96. Submerged
• Animate a camera through one surface to another below
• Combine camera mapping techniques with real textures
Posted on Oct 05, 2009
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Special FX PLAYLIST
Lightning and Energy
10:09
Depth Compositing
Use a Z-pass render to combine 2D stock footage
21:00
Smoke Trails
Create realistic smoke trails with Particular particles
25:00
Glass Orbs
Use After Effects to create shiny glass orbs in 3D
40:00
Submerged
Animate a camera through one surface to another below
38:00
3D Light Casting
Create an energy-ball that re-lights the road surface
18:00
Soul Removal
Create Energy particle system in After Effects
18:00
The Healer
Create a healing effect as seen by many super heroes
11:00
Frosty Breath
Create the illusion of cold breath on a warm day
25:00
Skin Displacement
Simulate the look of bugs crawling under the skin
25:00
Magic Glass
Create the illusion of camera passing through glass
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