Creating mixed 4k texture with displace and bump

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Creating mixed 4k texture with displace and bump

Postby Ir0n on 09/14/2015, 3:41 am


I am looking for a workaround for creating a texture which is tileable and made out of several scattered texture maps.

I got a few textures which are tileable but with such a high amount of repetitions they don't look nice.
The plan was to create nice Photoshop-made texture but the problem is that I don't know what to do with the bumpmap and the displacementmap which are physical correct and delievered with the textures I planned to use.
Is it possible to scatter and paint on several maps at/in the same time/way.

I hope you can help me out of this!

Thank you very much in advance!
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Joined: 01/17/2015, 8:03 am

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