After Effects Feature Requests?

UPDATE: Make your features come true, File a Feature Request with ADOBE!

Our buddy Todd Kopriva at Adobe just posted an article outlining top feature requests from the After Effects community in 2012 and while you browse the comprehensive list, do you see your top features there?

Here are a few of my top features that should be on that list!

Improve Expressions Speed:
As I outlined in 2010, expression run-time should be much faster! This feature is still high on my list because expressions are very powerful but can weigh down a project if they get too complex. I notice major speed hits when using complex expression like those generated from using Sure Target 2!


Duplicate Layer Instances:
The option to make a copy of a layer with effects like Particular or Element 3D and have the effects sync throughout the project when edited. So if you change one instance, they will all change, but at anytime you can disconnect it from the group and customize individually. Basically when you repeat certain effects it can be cumbersome to go through the entire project and update the effects for each copy. This would save time and avoid forgetting about a rogue copy.

POSSIBLE SOLUTION: Copy option called “Copy as Instance” then when you paste it, the parameters have a highlight color so that you know it is connected to other parameters. Then maybe an icon next to the effect name that can be clicked to disconnect an instance and make it independent.

Must we pre-compose everything!?
It would be great if pre-composing wasn’t required every time you want to reference a layer from a plug-in.  We all have been there, you want a plug-in to use a layer but it won’t work until you pre-compose or flatten that layers effects. So you pre-compose it even though you really don’t want to! This problem is even worse when you have 3D layers, because then you need to copy the camera into the pre-comp as well and keep updating it every time you want to change the camera.

POSSIBLE SOLUTION: Have a layer switch like the 3d or motion blur switch on the layer that is called “Render First” or “mimic precomposing”. This way you can mimic pre-composing when you need to.

Render Output in folder:
Having just completed graphics for a trailer that needed to be translated into 8 languages, it would be nice if I didn’t have to create a folder for every single output sequence.  It would be nice if there was an output setting to “Place in Folder” that could be saved into a template. Then whatever you name the files will be the name of the folder. Saving precious minutes!!!

POSSIBLE SOLUTION: Output option check-box “Place in folder”. I know there are scripts for this but C’mon!

Improved Light options:
AE lights could use some upgrading now that 3D is becoming more common. Here are a few suggestions:

– Controllable Light range. Not just falloff but cutoff.
– Ambient Light with distance range. Instead of ambient light everywhere, it would be cool to have a radial range for things to illuminate objects evenly without the specularity from a point light.
– Better Light icons and representation in the viewer
– Exclude specific layers from Lights. Maybe.

Bonus Feature: Kill shape layers! Well at least disconnect them from the mask tool.

What are your top feature requests for After Effects?

tural memmedzade
December 3rd, 2012 @ 12:05 pm
After effects cs 6 to so bad rendering..We are wnt the materials...And i have a new ideas for keylight please contact us..(
    December 9th, 2012 @ 2:09 pm
    I dont know if this is mocha or after effects...but a mesh warp that track to faces
    Patricio Veloso
    December 20th, 2012 @ 7:57 pm
    Yeah. Right! hahaha.
    First. Keylight is a The Foundry product.
December 3rd, 2012 @ 12:06 pm
Improved tracking feature
Saleem Ali
December 3rd, 2012 @ 12:07 pm
AWW YEAA i love after effects !!!! <3
December 3rd, 2012 @ 12:07 pm
I totally agree with these features!
December 3rd, 2012 @ 12:09 pm
"Trim Compose" built into After effects!
Plus, making it for than a deserves to go into the menu !

Plus if we're at it..Trim Compose doesn't work on reversed layers & doesn't transfer blending modes. So Adobe - here you go :)

    December 3rd, 2012 @ 1:20 pm
    Trim Composing, indeed that would be a very nice feature to have in AE. Great suggestion :)!
    December 3rd, 2012 @ 11:18 pm
    yeah, that's probably the most used script in AE these days, adding it as a standard is a great idea
    December 4th, 2012 @ 9:16 am
    Not only it's the most used, it's the only thing making AE a decent Online-editing program.
    Without it, it's basically a horrific process !!!

    Most users don't work with Scratch/Da Vinci etc...
    So for CC and Grading , Trim Compose is more than incredible for AE.

    GO VC!
    December 24th, 2012 @ 1:21 am
    Reversed Layers... the sequence layers function goes wrong on that too... maybe there a little improvement?
    January 17th, 2013 @ 9:56 pm
    A real projection cam...would be cool
December 3rd, 2012 @ 12:09 pm
Great list here for sure! I would recommend an option to lock the size and location of all open panels so if I accidentally click it I don't have to spend time fixing my layout
December 3rd, 2012 @ 12:10 pm
Hey Andrew, I know this is way off topic, but have you ever used Nuke? And if so, what are your thoughts on it? Maybe you could do a blog entry about it as well(?)
Angelo Maiuri
December 3rd, 2012 @ 12:11 pm
After Effects should remove the scripts or make a built in script manager so even a kiddo like me could do all of the scripting.
Grant Pichla
December 3rd, 2012 @ 12:12 pm
Improved 2D tracking for sure.
    Brady PennKast
    December 3rd, 2012 @ 2:07 pm
    +1 for this
    RJCorraya Studios
    December 4th, 2012 @ 8:34 am
    +2 for this!
    Rafael Rodriguez
    December 4th, 2012 @ 4:03 pm
    +3 for this!
    Paul K
    December 5th, 2012 @ 6:00 am
    +4 for this!
    December 5th, 2012 @ 12:39 pm
    +100500 for this!
    December 5th, 2012 @ 4:11 pm
    +1000000 for this
    December 5th, 2012 @ 5:17 pm
    +100501 for this!
    Lars Prehn
    December 7th, 2012 @ 11:31 am
    If you want to higher the accuary of 2d motion tracking, you should duplicate your layer, precomp the duplication, add a tint, add a lot of contrast to it by using kurves or hights and contrast. then you should go back to your main comp and track the black/white footage that you got after the steps befor. In my opinion 2d motiontracking is only based on checking the amount of contrast ... that´s why the track should be fine now.
December 3rd, 2012 @ 12:13 pm
Yes! All of this is exactly what I wish Adobe will improve. Really good and well-written article, hope they will read this and make it come true :)
December 3rd, 2012 @ 12:14 pm
Limit Adjusment Layers:
It would be nice that Adjustment layers wouldn't affect everything till the end of the comp, many times I want to adjust several foreground objects without touching the background ones and don't want to pre-compose.

Possible Solution:
In the adjustment layer there could be a standard effect called Limit Adjustment, used to select the layer which we want to use a stop for the adjustment.

Folders in the Timeline:
As there folders in the project window, there could be folders in the timeline for much improved organization. You could affect position, rotation and scale in general, also effects applied to this folder should apply to all of it's children. This would grant much more control without the need to precompose wich tends to disconnect the project flow.

Possible Solution:
Right clicking a group of layers could give the option to Group Selected, creating a folder with the selected layers.
    December 3rd, 2012 @ 11:21 am
    i really agree with you about the adjustment layer limitation option. that would be very helpful..
    December 3rd, 2012 @ 11:21 am
    Julian, I don't know if they are available from the prolost website, but, I know Stu Maschwitz has a script that will create an adjustment layer over the selected layer and trim it to the length of the layer. It's called the Rebel Blank CC
    December 3rd, 2012 @ 12:02 pm
    +1 on this. I run into the adjustment layer request all the time.
    December 3rd, 2012 @ 2:06 pm
    yes, folders would be great... with al the switches for 'solo', 'lock', 'motionblur', and the possibility to apply effects to... just like a preComp but then in the same Comp...
    December 3rd, 2012 @ 4:00 pm
    Also checkout GM Foldlayers for half of what you request.
    December 3rd, 2012 @ 4:41 pm
    This one would be helpful..
    Daniel Allen
    December 4th, 2012 @ 7:10 am
    +1 I talked with the lead Adobe Engineer about this. If AE is not going to be node-based, at least allow some flexibility with adjustment layers and pre-comping.
    Bryan Thomas
    December 4th, 2012 @ 9:06 pm
    Great request, Julian! I was just thinking that the other day. :~)
    December 5th, 2012 @ 12:51 am
    great suggestion. this definitely gets my vote.
    December 5th, 2012 @ 3:44 am
    omg yes to both of these!! I would pay extra for CS7 if they solely had these updates...
December 3rd, 2012 @ 12:16 pm
Definitely more light options.

More built in particle options.

Possibly some node composting.
    December 4th, 2012 @ 11:30 pm
    Yes, more particles. Particle Universe! link it to element, so you can have a million basketballs from my basketball gun. Nude compositing, definitely. I mean, node.
    I'm still new to scripting, came from Motion, where behaviors are a cinch... maybe some basic behaviors, I see scripting is a vast topic, extremely valuable, but how 'bout some basics behaviors to get things going. Misbehavior, bad behavior, indecent behavior for the node compsitiong.
December 3rd, 2012 @ 12:16 pm
#2 for sure. Especially for Element.
Ahmed Nasr
December 3rd, 2012 @ 12:17 pm
hulk transformation pls :)
December 3rd, 2012 @ 12:18 pm
Why kill shape layers. Not sure i get that one. Isn't that how we all make those wonderful computer screens.
    December 3rd, 2012 @ 6:10 pm
    You could just add a solid is what he's saying essentially.
    December 4th, 2012 @ 3:31 am
    Decoupling from the mask tool would be better. Shape layers have a number of useful functions like replication which is not useful for VFX but is very useful for some motion graphics. So killing is not a good idea. But accidentally adding a shape layer when I want to add a mask is annoying.
    February 1st, 2013 @ 7:58 am
    actually I never had that shape vs. mask problem but I see it quite often happen for others. So it should be more intuitive.

    But please keep backwards compatibility for old projects!
December 3rd, 2012 @ 12:19 pm
The ability to render multiple clips from a single comp, without having to duplicate comps or precompose layers.
    December 5th, 2012 @ 5:35 pm
    yes yes yes. This would be great for color correction variations
December 3rd, 2012 @ 12:19 pm
I would like to be able to export XML 5, so I can color grade a comp out of AE. Obviously, I would have to render&replace the layers in the comp, but, I think that Adobe should at least update to XML 5 on Premiere. Currently, it's next to impossible to import a sequence into DaVinci Resolve on a PC.
December 3rd, 2012 @ 12:19 pm
built in scopes for color-correction. I think its annoying that you always have to get into the user-interface of an color-correction-effect like Color Finesse. Especially, when you want to see the effect of your CC combined with an effect that positioned after a CC like ColorFinesse.
    Kevin Dietrich
    December 3rd, 2012 @ 1:16 pm
    Second that. Seems like a no brainer since premiere has them. Also DNG sequence out would be nice.
December 3rd, 2012 @ 12:19 pm
Layer groups would be a nice addition. I've seen presets that do something similar, but like most things, Adobe is always fractured when it comes to shifting from one product to the next.
December 3rd, 2012 @ 12:21 pm
apply tracking data to a mask without 3rd party plugins. Most other compositing/finishing programs have this and it is very helpful.
    December 5th, 2012 @ 7:54 pm
    I 2nd that!
December 3rd, 2012 @ 12:23 pm
would love all of those features/options to come true! except the shape layer one.. what is the reason for that?
December 3rd, 2012 @ 12:23 pm
Built-in scopes! Like waveform display, vectorscope etc. Displayed directly in AE, not in seperate window like MB Looks or Color Finese.
    December 5th, 2012 @ 1:26 pm
    I couldn't agree more! This a a basic function of video editing. When you consider the amount of colour correction tools AE offers... it seems ridiculous that scopes are not built in. Boris has a great video scope plug in for a $100 but it should be an AE standard.
December 3rd, 2012 @ 12:23 pm
    December 5th, 2012 @ 9:31 am
    YES!!!! I need this so much, working for a TV station, it would be so nice to have spell check built in to cut down on typos
    December 12th, 2012 @ 7:47 pm
Dylan Dickey
December 3rd, 2012 @ 12:24 pm
I'd like an option to exclude certain layers from being affected by adjustment layers, even if they're below them in the layer stack order. I've ran into several cases where this option would have been very helpful, rather than some pre-composing headache that I had to go through.
    December 5th, 2012 @ 5:36 pm
December 3rd, 2012 @ 12:25 pm
Julian I really agree on that folder thing. That would really improve the workflow.
December 3rd, 2012 @ 12:26 pm
Make it so the same Track Mat can be used for multiple layers (without duplicating the mask and placing it above each layer you want to have the track mat).
    December 3rd, 2012 @ 1:44 pm
    Yes! I second this!
    Sam (a different Sam)
    December 3rd, 2012 @ 5:26 pm
    December 4th, 2012 @ 1:35 am
    Sam Nee
    December 4th, 2012 @ 5:27 am
    December 4th, 2012 @ 8:13 am
    December 4th, 2012 @ 2:20 pm
    there's an effect called Set Matte! It has some limitations but it's useable.
    December 5th, 2012 @ 12:55 am
    December 5th, 2012 @ 10:12 pm
    Guys, in After Effects CS6 they have come with a solution for this: Set Matte Effect.

    it's 32bit and can be used for this purpose :)

    for Luma matte choose "Luminance" under "Use Matte For"
December 3rd, 2012 @ 12:26 pm
I'm all in for visual scripting. CryEngine and Unreal are doing it and it's super easy to do complex stuff, even if you're a noob.
    December 3rd, 2012 @ 6:13 pm
    I think a big thing to think about is those are game engines. It's not as necessary in non-interactive media (as in how movie is exactly the same no matter how many times you watch it)
Thor Sarup
December 3rd, 2012 @ 12:27 pm
Better expression editor with syntax highlighting thank you... I hate pulling down the expression field everytime I create an expression.
    December 3rd, 2012 @ 7:35 pm
    December 10th, 2012 @ 11:51 pm
    December 12th, 2012 @ 7:48 pm
    February 1st, 2013 @ 8:00 am
December 3rd, 2012 @ 12:27 pm
Ability to change things while RAM Previewing, like in Premiere CS6, but it'll probably be impossible in AE.
December 3rd, 2012 @ 12:27 pm
(break compositions to their original structure prior to the pre composition)
    December 7th, 2012 @ 7:02 am
    Agree! Its a small feature but a welcome one. It saves a few steps.
    The Rube
    December 27th, 2012 @ 2:28 pm
    There's a script called de-compose. Works perfect. but it should be included I agree.
December 3rd, 2012 @ 12:29 pm
It would be nice if AE could scrub real-time like any other application, while (optionally) playing audio. A comp with only a video in it seems to be a bit laggy compared to say, Premiere. Ultimately faster hardware is one answer, but more optimal code could help with this and expressions too.

