Rotoscoping problem

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Rotoscoping problem

Postby iggorr25 on 11/17/2014, 1:06 pm

Hello fellow After Effectors :D I am having trouble with some rotor-scoping. I watched a bunch of tutorials and I can not solve this. In the picture you can see my current project. I have rotor-scoped the guy, and I am trying to achieve that when he passes over the text he covers it, making it look like the text in on the cliff-side. For some reason the text can be seen trough the roto layer that is above the text as it should be. I should also say that I added an animation to the text before the rotor-scoping. The text comes in before the guys shows up and leaves after the guys jumps in the water, the text is also a 3D layer. So what am I doing wrong?
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iggorr25
 
Posts: 97
Joined: 11/17/2014, 12:55 pm
System Specs: OS: Microsoft Windows 7 Ultimate 64-bit 6.1.7601

CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
RAM: 32629MB

GPU Vendor: NVIDIA Corporation
GPU: GeForce GTX 770/PCIe/SSE2
GPU Driver: 10.18.14.4170
GPU RAM: 2048MB
GPU Code: 0

CL0: GeForce GTX 770 (100.0%) (GL Interop)

Re: Rotoscoping problem

Postby Michael_Szalapski on 11/18/2014, 11:41 am

Your layer isn't at full opacity.
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Re: Rotoscoping problem

Postby iggorr25 on 02/26/2015, 1:24 pm

Oh man sorry it took me this long to answer to youre.....answer I gues :P Yes that was the problem the opacity was not at full :D THX a lot for the help :D And I am sorry it took me so long to answer...... :D
iggorr25
 
Posts: 97
Joined: 11/17/2014, 12:55 pm
System Specs: OS: Microsoft Windows 7 Ultimate 64-bit 6.1.7601

CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
RAM: 32629MB

GPU Vendor: NVIDIA Corporation
GPU: GeForce GTX 770/PCIe/SSE2
GPU Driver: 10.18.14.4170
GPU RAM: 2048MB
GPU Code: 0

CL0: GeForce GTX 770 (100.0%) (GL Interop)


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