AO Lighting Influence

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AO Lighting Influence

Postby squantrill on 03/17/2016, 5:53 am

I'm trying to create an pass with Vray where the AO is influenced by lighting. For example a bright sunlight spot would have less AO than in a less light area of an object. At the moment if you have a box on the ground for example the AO is even around all edges, even if one side is highly illuminated by lights. Is there a technique or tip using maybe material overrides to allow the dirt pass to be affected by scene lights. Can't figure this one out.
squantrill
 
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