If the renderer could cache branching decisions, it could skip additional processing steps for comps that don't need it. For example, a comp without expressions wouldn't check for expressions on each iteration. This would be determined and stored as work on the comp is done so that render cycles don't need to check for it on each frame. Expressions could be pre-compiled to machine code before render instead of interpreted per-frame (perhaps a setting in the render queue).


Working with pre-comps can get confusing when you are jumping in and out of the parent comp. It would be nice if sub-comps could be opened inside the same comp without having to switch to another.

Add a twirl down triangle to the left edge of sub-comps inside a composition that when opened, reveals the content of the sub-comp.


For creating 3D it would be great to have per-comp cameras. This would allow for creation of single pass 3D when creating anaglyph etc. or for doing multi-perspective compositions.

a pulldown or selector on the composition settings where any camera within the project can be selected as the camera for the comp. A comp with two cameras could be made, and then duplicated one with each camera selected. Tint red/blue with add mode and you'd have your anaglyph.
    December 3rd, 2012 @ 3:42 pm
    I second real time response and audio. For me this would be a great time saver.
    December 4th, 2012 @ 1:36 am
    December 5th, 2012 @ 2:54 pm
    I know it isn't a exactly the solution you're looking for, but it is possible to hear audio while scrubbing your timeline. If you hold Ctrl while scrubbing, you can listen to the audio.

    But as you mentioned, performance is a factor. If it's in a RAM preview though, it works nicely. :)
December 3rd, 2012 @ 12:30 pm
Feature request - Element 3D as standard ;) (Andrew Kramer and co on the adobe payslip ;)
    December 3rd, 2012 @ 11:58 am
    That my Friend i rather have VC Team in charge instead of Adobe ;)
    December 3rd, 2012 @ 2:10 pm
    Real-time-Audio would be great
December 3rd, 2012 @ 12:31 pm
I hate to precompose... The solution from Motion would be good.. Parenting system is very easy to use...
December 3rd, 2012 @ 12:32 pm
Hi Andrew,

Features I would like are:

all the ones that you came up with.

1 Actions, please can we have something similar, yes you can copy edit and paste values and such like would like to design my own actions so that I can call them up when needed.
2 A precompose window, a window that can open on the timeline to show what is going on in that layer.
3 Copy layer, collapse. similar layer groups that you can collapse. similar to photoshop, make working in the time line a lot easier.
4 Major keyframe tabs on the top of the timeline, I can toggle it on and off and it tells me where layer markers are.
5 Snap to on layer markers.
6 a drag box on rotoscope, similar to window preview in photoshop, you are rotoscoping a part, having a magnified window show detail areas,
7 guess my perspective, for tracking markers, set up where you think axis are, when the tracking is done it makes that bullseye go straight to the plane you want. or having a xyz switch.
8 Final Cut Pro X tells you what size your render is, please may we have this feature, hate finding out I have a 3 gb file.
9 a thumbnail preview on AE file, so I can find the file plays a mini file of the scene.
10. can we have a way of having a 10 x 10 box where I can set up my common tools, actions, effects, so all i have to do is click without having to use the drop down menus.
11Premult please please please. smoke fire fog mist does my head in can i have a prebuilt/unmult setting
12 Auto link to lightworks, FCP pro X, and other awesome edit programmes
13 track mark content aware pen, you paint a tracking marker and it auto paints it out, save me hours of work
14 auto roto, well one can dream.
15 Network render and work, I can send layer 6 to my guy in the phillipines to rotoscope, whilst I send layer 1 to my matte painter, and able to send layer four to my C4d guy. Having the scene auto update as soon as they save.
16 auto node for Nuke, you can save the file as a nuke file, it would mean smaller firms like myself can have have 5 guys working on a project at a cheaper license cost, then save to nuke for finalising with my hugely expensive licensed nuke terminal. You got to talk to each other guys.
17 Auto colour correction from screen grab, I play my fave film click this button and my colorista in AE auto sets to this.
18 Auto 2k -4k res upscale
19 make me awesome button, i.e. a hotline to a search engine via help to established sites VideoCopilot and Creative cow. When I hit a problem the quicker I gather a solution the better.
20 Conference cast, where during a conference call I can alter a scene, play a scene via conference call, saves having to converge together for dailies.
21 stabilising via target, pinpoint on screen the hero/scene feature then hit stabilize prevents weird warps over the scene hot point.

any more will let you know,

    Rich Cave
    December 3rd, 2012 @ 2:44 pm
    Update just thought, on the DoF control, could you make it easier to use for us camera peeps, ie use proper f stops, and focus point. that way I can control it better, you need to choose lens, aperture and subject to camera distance voila instant Depth of Field. Also on layers when you select a camera can you put a small preview of you scene up so when I select a lens length I know what I will be actually seeing, someone here mentioned the lightroom interface, that would be so much better. Also a node system, that way us layer based people can actually understand nodes for other programs.
    December 6th, 2012 @ 5:57 am
    Hey Rich,

    It is possible to use real f stops. Just double click on your camera in your timeline and there is a field for f stop. If you set a keyframe for aperture in the timeline then changing the f stop in the camera dialog panel will create keyframes for aperture. There's also a field for foucs distance in that panel. Instead of guessing the camera to subject distance, though you can let an expression do the work. Just add this expression to your focus distance property on your camera.

    p1=thisComp.layer("target layer").transform.position;

    I apologize if I'm telling you things you already know, but it seems like the features you're asking for in this final comment are already available if not particularly conveniently located.
    Sir Jon
    December 6th, 2012 @ 7:58 pm
    Since when is FCP X an awesome program..?
December 3rd, 2012 @ 12:32 pm
I really need to be able to batch swap comps for clips.
What I mean is I get a Premiere project file with a layout from an editor. I import that into AE and then create a comp for each clip like which has colour correction and noise removal layers.
Then a day or two later I get another Premiere project with an edited layout.
It has all the same clips as the first one, so I have comps made with CC and Noise removal.
Then I painstakingly select and alt drag the comp over the new clips to replace them. I need a search and replace alogrithm.
Does that make sense
    Robert Niessner
    December 21st, 2012 @ 11:11 am
    There are some scripts on aescripts which might help you with that task. I have been through the same procedures as you and I know how painstakingly that is.

    Have a look at the scripts:

    and have a look here:

    You can even write to the site owner and programmer Lloyd Alvarez if you need special scripts - he will try to help.
December 3rd, 2012 @ 12:33 pm
yea what is the point of shape layers anyway. so annoying
    December 3rd, 2012 @ 2:25 pm
    Woah, I can't live without shape layers! These are essential for 2D and Cartoon animation and converting Illustrator designs, and are not pixel-based so stay crisp when scaling. Within AE I would not know a better solution.
    December 5th, 2012 @ 1:06 am
    got to agree with Jerry303, they are important, but still a bitch. need improvement and more distinction from mask tool.
December 3rd, 2012 @ 12:33 pm
Sometimes it's easier to visualize a process when working with nodes. It would be cool if AE had a robust node based view for those times.

Show comps as objects, with sub and pre-comps joined via nodes. Effects and attributes could be displayed and attached similarly to the way menus link to clips in Encore.
    December 3rd, 2012 @ 6:20 pm
    You might want to check out the flowchart feature for th comp thing, I don't think you can change effects in it but you can still see how all comps are connected.
December 3rd, 2012 @ 12:34 pm
How about a free (or kinda free) update for Element 3d users:

The ability to use the existing pivot point of a 3d model, AND the ability to use the pivot point with different orientations (View, Local, Screen, World, etc) so I don't have to go through 20 minutes of expression writing and messing around with null objects.
While you're at it, maybe have an "Import as Single or Multi-Object" button, instead of putting different objects on groups.

What would REALLY be sweet, is each object (Although still on the Element layer) can be selected by clicking on it in the comp screen. That would make it exponentially more fluid to adjust the properties. So where you have an airplane for example, with flaps, bombs, and rudders as separate objects from the body; it can appear under the Group settings, "Multi-Mesh" (not to be confused with multi-object). You click "Multi-Mesh" and the airplane is now separated into said object parts (pre determined by materials). Each object has its own properties that can be tweaked.

Well I know all that will require A LOT of hard work from you and your programmers, Andrew, but those are some ideas I had for E3d. I do love it by the way, and thanks to you and your staff for the hard work!
December 3rd, 2012 @ 12:34 pm
I agree will all of VC's suggestions. Including, disconnecting the shape layer option from the Mask Tool. It's very annoying when you're trying to quickly mask a layer and wind up with a star shape.(I'm all about saving precious minutes!)
December 3rd, 2012 @ 12:36 pm
- the UI should be reengineered; just have a look at how nice Lightroom looks
- more control not less over important effects like the camera tracker and warp stabilizer
- the AFX tracker should also be improvemented; mocha is a great addition bur sometimes it's also nice to stay in AFX for the task
- better image seq import (like we get when using the immigration script)
- viewer improvements: wipe to see before after state of a layer/effect/composite, to be able to see all the render passes in a muti layer exr just like in the nuke viewer
- and/or a spreadsheet effect like in nuke to be able to "see" into a multi layer exr
- improved markers like in premiere pro which we can "scale" and also a marker panel
- a unified 3d space with [0, 0, 0] in the middle of the world and a grid representing it
- it should be easier to navigate in 3d space; espacially in large scenes
- effects should be able to use the same 3d space as every elements created directly in afx, so that we don't have to deal with all those 3d spaces created by effects like particular, element 3d, form,...

    December 3rd, 2012 @ 7:41 pm
    At least a grid would help immensely in navigating 3D space. Currently disorientating.
    December 4th, 2012 @ 1:38 am
    3D Grid or guides on the X, Y and Z axis would be a great help.
December 3rd, 2012 @ 12:39 pm
when 3d plugins are come every days so after effects needs to more options for lighting.
December 3rd, 2012 @ 12:41 pm
Exporting camera tracking data to 3D programs without the need for 3rd party scripts would be nice.
    December 5th, 2012 @ 1:32 pm
    Cinema 4D's integration with AE does this seamlessly round trip. It's a beautiful feature.
    Possible solution = Build an FBX export option for AE. Pretty much all major 3D apps accept FBX files and the format includes camera and light data.
December 3rd, 2012 @ 12:47 pm
Full 3D Ray-traced textured layers. (diffuse, specular, etc….)
Custom bevels on 3D Ray-traced layers.
Additional pointer for selecting vertices or nodes of 3D objects should the vertices or node overlap. The default action is to select one of the vertices. (Possibly already an ability but I’m unaware of it)
Get rid of the raytracer_supported_cards.txt file. Manually having to add newer cards to the file for each computer AfterEffects is installed on is annoying.
Textures on 3D Raytraced layers.
December 3rd, 2012 @ 12:48 pm
can this thing be implement in element 3d ?????
December 3rd, 2012 @ 12:50 pm
I have two big gripes that I have been asking for since CS3 -

Layer folders, operating in much the same way as Photoshop - once you start getting to 20+ layers, it's a nightmare to navigate.

The other thing is the ability to import markers and loop points from WAV metadata, so that cued audio tracks from Audition, Soundforge, Wavelab etc will come straight into the timeline.
Anybody that works with audio, particularly music promos will know how crucial this is.
    December 3rd, 2012 @ 2:27 pm
    Layer folders: completely agree. I almost wrote down a comment on visually grouping layers without pre-composing. On the workflow side of new features this should be on top of the list!
    December 5th, 2012 @ 3:41 am
    Layer folders and markers!! I would totally buy After Effects CS7 if they ONLY made THAT as an update from CS6... good suggestion
Nicklas Larsson
December 3rd, 2012 @ 12:50 pm
Share the same project! Highlight a composition, and open it to others. Someone, for example, then fix roto and save this composition. Once saved, you will see that the job is done and you can update the project.
December 3rd, 2012 @ 12:51 pm
Here is my After Effects Feature Request(s)

Rotobrush: Either get rid of that headache of a tool or a SERIOUS update.

Solution 1: As with trackers, some track by luminosity, texture, depth, etc. Apply this to the rotobrush so when I am brushing a guys jeans or something, the brick wall behind him doesn't get picked up too.

Also, when I TEDIOUSLY roto 137 frames, and go back to frame 58 for a bit of clean up, DON'T screw up frame 59 - 137.
Solution 2: Frame 20- 35 gets choppy, but after 36, it is clean. I click a button on, and a keyframe is set within rotobrush. I do my clean up of 120-135, and it blends the correction into the correct frames without messing up the roto beyond the keyframes set.
December 3rd, 2012 @ 12:52 pm
Here's a simple one:
Save a thumbnail with the AE project file that can be viewable in file browser or at the very least, Bridge (like Photoshop).

    December 21st, 2012 @ 10:36 am
    I second this!
December 3rd, 2012 @ 12:52 pm
I would like to see the control of masks like snap layers have. For instance, on shape layers you can adjust rounding of a rounded rectangle, the inner radius and points of a star, but you don't have that control with shape layers.
December 3rd, 2012 @ 12:54 pm
You know what could be nice. After Effects need a better 2D tracking, a better corner pin and better 3d tracking. I mean if I use Maya and want to export my 3d tracking to 3d software, made it without problem. Also inside on After effect make 3d geometry to match with the 3d tracker and then the after effect user can know is 3d tracking is perfect or not. The rotoscoping can be more faster with 2d tracking, track the video and then parent with rotoscoping.

