makes life easier for us. I'll definitely be purchasing this since I don't have access to the expensive 3D Software for this kind of Motion Graphics work. :)
July 5th, 2011 @ 3:22 pm
Oh my god Andrew. This is incredible.
July 5th, 2011 @ 3:24 pm
This is amazing! Can't wait to get my hands on it! Great job as usual guys! :)
July 5th, 2011 @ 3:27 pm
Are you serious? Mr. Kramer, you are reinventing the wheel. Real 3D mesh customization in After Effects? Real-time rendering at high-speed, of 3D objects? 3D fog?

Pardon me, but this is amazing. You cannot use the plug-in without OpenGL? Who the hell cares!!!!

Again, sorry, but this is simply fantastic.
Please take your time but put it on the market.. soon.
July 5th, 2011 @ 3:28 pm
impresionante!!!!....i follow your blog so long ago, and you always have new tolls and surprises!!!.... fenomeno!!!!
July 5th, 2011 @ 3:29 pm
Soo coool MAN !
July 5th, 2011 @ 3:30 pm
Andrew you are taking AE to the next level every time you release a plug in!
This is awesome i can't wait to see more from this plug-in and for sure i will be getting it as soon as it comes out. I am curious about the render time when exporting it. Also about the anti-aliasing.
This is amazing wow!
July 5th, 2011 @ 3:32 pm
very excited!!!
July 5th, 2011 @ 3:32 pm
Wow!! I mean WOW!!

This looks like it will soon be an essential tool for the kit.
Actually, ALL of the Video Copilot tools are essential.
July 5th, 2011 @ 3:33 pm
Wow, I mean Just wow, I just finished watching the demo, I feel like I can give up Pflow, very very good. Waiting till you discuss collisions and stuff. Amazing. Good work
Love dat watery Effect , so easy
July 5th, 2011 @ 3:33 pm
Looking forward to more
July 5th, 2011 @ 3:35 pm
It seems like everyone is breaking new ground with plugs for AE these days. LOoks amazing!!! I wonder if it will be able to tie to a Newton simulation? They say they had success with it and Particular so I imagine it wont be hard with this. Congrats on this beastly plug-in!
July 5th, 2011 @ 3:37 pm
Wow! I can't wait to purchase this plugin. The possibilities with this plugin are endless..OBJ import and 3D lighting with AE lights..not to mention works with motion blur...this plugin will be at the top of the list of purchases on the next series I work on. Thank you VC.
July 5th, 2011 @ 3:40 pm
al guien que descarge camera tracker y nos pase atodos jejejejejjejejje
July 5th, 2011 @ 3:40 pm
WOW! But wait.... you can't create whichever figure you want, can you?
If not.... STILL GREAT!!!
rizaq abu al hummos
July 5th, 2011 @ 3:41 pm
This plug in is so AWESOME I am getting very excited !!
July 5th, 2011 @ 3:43 pm
This is unbelievable, WOW! Will this Be CS4 32bit compatible & have collision detection built in?
July 5th, 2011 @ 3:44 pm
Just watched the video again….uh…did that say RF_liquid_01 in the list of objects…seriously if this plugin imports Realflow meshes/particles into AE I’m going to run out into the streets and tell everyone and their dog about this plugin…seriously. I will even post it to youtube. Just sayin…that is EPIC!!!!!
    July 5th, 2011 @ 5:10 pm
    What ?!?!, I didn't see no RF_liquid whatever, RealFlow meshes is a sequence of OBJ's aint it ?.
    Todd Harland
    July 5th, 2011 @ 5:34 pm
    Fair question, I noticed that as well.
    Does it read obj sequences?
    July 5th, 2011 @ 5:36 pm
    Only single meshes are supported, not sequences. But you can use multiple mesh instances instead of the same 1 for all.
    July 7th, 2011 @ 3:45 pm
    Thanks for the clarification Andrew. Can't wait to test it out with some RF meshes when it's released.
July 5th, 2011 @ 3:44 pm
Hi Andrew,
I hope you release this plugin soon. I can't wait to let my creativity spark and use it with Optical Flares to see how they go together regarding reflection etc.
Working on a music video that could use some amazing elements like this.
July 5th, 2011 @ 3:46 pm

Very, VERY cool. This is something that AE really NEEDS!

Though, not for my outdated GPU, sadly!

Cant wait for the next Demonstration of Element!
July 5th, 2011 @ 3:46 pm
Great Job man!!!
July 5th, 2011 @ 3:46 pm
HECK YES!!!! THAT'S SO AWESOME!!! That's so sick dude. Can't wait to have it!
July 5th, 2011 @ 3:54 pm
Wow!!! My brain is on fire just imagining what I will do with this plugin!
Great job guys!!
July 5th, 2011 @ 4:01 pm
This is looking pretty cool, and the possibilities are endless.
I just have to pray that this plug-in is priced similarly to say the Lens Flare generator ($100) rather than Particular or Camera Tracker ($400 toomuchformetoafford)
    July 5th, 2011 @ 5:27 pm
    Yo Brian! Well, it is a little early to tell about price and I should probably keep quiet. However, this plug-in constitutes a major leap forward beyond Optical Flares which currently costs $125 but our goal is to keep the plug-in as affordable as possible. I don't expect it to be anywhere near $300-400 like some other plug-ins out there...
    July 5th, 2011 @ 10:16 pm
    Sold! I had already got an estimate of $400 approved on the budget for this plug-in, so this is Great news. And the demo looks Epic!

    Also, your 30% sale is great! I've passed on the word. I'll have to buy some VC hats and shirts since I already got your ultimate bundle. Happy to support your crew. Keep up the great work
    July 5th, 2011 @ 11:55 pm
    It sounds as though you're going to be pricing it very well. It's WAY more complex that the Lens Flare plugin (especially as it seems to offer a particle system as well as a faux 3D programme) but I guess if it's over $400 you begin to ask yourself how often you actually need on the fly water droplets spinning around a room :)

    What I really love about it is it's on-the-fly speed. It takes so long to tweak and mess around with this stuff in a 3D programme. I'll be getting better results much faster with this badboy - if for no other reason than it won't take days of rendering to get the look I'm after.
    July 6th, 2011 @ 6:21 am
    well, if you have an installment plan of $20 a week then I can probably buy it. lol
    July 9th, 2011 @ 4:41 am
    I don't know how yet, but I'll handle the money!!! This is so awesome, can't stand the rendering in 3D pgms. No matter how powerful your machine is, you still need to wait for ages when you go into particles.
Kimba Carmona
July 5th, 2011 @ 4:04 pm
Real 3D in AE it`s great! Awesome Plug in!! i can`t wait to try it!
July 5th, 2011 @ 4:07 pm
That's looking amazingly fantastic.
July 5th, 2011 @ 4:16 pm
Wow, I really can't wait for this.

As you said, I've already started thinking of the possibilities.
Todd Harland
July 5th, 2011 @ 4:18 pm
Very cool...
I am very disappointed though by the fact that the motion blur, depth of field and fog parameters don't have options for being controlled by other layers (i.e. gradients, velocity pass, z pass, etc.)
Future feature?...
Congrats anyway. ;)
    July 5th, 2011 @ 5:27 pm
    Hey Todd,
    I'm not sure how that would work actually. What would the layer maps control for example? The plug-in already has real Fog, DOF and motion blur. What is the benefit of to using image passes to control them? DOF can be controlled by camera settings, motion blur has samples and shutter options and fog has depth falloff control. Maybe I'm missing your suggestion. Thanks.
    Todd Harland
    July 5th, 2011 @ 5:31 pm
    Also, ;)...
    Am I wrong or does each particle not show the reflection or refraction of the others?
    Does the refraction distortion amount equal an actual IOR?
    Todd Harland
    July 5th, 2011 @ 6:00 pm
    I think it would help with integration...
    If I already have these passes rendering out with a sequence from 3ds Max then I wouldn't have to try and match them with Element.
    I could just tell element to get the info from the pass; it can still be done as you have the plugin now but would take more tweaking.
    Not sure how much work it would be to add the feature to the plugin but it'd be worth it to me.
    July 5th, 2011 @ 10:04 pm
    That would be raytracing. That would kill both CPU and GPU. That would need some separate library - openGL does not have functions to allow this, nor does direct3D. It would be too good to have reflections and refractions of other particles, but have it this way. This is a fast plug-in which looks cool. If you see you can't achieve the expected result with it, you can always jump into 3d and use a real particle system like pflow or thinking particles. Considering AE is mostly used for motion graphics, I'm sure in at least 75% of the cases you won't see the need for this.
July 5th, 2011 @ 4:22 pm
Oh. My. Goodness.

I saw this on my phone and watched the entire video then as soon as I got home I watched it again on a real monitor. This is mind blowing stuff! I seriously can not wait until this is released. Or at least until you tell us more about it!!!
July 5th, 2011 @ 4:24 pm
this will be interesting to play with what i'm wondering is 1 can it be used to like say you wanted to do your 3d motion tracking in after effects and you made a model in say 3ds max or blender could you do that. I am also worried about the price it seams it would be expensive how much would it be i think it should be around 100-150
July 5th, 2011 @ 4:36 pm
as always.. Excelent men..
July 5th, 2011 @ 4:41 pm
Brilliant! This is spectacular!
July 5th, 2011 @ 4:43 pm
So utterly amazing, it's not possible to describe how awesome the Video Copilot team is and we all thank you SO much for the hard work you put into this. Question: Will the particle be able to react to each other? I noticed several times the particles pass though each other, can you make them bounce off each other instead?
July 5th, 2011 @ 4:53 pm
So you have to have a 3D rendering program to use this? IF so, i'm out. I can't make anything 3D to save my life.
    July 5th, 2011 @ 5:56 pm
    Hey Tyler,actually the shipping product will have many useful 3D objects built-in and the plug-in can use image or video textures as atoms instead of 3D objects for added possibilities.

