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Dynamic Reflections with SABER

PostPosted: 03/20/2016, 12:04 pm
by Radice
Hi everyone, I would like to know how to simulate a dynamic reflection on the 3D object, in my case on the blue sphere.
I would like to create 2 types of reflections: the one on the ground (perfectly done), and the one on the 3D sphere, sharper and more like "the spherical mode" reflection like in the in-build element 3D V2 features...
I can't figure out what I could do, and if it's possibile. :=~
Should I create a 3D streaks based on my Saber solid?
How could I do it?


I hope I explained, I apologize for my poor English :oops:

Thank you in advance, cheers everybody!