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Suggestion for Element 3D - Random maps

PostPosted: 07/16/2012, 4:21 pm
by cobalente
Hello,

Suggestion 1 - Randomly select texture from defined 'custom texture maps layers':

I which there was a way to choose textures 'randomly' from the selected Custom Texture Maps layers. So for instance, the replicated particles would have a different diffuse map.

An example:
You could (by using this method), make a ring of TV panels, just one model, and have different videos playing on each screen, and harmoniously animate the ring.


Suggestion 2 - Define a custom texture map and select the texture randomly from a video file, either random still frame or randomly starting playback form frame 'x'. (like particular)

Hope you consider implementing this features on a future release.