    If you do get into 3D in the future, that will open up a lot of creative possibilities as well. Good luck!
    July 5th, 2011 @ 6:01 pm
    Thanks Andrew, i've bought all of your other plug-ins and I knew I wouldn't be dissapointed with this one! Talk about making it easy, hahah.
    July 11th, 2011 @ 3:49 am
    Tyler, I encourage you to try Blender. You can create 3d objects very easy and it's easy to use. It does consume time used on AE but it's been great working with both programs.
July 5th, 2011 @ 4:58 pm
Waw !!! incroyable !!!!!!!!!
July 5th, 2011 @ 5:00 pm
Mr. Andrew
Can i ask what is the model of hardware (like: core, graphic card, RAM) you used in this video ? Because i am considering to buy a new pc.
awesome plugin again, thanks
    July 5th, 2011 @ 6:10 pm
    Mine is a bit older, so I would check out the new geforce series. I've heard good things about the 500 series, there are a few good ones depending on your price range.
    July 5th, 2011 @ 10:09 pm
    can't wait for my new quadro 4000 to arrive. i'd check out the gtx 580 or 480. and since this is a gpu intensive plug-in, i'm sure you won't have problems with the CPU nor the ram (assuming you have at least 8 and you're running 64 bit)
July 5th, 2011 @ 5:01 pm
very great job. i cant wait until i use it. keep moving forward. wish for u more success.
July 5th, 2011 @ 5:05 pm
I need this in my life! What is the projected release date? When I saw the tutorials, I was hoping it would out already and I could go buy it. You sir and your team or incredible. Congrats to you all!
Michael Hsiu
July 5th, 2011 @ 5:07 pm
Wow that is stunning. REAL TIME 3D rendering! No shadows yet though right?
July 5th, 2011 @ 5:23 pm
Andrew you're always the best
Thanks from Italy
Ridha Noaman
July 5th, 2011 @ 5:26 pm
i cant say anything just amazing
July 5th, 2011 @ 5:34 pm
Great, as always (and this time, even greater). That's pure innovation. Some real 3D in After Effects is something we haven't seen before and I think it's the coolest idea of 2011. :D
July 5th, 2011 @ 5:36 pm
i have two questions about that.... that has mesh editing like vertex editing or something so i can change it on my own?

secondly......can i add my own texture to wood , metal texture ..something like that?
July 5th, 2011 @ 5:38 pm
Meatballs, Eighties, Jello, Dragon Dice - this plug-in is really nice! Fist pump, oh yeahaha!

I've pretty much purchased every product VCP offers. I plan on owning the rest with your summer 30% coupon. Any chance Element will be out in the next 9 days?!?!? LOL

Andrew Kramer the AE RockStar!!!!
July 5th, 2011 @ 5:38 pm
Amazing, I cannot wait to play with this! You do amazing work, thanks!
July 5th, 2011 @ 5:41 pm
So.. with this plugin creating still motions should be easy right... like rain or water splashes...??
Gustavo Olaza
July 5th, 2011 @ 5:42 pm
MASTER! I hope you understand! Do not speak english and i asked a friend the translation of these humble words ... The product "element 3D" is only for CS5? I expect an answer from your part .... a big hug from URUGUAY "a little nook in latin america"!!!
    July 5th, 2011 @ 6:44 pm
    We will offer 32-bit and 64-bit support including CS3, CS4 and CS5! And of course Mac and Windows.
July 5th, 2011 @ 5:42 pm
Honestly, I am really disappointed and upset. You seem to have created a plugin so powerful that it could take over the entire planet if it decided to. You doomed all of us. Way to go.

Seriously, though, this looks amazing. Great work.
July 5th, 2011 @ 5:43 pm
Hey Andrew!
As a vfx artist here im pretty impressed about this plug-in. the pre-rendering is great along with the HDR reflections. The material options is a great feature to it aswell. I may have two questions about this plugin.

1. Does element feature a deflector effect so the particles dont cross each others meshes? Such as "bounce" effect on Particular.

2. Does element have a deformation if the meshes would hit the ground so it shatters or creates a splash?

Im really excited for this plugin, cant wait to purchase it no matter what the price is.
    Eric Kirk
    July 7th, 2011 @ 7:40 am

    Those really are great questions. I didn't even know about bounce in Particular.

    But on your two questions, very good and I'd be interested in whether or not they bounced off one another if they hit or if they deformed some upon hitting the ground (or each other).

    Sure looks fantastic though.
July 5th, 2011 @ 5:44 pm
Holy Sh... this is unbelievable!!! It will totally change lhe way we work in AFX. It will be one of those "i can't life without it anymore"-plug ins. In the near future every AFX workstation will have it!
July 5th, 2011 @ 5:46 pm
I'll bet this would run ridiculously fast on my overclocked GTX 560 Ti.

I can't wait, Andrew. My dearest chap; you have essentially redefined the boundaries of After Effects and what it can do.
July 5th, 2011 @ 5:54 pm
Wow! Crazy crazy crazy. You should stop giving me excuses not to learn other VFX programs, like true 3D programs. But did I read that you can import other 3D elements into Element? Then I take it back.
I didn't watch the whole video yet, but am totally impressed already.
July 5th, 2011 @ 6:02 pm
Holy crap that amazing!!!! WOWOWOWOWOw andrew u are awesome!!!!! this is freakin incredible!!
July 5th, 2011 @ 6:10 pm
Hey Andrew!
Im very impressed!
I cant imagine how much time that will be saved with help of this plugin and create some stunning FX through AE with the quick rendering rather than through 3Ds.

Love to see more of it! =D
July 5th, 2011 @ 6:11 pm
This is absolutely brilliant! Whatever you set the price point to, it won't matter as people including me will jump on this thing like flies drawn to sugar because there's nothing out there that's even remotely close to what you and your team have come up with. Bravo gents!
July 5th, 2011 @ 6:14 pm
Hi... AK, Which 3D App do you would like to use?
Gustavo Leão
July 5th, 2011 @ 6:17 pm
Andew, I've gotta say: this is fu**ing awesome.
Plop face
July 5th, 2011 @ 6:19 pm
Killer stuff bro. Now i'm no longer embarrassed about giving you that hj in high school.
July 5th, 2011 @ 6:20 pm
wow! this is the bridge between 2.5 to 3d for after effects thats great man
July 5th, 2011 @ 6:30 pm
Ok here's the real question... Does it have built in support to attach a lens flare to each particle? :p
just kiddin. looks sweet! getting excited about this!
July 5th, 2011 @ 6:32 pm
hi Andrew.
can we use this plug in to make a broken glass element.
like the tutorial that u made with sam inside the car using 3ds max??
July 5th, 2011 @ 6:36 pm
Looks really awesome and the fact that it's fast just makes it that much better.
One thing I did notice though is there are no shadows? All that fancy lighting but no self shadows? And the reflections don't reflect the particles? not even once? Never the less still really awesome.
July 5th, 2011 @ 6:39 pm
3D rendering in AE! A dream come true!
July 5th, 2011 @ 6:44 pm
Wow... this will change everything for those of us that know AE but not true 3D programs...

I can't wait!

Andrew - any chance you'll be able to take all the awesome 3D tech you've injected into AE and put it into a text generator of some sort?
July 5th, 2011 @ 6:52 pm
This looks like a lot of fun! So many possibilities. You guys are doing amazing things!