I'm nuke user and really is cool but I preferred that in After effect is more faster.
December 3rd, 2012 @ 12:56 pm
I've been craving this feature since CS3, FOLDERS inside of ur work comp. Like the one present in Photoshop, instead of making shy-layers and pre-comps we should be able to put different layers together inside a folder (just for the sake of clean-keeping and organizing).
    December 5th, 2012 @ 6:18 am
December 3rd, 2012 @ 12:58 pm
Cross-compatibility with scripting languages like avisynth, and eventually vapoursynth. There are some times scripting is far more effective, and others when it is impractical and a gui warranted.
Jared Christian
December 3rd, 2012 @ 1:04 pm
Dedicated quick selection tool, magic wand, lasso tool. And also ability to easily apply adjustment layer to specific layer(s) only.
December 3rd, 2012 @ 1:31 pm
Assignable adjustment layers, that only have effect on layers you assign and not all layers underneath
December 3rd, 2012 @ 1:32 pm
Instant Beer.

Possible Solution:
When you press the icon, you are presented another beer.
    Jeremy Abbott
    December 3rd, 2012 @ 5:21 pm
    You win the comments, sir.
    December 4th, 2012 @ 9:52 am
    I made a script for it
    Jeremy Abbott
    December 4th, 2012 @ 12:48 pm
    I will pay you one million space bucks for it.
December 3rd, 2012 @ 1:34 pm
Make it a node compositing system. introduce a 3d environment like nuke.
December 3rd, 2012 @ 1:49 pm
great features andrew, please send those to the adobe´s studio!!!! you should direct the adobe cs7!

i have been thinking in:

- improve the curve graphic once for all!!!!

- "Selective adjustment layer": a adjustment layer that work only in the layers you choose (independently if there are in the top, in the bottom o randomly).

- when you add an adjustment layer do not put on top! put on top of the selected layer.

- make the null a box when "3d" its on!: when the null its 3d they should be a cube, so we can see easily the x,y,z variations in the null.

- add a option that keep the aspect and looks meanwhile you move backward or forward in the Z space a layer (by modifying the scale).

-add a viewer of the 3d space independently of the cam. so you can have more control in the organization of the layers and objects in the 3d space.

- add a motion blur modificator intensity. sometimes you dont want that every layer have the same motion blur intensity, so if you can modificate independently of each layer, that would be great!

- import a folder and automatically interpret the sequence of files (like nuke).

- when you have 2 (or more) viewers and make a pre render, play all the viewers!

- add a shortcut for "crop composition to region of interest"

- add a option for "crop composition to trim" (like in photoshop "image-trim...")

- when you precompose with a camera, the camera in the precompose should be linked by scrip with the original camera, so if you make a change in the camera, it will be change in the pre compose to!

- in masks, make independent the keys of the feather with the new "mask feather tool"
    Travis P.
    December 3rd, 2012 @ 8:50 pm
    I agree with your list entirely. And for the love of god please give us a trim comp to work area shortcut!
    December 14th, 2012 @ 4:30 am
    Yeah! Crop composition!
December 3rd, 2012 @ 1:51 pm
I don't know if it already exists, but something like a quality-downgrader would be nice. Some people have 2K action essentials 2 with a 720p camera, and then the effect just looks out of place.
    December 3rd, 2012 @ 6:26 pm
    Try putting the 2K in it's own 720p precomp, and maybe match the grain of the camera. I only own the 720p and right out of the box, mine does not look real either.
December 3rd, 2012 @ 1:56 pm
Null objects need a complete overall. I want to be able to change the shape,especially in 3D, why is the anchor point always in that corner, etc etc..
Jeremy Abbott
December 3rd, 2012 @ 2:00 pm
Onion skins for masks. Would be such a phenomenal help for complex rotoscoping, AKA still the worst job in VFX. Just look at Flash for how useful it is.
December 3rd, 2012 @ 2:07 pm
A simple Render button! on top menu...
Mihail B.
December 3rd, 2012 @ 2:10 pm
Easy wiggler- several presets for wiggler with different options like handheld, earthquake, action scene, explosive blast, etc.
OUsama arbeed
December 3rd, 2012 @ 2:19 pm
when we put the Element3d with Particular for example
they will not affect or interact by each other
they must make one 3d space for all plug-ins
i don't knows how
but they should make it !
December 3rd, 2012 @ 2:21 pm
I'd like better solutions for making 2D images into 3D. Tutorials 37 to 39 have some lovely techniques, but the vanishing point technique is hopeless with complex shapes, and the projection technique is both fiendishly complex and highly restrictive on what you can do afterwards. I'd love to have some of photoshop's facilities brought across, so if I cut a figure out and define it as foreground, the background repairs itself using content aware fill. 3D displacement maps and mesh warps would be useful too. If that's too much to ask for, I'd settle for actually being able to set my own shadow map resolution, rather that just have to pick 3000, 4000 or the comp size, for a job I'm working on I think I need about 10000 to get rid of some blur.

Some simpler ones:

A decent printed manual! For ÂŁ1899 I expect more than a couple of DVDs.

A modifier key that changes the 'drag a number to change it' behavior to an exponential scale. Trying to drag something to a Z-position of 30,000 from 0? Hold down a key and moving the mouse 100 pixels moves it 100, dragging it 200 pixels moves it 1000, 300 pixels moves it 10000, 400 pixels moves it 100000, etc. Once it's roughly in place, let go of the key and move it as normal.

Lastly, where are the scroll bars in the main view? If I zoom in to see something up close, if it's not in the middle of the screen I either have to rearrange my windows, or give up if the thing I'm interested isn't in the middle of the screen. I'm sure there is a way of scrolling the view somewhere in AE (so my feature request is probably that they should appear by default) but if anyone can tell me how to get them I'd be very glad!
    December 3rd, 2012 @ 2:54 pm
    I'm not sure if this answers what you're asking, but can't you just hold the spacebar down and click and drag around the window to navigate like in photoshop and illustrator etc.?

    Jeremy Abbott
    December 3rd, 2012 @ 2:56 pm
    Mocha is already capable of doing a "content-aware" type fill of moving backgrounds. I think it's only in the paid version though and is a pretty complex feature so I wouldn't count on it showing up in AE by default. Then again, they did add 3D camera tracking...

    Exponential scale modifying: hold shift while making changes. Opposite of that, hold control/command to make smaller changes.

    Hold space bar in the main window to click and drag to move the screen around, same as in Photoshop. Thus why there are no scroll bars which would just eat up screen space ;)
    December 5th, 2012 @ 7:26 am
    Thanks Austin and Jeremy, I never would have known about pressing space to navigate without someone replying here. I guess this reinforces my request for a decent printed manual where I could find out things like this without having to ask!

    Shift and control/command are useful, but they are not exponential, which is what I needed for 3-d depth positioning a few days ago.
December 3rd, 2012 @ 2:21 pm
Improved method of applying adjustment layers to avoid the need for so many pre comps. I'd like adjustment layers to have a way if designating what layers will be effected by them. So, instead of effecting all layers beneath said adjustment layer, you could say only effect layers x, y and z.
December 3rd, 2012 @ 2:22 pm
Don't know if this can already be done but 3D camera importer from other software like maya, 3DS Max and cinema 4D. I guess you would need an export option from the 3rd party.
December 3rd, 2012 @ 2:24 pm
Yes Kill Shape Layers! My God, how many times do I go to mask something and instead it makes a new layer. It is my biggest minor inconvenience gripe with that program!
    December 3rd, 2012 @ 6:40 pm
    I agree. I have been so frustrated by this.
    Although I do thing we should keep it just not have it connected to the mask tool.
December 3rd, 2012 @ 2:24 pm
Blending Mode Option to Affect Only Colour:

When you are compositing multi-passes in AE from a 3D program you need to ADD or MULTIPLY certain layers like shadows and spec to to lowest layer (Diffuse). But when layers are brought in with Alpha the blending mode not only Adds the colour but also adds the alpha ending with super bright edges. Tell me others have been frustrated by this? Or if you are rendering hold out mattes (Object Buffers from C4D) and use the Set Matte to create alpha on let's say the Specular Pass, then apply a Hue/Sat effect to change your spec colour... Super bright edges because of the blending mode adding the alpha.

I want to do all my multi-pass compositing in a single comp verses taking the specular layer, pre-composing, applying hue/sat on layer in pre-comp with it's alpha created by set matte, then having a Black or White Solid below it to bring back remove alpha, and in the post comp then Adding it back to the diffuse. No body wants to work with that many pre-comps for a simple multi-pass compositing Am I right?.


In the Blending Mode Dropdown add both a "ADD (Colour Only)" and "Multiply (Colour Only)" option. This one feature alone would make it worth buying CS7.

How do you guys normally handle multi-pass compositing?
    December 4th, 2012 @ 1:30 am
    very sensible...
December 3rd, 2012 @ 2:27 pm
How about audio skimming and real-time audio playback like iMovie and Final Cut and better RAM preview rendering in background?
December 3rd, 2012 @ 2:39 pm
Spell Checker


Twirl down options on a PreComp layer to shy layers and turn on/off 3D, Motion Blur (without going into the PreComp) etc etc
    Social Android
    December 11th, 2012 @ 12:58 pm
    Sounds so basic but oh how I wish AE had these features! I would also add a simple folder option to the timeline to better sort layers like in Photoshop.
December 3rd, 2012 @ 2:40 pm
After Effects already has so much! I edit a lot of photos in after effects maybe there could be a faster way of exporting just a single frame with just one click, instead of taking it too the render queue
    December 3rd, 2012 @ 2:21 pm
    There is, use:
    Composition>Save Frame As>PhotoShop Layers
    December 4th, 2012 @ 3:29 pm

    That's not one click though. You still need to adjust your render settings.
    Ville von Holck
    December 5th, 2012 @ 4:32 am
    cmd + shift + A - and you can make a default template for your still frames . but they could add the camera button there is in Premiere for a quick print screen for sure .
December 3rd, 2012 @ 2:41 pm
Improved timeline/Layer grouping.
Timelines get big and complex fast. It would be nice if there was a quick way to group layers together so that they could be moved around and collapsed down without precomposing. Much like folder groups in Photoshop.

This could be accomplished as a keyboard command or menu item to "Group Selected Layers". The layers could appear in a folder layer that could be collapsed. Render order would remain unchanged.

Duplicate Layer Instances is also much needed.
December 3rd, 2012 @ 2:49 pm
I did a similar but bigger write up on this topic here.
December 3rd, 2012 @ 2:54 pm
What i would love to see in AF, a better flowchart, network node base window like in nuke, fusion, toonboom animation...
Also maybe supporting .fbx file that could import the animation that was save into it. Again just like fusion :D
December 3rd, 2012 @ 2:57 pm
C4D-style camera-management PLEASE! Camera's in AE are horribly cumbersome when compared to C4D
    December 3rd, 2012 @ 6:38 pm
    I agree with this. C4D has much better control over camera movements. They are much smoother. It would be nice to be able to move a camera along a 3D spline within AE.
    December 5th, 2012 @ 1:39 pm
    Agreed! Of course you can always do the camera work first in C4D and export it into AE... but that is cumbersome and would problematic for revisions.
December 3rd, 2012 @ 3:25 pm
I would add:

- All plug-ins 32bit
- Genuine multiprocessing across the board but in rendering in particular
Having to launch multiple versions of the render engine is just lazy and a total waste of resources
December 3rd, 2012 @ 3:39 pm
You should do a tutorial on how to make videos similar to that of the Halo 4 terminals. I really enjoy them visually and would like to make my own videos like them. Any suggestions?
December 3rd, 2012 @ 3:41 pm
Hi Andrew and a few others: why just "kill" shape layers? What's the alternative then? Solids using masks (no way!)?

For me Shape layers are the only flexible way to create 2D (character) animations in AE while keeping things crisp when rotating, zooming and animating individual points for stretching, squashing, adding wiggle, transforming text or logos into puppets etc. Dotted strokes around forms, wiggly lines, all very handy. And it renders fast! Since it aint pixels that need to be transformed. Don't suggest the puppet tool - it's nice but not for that and it's pixel based.

Animating using masks would be cumbersome, slower and more limited. If your response then is: "Well then use Flash!", why I've tried but did not bridge the learning curve" and it misses the post and extras of AE.

So there it is. Improve - not kill - shape layers! Add more animators to it (besides the wiggle, twist and zig-zag)!
    December 5th, 2012 @ 11:09 am
    Jerry, I don't want to "kill" shape layers, they are very useful. I personally was suggesting that After Effects would DISCONNECT the "Shape Layer" option from the "Mask" tool. When I'm editing/compositing, and simply want to add a mask to a layer, many times a new layer will be created(Shape Layer). It can be frustrating.
    It's a
Sven Van Lathem
December 3rd, 2012 @ 3:48 pm
better easy ease options like in Adobe Flash
December 3rd, 2012 @ 4:06 pm
Better animation curves would be great!! ;)
December 3rd, 2012 @ 4:09 pm
I´d opt for a

"REAL AFX netrender" solution similar to Cinema.

it should include:
- a "pack/collect for render" option that will collect also Fonts ...
- a "distribute to render-node" installer that syncs all plugins to the nodes and thus makes sure that the results will be the same coming back from all different (osx vs. windows) machines...
finally a "render manager" that keeps track of the process and collects the image sequences back

as a bonus Adobe could negotiate with third party vendors (those who want to participate in the "distribute to render node installer" on how the render-only licences will count against working licences, managing the number of allowed clients via the "render manager", providing paid management options (rent 3rd party plugin render licences per month or so)

complex but doable...
Steve Green
December 3rd, 2012 @ 4:14 pm
Would love to see a consistent 3D space shared between plugins.

