Textures and shaders not visible when applying

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Textures and shaders not visible when applying

Postby HNTV on 05/29/2019, 3:11 am

Hi there,
I'm pretty new at this so I just ran into a little problem...
I made an obj file in Blender and I imported it into E3D but when I apply one of its shaders/textures I only get a simple color applied onto the specific part of the obj that I selected.
Can anyone please tell me what I'm doing wrong...
Thank you in advance.

Cheers,
Matt
HNTV
 
Posts: 1
Joined: 05/29/2019, 3:04 am
System Specs: Build: Element x64 2.2.2 (2160.hotfix)

OS: Microsoft Windows 10 Home 64-bit 10.0.17134

CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
RAM: 16342MB

GPU Vendor: NVIDIA Corporation
GPU: GeForce GTX 1080 Ti/PCIe/SSE2
GPU Driver: 26.21.14.3086
GPU RAM: 11264MB
GPU Code: 0

CL0: GeForce GTX 1080 Ti (100.0%) (GL Interop)

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