July 5th, 2011 @ 7:00 pm
Very promising new plug-in. I look forward to it's release.
July 5th, 2011 @ 7:00 pm
I noticed a "text" option for the model shape!!! Does this mean we can finally create REAL 3D text in After Effects?! That would be an incredible feature compared to all the work-arounds of stacking layers, etc. With the plug-in's ability to reflect light, the manipulation of 3D text is almost mind boggling! I can not wait.
    July 13th, 2011 @ 7:55 pm
    That would be huge.
July 5th, 2011 @ 7:09 pm
Also, is this an attempt to push into compositing territory that Nuke or Fusion currently dominate-- without the nodes? I would like to see a more robust application that would allow me to potentially re-create effects presented in said programs.
July 5th, 2011 @ 7:10 pm
If someone would have showed me a video of your examples without the explanation video, and said "I created the 3D in AE" I would have called them a liar. That demo was incredible and the speeds on full quality HD render... untouchable. Amazing work VC team. Will purchase when I can.
July 5th, 2011 @ 7:16 pm
Man... first comment ever on your website, but I had to say : WOW !!!
(and if I could write it bigger I would...)
You guys just blew me away just when I thought your stuff was starting to look a bit the same, Don't get me wrong I love your products and stuff, but THIS IS MASIVE !!!
July 5th, 2011 @ 7:24 pm
This plugin looks like a lot of fun! But so far it seems like a really specialized/niche product. But that's just so far, I'd like to see what the other capabilities are besides particle blobs!
July 5th, 2011 @ 7:27 pm
I really dont know what to say i love cinema 4d and real flow but this plugin will save so much time i want it like right now bu ti want to know if i make a 3d object in cinema will i be able to use the object itself instead of it becoming a particle like object i.e 3d text will the text remain what it is or will the plug in do freaky things with it? i may be asking this wrong but any who i want it bad real bad GOOD FREAKIN WORK need an apprentice im game
July 5th, 2011 @ 7:31 pm
You, sir, have created a whole new world for after effects!!!
July 5th, 2011 @ 7:36 pm
Awesome plug-in Andrew and Team. I'm definitely going to buy it as soon as it's available. I do hope you also spent time making it hacker proof though.
July 5th, 2011 @ 7:41 pm
I AM SPEECHLESS!!! This is 21st century stuff!!! Thank you for your hard work and smart ideas.
July 5th, 2011 @ 7:41 pm
Andrew, you always seem to amaze me, its like watching a young bill gates at work.
Richard (Singapore)
July 5th, 2011 @ 7:49 pm
Hi AK, I've always been a big fan of you! Thank you for the knowledge you've shared to the world! But I have a serious question here, is it possible to have environmental mappings in this plug-in? like map a HDRI image and so the materials in this plug-in reflects the image weather if its raytraced or so. Reason being if yes, it will look freaking awesome when merged with live action footage. I really hope that this is possible in after effects, it will be a great help!
July 5th, 2011 @ 8:05 pm
I like the part where it is FREAKEN AMAZING!
July 5th, 2011 @ 8:22 pm
shgvzdkvninnknvb... Sorry, my jaw dropped and hit the keyboard when I watched this video.
This plug-in looks amazing!
Jimmy Ce
July 5th, 2011 @ 8:28 pm
This is really going to change the world of motion Graphics!!!
Adobe shuld remove freeform and "Bundle" element for CS6 (LOL).
"...One giant leap for VFX"
July 5th, 2011 @ 8:41 pm
Ooooooohhhh my god!!!
Andrew, it's a really huge plug-in! Really fantastic...
Thanks for that!
July 5th, 2011 @ 8:42 pm
Hey Andrew
Can we do something similar to the liquid particles in the FRINGE intro using the element or we have to use cinema4d or 3dmax to create them ?
and what is the minimum requirement(process, RAM,...) so the plugin will function at high speed ?
July 5th, 2011 @ 8:45 pm
HI Andhrew, Is the Element rendering have raytrace lighting for the particles
Richard (Singapore)
July 5th, 2011 @ 8:47 pm
Is it possible to render out the element with reflection/refraction but without the environment background? Means with alpha channel?
    July 5th, 2011 @ 11:31 pm
    Yes. In fact that is the way Element works. The background was created separately and is not generated by Element.
July 5th, 2011 @ 8:54 pm
Awesome Work!
Any chance of Elements for Nuke ?
July 5th, 2011 @ 9:00 pm
It would be possible to do something like the 3d glass shatter time freeze-thingy right?
July 5th, 2011 @ 9:05 pm
Looks really awesome! Looking forward to the release!!!
July 5th, 2011 @ 9:11 pm
This looks great, and is truly groundbreaking for after effects! I can't wait for it's release, is there a set date or is it a suprise?
Ricardo Robles
July 5th, 2011 @ 9:13 pm
OMG! you're going to do with trapcode particular the same thing you did with knoll light factory!
July 5th, 2011 @ 9:19 pm
Thats look so sick, awesome.
Sam Basu
July 5th, 2011 @ 9:35 pm
Hey!!! Andrew congrats on this great plugin....i'm really looking forward to buy this...this may be my first VC product and i'm excited...but i've one problem see i'm all the back in India can i use my credit card or my debit card???? and will the shipping cost extra???....thanks man...waiting for it to go on sale...hope a cross continent sale won't be a problem for you guys....
July 5th, 2011 @ 9:51 pm
AK. Im sure this has already popped in to peoples mind and I know yours. But im not sure you have fully answered this anywhere. So I will ask here:

From a motion graphics artist point of view speaking comparatively. Is this "similar" to particular? I know I might get a politically sensitive answer from you so I will ask a yes or no question:

Can I go back and do all of you tutorials involving particular using just this plug-in? ;)
    July 5th, 2011 @ 11:29 pm
    It's very different than Particular and Particle world. Some tutorials you can do and some you cannot. We will be publishing more details soon and you will see the way particles are created is much different and animating has a very unique system. Particular will still be part of my toolbox but Element offers some fun creative possibilities!
    July 6th, 2011 @ 12:11 am
    Hey Tony, do you think Andrew should go into Politics? He's already nailed how to convolute a yes/no answer :)

    I'm just being naughty because I'm excited about this plugin. You guys are really pushing my After Effects envelope and I thank you for that.
July 5th, 2011 @ 10:01 pm
woow.. andrew are awesome man..
Adobe had never thought that someday our software will have 3d geometry,i expect they didn't included 3d because they restricted them self for not going into 3d stuff. but Andrew opened the stretched the doors of after effects.and closing the intensive work of going to 3d and making stuff and then integrating in after effects..
Andrew the are all my guru
One question: whenever you supply a after effects project file and people customize and sell it ,is it wrong to to do or violation of video copilot !! :)
July 5th, 2011 @ 10:03 pm
Epic, this is mean. Talk about the future! Your right in it and out the other side. Amazing!
July 5th, 2011 @ 10:04 pm
Does Element come with default shapes or do you have to make ur own?
July 5th, 2011 @ 10:08 pm
This is a very nice basic 3d particle system. The major advantage of it, that I see, is that you won't have to go to 3Ds Max, Maya, C4D, Etc. just for a simple particle effect. This is going to speed up certain workflows quite a bit.

A certain feature I recommend including are metaballs assuming it's not's already in the feature set. This would allow us to have particles that interact within your 3d system.

Good job! Keep up the good work!
July 5th, 2011 @ 10:09 pm
I just switched from Shake to After Effects after being on the fence for about a's been awesome........ I picked up the lens flares and twitch... and all the tutorials are amazing..... learned so much so far.......... I think this plugin could be a real game changer.

I love following the innovation guys, can't wait to get my hands on this

July 5th, 2011 @ 10:09 pm
can i do tornatos with this particles..
Love VC
July 5th, 2011 @ 10:10 pm
wow,it's cool, thx a lot, i can't w8 to buy this plugins :)
July 5th, 2011 @ 10:14 pm
thanx andrew we are wating 4this
July 5th, 2011 @ 10:21 pm
Cogratulations, this new product is a BIG, BIG MONSTER!!!
July 5th, 2011 @ 10:34 pm
I cant wait !!!
I wanna buy it!
July 5th, 2011 @ 10:39 pm
it's very Nice ,thanks but *I CAN WAIT*
Because I don't Have Enough Money for Buying it Now.
At All ,I'm used to forward the my total work.
July 5th, 2011 @ 10:39 pm
Wow, this will be a game changer for (formerly) 2D motion designers.
July 5th, 2011 @ 10:46 pm
Damn! This is totally insane !!!
July 5th, 2011 @ 10:47 pm
This is SO ABSOLUTELY INSANE that you have just engineered the next level of 3D creation! Andrew Kramer and co, YOU ARE SUCH BOSSES!!!!!!!
July 5th, 2011 @ 10:50 pm
Gimme Gimme Gimme ;)
July 5th, 2011 @ 10:57 pm
How much will it cost?
July 5th, 2011 @ 10:59 pm
Andrew, I was impressed by the speed, the concept, and the fact that you were rendering actual 3d objects in After Effects, but what took my breath away was the lighting demonstration. As usual, awesome job!
July 5th, 2011 @ 11:06 pm
All I can say is this “OMG”!!!
And the single question I want to ask for now is when are you going to put the Element on selling?
July 5th, 2011 @ 11:08 pm
This plug-in looks really good and is definately one to have in the toolbox. Tell your Missus you're bringing home the bacon as I too will be purchasing...
July 5th, 2011 @ 11:11 pm
Simply, first day purchase.
Ashfaque Shaikh
July 5th, 2011 @ 11:27 pm
Hi AK,
Its More than expectation, really cool stuff n sure it will help lot to achive stunning look in minimam time without using 3D. hope it has simulation to achive liquid flow or similar kind of effect.
July 5th, 2011 @ 11:28 pm
cool idea I think you relex but it dont true!
Taner Çakır
July 5th, 2011 @ 11:33 pm
Woooww very cool :)Amazing.
July 5th, 2011 @ 11:43 pm
mind blowing product! i guess it will be used a lot in the upcoming movies, just like OF.

btw, did any staff from Adobe contact you yet? if not, i bet they will soon! (i am sure they want this to be included in CS6!)

Congrats, AK!
July 5th, 2011 @ 11:44 pm
Hi Andrew
You're Fabulous... :-)
July 5th, 2011 @ 11:45 pm
Wow! I can't help having the most goofy smile on right now :) Awesome plug'in! A must have!
July 5th, 2011 @ 11:53 pm
Cool.. really really cool.
But i think that there is something wrong. Distortion, in the refraction options shouldn't be "index of refraction"? I mean.. if I want replicate glass or something what king of distortion I should set in? If there is IOR values are known such as a range between 1.4 to 1.5 (more or less). But in distortion values?
A Schoenmaker
July 5th, 2011 @ 11:54 pm
VC Team,

congratulations with this cool innovation. Adobe should be
grateful - looks like element3d opens up more possibilities for AE and makes it a more attractive package and potentially a bigger part in a 3d workflow. Considering packaging it up with the standard AE release ?
July 6th, 2011 @ 12:00 am
Stop watch on the "Atom Type" ? O.o
July 6th, 2011 @ 12:01 am
muy key6bopard is drenchged in drool so0 its kindwa difficu4lt to wri7te..; I'll limit this t8o 3 words: industry revolutionizing stuff!

