October 5th, 2009
In this detailed tutorial we will combine 2 static shots into a single fluid camera animation from the surface to an underground garage. We’ll use camera projection techniques and various textures to extend the scenery.
I’ve been playing around in Element 3D a lot and I was thinking about starting some kind of animation challenge. It’s actually been a fun free-form exercise to create something without specific parameters or rules. To design this way feels very organic and mistakes help to drive new ideas. Plus it’s an excuse to practice new techniques. […]
All Nighter! UPDATED
Our new mystery Plug-in is not quite ready to launch! But almost there! I know, I know… Once I began working on the tutorial, I realized it needed a few new functions. Even though we are releasing a new free plug-in, it still has to be good! I guess I have a bit of a reputation for going over […]
NAB Presentation: Star Wars Holograms
If you are going to be at NAB today or tomorrow, join me at the Adobe booth at 2PM! I’ll be talking about some things I learned while working on Star Wars: The Force Awakens helping to make Holograms, Graphics and Titles! Be sure to follow us on Twittter for updates throughout the week! I had a great […]
Back on Track!
Over the past year I had the opportunity to work on Star Wars, 10 Cloverfield Lane and more recently Star Trek Beyond (not titles this time). Whew! Now that I am focusing on Video Copilot Full-Time (YAY!!) I’ve noticed something different. It started with Saber. (Our free Energy Beam plug-in) It was my first thing after getting out from underneath […]