Build organic mesh with noise modifiers...
Use procedural texturing to give a...
Simulate a blow back action from a small...
Recreate the barrel and add motion blur...
Create a procedural crumbling effect...
Composite dust elements and add...
Use normal-map to relight 3d scenes in AE
Advanced lighting, reflection & Refraction
Animate a thin particle system in 3D space
Use expressions to enhance particle control
Transform daylight footage to night footage
Add artificial lights and illuminate windows
Build a furious procedural...
Use displacement, turbulence and...
Learn a great rotoscoping technique
Composite digital blood burst & a muzzle...
Use Vanishing Point to generate 3D from still
Import in to AE and use as a 3D scene from PS
Extend a live action set with custom...
Link several motion trackers into one...
Create flowing light streams using a...
Add 3D particles and a nice camera move
Composite blood render with live action...
Animate camera into 3D skin layer to...
Move layers in 3D space with depth of field
Animate camera and Add Effects
Create a spinning orb that self animates...
Convert to 3D layers and animate the...
Create a healing effect as seen by many...
Cover advanced motion tracking tips and...
Create and animate Per-Character Text in...
Create Sparks with CC Particle world in 3D
Create and Composite a train crashing...
Use Fume FX to generate a CG Explosion...
Create an easy earthquake expression...
Generate 32bpc motion blur from 8bit footage
Key out footage without eliminating the...
Composite in 32bpc for more realistic...
Create the illusion of camera passing...
Fade out reflection and add slight glass...
only me but also the many visitors to the Lord page users will certainly be grateful for the sacrifice parunstu lessons dedicated to this great program. powarzaniem marcin of hare from Polish, sorry for my English but I do not know the language in the way I wanted so I used an online translator greet Mr. Andrew Kramer
AK??
In other 3d programs you can set a ground plane so that when you shatter an object, the pieces wont go past the ground plane so that it looks more realistic.
Can you do that in Element???
I adore all of your works ... to death
keep it up sir.
I like u.And u r the best teacher in this field.i have learnt many things from You.Thats why I Love u.not like girl friend but as your student.and this is my first mail to u.thanks.
Great content! One more thing that separates VCP from the others. Hey, are you responsible for the titles on the new show "Revolution", it just really reminds me of something you would do.
Cheers
I'm from Iran and this tutorials was really useful for me.
you are a talented and very good guy for sharing your knowledge for free.
pls share more gun and action tutorials.
AE + 3DS super......................
Otherwise, does anyone know the title of the music of the sample video (00:16) ??
Thanks
bom sou de brasil. e um pais que tambem gosta de seus tutorias.
Thanks Andrew, I love you.
But I have a question, somebody know what is the frangmentation category used in rayfire ???
Voronoi, Proboolean, uniform ??
Thanks, (and sorry, I hope my english is good :) )
very nice tutorial could this effect done with blender
amazing
I thought I knew about Z passes, but it turns out I knew nothing! I use them to mess around with focus, nothing like as cool an application as this.
Real behind the scenes of Motion picture effects stuff, thank you \^^/
Even some engineering programs.