Shake it, baby!
Ran Ben Avraham
July 6th, 2011 @ 12:08 am
Seriously... i have no idea how you kept your restraint.

Personally wile watching the video introduction i was crying hysterically simultaneously.

that is one the coolest AE plug in i have ever seen.

and now i need to go to the toilets and clean my self up.
July 6th, 2011 @ 12:19 am
THIS IS EPIC!!!!!!!!
July 6th, 2011 @ 12:23 am
You're a genius man !!!!
July 6th, 2011 @ 12:23 am
Andrew, would we be able to use Element to import a single higher res 3D model?
July 6th, 2011 @ 12:33 am
Thank you so much for everything, your teachings your passion and the drive to further the industry. I have a regular office job and stumbled on to this site about a year ago and it blew my mind. I could never afford to go to College and honestly I don't think it would do me any good, its just not for me. Watching your tutorials and learning why and how things work, I mean I had already learned so many of the fundamentals before I even had enough money to buy the program. I'm not painting a nice little sob story, I'm just saying that I found something that I want to do for the rest of my life. I wouldn't have One-Quarter of the insight and knowledge if it wasn't for you this site and your amazing team. Element looks Amazing, Please don't stop making amazing products, and I promise I wont stop buying them. Once again thank you, oh by the way your work in Super 8 was Awesome!, not sure of all the shots you did, but I have a Good guess that the smoke clouds scenes were your handy work.
July 6th, 2011 @ 12:37 am
Elements looks amazing Andrew! Will the particles be able to reflect/refract from each other in the future?
July 6th, 2011 @ 12:43 am
OMG!!!!! Best Plug In of the Century!
July 6th, 2011 @ 12:52 am
Well, that was expected. Like you said, the video definitely answered a few question while raising a bunch of other ones. Kinda like the WiiU after the initial demonstration of the controller. :D

I'm diggin on the fact that you can manipulate 3D mesh in AE and I love how fast it seems to be going. Looking forward to seeing more. I'm sold on the plugin so far.

You guys at Video Copilot deserve all the rewards for your hard work!
July 6th, 2011 @ 1:01 am
I thought you cant make anything better than Optical flares but i was WRONG! This is really revolution in all AE stuff.

Fabulous work you all!
July 6th, 2011 @ 1:02 am
this is friggin' cheating...i love it!!

what about physics, self collision and stuff like that? will it be possible in this plugin?

awesome job andrew...
Martin Førre
July 6th, 2011 @ 1:04 am
You just knocked my socks off! And I'm wearing sandals!
July 6th, 2011 @ 1:15 am
All I have to say is WOW video copilot team! but,in element is it possible to control the placement of each single object?
    July 6th, 2011 @ 2:52 am
    If you needed pinpoint control i suppose you could create separate element layers and just have one or a few "atoms" per layer :) Just my guess though, but it seems likely, AMIRITE ANDREW??? :p but holy sh!t this plugin is so crazy awesome and groundbreaking. I never thought this was possible before adobe made AE support 3d geometry natively.
    July 6th, 2011 @ 3:02 am
    *never tought this would be possible before adobe MAKES afterFX support 3d geometry natively.
July 6th, 2011 @ 1:15 am
Ah man this is great! I had to pause and breath to get it all in watching the demo. Can't wait to try it out.
July 6th, 2011 @ 1:19 am
Questions :

- Physics ? (bounce, collisions, gravity, etc.)
- Materials ? (textures, displacement or normal maps, etc)
- Shadows ?

Enough questions for now, now the cheers :

Amazing work Andrew, keep the good yourk with your team!

Arctic Circle
July 6th, 2011 @ 1:19 am
Very intresting and shows how creative you are in videocopilot. Your backgrounds looks amazing too. Videocopilot products have good tutorial contents always. I have tender wish that you could include short tutorial about making backgrounds too in Plug-In content. Greetings from Finland.
July 6th, 2011 @ 1:20 am
hey ,

cool plug-in Amazing, I cannot wait to play with this! You do amazing work,

IS it possible to import obj like a charecter from 3ds max as 1 particle and use element to make a turntable
anadaido marika
July 6th, 2011 @ 1:20 am
is mr andrews the socks !!!!!!!! wow ! wow ! is make the elemrtns the 3d ??? yes ?
July 6th, 2011 @ 1:30 am
VideoCopilot !!! You Are My Soul !!
July 6th, 2011 @ 1:45 am
It's an amazing utility, congratulations!

By the way, I use AE in my laptop because it has more RAM than my Desktop computer, but my laptop has Intel graphics, whereas my Desktop computer has a Nvidia 1gb Card but 2,5 RAM.

Which computer would Element work better in?

Excuse me if I make mistakes, I'm spanish so probably I've made some gramatical problems :)
July 6th, 2011 @ 1:49 am
This is absolutely awesome! Truly amazing. Guess there are some pro coder here! ^^!

However, when you push the reflection to max to obtain a Chrome Material, the BG does reflect, but what about the other particle? I do not see them in the video demo. Is there a way to see them reflect in each other? Maybe it's way too greedy for the GPU.

By the way! I can't wait to see the build in animation system!

Other question. Could we export a Single Mesh already textured in 3D Software to obtain more personalized object or no? Yeah Yeah I know! It's After Effects, but you & your team do such a freakin job! Just Asking. ;)

See you soon.

July 6th, 2011 @ 1:53 am
This looks like a revolution!
Maybe in the future we will be able to make all the 3d stuff inside of after effects.
July 6th, 2011 @ 1:54 am
it s nais
how to lonch date of ELEMENT 3D ???
July 6th, 2011 @ 2:04 am
simply amazing!!!

it ll have a Mac version, 64bits??

keep that good work!!!
Nuno Ferreira
July 6th, 2011 @ 2:19 am
Outfuc***gstanding! Real 3D! At last!
Nicholas Weber
July 6th, 2011 @ 2:22 am
So I;m sure this has been asked, but I have not seen an answer yet for it. Can you see the atoms reflect each other? I assume the answer is no, based off the brief description of how you said this plugin works, but it would be nice to get a definite yes/no answer. Thank you very much for this awesome plugin!
July 6th, 2011 @ 2:22 am
Amazing this is a game changer Andrew...a REAL SUMMER BLOCKBUSTER,or winter i'm in South Africa! What a leap!
July 6th, 2011 @ 2:32 am
July 6th, 2011 @ 2:41 am
Impresive work.
Does it mean that i can import any obj model into AE?
But if i want to import only one object to animate and control it, is that ok too?
Interresting to see how heavy the 3d model could be before freezing my dear AE.
can't wait to see all the other functions (blending/inertia of motion/etc..)
And maybe, in a future version; maps from objects, etc...
I like very much your concern about speed, it's always the hard stuff, you know...they want everything/right now/at the best!
"Opital flare" establish himself quickly on the place, and i guess "elements" will do so...
July 6th, 2011 @ 2:49 am
That looks like a very handy tool! I expected nothing less from VC. :)

Is element capable of using HDRI as environment maps, so superbright reflections can stay white even if reduced by fresnel effect?
Abhijit Shilpkar
July 6th, 2011 @ 3:16 am
Hey Andrew... you have brought a new revolution in AE. I'm very happy to see your passion & love towards AE and the new perspective that you bring to it. The more I visit VC the more I start loving AE. I have been following VC since 2006 and since then I have been a big fan of yours and I make sure to visit VC every week awaiting for new tuts . I have learnt a lot from you and I would like to say this that at whatever posotion I'm professionally today, I would like to give you the credit. I haven't had any teacher or guru for AE but you have always been the one teaching me with your tips & tuts and I'm glad to say this that I take you as my guru. Thank you very much for all your teachings and cool tips Andrew. You are the BEST!!!

This plugin is just out of this world. Eagerly awaiting for this.
July 6th, 2011 @ 3:30 am
wa!I like it .thancks! AK
July 6th, 2011 @ 3:31 am
You have some incredibly talented devs working for you Andrew, I'm sure you know that :)
July 6th, 2011 @ 3:38 am
Very nice idea to put in After Effects a Plug-in like this. It save a lot of time to make some particles good to view! I only have a question. There's also the possibilty to place some textures on the particles like 3ds Max does?
July 6th, 2011 @ 3:41 am
Hello Andrew,

is there any future plans for "OBJ Sequence" Import? or any other Import format´s like fbx, collada?
Also, will we be able to place textures with UV onto the geometry?

THX for such great stuff you guys create.

