Is this normal?

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Is this normal?

Postby Dan Hildebrand on 07/13/2012, 2:52 pm

Hey all. Please check out the screenshot looking particularly at the ring. Do you see that blocky material wrapped around the edges?

Is this normal?
Attachments
Screen Shot 2012-07-13 at 5.51.35 PM.png
Screen Shot 2012-07-13 at 5.51.35 PM.png
Q: Why did the layer cross the composition?
A: To get to the keyframe on the other side!!!
Dan Hildebrand
 
Posts: 285
Joined: 05/21/2012, 11:09 pm
Location: Columbus, Ohio
System Specs: OS: Microsoft Windows 7 Professional 64-bit 6.1.7601

CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
RAM: 32707MB

GPU Vendor: NVIDIA Corporation
GPU: GTX 980

Re: Is this normal?

Postby chfilm on 07/13/2012, 4:22 pm

doesnt look normal to me... does it also occur when rendering?
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Posts: 25
Joined: 07/12/2012, 8:51 am

Re: Is this normal?

Postby Dustin Hudson on 07/13/2012, 5:15 pm

Hey Dan!
How was this model exported, and is there a texture map on the material?
Dustin Hudson
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Re: Is this normal?

Postby Dan Hildebrand on 07/13/2012, 7:21 pm

Hi Dustin.

This is the watch provided in the starter_pack folder in the scene setup. I assume everything should be properly textured that is provided?
Q: Why did the layer cross the composition?
A: To get to the keyframe on the other side!!!
Dan Hildebrand
 
Posts: 285
Joined: 05/21/2012, 11:09 pm
Location: Columbus, Ohio
System Specs: OS: Microsoft Windows 7 Professional 64-bit 6.1.7601

CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
RAM: 32707MB

GPU Vendor: NVIDIA Corporation
GPU: GTX 980

Re: Is this normal?

Postby Dan Hildebrand on 07/13/2012, 7:31 pm

Here is a snapshot of a rendered shot with the watch. So this does carry out to the render.
Screen Shot 2012-07-13 at 10.23.30 PM.jpg


Here is a snapshot of it in the preview scene setup window. Notice the rim looks a LOT better.

Screen Shot 2012-07-13 at 10.27.27 PM.png


Wonder what's going on?
Q: Why did the layer cross the composition?
A: To get to the keyframe on the other side!!!
Dan Hildebrand
 
Posts: 285
Joined: 05/21/2012, 11:09 pm
Location: Columbus, Ohio
System Specs: OS: Microsoft Windows 7 Professional 64-bit 6.1.7601

CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
RAM: 32707MB

GPU Vendor: NVIDIA Corporation
GPU: GTX 980

Re: Is this normal?

Postby Dan Hildebrand on 07/14/2012, 10:13 am

UPDATE:

This is very important and will save a lot of headaches. Under Output>Sampling and Aliasing please make sure "compress textures" is unchecked!!!!
Q: Why did the layer cross the composition?
A: To get to the keyframe on the other side!!!
Dan Hildebrand
 
Posts: 285
Joined: 05/21/2012, 11:09 pm
Location: Columbus, Ohio
System Specs: OS: Microsoft Windows 7 Professional 64-bit 6.1.7601

CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
RAM: 32707MB

GPU Vendor: NVIDIA Corporation
GPU: GTX 980


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