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92 Comments
Comment
Oz
04/06/2016
Did they fix that by now ? I mean the insane positioning problem ?

Thanks for the great tip !
Vincent
08/04/2015
Andrew... you have got to be the COOLEST dude ever!
frank
11/11/2013
"does a one legged duck swim in circles"

i literally almost died laughing
oleksandr
10/18/2013
Andrew, huge thanks, you're awesome!
George
09/25/2013
ur just great dude, i lern lot of things from you
J. Jonas Guevara
09/07/2012
This is a great tutorial Andrew and it is a great and easy tool for set extension.

Thanx !
From Dominican Republic!
kranthi
09/05/2012
too good ,love all ur tutorials ur truly a saver ,i personally learned lot of trick and tips from you,i learned from scratch by following ur tutorials ,keep rocking bro
Doug
07/12/2012
Love every tutorial. so good.
artedigital
03/11/2012
If you start by drawing the floor plane you will always get strange positions for the 3D object inside After Effects. It is recommended to start drawing vertical planes such as the walls. this way you will get the object well positioned inside After Effects 3D environment. also, avoid being to detailed and use too many planes. the more planes you use the less resolution you get for your images (textures).
Cheers
Jase
10/11/2011
It seems like you could get the scale of the import to a more reasonable size by scaling down the null that everything is parented to, right? You'd want to parent the camera before you did that, though, I think.

Just a thought...
10 of 92 Comments Displayed
39. 3D Vanishing Point
• Use Vanishing Point to generate 3D from still
• Import in to AE and use as a 3D scene from PS
Posted on Jun 27, 2007
601,136
Comments
92 Comments
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