With Best Regards, Dieter/ djart
July 6th, 2011 @ 3:51 am
Well, Andrew is it posible to importe a high poly model inside Element ? Like à character ?
This plugin looks amazing !
July 6th, 2011 @ 4:37 am
Really impressive as always!
Congrats Andrew!
July 6th, 2011 @ 4:44 am
Fantastic work! I can see this becoming very useful in my work in the future! thanks a lot AK!!
July 6th, 2011 @ 4:44 am
i always has dreamed with those images, the posibilities are huge, you can simulate a very slow motion rain ( or Flying Stones like Dragon Balls (I didn't find references haha)

It's a very cool, easy and with complex results plug-in

The TV it's full of optical Flares, now will be with ELEMENT
July 6th, 2011 @ 4:48 am
Holy Cow! Andrew, you have just revolutionised the future of visual effects !
July 6th, 2011 @ 4:51 am
I'm very excited about this plugin, i think it is a very nice addition to any mograph artists toolbox.
Is there an upper limit for polygons per atom?
And can the objs be textured?
I'm asking this because if sky is the limit for polycount and you can have your own textures, this could be a huge step for the compositing game.
Aykut Bozkurt
July 6th, 2011 @ 4:58 am
Well this plugin is very veeery powerful.Seeing those effects nearly in real time is absolutely great.What's bad about this plugin is the timing.if it should be launched before,for instance 2 years ago we can eat our brains alive to see those effects especially in after effects.But nowadays with nvidia cuda powered rendering systems in maya and max,iray renderer,vray rt,and soon mental rays new version,the rendering systems is really working in real time with those anti alising,glossiness,reflection,refraction...and many more.Don't get me wrong,i am not complaining it,i even can't imagine how this plugin was built,and it has to be an art of very hard working.RESPECTING THE DEVELOPERS AND THE PRESENTER.Mr. Andrew you are like offering the blue and red pill,and you and everybody knows here,we will take what you are offering,you are really opening our minds and offering to go to never never lands.The journey is about how we will use it,how efficiently will be used...Everytime you say ''imagine the possibilities'',i am thinking about this plugin and there will be unbelievable results.what i am curious about this plugin is controling the particles or meshes 1 by 1,or for example making a selection of 35 of 100,or grouping meshes so we can animate them as we want it and not only the animation,we should be able to deform them,or destruct them or how about adding an inside feature of ''ray fire'' likely destruction module to the we can have some more powerfull features all in 1 packed.And another question is about obj file format,how will this plugin will handle with a huge amount of polygoned shapes or models?any idea about the optimization of that?and how about when adding textures,how will this plugin will handle with uvw maps of the object for correctly placed texturing? I know i asked many questions,but knowing those will give ideas about what we can do,or what we can't do with this plugin.
and @ Matt : Yes it should probably be possible to add textures to particles,cos while Andrew is presenting the plugin,there you can see diffuse map,or other maps,so you can add textures ;)
July 6th, 2011 @ 4:59 am

I'm very keen to see how it animates, and also whether you can have multiple .obj objects in the one scene.

I know you showed a little about material options for the atoms(?) in the scene, but I wonder if bump-mapping might be an option...
    Aykut Bozkurt
    July 17th, 2011 @ 5:39 pm
    hmmm after effects is not a 3d program,but well if there will be bump maps,normal maps should be another useful feature as hell...
daniel smith
July 6th, 2011 @ 5:02 am
so i can import a obj. file and have control over it????
J. J. A. Francis
July 6th, 2011 @ 5:05 am
When we could buy it?? And will be there a more basic 3D render plug-in. (The cool stuff with materials)
July 6th, 2011 @ 5:08 am
This is really amazing!! cant wat to have it :D :D!/VinceIgnacio
July 6th, 2011 @ 5:12 am
So watched the video - sold make it already. Ps can we somehow blag this for 3D text as jumping in and out of 3D max is apin and shatter doesn't cut it - the expressions are a nightmare and zaxwerks is slower than my grandad talking war stories.
July 6th, 2011 @ 5:22 am
Brilliant. I'm very interested to see in what ways the particle systems will be emitted and animated. Lovely work VC, you've quite outdone yourselves.
July 6th, 2011 @ 5:26 am
If you were in England - you should be "knighted" for producing something like this! Can't wait to buy it!!!
July 6th, 2011 @ 5:33 am
All I can say : ITS A "MUSTHAVE"!
July 6th, 2011 @ 5:33 am
go ahead guys! buy it ! play around with it & post it in youtube! LOL
July 6th, 2011 @ 5:45 am
Simply amazing. This also opens up the possibility to just import an obj file and add lights and rotate it once in AE. it would be a single particle. Might be easier to intergrate it into your work then.
July 6th, 2011 @ 5:49 am
Holy cow, this looks REALLY promising!
Good job!

July 6th, 2011 @ 5:49 am
Basically video games work on the same real-time basics. Object normals play an important role here, because if they would be messed-up, the reflections, refractions and even shine would look crappy.

A really cool plug-in, though. Will save lots of time :)
July 6th, 2011 @ 5:59 am
This plus cameratracker is going to make a world of difference to some of the things I do.
July 6th, 2011 @ 6:26 am
This is it!! Element looks very powerful and the speed is amazing! Are there any physics built in like collision controls?
July 6th, 2011 @ 6:39 am
You have changed the game entirely for FX Video Editors. What we had to bounce between two programs for, we can now do in 1. My mind is racing with possibilities and just hoping I will see a release date soon. :)

Andrew for President!!
Tincho (from Argentina)
July 6th, 2011 @ 6:44 am
Just one word.. AWSOME!! Really incredible. Andrew, whit this you will revolutionize de world of ae. I use in the past some plug-ins that make some similar features (what´s arent good), but what i see is that element is GREATER! Congratulations to you. I raise a glass to drink for your success. Sorry for my inglish. A big hug from Argentina.
July 6th, 2011 @ 6:46 am
daaaaaaaaaaaaaaaaaaaamn its Greaaaaaaaaaaaaaaaaaat, Whe it Will release & hove match it will cost? :)
July 6th, 2011 @ 6:56 am
This plug-in must have trapcode shaking in their boots.

If you price it right and well I can see it being bigger than particular.

Love the fact it works on CS3 & half decent GFX card.

Cannot wait for release date.
July 6th, 2011 @ 6:58 am
The question is: "Why not to render this stuff in the 3d editor?"
Max Floyd ( ALG )
July 6th, 2011 @ 6:58 am
Hello from Africa exactly Algeria , I'm really impressed by this Plug-in nice job Mr.Kramer ! I'm running 64-bits system for 3G RAM and Core 2 Quad (Q6600) , ATI 4550 HD ( 1 GB) is it compatible ?

The environment is HDRI right ? now we can import HDRI on AE this is marvellous idea !

Good Luck for the futur man :)
July 6th, 2011 @ 7:02 am
Hey Mr.Kramer,

Very nice indeed. I am curious.
Do the particles that "bump into" each other collide or do they just pass through each other?
July 6th, 2011 @ 7:15 am
Was tired. Was going to bed last nite. Was plugging my phone in to charge. Saw announcement. Could not sleep. Could not sleep. Showed it to my wife. She said "that's nice" and went to sleep. She just doesn't understand.

Looks great.

But, hey, big sale and then this big news. I'm guessing people will be holding on to their cash for this plugin. I know I will, but that doesn't really affect you, because I already own all the other VC products. Now I'm eager to have this one too!

Here's to VC's continued success! Nice job, Andrew!
July 6th, 2011 @ 7:17 am
this is absolutely groundbreaking plugin, amazing ! I've got question - can it be used for creating 3D text ?
July 6th, 2011 @ 7:31 am
Andrew you are honestly a pure genius!:)
Element looks unbelievably awesome...
It left me speechless
July 6th, 2011 @ 7:31 am
This plugin will be very expensive.
So awesome Mr. Kramer!!
July 6th, 2011 @ 7:34 am
This looks absolutely brilliant. But is there a way to take what I made with element and export it into a Cinema 4D file or 3Ds Max file and edit it further? Or is everything strictly ae? that's really my only question, because this just looks so incredible.
Dipo Dipe
July 6th, 2011 @ 7:35 am
I must get this! whola!
July 6th, 2011 @ 7:37 am
Is there particle collison detection?
July 6th, 2011 @ 7:43 am
that's great andrew, doing almost everything in AE is so cool! can't wait to see it...
July 6th, 2011 @ 7:43 am
my god ... u r god !!!!!!!!!!!!
July 6th, 2011 @ 7:50 am
I think, this plugin will make a radical change in the vfx industry, making an evident before/after

Nowdays u can see andrews'hand in comercials all the time (at least here in Chile) with this pluggin I think we will see his hand in movies, series, business presentations and FOR SURE in mtv fillers :P Reallly Really I mean REALLY good work Andrew, hoping the pluggin is affordable, it looks pretty expensive :P
    July 6th, 2011 @ 8:52 am
    but worth it ;)
July 6th, 2011 @ 8:08 am
Will I be limited to the given 3D models or can I import models from 3Ds Max, Maya, Cinema 4D etc.?
Kamaur Bonfield
July 6th, 2011 @ 8:18 am
Mind = Destroyed. Nice job sir, nice job.
July 6th, 2011 @ 8:18 am
This plugin looks AMAZING!
One thing that I don't understand is if you can have near realtime rendering on this product using the GPU, then why can't this be incorporated into 3ds max, C4d, blender?

Realtime GPU rendering is something that I would love to see in 3ds max!
    July 6th, 2011 @ 9:51 am
    Think of it like high-end video game graphics. Real 3D programs require more accurate ray sampling and rendering, with Element we just try to make things look really good!

