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Optical Flares With Luminance CHannel from 3D Render

PostPosted: 12/3/2018, 8:20 pm
by BradASchreiber
I would like to use a Luminance channel from a 3D Render to drive my Flare Layer, but the result when set to Luminance is all over the place, the flare does not hold tight to the layer or seem driven by it. How can I get a more uniform look tied to my luminance layer? Still frames attached.

Re: Optical Flares With Luminance CHannel from 3D Render

PostPosted: 12/9/2018, 3:03 am
by star+circle
I believe OF needs more clearly defined and brighter spots of white to function properly in image luminance mode.

Re: Optical Flares With Luminance CHannel from 3D Render

PostPosted: 01/30/2019, 10:21 am
by ender772
apply the luminace optical flare to a picture or a video to get a good sense of what it can see