50. Skin Displacement
• Simulate the look of bugs crawling under the skin
• Use displacement mapping and color correction
Posted on Oct 31, 2007
1,092,294
Special FX PLAYLIST
Lightning and Energy
10:09
Depth Compositing
Use a Z-pass render to combine 2D stock footage
21:00
Smoke Trails
Create realistic smoke trails with Particular particles
25:00
Glass Orbs
Use After Effects to create shiny glass orbs in 3D
40:00
Submerged
Animate a camera through one surface to another below
38:00
3D Light Casting
Create an energy-ball that re-lights the road surface
18:00
Soul Removal
Create Energy particle system in After Effects
18:00
The Healer
Create a healing effect as seen by many super heroes
11:00
Frosty Breath
Create the illusion of cold breath on a warm day
25:00
Skin Displacement
Simulate the look of bugs crawling under the skin
25:00
Magic Glass
Create the illusion of camera passing through glass
Comments
565 Comments
TUTORIAL NOTES:
Special Note: EXPERIMENT! Be sure to play with the matte layer by changing the size of the bugs and the opacity to increase or decrease the displacement amount. This way you can make some bugs that extrude more and others less.
Having trouble viewing this tutorial via YouTube?
Click Here To Watch on Video Copilot