    The difference between a Game and Element is if you die using Element, you die in real life.
    July 6th, 2011 @ 2:12 pm
    actually, it is possible. new 3dsmax features iray, a gpu accelerated renderer from mental images (the creators of mental ray). it's not real-time because you need more quality so you don't really use openGL, but it uses GPU for rendering also. just check it out!
    July 6th, 2011 @ 4:32 pm
    Not only that, but Blender has it's own CUDA/OpenCL accelerated rendering system called Cycles.
    July 6th, 2011 @ 10:43 pm
    "The difference between a Game and Element is if you die using Element, you die in real life." AK
    By far the most dangerous plugin created :0) Use at your own risk.
July 6th, 2011 @ 8:29 am
I'm gonna use this plugin sooo much, looks VERY promising - amazing work, Andrew!

Will we only be able to render and animate (read: Particle World-ish animation) batch of 3D models, or will it be possible to fully animate a single 3D model?
July 6th, 2011 @ 8:31 am
My socks blew off!!

July 6th, 2011 @ 8:35 am
what a plug in !!!
July 6th, 2011 @ 8:37 am
how do u make the background with that camera movement? cuz it doesnt look like a flat 2d layer
July 6th, 2011 @ 8:52 am
This is straight up beast, mad props to Andrew & the VC crew! This makes it so much easier to create an array of unique, full 3D effects, that were previously not achievable in AE.

One question, is there a way to add multiple "Element" plugins to one layer (or multiple layers) so that the geometry from the multiple plugins avoid collisions and cast reflections on to each other from all Element plugins enabled?

Also I assume that you could create 3D text in Maya, for example, and then stylize the text/ animate it through element?
July 6th, 2011 @ 8:52 am
THIS IS EVERYTHING I'VE EVER WANTED IN A PLUG-IN. wow. Andrew Kramer, you are damned amazing! I can't wait!!!!! Thank you!!! :D
July 6th, 2011 @ 8:53 am
hmmm, my openGL has been turned off since september when i bought cs5, i thought it made AE crash...the adobe forums said to turn it off!!
    July 6th, 2011 @ 1:08 pm
    You have to have the right video card to support opengl. Probably you had a video card that was not supported by adobe.
    July 6th, 2011 @ 1:22 pm
    OpenGL previewing in the AE comp view is completely different beast. The Element Plug-in accesses the OpenGL resources from within so you can turn AE comp openGL on or off.
Arijit Ghosh
July 6th, 2011 @ 9:02 am
Awesome stuff looking forward to its release...Hope its not as expensive as Plexus particle system...
July 6th, 2011 @ 9:03 am
I am 3d generalist. This plugin will help for those who don't have 3d knowledge. It is much easier to use and straight forward. You don't have drop $4k to buy a 3d program. You can just use blender for free and create the necessary meshes for your project and export as obj and make use of this plugin.

I am not sure if this plugin can use .hdr or openexr files.
That would be great.

If this plugin can support obj sequence that would be fantastic. That a future feature to think about for Andrew and Team. That creates endless creative possibility and marketing capability for this plugin to be used industry wide.

    July 7th, 2011 @ 8:15 am
    As many have said here, obj sequence support would really take it to the next level, but I understand that is much more hardcore 3d than using only a static mesh.
    We still have to wait to see this baby in action (maybe the mesh can be distorted at will over time), but I already can think of ways of cheating to achieve the sequence thing (though also much slower).

    Anyway, I'm sure they've thought of this. Let's just hope the best from them, as always.
July 6th, 2011 @ 9:05 am
Are you able to provide an approximate suggested retail price on this plug-in?
July 6th, 2011 @ 9:07 am
Hey AK,

I am wondering if element will have any physics like Reactor or RayFire, will collision effects be possible?
July 6th, 2011 @ 9:13 am
I will totaly buy it.
Can I do 3D text with it ?

nice work :)
Arijit Ghosh
July 6th, 2011 @ 9:13 am
Awesome stuff looking forward to its release…Hope its not as expensive as Plexus particle system which also have this option of importing .obj meshes
July 6th, 2011 @ 9:26 am
I just thought of a feature that I think you might be able to implement fairly easily (if you haven’t already).You are already able to use noise to deform the mesh. What about some sort of image-based displacement modifier: letting users use an image’s luminance value to control the high/low points of the deform. It could even be animated and have the option to start it on a different frame.Even without this, the plugin still looks amazing.
July 6th, 2011 @ 9:33 am
awesome, can't wait!!!
Michael J
July 6th, 2011 @ 9:37 am
Super cool plug-in Andrew
How do you make the sphere BG image for the envorinment???
    July 7th, 2011 @ 12:06 pm
    Holy crap michael jackson? your alive?!!!?!??!!! howwww???
July 6th, 2011 @ 9:38 am
AWESOME!!! Really cool plugin again.
July 6th, 2011 @ 9:44 am
Nice work my boy
July 6th, 2011 @ 9:45 am
This is truly revolutionary Andrew. Great job man. Definitely look forward to purchasing this!
July 6th, 2011 @ 9:53 am
Impressive. Always enjoy your products. You guys seem to outdo yourselves with every plug-in. Glad to hear it will be compatible with CS3.
Hyder Sheikh
July 6th, 2011 @ 10:00 am
Great job Andrew Thanks for the releasing new plug in
July 6th, 2011 @ 10:06 am
if this is has good has it´s the greatest thing that has happened to after effects and its users.
July 6th, 2011 @ 10:37 am
Andrew Kramer i salute you,

Ever since i created you i knew that you were going to revolutionize this program called "After Effect".

~GOD (happyface)
July 6th, 2011 @ 11:13 am
Really cool...Thanks for the video Andrew
July 6th, 2011 @ 11:20 am
nice i like it or should i say i love it,
emilio lpu
July 6th, 2011 @ 11:23 am
Sensacional man
July 6th, 2011 @ 11:26 am
Well that is looking pretty interesting. I manage to see the text option in the model pulldown. ;)
Can't wait to see what this pony can do when it comes to animation! It can seriously cut down time on certain projects instead of using Cinema like I do.
Good job Mr Magic Andrew sir.
Esli Becerra
July 6th, 2011 @ 11:33 am
Ahhh! cant wait for it, all i have to say is jiz in my pants lol
July 6th, 2011 @ 11:51 am
BAM ! this will rock AE.thats what i was allways looking for in AE. any information about the cost?
July 6th, 2011 @ 11:51 am
Hi Andrew!
This really looks awesome... Very revolutionary.
I have a couple of questions, hope you can answer them.
is reflection of other particles posible? I understand particles use a single 3D element but not pre-rendered...

And finaly, is posible shadows in other particles...

Hope you can answer this, im really exited about this plugin!
July 6th, 2011 @ 11:59 am
Awesome!! when do you say will be available?
July 6th, 2011 @ 12:00 pm
July 6th, 2011 @ 12:02 pm
This is just what i have been waiting for.
July 6th, 2011 @ 12:11 pm
I've already watched the demo and I'm kinda freezing crazy. This is so incredible and unespected to be real in 2011!!!
If I were Adobe people I've been ringing your bell to have a little chat about this plug in to include it in CS6!!!!
I deeply congratulate all VC staff for this amazing work. You are really out of this world!!
July 6th, 2011 @ 12:18 pm
Hi again, I have two questions.

Can I use Obj made by me?

You didn't say nothing about the depth of field, only the fog but not the Blur. What abaout that?

This Plug-in is gonna be HUGE-GREAT, etc
trick j
July 6th, 2011 @ 12:29 pm
3d video copilot..

big mr kramer
well done m8.
July 6th, 2011 @ 12:36 pm
Ouchhh ! it's not a plug in , it's a software. It looks so powerful.
During your video specially when you turn around the "rain" I'm remember another creation with Sam when he brokes the car glass. Maybe we could make that with this plug in now? ;)
please forgive my english
July 6th, 2011 @ 12:39 pm
I was wondering how long it would take before someone came out with an idea like this.
It's like Particular, Plexus, Invigorator, Youveelizer, and Normality all got it on and birthed Element.

Unfortunately my computer (laptop) has an integrated video chip card. I've got no open GL to speak of. I'm way overdue for an update, but I just don't want to spend the money on a new hardware when there is so much cool software out there.
July 6th, 2011 @ 12:41 pm
Wow...This is really cool..I just hope its as expensive as Red giant's plug in.. Will it be shipped or Download only like twitch?
July 6th, 2011 @ 12:41 pm
please someone tell me how he created the background so that it moves when the camera moves? cuz i dont think its a flat 2d layer...
Jorge Leal
July 6th, 2011 @ 12:55 pm
Jose Arrebola
July 6th, 2011 @ 1:13 pm
It's an impressive work,

You make 3d rocks in After Effects, it's an impressive development for AE.

Keeps the good work !! and cheers to your family ..
July 6th, 2011 @ 1:17 pm
Bazinga! The Waterdrops look excellent - this would take forever to render in a 3D app...
July 6th, 2011 @ 1:27 pm
This tool looks mind blowing! As a 3d guy I was most impressed especially with the mesh noise. And it even has evolution slider!

Just one question though. Will it be possible to use maps for diferent material values such as bump, specular, color map?