So that 3D particular particles would sit with Element 3D scenes, or 3D layers etc, without resorting to mucking around with z-depth passes.
December 3rd, 2012 @ 4:27 pm
Requests For AE :

1 - POSITION LOCK button on each layer (as for photoshop layers) to be able to edit it (FX, Color Grade etc.) without moving it unintentionally. The current lock feature is a total lockdown of the layer thus inconvenient.

2 - Built-In MOCHA Tracker (for advanced 2D tracking and Rotoscopy) to avoid converting ProRes to stills...
to be able to track footage into Mocha

3 - MASK POSITION property (and keyframes) in order to paste tracking data directly onto a mask (AE Masks just have shapes information/keyframes so far)

4 - Built-In EDGE BLUR !!! (Such as Composite Wizard's Edge Blur) ≠ alpha channel blur

5 - Built-In 3 WAYS Color Grading Tool (like Colorista, FCP)

6 - Built-in PRIMATTE Keyer (in addition to Keylight) as both are often needed to achieve a successful keying.

7 - AE is definitely not a nodal-base software but AE users need a time-saving feature to SYNC ALPHA :
Solution : Several layers could be connected to a single ALPHA/MATTE layer in the Timeline
(in the same way layers are pick-wiped to their Parent layer)
December 3rd, 2012 @ 4:27 pm
Parenting highlight feature: It would be great to extend the parent feature where it highlights the parents or children when highlight the layer that connected to it.

For example, if you have 5 layers in total in the timeline and layer 1 is parented to layer 4 and 5. If I were to highlight layer 1 parent tab, it will highlight layer 4, 5 and darken/fade other layers that are not connected. This would help speed up looking for layers that are connected, if you decide to nest them together.

Just a thought,
December 3rd, 2012 @ 4:37 pm
Layer Folders. Please! It's got to be one of the most requested features. Make them work just like they do in Flash. Or even better, photoshop!
December 3rd, 2012 @ 4:48 pm
NODES... Nodes.... Nodebased compositing!
    December 3rd, 2012 @ 4:13 pm
    Nodes nodes nodes nodes! Dammit AE, add a node system already!
    December 4th, 2012 @ 6:59 am

    and better animation curves :)
December 3rd, 2012 @ 5:24 pm
Pick whipping should be adjusted to make it easier..I dont want to hold down on the mouse when pick whipping all the time. Maybe add a double click to activate the pick whip function.
December 3rd, 2012 @ 5:35 pm
Built in background rendering, Folders, Audio scrubbing.
    December 5th, 2012 @ 1:45 pm
    Hold "ctrl" and "alt" while you scrub your timeline :)
December 3rd, 2012 @ 5:53 pm
Amazing how your tips and tools always come out just as I need them. Just this morning I couldn't figure out why my Element comp slowed way down recently. Turns out it was because of the Sure Target that I added. Love sure target, but today I need speed over convenience (thank you Element!!)
December 3rd, 2012 @ 5:54 pm
Make a way to parent masks separately from their layers.
The Doctor
December 3rd, 2012 @ 6:00 pm
matte chokers could use an improvement too...
and i agree with the lights.
December 3rd, 2012 @ 6:32 pm
You should be able to make lens flares as their own layers instead of having to have them on only one layer.
December 3rd, 2012 @ 6:36 pm
Make 3D objects 3D!! sometime when you create a solid (for example), make it 3D then apply an effect on it, it does not interact properly with other 3D objects but rather go by layer position in the timeline.
(sorry if this problem is already solved)
December 3rd, 2012 @ 7:12 pm
Ae free of charge.
...with lots of beer.
Lynton Brown
December 3rd, 2012 @ 7:23 pm
A "Wizard" button would be cool. Load your text and video, answer some very basic questions like:
How many hours do you have left to present to the client.
After 5pm AE Wizard can take over.
A GoPro preset for my non GoPro camera.
And so on. lol
Lynton Brown
December 3rd, 2012 @ 7:24 pm
Forgot one thing.
Seen Band in a Box
How about Camera in a Box...
December 3rd, 2012 @ 7:25 pm
My top feature is "One Button Do-All !"
    December 3rd, 2012 @ 6:33 pm
    Agree, If only AE had a brain which could think and make decisions for you, not as silly as it sounds. Apples Siri is 13rd of the way.
    It must be getting closer...
Lynton Brown
December 3rd, 2012 @ 7:26 pm
Merry Christmas 9this year has gone too quick).
    December 3rd, 2012 @ 6:33 pm
    I want Element!
December 3rd, 2012 @ 7:32 pm
If we're getting 3D models and we've got a 3D camera tracker... Could we have a 3D object tracker. (Track the movement of something in footage and be able to track a 3D object to it)
    December 3rd, 2012 @ 7:44 pm
    like..... parenting?
December 3rd, 2012 @ 7:32 pm
I like shape layers :)

They have more flexibility then masks for animations/strokes.

I'd love to see something done about the multi-processing. Even with an i7 with hyperthreading and 12 GB's of ram, I've never been able to use the feature because it's dramatically slower with it on. Maybe I need more ram for each core, not sure.
    December 3rd, 2012 @ 6:33 pm
    I agree!
    December 3rd, 2012 @ 10:41 pm
    Same problem -i7(quad),14Gb RAM.
December 3rd, 2012 @ 7:33 pm
Just like we change the colors of layers to help keep things organized. I wish we could do that with keyframes.
When I do character animation there are just a ton of keyframes and its easy to get lost. If I could change the color of keyframes, just to help keep things organized that would make a world of difference.

Solution: Right click on a keyframe_ color_choose from a list of 10 colors.

December 3rd, 2012 @ 7:35 pm
Built in 3D shape/text extrusion would be nice too.
    December 3rd, 2012 @ 10:37 pm
    You mean like in CS6?:)
    matt curr
    December 9th, 2012 @ 3:47 pm
    yeah, in cs6 it is there, but can I just have it without using the ray-trace engine, using just 'classic'
December 3rd, 2012 @ 7:41 pm
i wish there is an option to bend the layers in Draft 3D" so can do better camera mapping
December 3rd, 2012 @ 8:47 pm
Real 3D distortion/displacement/warping AND 3d Arrays built in.
December 3rd, 2012 @ 7:52 pm
Audio, audio and audio - in real-time like Premiere
December 3rd, 2012 @ 9:20 pm
wait a minute! I just saved enough money for the CS6 update! Does this mean I'd better wait for a newer version CS6.5 ?
And just wondering it worth the money to update to CS6? now I own Production Premium CS5.5.
    December 5th, 2012 @ 7:21 am
    welnuc, you should check out Adobes Creative Cloud. You can get it for 30.00 a month. Good for one year. Works great...
December 3rd, 2012 @ 9:54 pm
Integrating the render queue into adobe media encoder so I can use all the same presents in AE and Premiere.
    December 5th, 2012 @ 1:52 pm
    In Media Encoder you can go to "File" "Add After Effects Composition" to render out an After Effect project.

    If they had an "Add to Media Encoder" option in AE's "Composition" menu that would be awesome!
December 3rd, 2012 @ 9:58 pm
you should be able to select any layer as a track matte, not just the one on top of the other. plus layer folders. that would be sweet.
December 3rd, 2012 @ 10:07 pm
3Dtracking, 2d tracking, for example, how to do a real smoke trail after missicles, i mean the misscles are already in orginal footage.
abhay sharna
December 3rd, 2012 @ 10:26 pm
1.fix precomping
2. Add an optional node system
December 3rd, 2012 @ 11:01 pm
#1. Switching to "Node-Base" System from layer base mainly.

#2. "Folder system" is ,Either "Node-Base" or "Layer-Base" system, organizing the materials.
December 3rd, 2012 @ 11:34 pm
Agree w/ precompose suggestions, but I was wondering if you have precomp it could be great possibility to roll down it's layers in master comp's timeline, like tree structure menu. To have the possibility making changes in master comp. And still have some order and less scrolling e.g. Photoshop groups and layer fx.
Alexander Katsarlinos
December 4th, 2012 @ 12:21 am
1. Better Camera Tracking
2. Dynamic Link with other Editing Software (Final Cut Pro etc.)
3. Audio Playback without Rendering
4. Better Warp Stabilizer
December 4th, 2012 @ 12:23 am
Clean interface. Like distraction free workspace switching !
December 4th, 2012 @ 12:24 am
Yepp, wholeheartedly agree on the expression speed comment. Even simple setups where expressions are connected across comps can make AE feel like molasses, not to speak of my more convoluted concoctions...
December 4th, 2012 @ 1:01 am
CS6 3D Camera tracker!!!!! :D ELEMENT 3D!!!!! :D
nick b
December 4th, 2012 @ 1:14 am
a button to exclude a layer from adjustment layers.

pre comps to have a little arrow next to them to pressing it would reveal the contents without having to go into a whole new timeline, or at least have the option.

3D layers to have xyz rings for rotation movements.

when duplicating a pre comp to have the option to dupe the comps within it at the same time without the use of a script.

an infinite sized environment. many a time do handles leave this space and cannot be accessed, especially when they are attached to nulls.

the ability to split a layer while it stay on the same layer, so there's a gap. this would allow 1 effect to affect a large edit without an adjustment layer and many layers needing to be created.

transform parameters on masks.

audio scrubbing can only be done with a keyboard shortcut. and its terrible, scrubbing slower should give a lower pitch for smoother listening, its currently really jumpy.

the new mask feathering in cs6 is great and longly awaited but unfortunately its silly slow, it was amazing in shake, what happened?

last but not least, my dog has a cone on his head!
December 4th, 2012 @ 1:29 am
Year kill the Shape Layers! Dx
Great suggestsions!

Rendering multiple Clips from one single Comp should be easier too!
December 4th, 2012 @ 2:38 am
1. CS on Linux

02. ft-Toolbar built-in

03. Precomps as a folder

04. Adjustment layer with "depth" selection (affect only 3 layers below), also create adjustment layer above the selected one

05. What Andrew said

06. Better/Faster/Stronger render engine

07. Better/Faster/Stronger motion blur for comps

08. BETTER 3D/Comp view - QuadView with top/left/front/perspective that you can toggle between via MMB exactly the same as in most 3D Apps

09. All built-in plugins should be 32bit compatible

10. Node based view

Basically we want everything nuke does for the price of AE. There... that should clear things up. :D
December 4th, 2012 @ 2:40 am
There a lot of things to do, guys.
And according to the small number of improvements each years, there can be only 3 guys to work on :)
For exemple; you can apply effects on a fxlayer and you can't do the same in photoshop? why? illogical.

A few things could be also cool indeed:
1_include fonts in the "collect files" action.
2_total integration of mocha. (they spend more than 5 years to integrate keylight!)
3_auto multiplane action. (a scipt exist, but...)
4_sound direct play, but they want to sell premiere, so... i will never happens.
5_and of course; a real 3D space, with a real 3D navigation. (they said they work on this but...)
So much work to do for the three guys...
kenan sönmez
December 4th, 2012 @ 2:55 am
i would really like a tutorial about 3d object tracking and replacement using Element replacing a stick that a guy is holding in his hand with a 3d lightsaber or such.i tried ways doing it but im not getting even close lol
December 4th, 2012 @ 3:03 am
i forgot:
A REAL and STRONG retimer (with no artefacts please, i accept a slower one if it's a perfect one)
December 4th, 2012 @ 3:43 am
- Penner Tween Equations built in
- Option to turn off mouse wheel zoom

Then it's perfect
    April 3rd, 2014 @ 8:17 am
    +1,000,000 for the option to turn off the scroll zoom!!
December 4th, 2012 @ 3:47 am
I'm currently in a classroom, watching ;)
Love from France :)
December 4th, 2012 @ 4:26 am
effect instances so you can save on pick whipping all the values
December 4th, 2012 @ 4:46 am
Hello Andrew! I saw you're one of the creators of the Action Movie FX app. So, I sent an email for support (november, 09) and didn't receive an answer yet.

I know this isn't the right place, but...

After I updated the Action Movie FX to the last version, I saw my videos in 640x480 resolution when I save to camera roll.
I have an iPod touch 4g, and before update, it was saving in 1280x720.
So, I've tried to reinstall to previous version that I had on my iTunes apps and restore the purchases, but still in 480p =/

I already saw more people with this problem too.
Can you help us?

Thanks in advance,
December 4th, 2012 @ 5:33 am
Folder-like compositions

I want option to expand compositions that sit in another comp and edit the directly in parent comp without need to go in nested comp and back tweaking my stuff. Make it like "tree view" folders.

Adjustment layer limit

Simple - let me choose how many layers in depth my adjustment layer affects.


Scopes, scopes and more scopes to make that CC easier.
December 4th, 2012 @ 6:14 am
hi All,

I call for ability clone keyframes with Alt(or other key) plus drag.

Feature would help:
- quickly clone keyframes on multiple layers
- it require less steps than copy/paste keyframes on single layer

This behavior is detailed in this thread with pictures:

Feel free copy above text and paste into official adobe feature request formular on this link:
More voices, faster reaction :)
December 4th, 2012 @ 6:59 am
- maybe edit 3D objects in after effects !
- improve tracking !
- make the pen tool Easy like the pen tool in photoshop !
- it should be ready for work with the latest FX and blugins and presets
- improve the performance of render engine !
Daniel Smith
December 4th, 2012 @ 7:12 am
1. If After Effects had the option to switch from Layer to Node based compositing it would be on top instantly.

