SABER linket to 3d Null...

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SABER linket to 3d Null...

Postby Duca on 09/29/2018, 2:53 am

Hi everybody,
I'd like to link Saber to a Null 3D tracker to create a blaster going out a Firelock. I tried to link Core End parameter on the mouth of the Firelock but it doensn't work , of course, because Core End in a only 2D parameter. Then I tried to transform Saber i a 3D Layer but it becomes enormous..., and when I scaled it it not so easy to work with in.
Anyone has a good solution about?
Many thanks for a reply!
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Re: SABER linket to 3d Null...

Postby ctarv419 on 09/29/2018, 6:44 am

Can you do a 2D motion track of the point in the scene you want to attach the saber to then attach the Core End or Core Start to that point via a null?
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Re: SABER linket to 3d Null...

Postby Duca on 09/29/2018, 7:02 am

I spent a lot of time to do e 3d track... :(
Duca
 
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Re: SABER linket to 3d Null...

Postby bottlewalker on 05/25/2019, 2:25 pm

I think this might be helpful for you

https://www.youtube.com/watch?v=WRkYP7wnD40
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Re: SABER linket to 3d Null...

Postby Duca on 06/14/2019, 5:36 am

bottlewalker wrote:I think this might be helpful for you

https://www.youtube.com/watch?v=WRkYP7wnD40

Very interesting, but I didn't understand the core of the problem...
maybe have I to build a 3d "cube" with the Prolost VectorKit, precompose it and then link it to the 3D NULL.
But after that...?
Duca
 
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