Wish you best of luck and success with this tool
    July 6th, 2011 @ 3:37 pm
    Yes, bump / deformation maps would be epic
July 6th, 2011 @ 1:49 pm
it will have a browser interface like optical flares?
    July 6th, 2011 @ 3:35 pm
    Good call, this would be very cool
July 6th, 2011 @ 2:09 pm
I wonder if there will be a way to use text as particles and be able to control them for actual 3D Text in AE...

The would be cool!
July 6th, 2011 @ 2:14 pm
Wow,Perfect. Tanx a lot man ;-)
July 6th, 2011 @ 2:15 pm
So u can do like normal 2d particles in this too right?
I mean.. who wants to now, but rlly haha.
Amazing. Just amazing!
July 6th, 2011 @ 2:17 pm
Breathtaking. This is what happens when an excellent artist partners with some good folk to create the means of production.

Any hints on what month or day we should be looking for this to be available?

Whenever it is I hope your servers will be prepared for all the DL orders. LOL.
July 6th, 2011 @ 2:21 pm
Amazing AK! It looks so freaking good!
I second MadMike's question: will it be able to use maps?
July 6th, 2011 @ 2:22 pm
Crazy awesome. This is a complete gamechanger.
July 6th, 2011 @ 2:32 pm
Andrew, this is utterly exceptional mate. Really.

With a development like this, I wonder if it's time to go inside at Adobe and help them FINALLY develop their own native, full feature set 3D app, which they desperately need to do at some stage to complete Creative Suite. Or, just buy C4D !

I was just wondering a couple of things:

- Will you be able to create individual particle geo by 'shattering' one, larger poly geo ?
- Are particle 'collisions' possible ?
- Will there be any faux physics sim features ?

Again Andrew, this really is an exceptional development for AE and possibly even represents a new paradigm for the program overall.

Take note Adobe - THIS is the kind of dev you should be doing.
July 6th, 2011 @ 3:16 pm
WOW WOW WOW!!! Very awesome. Can't wait to see more.
July 6th, 2011 @ 3:30 pm
THIS IS WHY I LOVE VC!!!!! Andrew if you need someone to wipe your desk i'll quit my job and go there :D
Jay H
July 6th, 2011 @ 3:31 pm
this is
the Single most impressive product
from video-copilot .

andrew just made multi million companies go

ruh rohh ( in scooby do voice)

your are by far the most innovative and game changing after effects artist ever !
July 6th, 2011 @ 3:46 pm
As a 3D-artist myself for over 15 years now i have to say, this is awesome to be able to do a lot of stuff from inside the plugin inside AE, looking forward to more! :)
July 6th, 2011 @ 4:08 pm
This is so awesome! I can't wait to get it! You all are the best at Videocopilot. Ok.. Its After Effects time with Andrew. Got to go.
July 6th, 2011 @ 4:34 pm
wow... i like it dude....!!! very very great job....!!!
July 6th, 2011 @ 4:36 pm
Hey Andrew, would this have been a more simpler way of achieving your 3d glass window smashing effect? Can't wait to buy it. You have a guaranteed first sail.
July 6th, 2011 @ 4:38 pm
muy bueno todos sus totoriales; pero no entiendo el ingles
July 6th, 2011 @ 4:39 pm
July 6th, 2011 @ 4:52 pm
great plugin.
but i think there is a problem that everyone knows in AE.i mean 3D when i want to create a motion graphics animation using ELEMENT i can't includ extruded 3D objects + non extruded text. i think ELEMENT better will be able to create 3D extruded text with all its featues (reflections,lighting,motion blur) .thanks andrew.
July 6th, 2011 @ 5:08 pm
Awesome,.......... you are the best...........
July 6th, 2011 @ 5:08 pm
this is going to be very useful plugin!
I'm a 3D generalist and ae/nuke compositor,
and I can tell you my friend this is going to be really good,
especially in today's demands of commercial industry when everything is needed to be done in a very short time and impossible deadlines, great work!
July 6th, 2011 @ 5:39 pm
Andrew Kramer sir ...

Can we preorder this bad boy or what :P


Looking forward to it, you're a wild boar.

July 6th, 2011 @ 5:47 pm
i am interest if this would be released for nuke too in some near future?
congrats man.
July 6th, 2011 @ 5:57 pm
Can I do extruded texts in element?
July 6th, 2011 @ 5:59 pm
So amazing .... any idea of how much it will be ?
July 6th, 2011 @ 6:27 pm
Please, please, please make this for Nuke.
July 6th, 2011 @ 6:38 pm
Andrew, you are Siiiiiiiick ! ! ! Did you say the ".obj" can be imported directly in?
July 6th, 2011 @ 6:56 pm
You and your team just single-handedly changed the way we play the game. Mind Blown.
July 6th, 2011 @ 7:41 pm
Wow.. without a doubt one of the most creative people I have ever come across. I'm curious if this will have a 3d text function that can be manipulated? Really impressed..
July 6th, 2011 @ 7:57 pm
WOW simply unbelieveable...
July 6th, 2011 @ 8:43 pm
Andrew... really excited to see how this pushes everything forward. congrats man!
July 6th, 2011 @ 9:09 pm
I have never seen better tutorials!
Thank you Andrew and team. You have such an inspiring way of presenting your work. I hope I can afford "Elements". Genious solution...beyond words!
July 6th, 2011 @ 9:19 pm
wicked. can't wait!
July 6th, 2011 @ 9:55 pm
I hope this will be out soon, I will buy it.
July 6th, 2011 @ 10:12 pm
Esta excelente,
saludos desde Lima- Perú
July 6th, 2011 @ 10:34 pm
Sorry if I missed it, but what was the supported 3D model import formats?
July 6th, 2011 @ 10:40 pm
You're very excited when you'd create this in a 3D program, but it's pretty interesting when created in AE? Andrew... that's got to be the understatement of the year!!! This plugin is unbelievable!
July 6th, 2011 @ 11:23 pm

Will the particles be able to have collision detection or smthng like that.
It would rock if some penetration prevention is implemented in it.

Anyways burning to see the rest of the explanation videos.
And the release date is ..... ?
Austin Omoria
July 6th, 2011 @ 11:25 pm
Awesome!! I cant wait for the lauch!! Great work Andrew
Enzo Lima
July 7th, 2011 @ 12:10 am
This is really cool! But the raytracing and reflection doesnt allow for other particles to show up? E.g. the particles dont reflect eachother?
July 7th, 2011 @ 12:22 am
I have a ATI Radeon HD 5700 Series Graphics card with a Intel(R)Core(TM)2Duo CPU 3.10 GHZ Processor......Will my Computer run Element Smoothly?......Please Reply....I am thinking about buying it but i need to know if it will work
July 7th, 2011 @ 12:28 am
wow this just blew after effects out the water!!!!!!! Adobe will soon want the services of the Video copilot team!!
July 7th, 2011 @ 12:34 am
This is great Andrew, After Effects becoming heavier and heavier hehe ALL in ONE.
July 7th, 2011 @ 12:44 am
This is unhumanly AWESOME!!!!!
July 7th, 2011 @ 12:48 am

Definitely gonna buy.
July 7th, 2011 @ 12:50 am
Will element have any environmental interaction options? Similar to the wall or floor impact features in Trapcode Particular.

Will I be able to make things bounce?
July 7th, 2011 @ 12:57 am
This looks amazing! It will change my work flow. I look forward to seeing how to integrate obj's into the plugin. Any chance of having transparancy on the 3d elements?
Also, what's the cost of the plugin :)
July 7th, 2011 @ 1:21 am
Can not wait for a play with this!! Now for the awkward questions... Can it do caustics?, Can it do real 3d smoke??
/\ Awesome /\ /\ Amazing /\

Gonna buy it anyway tho me thinks.
    July 8th, 2011 @ 1:14 pm
    I agree with this question...I doubt caustics will be enabled in this version but do you think caustics might be coming down the road?

    Also, I know you said only a set mesh(no animations) can be imported. Do you think in the future you might have a Morph feature similar to that or morph from 3ds Max? Allowing single meshes to morph into others or open doors for doing speech or something similar in after effects?

    Just curious...
July 7th, 2011 @ 1:26 am
This is a real 3D ... o my GOD!
Realy the best.
Do not worry, because introduction is a great.
And my impression, of course, wonderful.
July 7th, 2011 @ 1:53 am
really cool
maybe in definitive version a graduated ramp in fog with 2 colors, as option will appear ?
July 7th, 2011 @ 1:55 am
Plz what the minimum CPU config(duelCore or core2due or high )
and the RAM

July 7th, 2011 @ 2:05 am
This looks sooooo AMAZING!!!!


You can like the thing you showed for MG and you can import rocks for when you break stuff in with VFX!

amazing plugin andrew! Ill defo get this ASAP!!
July 7th, 2011 @ 2:55 am
So is it at all possible to make the 3d particles intersect with other 3d elements in the comp? That is one of the biggest gripes I've got with particular, having to cut up your layer to get particles in front and behind of an object.

That would be a very cool feature.
July 7th, 2011 @ 3:02 am
If i had to imagine the plug in for AE that i would want above all others, this is it!

you always seam to have an uncanny ability of giveing AE uses exactly what they realy need.

fantastic work as ever by the VP team. cant wait to get my hands on element.

BTW is there any news on a release date?
July 7th, 2011 @ 3:02 am
I SAW 'TEXT' :) I hate going into 3d apps just to render out a text animation...

