How to add more than 10 custom texture maps ?

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How to add more than 10 custom texture maps ?

Postby monamifab on 12/4/2018, 2:19 am

Hello

For a project I'm working on I need 20 custom texture maps. By default, E3D is limited to 10. Is it possible to add more ?

Thank for your help
monamifab
 
Posts: 2
Joined: 11/30/2018, 5:37 am
System Specs: Build: Element x64 2.2.2 (2160.hotfix)

OS: Microsoft Windows 10 Professionnel 64 bits 10.0.17134

CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
RAM: 32719MB

GPU Vendor: NVIDIA Corporation
GPU: GeForce GTX 770/PCIe/SSE2
GPU Driver: 25.21.14.1694
GPU RAM: 2048MB
GPU Code: 0

CL0: GeForce GTX 770 (100.0%) (GL Interop)

Re: How to add more than 10 custom texture maps ?

Postby hans123 on 12/6/2018, 11:08 am

Hello monamifab,

you can use more than one instance of E3D on a Layer.
In the attached picture you see three instaces of E3D on
a Layer, so you have 30 Texture Slots.
If you use more than one E3D Layer, you must use Render: Unified
on some Layers.

Hans
Attachments
unified.jpg
hans123
 
Posts: 1116
Joined: 12/28/2012, 1:37 am
Location: Paris / France


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