2. Also maybe improve the Dynamic Linking feature, Its an awesome tool but it is to slow to use half the time.

3. Another feature that would be awesome is camera projections and possible some basic 3D geometry to through it on.

4. Get rid of raytracing or fix how slow it is.
December 4th, 2012 @ 7:36 am
which key to make full screen on PC zoom in -where the mouse is- in After Effects (composition panel i want to make full screen when i worked into it) sorry for my very bad Eng. :)
December 4th, 2012 @ 8:09 am
01 - A real project management.
02 - masks should be an effect (like in combustion in the past)
03 - a decent tracker
04 - a rewritten output module. I shouldn't have to choose again where I want to render
05 - AE should be really nodal like Nuke
06 - folders in the timeline to sort stuff and hide some of them
December 4th, 2012 @ 8:17 am
AE absolutely needs the ability to have real time audio preview without rendering. Just like in Premier, having the ability to scrub audio would be a major step in helping with timing things out faster and more accurately. GIVE US REAL TIME AUDIO PREVIEW!
    December 4th, 2012 @ 7:25 am
    +1 for Real Time Audio.
    December 4th, 2012 @ 2:39 pm
    just hold Ctrl while scrubbing.
    December 5th, 2012 @ 1:56 pm
    Hit the period key on your numeric keypad. It previews audio in real time. Hit the * to add markers.
    Or you can hold ctrl & alt while you scrub the timeline.
December 4th, 2012 @ 8:54 am
This isn't so much of a feature update as it would be an overhaul but...wouldn't it be ideal if you could edit in After Effects like you can in Premiere? Essentially, if you could have a Premiere preview window and timeline in AE that you could scrub then it would be perfect.

I know you can send a project to AE but it feels segmented. Plus, it replaces your Premiere sequence with one big clip which prevents further editing. It's just a flawed system. One robust program would rock!
December 4th, 2012 @ 9:14 am
Could incorporate the Element.
December 4th, 2012 @ 9:16 am
Gotta keep shape lawyers, if only for dashed lines. They seriously need reworking though (coordinate system, shortcuts).

Search for font or effect instance in project. It's ridiculous that this isn't there yet.
December 4th, 2012 @ 9:19 am
OK people, STOP saying that AE needs to be node based. You like Nodes? Use Nuke or Fusion. A lot of people like AE because they can't stand seeing a billion nodes scattered. Like myself many grew up with Adobe products and like a layered timeline. Most of the people who can't stand AE are people that learned compositing with nodes. I have Nuke and AE but I always prefer using AE. It's just a preference. Stop acting like crazy religious people trying to get AE users to convert to your religion. Let AE be AE.
December 4th, 2012 @ 9:22 am
2. An effect, which can emulate the solid-black blinking like the end of the trailers (with customiseable parameters)
3. Some kind of camera-animator modul for much easyer camera animations (maybe some kinf of freecam, like in blender (+space navigator:P) or other much impressive solution.
4. Some kind of heat wave effect, in wizard style (for jet engines, deserts, guns, etc.)
5. Some kind of frame tearing/stroboe effect, i dont know the correct word for it. In COOL action movies, when the caracters acting fast movements like kicking, fighting, and other dinamic stuffz, the frames are manipulated somehow. (Like in Michael Bay movies). It is something like what is in my sony DV camcorder it's called "FLASH"
December 4th, 2012 @ 9:54 am
I agree AE needs some improvements, but don't you remove shape layers! They are so much useful when animating vectors and other 2D stuff!
December 4th, 2012 @ 10:02 am
Quickly link effects across comps. For example, if I have Lens Flare fly across the screen. I can create a linked duplicate with all the proper expressions and paste it into another comp. Any changes made to the first lens flare will all so be applied to the second instance. Manually doing this is a pain in the arse.
Les Armistead
December 4th, 2012 @ 10:49 am
I'd love to see a better way to compose motion graphics to music/sound effects. There are times when I want to do flowing or staccato effects to a phrase rather than a hard effect on a beat. Right now this requires ball-parking and best guessing followed by potentially extensive RAM previews. Rather clunky.
December 4th, 2012 @ 10:57 am
This is an obvious and simple feature request -- something very similar to the F-key in MAYA. Basically the F-key "frames" whatever object is selected into the middle of the screen. This would save TONS of time in 3d comps, where you keep zooming and panning with the primitive camera tool to find what you want. And on that note, maybe integrate the camera tool to be a "one tool" tool, instead of different sub-menus for pan, rotate, etc. It should feel more like the mouse interaction in a 3d app. This means using the middle mouse key.
L A Webley
December 4th, 2012 @ 11:10 am
Kramer; not satisfied with simply divulging the techniques of his art but going beyond that into the Adobe 'Matrix' and Challenging the code itself.

The prophecy is fulfilled, he is truly 'The One'.
December 4th, 2012 @ 12:19 pm
3D Navigation like in NUKE or any 3D Software to make it easier to use 3D Models in After Effects.
December 4th, 2012 @ 11:22 am
Hi there
After effects is so powerfull program for VFX design but this program bad in render Ihope videocopilot team creat plug-in to speed render
What do you think about that ?
December 4th, 2012 @ 12:23 pm
1) Adding a minaturization effect to a composition would be cool.
2) More integration with Photoshop, Premiere Pro, Audition (for example, I'd like to be able to import a Photoshop brush to use on a video AE layer).
3) I'd like a palette of tools to add 3D photo realism.
December 4th, 2012 @ 11:23 am
Hi there
After effects is so powerfull program for VFX design but this program bad in render Ihope videocopilot team creat plug-in to speed render
What do you think about that ?
December 4th, 2012 @ 12:24 pm
Oh yes, I'd like the Orbit tool to use the shift and alt key to add more 3D orbit functionality.
December 4th, 2012 @ 12:25 pm
Hi @all ..
Take a look at our new title animation clip "Dust & Diamonds" .. Hope you will like it .. I will appreciate your comments .. Cheers!

    December 4th, 2012 @ 11:54 am

    What is the link between the animation for your logo and the topic opened by Andrew?
    December 6th, 2012 @ 6:16 am
    I'm not sure how these spam comments get approved.
    It's not even really impressive.
December 4th, 2012 @ 1:26 pm
Just like already mentioned by Andrew: After Effects should be way more parametric and expression-heavy. I'm working at a design engineer office and use full parametric CAD-Systems in my everyday work and I can tell that it saves so much time having objects react to changes of other ones.
It's difficult to explain in english for me as a german but I hope you get the sense :D
December 4th, 2012 @ 3:19 pm
* Speed up Rey-traced and not do it so computer havy!
* Better track futures like nuke or something.
December 4th, 2012 @ 3:49 pm
Stable Lockable Interface (also Matthew Butler)

Andrew's requests (especially no 2 and no 3) - not sure if I got him right, but at no 2 (Duplicate Layer Instances) - you should be able to unlock any parameters (for instance, if you are using Element and you want to render Z-depth - you need an instance layer but the Output>Show menu must be changed from Composite to Z Depth

Related to this problem - precomps should be calculated ONLY ONCE even if you have the same thing 10 times in your main comp (and please, don't throw me the proxy thing, no one should have to refresh proxies at every change just because AE is bad-written and inefficient!). If you're trying Andrew's tutorial with Depth Compositing and you're using Element to also render Z Depth pass (placed in a precomp - so you can duplicate it), AE is asking Element to compute that exact frame as many times as you have the precomp in your main comp. It's useless extra processing - wasting precious time at both rendering and previewing!

GROUPS (like photoshop)

Better Precomping (just like trim precomp)

EACH PROJECT WITH ITS OWN RELATED FOLDER! I hate when I try to import something and it throws me in some other projects' folder just because that was the last place I used to import files from. Well, yes, but it was for another project. I'd like some folder-based management per project, maybe not compulsory but at your own will.

Toolbar shortcuts for scripts (and macros) - basically some combination of ft-Toolbar and Corner Cutters???

Some guy said something about color coded expressions - "Better expression editor with syntax highlighting thank you… I hate pulling down the expression field everytime I create an expression." (Thorp Sarup)

Make mask / shape points controllable via expressions / numbers (if possible - i don't really have a solution for this)

Make it so the same Track Mat can be used for multiple layers (without duplicating the mask and placing it above each layer you want to have the track mat). (by Jeremy) - This would save some computational time. I know about Set Matte effect, but sometimes it's just not desirable!

Grids for 3d views (would be a life-saver) (Maui, Mike, Simon) - about the unified 3d space with [0,0,0] origin - it would be great, but it would also prove a compatibility problem with older versions (especially for the plug-ins and for projects done in cs6 and below :)

Various Motion Blur for each layer (maybe keyframe-able) (Pablo)

PLEASE STOP ABOUT KILLING SHAPE LAYERS. They have useful features for motion graphics. The reason you get them when you mask is that you didn't have any layer selected in the first place. It's annoying, but it's mainly your fault. Yes, they should be disconnected from the pen tool and the pen tool should auto-select the first layer you clicked onto IF there is no other layer selected. (maybe have a checkbox on the pen tool's options -> Start a new shape - which all of us will be keeping deactivated!)

Also stop asking for depth-based Adjustment layers. Adding group layers and maybe adding a switch to them to work as a precomp (calculate them independently and interpret as one layer) would solve the problem.

Also stop asking to make AE nodal. Just use nuke or fusion (or anything else) if you want nodal!
December 4th, 2012 @ 5:25 pm
Illustrator vector import!!!
It would make Element a lot more valuable if i could compose and distort text in Illustrator and import actual and updatable vectors. I copy and paste to a solid now but this takes a lot of steps. I have to convert to vectors in Illustrator so I have to go back to previous files to edit text. You can place live illustrator files in Photoshop, why not AE. Alternatively, if I could use all the warp tools in AE, that would be workable.

And font previews in the font menu!

December 4th, 2012 @ 6:02 pm
i think the most wanted features is language support for arabic, urdu, hebrew and the RTL(right-to-left) that previous version of AE didn't support this...
i wonder why AE or adobe program bad in language support...???
    December 5th, 2012 @ 3:43 am
    How about thinking outside the box and learning english...?
    Trust me, a very useful language...
    December 5th, 2012 @ 7:54 pm
    i think you didn't catch the meaning.
    i mean, it didn't appear correctly if you want to make a comp that include lnguage that i explain before.
    It's inside comp not the UI language.
December 4th, 2012 @ 6:55 pm
I would add:
To be able to specify one render path(in Render Que) to multiple files!!!
December 4th, 2012 @ 8:05 pm
The "Collapse Transformation" switch (which looks like a tiny ship's wheel) will allow the 3D layers inside a precomp to "see" the parent comp's camera, lights, etc. saving you the need to copy/paste your 3D lights and cameras into your precomps.

From the help:
"If transformations are collapsed, the 3D properties of the layers in the nested composition are exposed to the containing composition. Thus, the nested composition can intersect with 3D layers, cast shadows on 3D layers, and receive shadows from 3D layers in the containing composition. The containing composition's camera and lights can also control the nested composition."
December 4th, 2012 @ 8:56 pm
Don't forget the make it cool button... soooo many projects could have been saved by this feature!
    December 4th, 2012 @ 11:33 pm
    matt curr
    December 9th, 2012 @ 4:25 pm
    i'd rename it the WWAD button.

    So many times I think: "what would Andrew do?"
nick braun
December 4th, 2012 @ 9:23 pm
Switch trough the blending modes by the arrows keys like in other adobe apps. would be nice to find a look.
December 4th, 2012 @ 10:25 pm
I would like to see some decent slow mo something like a twixtor pro plugin you know built in or adobe should pay Mr Kramer to build something like that.
December 5th, 2012 @ 12:35 am
THANKS Andrew for this topic; as a beginner seeking to enrich my knowledge of ae, the expert ideas above have opened doors- it's like saying: What's wrong with the food? someone says, The flavor is too strong! and I read it and go, Oh @#$%, it has FLAVOR? GIMME SOME!
December 5th, 2012 @ 1:32 am
"Duplicate Layer Instances" They should implement "Smart Layers" like in Photoshop. Problem solved.
December 5th, 2012 @ 2:13 am
Audio scrubbing would be nice. I'd like to be able to at least only enable the audio track and be able to scrub through real time so that I can place the play head at the right audio cue. and then set keys, etc from there. would save heaps of time instead of ram previewing to try and hit the space bar and hope you selected the right sound cue.
December 5th, 2012 @ 2:20 am
Controlling the level of layers that composite modes of a higher layer effects. It would be nice if I could have a layer on add mode only effect the first or second layer below it instead of precomposing it with them and trying to make sure that those other layers are composited correctly with in the comp. Also, it would be nice to allow composite modes to carry over from precomps. for example, if I have a multiply mode on a layer in a precomp it would be nice if there was a switch that enabled the composite modes of the precomp to carry over to the composition that the precomp is in (like the collapse transformations check box).
December 5th, 2012 @ 4:05 am
Visible Audio Wavelength

For so many times in After Effects, I quit on mixing audio there because I couldnt see the wavelength so I couldnt really sync it well specially when a scene is too silent..

Possible Solution: under the Audio options, there is a drop down menu called "Show/Hide Wavelength" so when it drops down, the audio wavelength would be visible
    December 5th, 2012 @ 3:41 am
    I assume you mean waveforms? If so, on an audio track press L and then the little arrow on the menu that drops down for that layer. Visual waveforms were in AE for ages...
    December 7th, 2012 @ 7:01 am
    yep, it's there already (though it would be nice to be able to make them larger sometimes, or not have them shrink/grow depending on the gain levels). What Rimantas said, or just type LL fast with the layer selected.
Rimantas Vaiciulis
December 5th, 2012 @ 4:40 am
Ville von Holck
December 5th, 2012 @ 5:29 am
I would like to be able to set the default project settings , so you dont have to think about liniar color space and stuff each time you start a project .
December 5th, 2012 @ 7:08 am
"Having just completed graphics for a trailer that needed to be translated into 8 languages".... STAR TREK TRAILER???
December 5th, 2012 @ 7:22 am
One of the most important things that I see (already mentioned) is beter lighting. Creating a source of light that is bigger/has a defineable shape and area to get soft light (without the massive specular shininess).
December 5th, 2012 @ 8:14 am
Apply effects to mask areas.
    nick b
    December 6th, 2012 @ 12:33 pm
    apply your effetcs to adjustment layers for this. mask the adjustment layer and thats it
December 5th, 2012 @ 11:58 am
Hallo Andrew,
of course, have a possibility to hear audio to perfect synchronize music, Voice over, character voice, audio FX and so on ...
No too mach features but just to hear in real time what is under your AE creations...!
Would be fantastic.
December 5th, 2012 @ 1:16 pm
**I am currently on AE 5.5 so forgive any of the following if they are already options in cs6.

