how to acheive this....

Compositing and Motion Graphics

how to acheive this....

Postby badmonk on 06/21/2017, 8:16 am

https://youtu.be/8tcIJvae1fI?t=20s

hey guys

watch this clip from one of my fave movies, Kung Fu Hustle. He punches a 'dent' into the heroes chest and I was wondering how this was achieved.
anyway inside of AE to get similar results please?

I was thinking maybe punch a dummy or memory foam pillow from same angle then blend into your clip or maybe something on greensceen??
could you 'fake' a hole with shadows etc

any help would be great, thank you :)
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Re: how to acheive this....

Postby ender772 on 06/21/2017, 9:09 am

Great movie...thats all i have to say
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Re: how to acheive this....

Postby Michael_Szalapski on 06/21/2017, 9:40 am

I can't see your example video due to restrictions on the network where I work. However, from your description, I would suggest you do it practically. Get some foam or something and punch it. Then blend it with a shot of your actor.
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Re: how to acheive this....

Postby badmonk on 06/21/2017, 12:16 pm

Michael_Szalapski wrote:I can't see your example video due to restrictions on the network where I work. However, from your description, I would suggest you do it practically. Get some foam or something and punch it. Then blend it with a shot of your actor.


thank you, yeah I was thinking something along those lines and with some blending, color correction and maybe mesh warp/puppet tool, should get the desired effect!

thanks for the reply :D
badmonk
 
Posts: 250
Joined: 12/11/2008, 3:22 am
System Specs: Build: Element x64 2.2.2 (2147.hotfix)

OS: Microsoft Windows 10 Home 64-bit 10.0.14393

CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
RAM: 32705MB

GPU Vendor: NVIDIA Corporation
GPU: GeForce GTX 1080/PCIe/SSE2
GPU Driver: 21.21.13.7633
GPU RAM: 8192MB
GPU Code: 0

CL0: GeForce GTX 1080 (50.0%) (GL Interop)
CL1: GeForce GTX 1080 (50.0%)

Re: how to acheive this....

Postby badmonk on 06/21/2017, 12:16 pm

ender772 wrote:Great movie...thats all i have to say



yeah I think I would put it in my top ten martial art movies, and that's saying something as I LOVE martial art flicks lol
badmonk
 
Posts: 250
Joined: 12/11/2008, 3:22 am
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OS: Microsoft Windows 10 Home 64-bit 10.0.14393

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RAM: 32705MB

GPU Vendor: NVIDIA Corporation
GPU: GeForce GTX 1080/PCIe/SSE2
GPU Driver: 21.21.13.7633
GPU RAM: 8192MB
GPU Code: 0

CL0: GeForce GTX 1080 (50.0%) (GL Interop)
CL1: GeForce GTX 1080 (50.0%)

Re: how to acheive this....

Postby Farmfield on 06/22/2017, 5:07 am

Agreed, Kung-Fu Hustle is a tad of a masterpiece. :D

About the effect, you could probably fake that pretty good with some 2D displacement and faking the light/shadow making it look like a dent, or you can use something like this mesh with Element, just a super simple animation in Houdini, but it'll just give you the light/shadow of the bump, easy enough to composite on top of anything, combining it with some displacement of the image below, to kinda fake the physical denting... :)

https://goo.gl/e32A1T

Don't think Element 3D supports fbx yet but if it don't I saved it as an obj sequence as well. :)
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Re: how to acheive this....

Postby badmonk on 06/22/2017, 7:52 am

Farmfield wrote:Agreed, Kung-Fu Hustle is a tad of a masterpiece. :D

About the effect, you could probably fake that pretty good with some 2D displacement and faking the light/shadow making it look like a dent, or you can use something like this mesh with Element, just a super simple animation in Houdini, but it'll just give you the light/shadow of the bump, easy enough to composite on top of anything, combining it with some displacement of the image below, to kinda fake the physical denting... :)

https://goo.gl/e32A1T

Don't think Element 3D supports fbx yet but if it don't I saved it as an obj sequence as well. :)


thanks so much! yeah I use blender as well as E3D so maybe I can use something in that as well :)

thanks again!
badmonk
 
Posts: 250
Joined: 12/11/2008, 3:22 am
System Specs: Build: Element x64 2.2.2 (2147.hotfix)

OS: Microsoft Windows 10 Home 64-bit 10.0.14393

CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
RAM: 32705MB

GPU Vendor: NVIDIA Corporation
GPU: GeForce GTX 1080/PCIe/SSE2
GPU Driver: 21.21.13.7633
GPU RAM: 8192MB
GPU Code: 0

CL0: GeForce GTX 1080 (50.0%) (GL Interop)
CL1: GeForce GTX 1080 (50.0%)


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