Optical Flares With Luminance CHannel from 3D Render

Compositing and Motion Graphics

Optical Flares With Luminance CHannel from 3D Render

Postby BradASchreiber on 12/3/2018, 8:20 pm

I would like to use a Luminance channel from a 3D Render to drive my Flare Layer, but the result when set to Luminance is all over the place, the flare does not hold tight to the layer or seem driven by it. How can I get a more uniform look tied to my luminance layer? Still frames attached.
Attachments
HurricaneGasGiant_Cam5_Ship (00135).jpg
LightChannel.jpg
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Re: Optical Flares With Luminance CHannel from 3D Render

Postby star+circle on 12/9/2018, 3:03 am

I believe OF needs more clearly defined and brighter spots of white to function properly in image luminance mode.
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Re: Optical Flares With Luminance CHannel from 3D Render

Postby ender772 on 01/30/2019, 10:21 am

apply the luminace optical flare to a picture or a video to get a good sense of what it can see
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