When importing an existing AE project into another one I would love an option dialogue box so I can choose the whole project or just certain Comps from within that project to import instead of the entire thing.
Choosing a particular Comp imports only the files used for it (similar to the Reduce Project option).

When I space out the STATUS, STARTED, RENDER TIME, etc. fields in my Render Queue for my HD monitor I would love that to be saved so every time I restart AE or open a project those fields aren't all pushed to the left so it truncates my RENDER SETTINGS and OUTPUT info on the left.
Having to constantly pull those out to the right so I can see my information in the Render Queue gets to be a bit much when I am opening or dealing with 50 AE projects a day.

An option to scale a Mask as a percentage or allowing Masks to stay the same size when scaling a Layer it is on would be greatly appreciated and save so much time. Looking at the % in the Info palette isn't as nice as just entering a % in an option box.

Many great suggestions above for better lighting. I would also love to be able to look through a light (similar to the Look Through Selected option in Maya) so I can easily point lights to the areas I need them to be.

Simply put, I want to be able to create nice 3D text with bevel options. I know Element will do that but I'm thinking AE itself at this point.

Utilize a codec that can be applied to footage for realtime scrubbing and editing much like Premiere uses. Solids should be realtime, but effects and PSD files would obviously need to be rendered. But RAM preview times would decrease immensely.

+1 on the ACTIONS like in Photoshop idea from above
Hotkey to show or hide Masks (could be done via ACTIONS) or cycle through the Grid and Guide options, etc.
Better F-Curve editing
December 5th, 2012 @ 1:36 pm
I love the suggestions so far, but how about a friendlier camera system:
- Parent camera to [node]
[ ] Check to move camera to node
- Parent target to [node]
[ ] Check to move target to node

Something like this built into camera properties.

Thanks! Love the content and products you folks put out.
John Stanowski
December 5th, 2012 @ 2:13 pm
"Uber-twirl". The ability to twirl down precomps right in the parent comp timeline.
December 5th, 2012 @ 3:10 pm
This is actually a request for Adobe Bridge but AE would benefit from it... build a true font management system into bridge that allows you to organize fonts with metadata tags (Serif, Sanserif, Black, handwritten, display, free, not for commercial use etc). This way you could highlight text in AE, Photoshop, Illustrator, or any other Adobe application that uses fonts (and they all do), and click a button in the character panel to chose the font in "Adobe Bridge's Font Manager". In Bridge you could search out the font, narrowing down your choices with tag selections, once selected your chosen font would update in AE (or Illustrator, Photoshop etc.)

How much time do you send hitting the down arrow key in the character panel?
December 5th, 2012 @ 3:25 pm
Hi Andrew

After effects is so powerful program for VFX design but this pro is bad in render I hope you make some plug-in to speed render or make plug-in to render composition in premiere
What do you think about this idea ?
    December 6th, 2012 @ 12:34 am
    Great Kareem!
December 5th, 2012 @ 4:25 pm
Hey Andrew,

I wonder if the trailer that you just completed was the new Star Trek flick? Can't wait to see it!
December 5th, 2012 @ 4:44 pm
The ability to navigate 3D Space and extrude objects
    nick b
    December 6th, 2012 @ 12:35 pm
    navigate using the custom view
December 5th, 2012 @ 7:14 pm
Hi there,

- Global variables for scripting !
- SQL connector
- Cached arrays, structures, structures of arrays...
- Data manipulation
- Graphing
- Motion blur for RLF files
- Matching camera settings for motion blur
- Advanced particles system, node based
- Clouds and atmosphere
- Nature elements
- Improved slow motion
- Realtime audio
- Improved 2D/3D tracker
- Smart Camera rig

December 5th, 2012 @ 10:15 pm
I might be crazy, but I'd like to see the ability to create a 'multi-source' layer. What would be equivalent to one video track in an NLE. I often need to do rudimentary video cutting in AE and going back and forth is a pain.
John Michalec
December 5th, 2012 @ 11:01 pm
When highlighting blending modes, simply rolling over them with the arrow would show that effect. (multiply, screen, overlay, etc.)

It would save a ton of time.

And I couldn't resist, please please please make Photoshop behave like After Effects. Layers, masks, blending modes, creating solids, creating vignettes, having adjustment layers affect EVERYTHING underneath them is such a pain; and undo-ing TWICE sucks terribly. I design business cards in After Effects because the tools just makes sense. Photoshop is stiff and makes me scared to try stuff.

What do you guys think? Am I the only one who uses Photoshop when I absolutely HAVE to?
    December 6th, 2012 @ 12:35 am
    Don't forget you can "ctrl-alt-Z" for multiple undoing.
    For the rest of course a must do, but the communication between products seems no exist...
    December 7th, 2012 @ 12:10 am
    Amen to that brother!
Richard oakes
December 6th, 2012 @ 2:50 am
    December 6th, 2012 @ 6:59 am
    Hagop Tashjian
    January 3rd, 2013 @ 3:32 am
December 6th, 2012 @ 3:39 am
Collapse image sequences in import dialog! every other compositing tool can handle that.
December 6th, 2012 @ 3:57 am
Stable Lockable Interface (also Matthew Butler)

Andrew’s requests (especially no 2 and no 3) – not sure if I got him right, but at no 2 (Duplicate Layer Instances) – you should be able to unlock any parameters (for instance, if you are using Element and you want to render Z-depth – you need an instance layer but the Output>Show menu must be changed from Composite to Z Depth

Related to this problem – precomps should be calculated ONLY ONCE even if you have the same thing 10 times in your main comp (and please, don’t throw me the proxy thing, no one should have to refresh proxies at every change just because AE is bad-written and inefficient!). If you’re trying Andrew’s tutorial with Depth Compositing and you’re using Element to also render Z Depth pass (placed in a precomp – so you can duplicate it), AE is asking Element to compute that exact frame as many times as you have the precomp in your main comp. It’s useless extra processing – wasting precious time at both rendering and previewing!

GROUPS (like photoshop)

Better Precomping (just like trim precomp)

EACH PROJECT WITH ITS OWN RELATED FOLDER! I hate when I try to import something and it throws me in some other projects’ folder just because that was the last place I used to import files from. Well, yes, but it was for another project. I’d like some folder-based management per project, maybe not compulsory but at your own will.

Toolbar shortcuts for scripts (and macros) – basically some combination of ft-Toolbar and Corner Cutters???

Some guy said something about color coded expressions – “Better expression editor with syntax highlighting thank you… I hate pulling down the expression field everytime I create an expression.” (Thorp Sarup)

Make mask / shape points controllable via expressions / numbers (if possible – i don’t really have a solution for this)

Make it so the same Track Mat can be used for multiple layers (without duplicating the mask and placing it above each layer you want to have the track mat). (by Jeremy) – This would save some computational time. I know about Set Matte effect, but sometimes it’s just not desirable!

Grids for 3d views (would be a life-saver) (Maui, Mike, Simon) – about the unified 3d space with [0,0,0] origin – it would be great, but it would also prove a compatibility problem with older versions (especially for the plug-ins and for projects done in cs6 and below

Various Motion Blur for each layer (maybe keyframe-able) (Pablo)

PLEASE STOP ABOUT KILLING SHAPE LAYERS. They have useful features for motion graphics. The reason you get them when you mask is that you didn’t have any layer selected in the first place. It’s annoying, but it’s mainly your fault. Yes, they should be disconnected from the pen tool and the pen tool should auto-select the first layer you clicked onto IF there is no other layer selected. (maybe have a checkbox on the pen tool’s options -> Start a new shape – which all of us will be keeping deactivated!)

Also stop asking for depth-based Adjustment layers. Adding group layers and maybe adding a switch to them to work as a precomp (calculate them independently and interpret as one layer) would solve the problem.

Also stop asking to make AE nodal. Just use nuke or fusion (or anything else) if you want nodal!

Also some guy (Tangle Wire) was saying a good thing about a font manager. I'd love to be able to organize my fonts using metadata. I hate when I have to browse through tons of fonts but only tens of them suit my needs (special characters, special weight, etc)
December 6th, 2012 @ 4:17 am
I would love to have the possibility to enlarge the visible field in the orthographic views. For instance, you have a scene with 1920x1080 resolution but the depth of the scene is much bigger. If you want to do camera movement using the top view on an object that is outside of the 1080 corridor, it's a pain in the ass. Especially with Element3D :-)
December 6th, 2012 @ 6:08 am
I thought I was doing something wrong, but seems like we all been there with the annoying shape layers, when you wanted to draw a mask.

So do something about the shape layers please!!

"Uber Twirl" for pre-comps sounds awesome also, so you can match the pre comps with other comps.

Also, give PREMIERE the option to COLLECT the AE files you used in the comp, so I can easily put my entire Premiere project to 1 folder, so I can move it. (It is a premiere feature, but it needs fixing on the AE side).
December 6th, 2012 @ 6:26 am
Inversed Adjustment layers- The layer that will affect everything above instead of below.
December 6th, 2012 @ 6:40 am
Mask tracking like in DaVinci Resolve!
December 6th, 2012 @ 7:29 am
Better Integration with photoshop and illustrator.
From Photoshop: the real use of smart object. When I create storyboards in photoshop , for future animation in AE, I'd like to mantein the real size of the objects (the meaning of the smart objects), and not to be flattened when I open it in AE. (A pre-comp / smartobject would solve it!)

Form Illustrator: In case the storyboard come from AI, is rather tedious to break apart the layers in AI, and convert each element in a layer itself, and next import it in AE.
I'd like and option in the import dialog of AE, to solve that.
December 6th, 2012 @ 8:28 am
What I'd like to see is for Adobe to standardized their contextual zooming.

Yes. ZOOMING!!!!!!

For instance, in AE and PS, if you Alt+Scroll-wheel-up over the image, it zooms in. If you Alt+Scroll-wheel-down over the image, it zooms out. Then if you Scroll-wheel-up or down over the timeline (in AE) or the image (in PS), it scrolls up or down on the timeline/ image.

But then if you want to go left and right, it's Ctrl+Scroll-wheel in PS and Shift+Scroll-wheel in AE.

PR is worse! Scroll-wheeling of any kind over the image only moves the play head. On the Timeline, Scroll-wheel, Ctrl+Scroll-wheel, and Shift+Scroll-wheel all do the same thing: move the view left and right. Absolutely no support for moving up and down on the timeline. Then to zoom in and out of the timeline, it is exactly reversed from PS and AE!

These three programs are so heavily integrated by nearly everyone that takes advantage of the smooth Adobe workflow that they MUST be standardized! When switching back and forth between these three programs, it can get confusing and frustrating with the great discrepancy in function. It takes time to re-adjust to the different controls, but sometimes switching is for a brief moment. Half of which is spent in frustration that the smoothness and editing "zone" was interrupted and slowed down.
Pola H. Naiem
December 6th, 2012 @ 9:22 am
Improve 3d tracker because it is so bad
Fernando Bontempo
December 6th, 2012 @ 11:03 am
Built in scopes for colour correction.
December 6th, 2012 @ 12:13 pm
i wanna be able to put layers in folder in the sequencer window
Fletcher Groeneman
December 6th, 2012 @ 11:32 am
Render Completion Alerts

How would you like the feature to work?
In the render queue you can specify an email address or cell phone number to receive a notification once the render completes or encounters an error.

Why is this feature important to you?
Quite a few comps take many hours to render. In my workflow, checking final outputs for errors before I move onto the next render is important. I could rest easy knowing once the render is completed I will be notified immediately so I can continue my project. Not to mention the frustration of waking up excited to see the comp you rendered overnight just to see it failed 20 minutes into it!
December 6th, 2012 @ 1:53 pm
And a "Turn out the Lights" button up near the motion blur and frame blending comp buttons. This would greatly speed up compositing because it would allow you to work on scenes without lights, which take a long time to render. Just globally turn them on and off by using a single swith instead of locating them all one by one and clicking the eye ball. this would help when lights get into the dozens!
    Jim Gravina
    December 6th, 2012 @ 2:06 pm
    They already have that...the Draft 3D button is similar
December 6th, 2012 @ 2:48 pm
Has anyone suggested SPELL CHECK yet? I know that in many cases, this can be distracting or unhelpful. But man, I swear I've had to re-render countless times for dumb typos that I should have caught.
    December 6th, 2012 @ 1:50 pm
    ah, sorry - I should have used the "find" feature on my browser. Yes, I second (and third!) those who suggested the spell checker
Jim Gravina
December 6th, 2012 @ 3:07 pm
Is it me or can no one else find the feature request option for After Effects on the adobe site?
December 6th, 2012 @ 8:09 pm
Adobe just needs to make a simple 3d modeling program
December 7th, 2012 @ 12:08 am
Yep... our good buddy at Adoughby.
Just keep an eye out for the NCA.
Fletcher Groeneman
December 7th, 2012 @ 7:32 am
Render Completion Alerts

How would you like the feature to work?
In the render queue you can specify an email address or cell phone number to receive a notification once the render completes or encounters an error.

