Rotation Anchor Points

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Rotation Anchor Points

Postby ziongm on 07/17/2012, 7:08 pm

I have a OBJ file that is a pretty simple 2 part logo. I have split the two parts into their own groups in the scene setup and everything looks good at the start. The problems start when I move the objects towards the camera in 3D space. I have moved the object in group one -2000 via the Position Z slider, and then under the World Transform menu i re-center the XY anchor point to where I would like the object to rotate from... but it doesn't respond like I thought it would. I then took the Anchor Point Z slider and matched my -2000 Z space position - this creates an even bigger rotation arch.

I am not sure what I am doing wrong here, as when everything is placed at the zero plane on the Z axis, using the XY anchor point works perfectly with my rotation....

Does any of that make sense? Any help would be greatly appreciated.
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Joined: 07/17/2012, 6:56 pm

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