Please Download The Latest Version of Adobe Flash Player
More Tutorials
36. Time Freeze
Simulate a frozen world around one person
420
1,642,986
127. The Jungle
Create a overgrown jungle scene with rocky title
283
880,975
101. Sure Target 2
Sure Target 2 is a plug-in for controlling the AE Camera
542
1,737,309
47.5. 3D Text in 3DS Max
Create 3D text with a seamless bg in 3ds Max
397
673,874
762 Comments
Comment
Name
06/17/2014
Nice
Queymon
05/10/2014
Hey, great tutorial ! I'm following it step by step, but i've tried it a few time, but when i get to the light source, whenever i put it in a 3D layer, i don't get a 3D sphere like your do. Any esplainations on that ?

Thanks !
alessio
04/18/2014
Non ho. Nessun commento
Harsh
03/22/2014
Hey, I want the video of the traffic...where can I get it??
Ryan Hess
04/23/2014
Its in the PROJECT FILE
ryan
03/13/2014
please send me the tutorial i cant download it
Gyn3rd
02/14/2014
love this I used as a power attack for one of my videos
Muhammad Ahsan Akmal
03/12/2014
good idea & best traiining thanks..................................................................................................
*******
02/11/2014
Perfect!
darkracer125
01/03/2014
right in the beginning of this tutorial i get stuck .

when i click stabalise motion it does not let me set track points or anything . it shows the message "analising background" in the middle of my comp and it tries to scan the entire comp .

also if i shrink the comp down the the area i wanted to work with and let it stabalise motion it only makes the motion worse instead of less
amelie
11/26/2013
thanks ! =)
Oliver
11/26/2013
You are the BOSS, in Ghana we say boss bakope, means u are the only boss in after effect
10 of 762 Comments Displayed
93. 3D Light Casting
• Create an energy-ball that re-lights the road surface
• Use reverse-tracking and build a volumetric point light
2,267,040
Comments
762 Comments
Posted on Jul 30, 2009
TUTORIAL NOTES:
For displacement effect, please refer to the Energy Wipe Tutorial
For camera shake, please refer to the Earthquake Tutorial