Why is this feature important to you?
Quite a few comps take many hours to render. In my workflow, checking final outputs for errors before I move onto the next render is important. I could rest easy knowing once the render is completed I will be notified immediately so I can continue my project. Not to mention the frustration of waking up excited to see the comp you rendered overnight just to see it failed 20 minutes into it!
December 7th, 2012 @ 8:48 am
December 7th, 2012 @ 9:40 am
Could we have your clone included in the box?
December 7th, 2012 @ 10:50 am
"'Shift' navigation" doesn't work as it used to in CS5. It seems like as things are automatically being loaded into the cache now, AE doesn't recognize when I tap shift. My workaround right now is to press caps lock (to pause everything), then shift (to navigate through the composition hierarchy), and then caps lock again. I know it seems petty, but this was an amazing feature that I got used to in CS5. The way that it works now is pretty frustrating and slows me down quite a bit. Perhaps someone has experienced this as well? Are there any better workarounds or fixes?
    December 9th, 2012 @ 12:47 pm
    I actually did some further research into this one... It seems that if you turn off the cache indicator in the timeline options, that this hiccup goes away. Definitely a better workaround for now.
Luis Martin
December 7th, 2012 @ 1:15 pm
I'm not very good in AE but what I probably would ask is a 3D scene view like Nuke, or any 3D Program, I now it's a layer based program but with Element 3D would be great this, and for integration and use with Camera Tracker Plugin, you may not share may opinion but it's what I would like, Thank Andrew & Videocopilot Team for letting us express ourselves, greeting from Argentina.
December 8th, 2012 @ 7:39 am
Changing your shortcuts, would be very useful.
December 8th, 2012 @ 9:59 am
I got one I missing right now:

Cropping comp size, like you do in photoshop.
So you draw a mask and than select, Crop Composition Size To Mask.

Leaves you with the composition with a new resolution. Works wonders if you want to apply a distort effect on a portion of the image.
    December 11th, 2012 @ 3:41 pm
    You can use the Region of Interest to select an area, then use Composition/Crop Comp to Region of Interest.
    Should do what you want it to do.
December 9th, 2012 @ 2:21 am
Real 3d! Not 2,5D. I want to be able to know where things are exactly in a scene. When i set an 2d image in a 3d space i'd like to see things better. Not just top view, side etc. I need to know, like in nuke, where i am. A real 3d grid would be handy.


    December 12th, 2012 @ 10:56 am
December 9th, 2012 @ 3:29 am
Wonder Touch Particles: They should buy this program and perfect it and make it as good as 3.0 the desktop version and make it a default plugin included in the bundle. No other particle plugins do what this can do in the way it does them. Really!!!
Galaxy films
December 9th, 2012 @ 3:56 am
1. A new particle system

2. Ability to make disc menu
December 9th, 2012 @ 6:27 am
Duplicate compositions are linked... If only there was a way to right click a copied comp and choose "make unique"...
December 9th, 2012 @ 1:02 pm
This should be a really easy one; I'd like to be able to right click on a folder in the project window and import assets to that folder specifically, like in Premiere. Instead of importing to the main project window then moving everything after. A minor annoyance, but something that should be fairly easy to implement I'd imagine.

Apologies if this is already in CS5.5 or higher, I'm still on 5.0.
December 9th, 2012 @ 1:31 pm
Duplicate Layer Instances: Definitely. Very frustrating.
December 9th, 2012 @ 3:32 pm
-Death to shape Layers!!!
-"un-precompose" - imports the precomp's layers inorder inplace of the precomp ...
-drop down menu style carrot to view/edit layer contents of a precomp...without having to leave the main comp
-shadows in ELEMENT!!!
-Layer folders
December 10th, 2012 @ 7:15 am
I completely agree with making settings for your layers within a pre-comp visible without having to go into the pre-comp. so say I want to adjust Levels on a layer within my pre-comped layer, I can just click a button that expands all the settings to the layers that are inside that pre-comp without having to first go into the comp, select the layer, lock the setting and then go back to the parent layer. It's so odd that this isn't already a feature, seems real basic!
December 10th, 2012 @ 7:17 am
Export a frame to jpeg with a click. Simples.
Andre Holz
December 10th, 2012 @ 1:05 pm
Some of my thoughts:

So that expressions applied to several layers can be instanced to a "master" expression, (maybe located in the expressions panel mentioned below).. you alter the "master", and all instanced expressions are altered, eliminating the need to do the copying and pasting expressions every time.


A new panel that provides easy access, showing your expressions in the project.. one could have the ability to edit them, name them, to have inactive versions/alternatives while working, see the layers and comps expressions are applied to, instance them, activate/deactivate etc.


A solution for having to reposition a great number of keyframes, on many different layers, when you want things to happen earlier or later on the timeline:
Defining keyframes that are time-linked outside their tracks.. i.e. to markers. When you have a marker for an event in some layer or on the comp, and move it (back or forth the timeline).. the keyframes linked to that marker, inside each layers' properties are moved too. Normal keyframes in between these main "linked keyframes" would be sqeezed/stretched proportionally, or stay unaltered.. as a user`s choice.
    December 11th, 2012 @ 2:38 pm
    January 19th, 2013 @ 6:29 pm
    Glad you mentioned expressions...

    There should be an expression effect (think of something like an expression control but containing an expression editor text box). This way I could do all my scripting in ONE place rather than messing about copying and pasting near identical scripts into different attributes. This would make for far, far, far more efficient scripting as AE, for instance, loops can be combined, variables can be shared and so on, which would make for a far lower CPU overhead.

    Naturally though, this means that all attributes need to be writeable not just read only, But why the hell are attributes read only anyway???
December 10th, 2012 @ 2:34 pm
The ability to apply adjustment layers to only select layers and not everything under them.

The ability to group layers like in Photoshop

The ability to apply track mattes to multiple layers instead of having to do it for every layer.
December 10th, 2012 @ 2:00 pm
A function so that you can import numerous AE projects into one master project and still have the ability to update the imported projects. A bit like the dynamic link option for premiere but then for AE projects.

Would be really handy for big project where multiple people work on one project.

Good luck!
December 10th, 2012 @ 6:24 pm
the option to replace a clip with a new one but keep the properties of the replaced one not only from project tab to time line (drag from one tab to the other while pressing ALT) but also within timeline alone. Meaning that one could do it even with null layers and so on.
And for Andrew K. (maybe a bit off topic): in optical flares have manual control over z space too(little gizmo you have for x and y or center) so that one could also place position from top view manually. Plus interaction with layers when working in z space so one doesn't have to matte the lights if a layer is in front. Thanx in advance for these changes I'm 100% sure you'll make ;). Oh! and lots of beer of course!!
December 10th, 2012 @ 7:37 pm
-automat. action like in photoshop !
-hide compositions button
-show file in finder
-cmyk converter
-full 3d space
-support obj files
-selecting lasso like in ps
    December 12th, 2012 @ 7:36 pm
    + 1 for full 3D space
December 11th, 2012 @ 1:49 am

These would allow us to code in one spot avoiding having to put expressions on EVERY LAYER we want to work with. Its a nightmare when you have many comps and sub comps. Right if you want to change a property of a layer we have to add an expression on that layer and worse on EVERY PROPERTY that we want to change.

- - Triggering effects on comps and sub comps by adding a SINGLE KEYFRAME on an "Expression Layer" containing code to achieve this at a particular point in a main timeline.

- - Imagine changing the text in sub comps and several text layers in multiple comps all with ONE KEYFRAME containing code to do it and all in one place.

- - Imaging controlling multiple properties of a layer or layers at the same time, such as Opacity, size, position, etc.. and do it all on one Expression layer that could change these with simplified code references.

I encourage them to follow the coding style of

For example, with this code below I am fading the properties of Opacity and the Y position on SIX different DIVs all at the same time.[$("#b1"),$("#b2"),$("#b3"),$("#b4"),$("#b5"),$("#b6")], 3, {css:{ y:-150, opacity:0}, ease:Expo.easeInOut});

Imagine doing this example on an After Effects Expression layer:

On an Expression layer I add a KEYFRAME at 30 seconds. On the Keyframe I put code like this.


The above code would fade 3 comps, move them all off screen since my comp is 1080, and it would rotate them 360 and do it with an Elastic ease In and Out over 2 seconds. It would start with their current properties and go the following. It would also follow what ever order you put the properties. In this example I put Opacity first but that could be last but you just have to change the values to match accordingly in the values part.

You could do the same thing for layers in comps with code like this:


This would achieve the same effect as the code for comps but this time for layers.

How about adding Plugins with Expressions. Perhaps adding the TWITCH EFFECT on several layers with something like this:

At 10 seconds in main timeline comp I add a KEYFRAME on the Expression Layer and on the keyframe I put code like this:


This code would access the comp called VideoCopilot and add the Twitch Effect to the layers VideoCo and myText. It would increase the amount to 5 and the speed to 10 over a period of 7 seconds. The users would have to know the Plugins well and yes it is a bit more complicated for plugins I know, but I am sure Adobe can figure it out. :)

I have more ideas (Adobe Call me!) :) But you get the idea and the heart of what I am asking I hope.

Most of this can be done in Flash using Actionscript. Flash has layers and layers in layers, like sub comps. I know its a huge task but Adobe has done it and it could be done to After Effects too. :)
December 11th, 2012 @ 7:17 am
Hi guys, my little GUI script named TurboLayers solves the problem / request #19:
"option to create layers above selected layers, not at top of layer stack"
Please check it out on aescripts (dot) com
John Stanowski
December 12th, 2012 @ 12:27 am
I'd like to see Layer Styles, Text Animation and 3D Controls all added to the Effects Controls Panel with a 4-button toggle to switch between all four... like this:
December 12th, 2012 @ 5:24 pm
Please create a way to exclude Adjustment Layers from affecting(effecting--ha!) specific layers below them.
December 12th, 2012 @ 8:43 pm
Full 3D AE features,
3D sound environment
4 Viewport for front , left , bottom, and active camera
December 12th, 2012 @ 8:57 pm
I would agree with that shape layers deal, that gets annoying.
December 13th, 2012 @ 3:28 am
after effects cs6 (cs7) 32 bit
and element 3d for low capacity videocards and more videocards supported
December 13th, 2012 @ 10:46 am
My biggest request since 12 years of working with After Effects:
To punch the whole AE-team in the face, foremost the product manager!
I'm angry like hell with Adobe for taking out money but letting us down with every release.
December 13th, 2012 @ 12:26 pm
Spell check.

Adobe needs a spell check feature. Most us artsy types can't spell.
December 14th, 2012 @ 3:48 am
I know some of the are already there, but i wrote these a while ago. None the less i still think AE should have had these

DesirED FeaturES:
1.- Powerful node Based Compositing.Nuke style. Give artists the way to choose between layer compositing or node compositing.
2.- Leave masks as they are. Write a powerful Rotoscopy tool. We know that CS5 has the rotobrush enhancement, but we want a powerful tool for rotoing from scratch. Even though we love AE we have to turn to Nuke when we need heavy roto work just for its roto tool.
3.- Masks feather parameter is great when we need simple masks. Leave that as it is because its good for general mask feathering.
But more often than not, we need to feather in one point but not in the other. So give the functionality of having a secondary mask point control that we can pull to make smooth edges, just like Nuke. This will also be built into the new roto tool (mentioned above).
4.- 3d environment to composite. Allow us to put geometry in the scenes, OBJ files. And give us some built in primitives.
Now compositing is done in 3D mostly because its the only way to create very advanced compositing scenes.
5.- Improve materials. Leave the one as it is because it could be useful for people who don´t need to do heavy compositing.
For those of us that we do heavy compositing, give us 3D like materials with channels, projections and stuff.
6.- We know we have the functionality of camera mapping. But the use is very weird. Once materials are improved, we need the ability to project images form the camera onto geometry, and create UVs that we can manipulate from that projection.
7.- More understanding between applications. Yes we know you can import Maya stuff, and that you have Cinema4D integration. We want more for more. Let us explain.
Just because everybody uses Max or Maya does not mean that there's not people using other 3D software that also NEED integration. There is. We are. And the reason we need it is because WE LOVE AFTER EFFECTS. But we are forced to use other applications, do you want to me to say it; yes, Nuke.
8,- The tracker is very good when you don´t need special things. Rewrite the 2D tracker with advanced functionality such us: We want to add n number of trackers. Aside from Translation, Rotation and Scale have the tracker to analyze properly the skew. This gives much more accuracy. If we tick the translation box, one track appears, and then if we tick the rotation box another track appears. We don´t want that. We want every track to analyze all those four things, translation, rotation, scale and skew for that point. That´s it for the 2D tracker.
Add the hability to 3D track, NATIVELY. We are sick of plugins, we can have them, but not in detriment of the lack of proper tools. Give people the ability to choose, he who likes The Foundry tracker shall he use it, he who does not shall he not. No more excuses, we are sure you have brilliant engineers so do your job and improve the tool the way it should be.
9,- Multipass OpenEXR functionality, that way our RAM would be a bit better without the need of having seven hundred passes in the project folder.
10,- We know we can mix channels, but we need more easiness and the ability to do more advanced channel swaps and changes.
11,- Improve the lighting system. Yes, the actual one is very good for what it is. As we siad, we need a 3D lighting system that is a bit more focused of heavy compositing needs that feels more oriented to 3D people, with its inherited power.
12,- Photoshop has the content aware filling tool. Very helpful to erase unwanted objects. Photoshop and AE understand each other very well, and we don´t understand how After Effects, being a high compositing tool; does not have that tool built-in the application without the pain of having to switch to a different software and then come back.
That tool is very helpful to create clean plates, and that the way cloning should have been ages ago.

13,- Also from Photoshop, we want the ability to stick images together as Photomerge does, but already built-in. Because this would help us create environment maps in AE and use them for lighting...did we mention we need proper lighting? Yes we did.
14,- In Photoshop there´s a filter called Distort that creates a 3x3 grid. We want that filter in AE but with two functionalities: One, the ability to put as many rows and columns as we need to. And two, we also want to be able to put custom distortion lines because most of the times that grid will not distort the point we want to distort.
15,- We want to have interactive metadata. That is, if we import a footage, AE should recognize all the metadata as Bridge does. And then say we create a comp with that footage and in that comp we create a camera. Well, AE should be able to create that camera with the features read in the metadata taken from the footage. That way we know we have the same exact camera as the one the footage was shot. This will speed the process a hell of a lot.
16- We want to be able to save presets for the camera for example. That way we can save them and make them appear form a pull down menu when we create a camera.
When loading footage, we should be able to choose a camera preset form a list and AE would interpret that footage according to that preset. That could mean that when we create a comp using that footage the camera setting is applied to match that interpretation. Again, intelligent metadata use.
17,- In the cameras we want to be able to put the filmback size in X and Y in inches and in mm.