Congrats to VCP team, I can see so many possibilities its making me go nuts.. Camera projection capabilities, Element morphing,.. better I don't get started. This is a real breakthrough in AE technology...

PS: Fresnal reflectiona and refraction in real-time... ORGASMIC!!!
July 7th, 2011 @ 3:15 am
shock and awe! and I fell on my knees
July 7th, 2011 @ 3:49 am
Such power! Such awesome power!
July 7th, 2011 @ 4:28 am
This looks amazing! Keep rocckin VideoCoPilot!
July 7th, 2011 @ 4:38 am
Hi Andrew,
Thanks for coming out with this. I hope your final release will include some tutorials for incorporating with Maya.
July 7th, 2011 @ 6:08 am
Hi Andrew,

Can I just add my two cents worth here.


You showed the world and turned heads at how it should be done in terms of lens flares...
You showed the world how it should be done in terms of Tutorials...


Now you have done it again...with ELEMENT.

I hope that you will be remebered long after you have died...

Alex roman...does his name ring a bell...u know the guy that created the third and the seventh...his work has changed the Archviz scene forever...

Bright Photon has changed the world with his mystical and magical approach to motion graphics...

The list goes on and on...Steve Jobs, Mark Zuckerberg, Bill Cridiuck( i think thats his name ), you know the linux guy...

With Optical Flares and now Element, you have now joined the elite, purely for the one reason...and that is INNOVATION...

I wish you well with your plug in and i hope to buy it very soon and of coarse use it...

Yours Truly,
July 7th, 2011 @ 6:08 am
Is there any chance for a kind of inter-particle interaction? meaning can the particles bump into each other as they float around? looks amazing, btw....looking forward to more demos!
Maxime Proulx
July 7th, 2011 @ 6:09 am
My mind had just been blown away! :O

Can't wait to try this plugin at work! :D

Thanks a lot Andrew for helping us with your amazing tools! :)
Anthony H
July 7th, 2011 @ 6:25 am
Andrew- Will there be a glass preset?
July 7th, 2011 @ 6:29 am
I certainly am excited about this even with just that little demo! I wonder what this little baby will cost? Any estimates floating around?

I think we should start the "Let's make Andrew Kramer a millionaire overnight" campaign by getting After Effects folks from around the world buying this up the moment it is released. :)

I'm in.

Eric Kirk
Kirk Productions
July 7th, 2011 @ 6:39 am
am i right in saying the better the graphics the better the performance? or is there a limit as to performance?

this could be great for 3d text. i think alot of people forget about team work. i dont use 3d programs but the cgi guys i work with do
July 7th, 2011 @ 6:42 am

looking good!

But i have a question:

Is that the 3D elements are reflected or refracted themselves?

Thanks for all !
July 7th, 2011 @ 6:49 am
My mouth is agape with awe and wonder!

1 - real 3D OBJ particles! OMG, so much potential (even without raytraced reflections (I'd be willing to bet we will see true 3D in After Effects soon)

2 - the Fog is a great feature. Similar to DigiEffects "Atmosphere". A great thing to use. Will this work with regular 3D layers or only those inside of Element?

3 - lighting effects and reflections will definitely come in handy for that natural look. Especially the Refraction effect!

Can't wait for this release and more tutorials!
    July 7th, 2011 @ 8:26 am
    AAND, will it be more than 150$?
    how much can you mess with the meshes and the 3D point data?
    will it have modular capabilities like mograph or will it be more for bigger amounts of particles like in particular?
    do they ever beta-test their products and if so, am I up to that?
    will it auto-update if I make any changes to the particle mesh in my 3D package or do you have to re-import it?
    will he be able of incorporating Sam loya into the tutorials for this?

    Aah.. I guess we've only seen 20% of what has to be seen to figure how powerfull can it really be. Specially regarding the animation which is the key of the plugin. I can sense this is gonna be much huge than just real-time-water-drop/debris-fly-throughs.

    Keep it up VC people!
July 7th, 2011 @ 7:43 am
This Looks Great.
Mohamad Ridhwan
July 7th, 2011 @ 7:47 am
Hey Andrew Kramer, I wonder if you could make tutorial on zbrush
July 7th, 2011 @ 8:12 am
This looks awesome!! And to do real time Reflections and Refractions is crazy!!
Great work!
July 7th, 2011 @ 8:53 am
Hey Andrew,
this looks awesome. I´m wondering how you can use Element in special effect shots!?!
Is there a physic-engine for creating chunks and debris with correct enviroment interaction or things like that??

Congrats! Keep it on AK!!
Greeting from germany!
    July 7th, 2011 @ 9:57 am
    PS: with element it is shurely possible to add 3D-texts and titles for compositing in AE or am I wrong?
July 7th, 2011 @ 8:55 am

Anish T Mohan
July 7th, 2011 @ 9:22 am
Guru Andrew Kramer
July 7th, 2011 @ 10:11 am
I see new titling for FRINGE coming with this plug-in. Way to show your value, Andrew!!!! Rock On, Dude!!!
July 7th, 2011 @ 10:21 am
YES! Yes I will marry you! You had me at ".obj"!
July 7th, 2011 @ 10:21 am

Couldnt read through all the posts but what is your time table for release?
July 7th, 2011 @ 10:24 am
You people are gods.
July 7th, 2011 @ 10:40 am
A cool thing you should do, would be to allow bounce on a floor layer, and then be able to export the dynamic creation data or objects and place them back in a 3d package as baked anim or make it a rigid body. Then use that as a FX tool for both applications. I hear $$$ in the air. lol Awesome stuff and very revolutionary. Game Changer!
July 7th, 2011 @ 10:51 am
So having said there's the ability to import your own obj. Could you use this plug in to simply modify and animate one particle like for instance a piece of text or logo?
July 7th, 2011 @ 10:58 am

July 7th, 2011 @ 11:16 am
WOW!! awesome!!!!!!!!!!!!!!
July 7th, 2011 @ 11:45 am
*Jaw on floor!!* this is looking sweeeeeeeet guys. Can't wait to see more
July 7th, 2011 @ 12:03 pm
Andrew, that looks so good. It amazes me so much to see how you make tools that actually expand what we can do with After effects. So I'm grateful to you for that.

One QUESTION I have, since the plug-in cannot import sequences, would it be possible to import a lot of single objs of each "frame" of animation and generate the particles in sequence in the same XYZ position, thus generating an animation?
ramesh rao
July 7th, 2011 @ 12:12 pm
wow! u r awesome man, cool plugin!!
July 7th, 2011 @ 12:13 pm
Woooooo. Can't wait to torrent this.
July 7th, 2011 @ 12:14 pm
Is there any chance to use more advanced material settings (or light settings) like DISPERSION or CAUSTICS? That would be awesome feature looking awesome:) Now i'am waiting for a presentation about animation in element, i'am very interested how it works. And one thing... did trapcode offerred you some ferrari's or bentley's for that plugin?;)
Cheers, and sorry for my eng.
Jason W.
July 7th, 2011 @ 12:23 pm
Wait, I'm a little confused. Is this a stand alone plug-in where the particles are generated in AE with the help of Elements? Or do you need a 3D software program in conjunction with Elements in order for particles to be generated? Other than that, this looks like a fascinating and useful program.
Blake S
July 7th, 2011 @ 12:49 pm
Andrew Kramer is a genius! This the craziest and coolest thing I have ever seen! Please publish more!
Theodor L
July 7th, 2011 @ 12:52 pm
Wow - i'm blown away. This is just awesome.

I just have one question regarding one of the demonstrations - how do you make the background-layer? It's not just static but seems like a "3D room" if you get my point.

kind regards,

    July 7th, 2011 @ 2:19 pm
    ya ive been looking around on how to find that. I hope AK shows us how in the first element tutorial
    July 8th, 2011 @ 1:10 am
    As he says, it's an HDRI image (light probe I think?) used for reflections. You can create your own with a nice camera and a chrome ball, or via softwares like HDRI-Studio, or even photoshop and most 3D programs.
    There are a few different kinds and stuff, but you can start by giving it a search, there's many free HDRI packs out there you can download and play with.
July 7th, 2011 @ 12:56 pm
I'm really looking forward to diving into this fantastic new plug-in. You are a very smart man Andrew. Keep up the good work. I will be buying the plugin soon.

July 7th, 2011 @ 1:20 pm
looks awesome. will there be a option to import 3d models from other programs into the plugin? i cant even imagine the possibilities somthing like that would create ^^
July 7th, 2011 @ 1:29 pm
SO GREAT!!!.. I'm crazy!!!... congratulations for all news alternatives that you show in your blog... many thanks!.. many many thanks!
July 7th, 2011 @ 4:19 pm
Oh man! Andrew, you have my creative juices flowing. Apple, orange and grape flavors. Can't wait for this plugin to drop!
Thanx so much for your involvement and innovative ideas!
July 7th, 2011 @ 5:27 pm
A powerful contribution to motion graphics's world. Congratulations to you and your team, Andrew. THANKS A LOT!!!
July 7th, 2011 @ 5:41 pm
Andrew, no words for the plugin to explain. Its the best to count with.

July 7th, 2011 @ 5:47 pm
Amazing - i just ordered 2x gtx560(2gb) silent edition -

Andrew my bet is that you will be able to include raytracing in the materials for the next gen graphics cards
July 7th, 2011 @ 5:56 pm
look slike a lot of fun