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Create ground destruction in 3D Max using particle flow
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559 Comments
Comment
rashel
08/29/2015
Andrew, is there any way you could provide some advice on how to do the shot tracking you did in mocha using the new Camera tracker that is built into CS6? I would really appreciate some advice! Thanks!
MURALI PEMMADI
08/25/2015
i am VFX roto animater super work
Jack
06/30/2015
If you wanted, you could also adjust the brightness and make it slightly darker once the explosion goes off as if the camera is compensating for the exposure
Michael
12/07/2014
Thanks for the tutorial, it was a blast.
Rmc Shakthi Dananjana
08/07/2014
Very nice thanks
technothief
03/03/2014
Hey andrew, this tutorial has been very helpful but i got a problem..

WHENEVER I TRY DO DROP THE STOCK FOOTAGE, IT LOOKS VERY CLEAR, LIKE IT HAS 30% OPACITY

I TRY DUPLICATING THE FOOTAGE BUT IT DOESNT LOOK NATURAL, IT LOOKS VERY FAKE

I HOPE YOU GET MY MESSAGE
Maikel
02/27/2014
This is really nice work, awesome!
Cole
10/25/2013
Hey andrew! I am trying to learn after effects off of your websight, but i wanted to know, what is the most important thing hardware wise for after effects. I was thinking about getting an Intel Xeon 3.7gz overclocked. Is that a good idea?
Ryan
09/13/2013
Andrew, is there any way you could provide some advice on how to do the shot tracking you did in mocha using the new Camera tracker that is built into CS6? I would really appreciate some advice! Thanks!
ctucker
08/30/2013
So when will you guys decide that you've done enough "one-scene" tutorials and do a REAL MOVIE....you know you can do it; you do it already for JJ and Stephen...

Things to make you go "Hmmmm..."
10 of 559 Comments Displayed
111. Blast Wave
• Build a realistic explosion using Action Essentials 2
• Create a powerful shockwave and track using Mocha AE
Posted on Sep 28, 2010
1,328,071
Action Essentials 2: 2K
HD Pre-Keyed Action Stock Footage
Comments
559 Comments
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