Particle Experiments + Project

Just another fun day playing with Trapcode Particular!  I basically linked the particle emitter to a Null Object with a wiggle expression then start playing with the turbulence and auxilary particle creation.  Then I added some lens textures from Optical Flares and various images in Photoshop.  Admittedly it’s been a while since I’ve jumped into Particular with spare time to play around with all the settings since Element 3D usually keeps me pretty busy these days. Fun to break away from making software and just try to be a little creative.

If you want to play around with the project and see my settings you can download below. Just beware the render times can be slow with millions of particles being emitted.

Download Project CS5
Sample Video

Conor Craig
March 10th, 2013 @ 7:05 pm
I wonder how one might achieve a similar sort of look with Krakatoa
    March 15th, 2013 @ 7:06 pm
    Inside 3ds max, I'd use FumeFX with an object source linked to a small sphere, set the turbulence around 3/4 and move the sphere all around the place.

    Then create a PF source and link it to FumeFX (there are tutorials out there on how to do's quite easy) and render with Krakatoa :)

    If you don't wanna use FumeFX you can set up a particle system inside 3dsmax to work like Particular & its auxiliary system's a bit of work though..
March 10th, 2013 @ 7:09 pm
looks great!thanks Andrew!
March 10th, 2013 @ 7:13 pm
Thanks :) . Look forward to designing some motion pieces myself soon and this will help.
Ricardo Porto
March 10th, 2013 @ 7:19 pm
Dude, for real! I' will tatoo "Andrew Kramer" in my arm! You are freaking awesome!

Sorry my english! Hugs from Brazil!
Jesse Tanner
March 10th, 2013 @ 7:20 pm
Right on thanks dude. I would love to see some Color editing projects
March 10th, 2013 @ 7:20 pm
dammm ur team are monsters... thnkssss
    March 12th, 2013 @ 11:36 am
March 10th, 2013 @ 7:20 pm
Thank's Andrew..! The project is awesome...!!!

