UPDATE 2: For no reason here is a snow version. The actual scene takes place on a busy freeway…
UPDATE: I can’t publish anything from the actual project but here is a quick animated version. The turn is a little hard but the comp is at 30fps instead of 24.
I’ve been pretty consumed lately with a fun project for a client and thought I would share a still frame. Basically it is an action sequence with this attack helicopter, millions of particles and debris.
I actually remember my first helicopter sequence that I made for a personal project at least 7 years ago… Basically there was a missile fired at a car and to avoid impact the driver (myself) rolled down the 2 back windows and the missile passed right through as destruction was averted. I should look for that video and see how it compares today It’s Probably way better.
Goes to show you that experiments and testing can be a great way to grow your understanding and skills. So, when that big project comes along you will have SOME actual experience. You never know what things you may learn along the way.