audio to animation
5 posts • Page 1 of 1
audio to animation
I know the answer is here somewhere, so apologies, but with 52 pages and an uncertain query I am hitting nothing - well, close but not what I am after! Years ago AK (we are not worthy) did a tutorial on 'audio to animation' but used Trapcode. Being penniless I want to tinker using Particle World. I know that the end result will be nothing similar but I am having huge problems in just what element to 'trigger'. AK aimed the nulls at Trapcode's 'position' and I know there is an an expression that lets you 'parent the position of the producer to the position of a Null object' and there is even a preset... would love some help and any other tips do do with this! Thanks in advance...
- emgee_iS
- Posts: 3
- Joined: 03/8/2017, 8:13 am
- System Specs: Windows 10
Ram: 16
i5 64 bit
Re: audio to animation
Particle World uses relative coordinates, so you have to pipe them through a linear() expression.
Mylenium
Mylenium
- Mylenium
- Posts: 3263
- Joined: 02/1/2009, 11:45 am
- Location: Germany
- System Specs: Have, I do!
Re: audio to animation
Thanks, but any idea what the expression is? I am sure it is on this forum somewhere so maybe your words will help me narrow the search!
- emgee_iS
- Posts: 3
- Joined: 03/8/2017, 8:13 am
- System Specs: Windows 10
Ram: 16
i5 64 bit
Re: audio to animation
Many thanks. Have yet to find time to watch it so thanking you in advance.
- emgee_iS
- Posts: 3
- Joined: 03/8/2017, 8:13 am
- System Specs: Windows 10
Ram: 16
i5 64 bit
5 posts • Page 1 of 1