Greetings from the El Salvador...!
March 10th, 2013 @ 7:20 pm
Woow, thankyou... I love partiular! Sweet...
March 10th, 2013 @ 7:22 pm
Now throw in a little of that World Positioning from 1.6 and add a 3D object. G'head. I'll wait. :-)
March 10th, 2013 @ 7:31 pm
Awesome! Would love to see a tutorial.
    March 13th, 2013 @ 3:40 am
    yes it would be great, if you make a short tutorial of it
March 10th, 2013 @ 7:33 pm
Some of it kinda looks like Trapcode Form, which I do not have. Cool to see with Particular!
March 10th, 2013 @ 7:35 pm
You're going to make me go buy Particular now...:-)
March 10th, 2013 @ 7:38 pm
Looking very nice with the lens dirt from Optical Flares. Did you play around with the physics time factor in that orange flaming one? Just learned of that option from one of RG's recent videos but haven't gotten around to using it yet. Mad I wasn't able to get up to AENY to hear you speak, def gotta do it again sometime soon man!
March 10th, 2013 @ 8:00 pm
I know you have included Particular and Particle World in past tutorials. Could you do a tutorial on just particular?
    March 11th, 2013 @ 10:49 am
    There are some really excellent tutorials on Particular by Harry Frank. You can purchase a series of lessons taught by Frank at Class On Demand ( Frank goes into all aspects of Particular, including new features.
    March 11th, 2013 @ 4:33 pm
    Harry Frank does have some great ones, as well as all the guys over there at red giant. Google Red Giant TV for some great uses of particular in production and scenes like these Andrew created
March 10th, 2013 @ 8:15 pm
andrew could create a tutorial realflow: about a tsunami in the city
and how to edit in affter effecs for a realistic effect you know how to do that
I think you can
March 10th, 2013 @ 10:24 pm
really amazing sir i m waiting for tutorial....
March 10th, 2013 @ 10:33 pm
Wow! looks cool in a weird science way ;-) Is it possible to link a null's position to a ObJ Sequence? So the null follows an 3d object's movement. For example a bouncing ball in Element 3D?????
    March 11th, 2013 @ 4:31 pm
    You most certainly could! In element you have control over the xy position and another for the z position of the emitter... so all you need to do is link all three of these, pick whip them to the x,y, and z values of your null and your set!
March 10th, 2013 @ 10:47 pm
very cool andrew thanks a lots of)
March 10th, 2013 @ 11:45 pm
Guys u can download the project and see exactly what he did!
March 10th, 2013 @ 11:54 pm
Andrew got a question here. Did you use Twitch on those twitching transitions? It' Doesn't look like it's Twitch.
March 10th, 2013 @ 11:58 pm
CS4 do? Because I did not over CS5! Whether provided!
March 11th, 2013 @ 12:17 am
That's great! By the way we are pretty sure about your creativeness!!! Don't be afraid of that! :)
Abhinav Bansal
March 11th, 2013 @ 12:42 am
Hey Andrew can you post a tutorial for this plz.......
March 11th, 2013 @ 1:02 am
Come on, Andrew, admit it. You tried this to have a reference to give to your programmers so they can include this as a future part of Element 3D. Particles directly emitted in Element ;-)
March 11th, 2013 @ 1:03 am
Heey I love playing with element 3D and the metropolitan pack! I used it to place a skyscraper in my hometown
March 11th, 2013 @ 1:40 am
Cheers Andrew, this looks really cool.
I have got to use this for something! Anything! :)
March 11th, 2013 @ 1:54 am
Hey! I love playing with element 3D and the metropolitan pack! I used it to place a skyscraper in my hometown.
    March 11th, 2013 @ 4:35 pm
    Looking good man. I would go and focus some more on the lighting to get it to blend in and have similar shadows as the other buildings. Also maybe look into using the depth of field options on the camera your using, the top of that building shouldn't be as in focus as the bottom part closest to you. Other than that looks great!
March 11th, 2013 @ 2:25 am
i like your artistic vision!
March 11th, 2013 @ 2:38 am
Good,hei,I want to ask you why don't you use mocha to track in many tutorials.Mocha will certainly do a better job than ae's own tracking system.
    March 11th, 2013 @ 4:02 am
    Actually, if he wants to motion track a scene to composite a 3d object into that scene he often uses mocha.
    But simply tracking a scene for adding a simple 2d object (flat plane) usually does not require mocha.
March 11th, 2013 @ 2:39 am
Cool Looking! Thank you for sharing your Creativity.
March 11th, 2013 @ 2:41 am
Love it!
Where do you get the sounds? There're awesome!
March 11th, 2013 @ 1:46 am
Bro Can U Plz Upload It In Cs3 plz Aur Snd It To Mah Email;))
Boom Room
March 11th, 2013 @ 2:56 am
A Little music video I made using Trapcode Particular on Adobe After effets. I hope you'll enjoy it grin :D
    March 17th, 2013 @ 11:24 am
    Thank you for sharing this. Been wanting to do something like this for a long time. Now, I'm a bit inspired. =)
March 11th, 2013 @ 3:10 am
Electrifying! Love it! Thank you so much for all you're doing, very much appreciated!
March 11th, 2013 @ 4:01 am
wow,very nice
March 11th, 2013 @ 4:02 am
Great job my friend, Always great.
You never mess up you know that? :D
March 11th, 2013 @ 4:47 am
Thank's A.K.
My comment is too short.
March 11th, 2013 @ 5:57 am
my name is ayoub i from morocco i love videocopilot but i don't have new pc

i have old pc . i want to give me Type pc you have and thank ^^
Sven Van Lathem
March 11th, 2013 @ 6:34 am
is that a new Twitch? How do you do the transformation between the shots?
March 11th, 2013 @ 8:16 am
Lovely Andy. Lovely.
Again you didn't answer my question that I posted last week as to how we can easily and conveniently buy your products from VCP apart from credit cards which are not common here in Tanzania(East Africa)
Cheers Andy.
March 11th, 2013 @ 8:19 am
Damn Andrew. You just keep on impressing us mortals. Respect.
March 11th, 2013 @ 8:25 am
New rumour:
Maybe there is a new plugin comming? Some twitch like plugin with more digital glitches like used in this demo...
Will be proud I've discovered when it turns out I am right! ;-)
March 11th, 2013 @ 9:35 am
That's the best I've seen all day........!
Love all the particle simulations, please make a tutorial.
How did you create the digital distortion on the logo and between the clips?
Did you use twitch on the digital distortion? Hope you can make two tutorials out of this. One with the digital distortion and one with particle.

