Element 3D V2 just came out this week and we’ve already been working with customers to make the plug-in better with this latest patch! Big Shout out to our development team for the fast turnaround! Check out Element 3D V2: Visit Online Store! Customers who have purchased V2: Login and download V2.0.2 Patch! PATCH DETAILS: Mac firePro GPU […]
One of my favorite new features in Element 3D V2 is the new 3D Noise options and deformation! Here are a few experiments where I use various bends and twists along with 3D distortion to stretch a sphere around. I don’t know what these things are but I feel like eating ice cream and licorice now! […]
It’s been one incredible ride but on Tuesday Dec 2nd, we will be releasing Element 3D V2 but first check out some features we’ve been holding back! There is also a brief demonstration of each new 3D pack at the end of the video! Element 3D is Now Available If you can’t wait to watch the video… check […]
In this tutorial we’ll create a Classic Car 3D title using our new plug-in Element 3D V2! Tips in this Tutorial Extruding Text & Adjusting Bevels Outline Bevel mode for creating Emblems Dynamic Reflection Modes Create fake car paint flake material. Tips for adjust render quality Watch on Youtube in HD Watch on Video Copilot Stay UPDATED! If you own […]
Wishing everyone a happy and safe holiday from the Kramer family and everyone at Video Copilot!
Thank you guys for being part of this amazing community, we are beyond excited for next year since it will be the the 10 year anniversary of Video Copilot. I can’t even begin to express what that means to me, it’s so incredible!
Looking forward to an awesome New Year!
PS: I also want to thank my wife for all her love & support and apologize for using the Bank Gothic font on the holiday card!
Here are a few experiments created in Element 3D V2 with simple lighting and Ambient Occlusion. In these examples I’m using the Ray Traced AO which is a bit slower but creates very nice results.
The other important setting I like to use is called “Lighting Influence” under the Physical Environment. This setting helps blend the shadow darkness with the environment (IBL), to create a nice Global Illumination look. You can also tint the Environment color to change the overall look and mood.
Some other Tips I Use:
Use one or two lights (too many lights can look busy)
Turn roughness of material down so that it has a matte white surface
For Ray Trace AO, turn the spread down to .85 to create more contrast
Turn down the adaptive blur blending to make AO tighter. (Blur Blend)
Switch between preview mode and final render to speed up Ray Trace performance while you work.