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Creating a coin with front- side and back textures

PostPosted: 02/18/2019, 7:28 am
by MarMel
Hi, I'm struggling with creating a kind of 'coin' that has a separate front, side and back image. For some reason the back image keeps facing the wrong direction even when I rotate it 180 degrees. I tried UV mapping, box mapping but none of these give the right result. I split up my object in a separate front disc, a side part and a duplicate of the front disc for the backside. I'm doing something wrong but I have no idea what... I started with a simple cylinder but that did not give me the option for 3 different textures. Thanks for your support!

Re: Creating a coin with front- side and back textures

PostPosted: 02/18/2019, 10:51 am
by ender772
just work on getting two coins in the same project with 2 different faces..try doing this first..then put them together.

Re: Creating a coin with front- side and back textures

PostPosted: 02/18/2019, 11:37 am
by hans123
Hello MarMel,

it should be easy to create the coin with a separate 3d program, like Blender or C4D Lite (it's in Aftereffects).
- Create your coin, apply UVW coordinates
- select the faces you need and apply a new material (e.g. front)
- select other faces for back and circ. and apply to each another material

Try my simple c4d-object, import this into E3D.

Hans