Continue the good work!
March 11th, 2013 @ 9:44 am
Andrew........Andrew..........Andrew........Andrew..........Andrew........Andrew..........Andrew........Andrew..........Andrew........Andrew..........Andrew........Andrew..........Andrew........Andrew..........Andrew........Andrew..........tutorial please :-)
    March 12th, 2013 @ 11:37 am
March 11th, 2013 @ 10:14 am
Did you use twitch for the bad tv signal effect?
March 11th, 2013 @ 10:20 am
Ofcourse you are making Person of Interest's animations...
March 11th, 2013 @ 10:47 am
Andrew maybe you can make a tutorial about this glitchy effects. (like this video and revolution intro)
March 11th, 2013 @ 11:08 am
I was wondering if you guys have a dedicated page on your website that will include videos of how professionals used your amazing plug-ins (optical flares, element 3d or action essentials) with breakdowns... It will initiate most of people to use the plug-ins and to learn a lot
    March 11th, 2013 @ 11:11 am
    Yeah, that's true! Some Tv Ads that made with optical flares and particular
March 11th, 2013 @ 12:02 pm
Just... Amazing... As always!
March 11th, 2013 @ 12:20 pm
Andrew, I know the chances of this happening are going to very low since you need to make things that majority of people need but do you think one day you will be able to give us a post apocalyptic city pack or something? you know like crysis 3 with trees growing out the buildings at other stuff. would element 3d be able to handle so many polygons?
    March 11th, 2013 @ 4:39 pm
    Hey, Andrews already showed this is possible a few months back when he broke down his intro for the tv show Revolution I think it was? He was using element on it before element was officially released, but you can see how he grows the grass and dirt and everything over the buildings and animates it on using the animation engine I would imagine... Check back through some older blog posts for insight!
March 11th, 2013 @ 12:45 pm
Practicing for the next NEXT Star Trek in case they include The Nexxus in the storyline? Looks awesome! Thanks so much!
March 12th, 2013 @ 4:03 am
Thanks Andrew Kramer
March 12th, 2013 @ 7:02 am
Looks amazing! Could anyone please open it in CS5 and save it CS4 compatible? That would be great.
March 12th, 2013 @ 7:24 am
Hey Andrew,

The project files always sound very cool to me but unfortunately, I don't have CS5, only CS4. Kindly use this script :

and save the project in backwards compatibility and reupload...

It would be really very much helpfull...

March 12th, 2013 @ 10:00 am
You're a true artist, Andrew!
March 12th, 2013 @ 11:56 am
awesome results
March 13th, 2013 @ 11:46 pm
i really like your blog..
it has many inspirations..
thank you so much. i don't know how to thanks yo you andrew :)
March 16th, 2013 @ 2:03 pm
is it possible to combine particular and Element? I was just trying to move those particles around a skyscraper but couldn't get it to work properly. Tried Z depth but didn't work neither.
March 17th, 2013 @ 9:34 pm
I love cg very much.
March 18th, 2013 @ 5:39 am
Guys, how would i control in which direction the particle streak goes?
Jeremy D
March 18th, 2013 @ 9:29 pm
Wow, those results look phenomenal! It'd be great to see a tutorial if you get the time. Thanks as always, Andrew!
March 19th, 2013 @ 6:38 am
Thank You Andrew! You Really Rock!
March 19th, 2013 @ 2:03 pm
For the ones who have downloaded the project file and also have acces to other Trapcode plug-ins;

Pre-compose the whole thing and duplicate it.
To the top layer, add trapcode starglow and play with it a bit.
Change the scale of the bottom layer to a higher size and then add a blur.

Looks amazing in my opinion :)
March 20th, 2013 @ 2:37 am
Hey. Combined Element 3D and particular, looks better than the rest of the video. -

Thank you Andrew for such an awesome plugin!
March 21st, 2013 @ 7:53 am
Wicked stuff! The camera still feels a bit too detached from the subject though. I'm really looking forward to that video you posted a while ago in which the camera really felt like it was part of the action, following the movements and all.

Keep up the awe-some work !!
March 22nd, 2013 @ 3:56 am
omg Andrew, pleeeeeaseee make a tutorial on glitch effects like the transitions you used in this video!!! or someone please respond how to do it :)
March 25th, 2013 @ 1:04 am
Looks great Andrew!! Going to try it today!! Thanks for sharing the project
March 27th, 2013 @ 11:30 am
Amazing work! I was wondering how you did the transitions in between each cut? It seems like an analogue VHS damage type of thing. I'm looking for things like this. Any help would be appreciated.
April 11th, 2013 @ 1:20 am
Andrew Plzz upload the project for CS4..Plzzz
April 19th, 2013 @ 4:16 pm
Beauty as usual Andrew but for the life of me I can't figure out how to move the emitters. Always harder to decompose someone else's work. This is a great starting point and inspiration tho. Thanks for continuing to support the community.
Nitin kedia
May 11th, 2013 @ 1:52 am
Hey Andrew love your work.
please make a tutorial on this blue fire particles pleaseeeeeeeeeeeeee
June 22nd, 2013 @ 10:59 pm
Hey Andrew You Are Number one
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