Starting CS6 and finishing CS23, take you time even if you need to go one feature per version. But make every feature work at its best.

    December 17th, 2012 @ 1:42 am
    looks like you just need nuke. so stop asking people to change a good motion graphics program into a compositing program that already exists! there were some smart requests here that could really add to AE. why do "smart guys" like you must always come and ask "features" like - rebuild your whole program?!!!
December 14th, 2012 @ 4:39 am
i have been hardly waiting for a face warp effect on after effects
December 14th, 2012 @ 2:58 pm
Give VCP money to make AE better. :)
December 14th, 2012 @ 3:33 pm
how about 'parent' option for the mask to null object?
Sometimes I need the mask to move according to the tracking and not the shot itself, I am tired of animating masks frame by frame. hehehe
    December 17th, 2012 @ 1:44 am
    You can do that, using track matte and keeping the mask on a new solid above your actual footage.
December 15th, 2012 @ 4:56 pm
i miss a "Personal notes"-option - a window within an after effects project where i can write down ideas/ things to do/ etc for myself to remember the next time i work on the same project
December 16th, 2012 @ 1:41 am
Python scripting & SDK.
December 16th, 2012 @ 11:15 pm
id like keyframeable transfer/blending modes
December 17th, 2012 @ 2:46 am
Dynamic link audio with Aadition!

I would love to be able to round trip a precomposed audio layer to audition. Maybe have a special audio on comp setting where all layers are an Audition multitrack file.
December 17th, 2012 @ 12:26 pm
TIME REMAP - locate the last keyframe over the last active frame of the footage/precomp. I realize this might be a drop frame issue, but for most of the footage I'm layering into a comp, I always have to back up a frame, set a new keyframe and delete the last one if I want to drag the layer out as a freeze. But not always...
December 17th, 2012 @ 1:25 pm
AE needs the option to mask objects out when motion tracking.
Jan Hofmeistee
December 18th, 2012 @ 6:45 am
I've just filed a feature request regarding the way layers are used to drive effects of other layers:

Right now whenever you have an effect where you pick another layer for something (like as the matte in "Set Matte" or as the displacement map in "Displace") it always uses the picked layer at its base state, even if it ectually has effects applied to it (or layer styles - or transformations). Besides other things that's why the "Set Matte" filter is not a suitable replacement for track mattes.

It would be extremely useful if you could not only pick a layer in the drop-down list, but also see the layer's effect chain, and pick a point in the chain at which state the layer should be used. Also there should be checkboxes next to the drop-down field to chose, if transformations and layer stlyes should be taken into account as well.

This would spare us a lot of pre-composing, for sure.
December 18th, 2012 @ 5:31 pm
good idea if adobe cover these problems .
- Trim Comp
- Convert Rotobrush to maskable keyframe
- fix bug option " track whit mocha for ae" in animation menu ( dosnt work good )
- add mask befor tracking 3d in 3d camera tracker & additional option for WARP STABILIZER
- mask tracking ( planar tracking )
- import obj sequence in ae ( Element or .... )
December 18th, 2012 @ 5:33 pm
- easy Panaromatic Picture and also Curve image in 3d space . ( it dos not easy )
December 19th, 2012 @ 1:58 am
camera projection plugin..

change parenting to stack order like in cinema4D..

automated rotoscoping (hahahahahahaha)
December 19th, 2012 @ 1:58 am
I would like if AE will also have the functions of C4D as in being able to import and work with 3D objects without external plugins...
Andrew Pullos
December 19th, 2012 @ 6:12 pm
Render layers
eg: Layername_###

In my work I find myself needing to render out several different versions of the same animation. The fastest way for me to do this is to sequence all the layers in a single comp and render them out as one animation. But then I have to rename all the files to graphic1_###, graphic2_### etc. I have looked around the net for scripts to do this but have not found any. It would be a lot faster if there was an option to render each layer out using the layer name as a prefix.

Thanks Andrew.
December 20th, 2012 @ 9:11 am
always a pleasure to watch your post,
best of luck A.K.
December 20th, 2012 @ 9:39 am
Handling multiple project tabs. Currently when you want to open a project other than the one you are working on, you have to import the whole project and it gets messy. If it was like photoshop, where I can open multiple projects without needing to close the one you are working on.
    December 20th, 2012 @ 1:52 pm
    I would LOVE this.
December 20th, 2012 @ 2:51 pm
I wish that a dot would be placed by the left side video clip in the Project Window if that clip was used in a comp, and that a different color dot was placed by the video if that clip was used multiple times. Oftentimes I've got dozens (sometimes hundreds) of clips that I'm randomly using in a comp; I wish that i could see instantly which HAVEN'T used yet at a glance, instead of having to select the clip.
December 20th, 2012 @ 3:01 pm
Wish I could Collect files WITHOUT having to Save first
Ould Setti
December 20th, 2012 @ 5:56 pm
A better 3D navigation, to avoid wasting the time trying to bring 3d objects to the viewport.
December 20th, 2012 @ 7:51 pm
I wish that trackmatte layers would automatically move with their accompanying layer; whether left or right in the Timeline of up or down in the stacking order
December 20th, 2012 @ 8:59 pm
Please Adobe!
Include a LIGHT WRAP plugin!!!
Martin Gonzalo
December 21st, 2012 @ 7:27 am
Question about 3d element. I don`t know whether it is to be done yet or if it`s in production, but is it possible to add material shaders for 3ds max (mentalray/Vray) in 3d elements?
December 22nd, 2012 @ 4:52 am
*** Node Compositing! *** - to have 1 node influence several others (and not only layers below something, and because of that forcing to pre-compose)
December 22nd, 2012 @ 7:06 am
Make a flip keyframe shortcut!
December 22nd, 2012 @ 9:14 am
64-bit floating point for HDR imaging. I already went to Adobe and requested that as a feature.
December 23rd, 2012 @ 7:04 am
default the spatial keyframe interpolation to lineair instead of auto bezier...
December 24th, 2012 @ 2:24 am
And oh! change compositing settings on more than one comp at a time!
December 26th, 2012 @ 9:38 am
i Think an internal sound design work space to make adr and foley easier a bit like in final cut
December 27th, 2012 @ 2:10 pm
Improve the EXR handling. Right now, Nuke is offering better EXR handling when compositing multi layer passes, and they have the upper hand. Please work on it, so, compositors won't have to move to Nuke. Thank you.
December 28th, 2012 @ 3:17 pm
Being able to use a ramp as a mask, and making a color ramp option with multiple stops like in photoshop. Not a fan of colorama.
December 30th, 2012 @ 8:28 pm
Auto check the audio check box in the render options. If I have audio I usually want to render it too. Its very frustrating to finish a render and realize you forgot to check the box.
January 3rd, 2013 @ 4:29 am
Free 3D objects basic importer with some basic options like:
4.reflection controller
... with fast rendering.
    March 26th, 2013 @ 8:22 pm
    I'd second that for sure.
January 5th, 2013 @ 1:08 pm
Two obvious omissions from AE that I can't believe haven't been implemented to date:
(1) basic 3D fog (just a simple depth-based one) for comps using 3D layers. Literally just tinting layers to a target color the further they get away from the camera. Bonus points if there's an option to "Fade to transparent alpha" instead - so you can comp a textured background image behind it. This feature has been in all 3D packages since the dawn of time. I remember using in Lightwave 3 on my Amiga 15 years ago!
(2) Paint tools that work in the comp window direct - instead of having to open a layer viewer (so you can't see it in-situ)
January 7th, 2013 @ 2:25 am
a ik-bones animation system! i would love AE to have a built-in ik system like the one "Duik" tools offer.
Sean Lewis
January 11th, 2013 @ 5:24 am
I would like a Reveal CC Parameters button. Say you have been compositing a layer to a screen shoot. Then you get the raw files the screenshot is from and the colours/contrast/gamma is different! I want AE to take my screenie and auto- colour match it to the raw clip (same frame) then show me the parameters it used to achieve this across H/S, Curves including RGB channels separately; so can apply them to the layer I was compositing intoy scene!!

I am aware there are often multiple laters involved in comp
Sean Lewis
January 11th, 2013 @ 5:25 am
I would like a Reveal CC Parameters button. Say you have been compositing a layer to a screen shoot. Then you get the raw files the screenshot is from and the colours/contrast/gamma is different! I want AE to take my screenie and auto- colour match it to the raw clip (same frame) then show me the parameters it used to achieve this across H/S, Curves including RGB channels separately; so can apply them to the layer I was compositing intoy scene!!

I am aware there are often multiple laters involved in compositing. But it's a start!
January 14th, 2013 @ 1:49 pm
A real powerful cloning tool like the one in (Motion) or (Cinema 4d)(maybe in my dreams) controllable by keys and expression .after effects has been always weak in this area,i know there are scripts and plug-ins to work around this but they are limited somehow.
January 14th, 2013 @ 2:10 pm
A (Node) based workflow , and the ability to switch the UI between standard AE workflow and the (Node) based workflow.
After effects neeeeeeeds this ASAP.
January 14th, 2013 @ 2:18 pm
Make the world origin at 0.0.0 not (half the comp size) like the way it is right now,it just not make any sense that the center of the layer is for example 360.288.0 ,we are humans not a calculator,we understand the simple thing faster.
January 15th, 2013 @ 3:27 pm
As I sit here wondering why, on this particular project, multi-processor rendering won't work, I would LOVE a human-decipherable interface for multi-processor rendering. Some dialog box tracking processor usage, telling you why it just is hanging for no clear reason, suggestions for how many cores you should be using, etc.

Give me more information than "this may take some time."
Kevin S
January 24th, 2013 @ 12:36 am
It would be nice to have a basic "note" interface. Nothing fancy and never rendered. I just want to open the file, and turn on note(s) and go, "Ah-ha! That's what I was doing back then. Cool.", or, "Why the hell are these 14 layers in here when I could of...of, now I remember...", or "NOTE: If you delete these, I will break your knee caps...". Just something to note something down without having to create a text layer. Just a thought.
Joe Walker
January 24th, 2013 @ 3:50 am
Twirl down pre-comps and a REAL, functional node view. (see Shake)
January 25th, 2013 @ 12:42 am
no offense to adobe but After Effects should be called "VideoCopilot After Effects"..
come on andrew adobe is bringing AE down and your the only one saving it
January 29th, 2013 @ 8:10 am
A really simple one but annoying, and if there's a way to fix it and i don't know it please let me and others know!!.... When copying a selection of layers from one comp to another it flips the layer ordering, so what was at the top is now at the bottom and vice versa. This means you have to go through and re-order them!
    February 1st, 2013 @ 7:56 am
    They are pasted in the order you selected them before you hit edit>copy (or used shortcut).
    Select them from top to bottom > copy > paste > Same order.
    Select all (e.g. Strg+A on Win) > copy > paste > Same order.
    Select from bottom to top > copy > paste > reversed order.
    Select randomly (e.g. layer 2, 5, 3) > copy > paste > 2,5,3

February 1st, 2013 @ 8:45 am
1. Render Presets (incl. settings and paths) that you can drag multiple comps onto, maybe even even for each project/comp. Create a render folder inside your project (e.g. "final render"), assign rendersettings to that folder and hit "go"! 1 year after: make changes, right-click folder > render again.

2. 2-step render queue, e.g. render 10 clips to lossless, afterwards send them to media encoder. Let the machines work in your absence.

3. command line switches for specific rendering (e.g. specify project, comp, render settings and output)

4. I miss Pixelbender (AE+PS) and I want it back ;)

5. All of those you mentioned, Andrew. About "Must we pre-compose everything!?": how about folders inside comps? Would be nice to fold/unfold. Adjustment layers like in Photoshop (all layers below, only one layer below, only current folder.

6. As for "Duplicate Layer Instances": could easily get messy. But I like the idea. How about an Effect called "Use effects from another comp/layer"? One could create a master comp for effect templates and reuse them elsewhere.
February 11th, 2013 @ 3:40 pm
Purge All Between Renders

I would like to have the option of the Edit>Purge>All command between each render on the render queue. I have noticed when I have multiple RAM-intensive comps queued up, once the RAM fills up from previous renders, the rendering slows for everything else down the list.
February 13th, 2013 @ 7:23 pm
How about an "Auto shutdown PC after render its done checkbox"???? I mean that for me would be a great plus!!. I hate having to wake up to turn down the pc after the render its done, or else, a check from adobe every once in a while for the electric bill will be nice :)
February 15th, 2013 @ 12:49 pm
I have a suggestion: Could they enclose with the new AE package any kind of magnifying glasses so we can see the information in the Time Panel?
February 22nd, 2013 @ 8:43 am
i'm new to after effects . but i know some of the things, thats because of your video iam preparing to do a short film based on future.i request u to upload tutorial about " importing 3d gun into video(in hands)".......

thanks in advance...
March 11th, 2013 @ 11:56 pm
This is an absolute must for proper film/episodic comping - the ability to easily read in geo and project textures in 3d space.
April 29th, 2013 @ 8:38 pm
Thank you very much because of Alllllllllllllllllllllll your tutorials…
June 20th, 2013 @ 2:55 pm
I always wished you could copy and paste guides from one comp to the next. It would help a great deal with compositing elements in a scene and making templates. I just submitted the request to Adobe, but wanted to share here, as well.
December 16th, 2013 @ 9:42 pm
Layer folders! This would have been so handy after just having completed a project with 400 + layers in a single composition. Zorro the layer tagger was infinitely useful in place of this...
February 23rd, 2014 @ 7:33 pm
shadows, physics, fractures, and collisions for element- eventually. it would be the ultimate addition to ae.
July 3rd, 2014 @ 1:43 pm
true the mask sometimes have me mixed up with the mask tool, just make them separate
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