Page 1 of 1

Textures and shaders not visible when applying

PostPosted: 05/29/2019, 3:11 am
Hi there,
I'm pretty new at this so I just ran into a little problem...
I made an obj file in Blender and I imported it into E3D but when I apply one of its shaders/textures I only get a simple color applied onto the specific part of the obj that I selected.
Can anyone please tell me what I'm doing wrong...
Thank you in advance.