E3D Particle Replicator prevent overlap

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E3D Particle Replicator prevent overlap

Postby friendlygiraffe2 on 02/10/2020, 2:27 pm

I guess this is basically a collision detection question, but I have used the Particle Replicator for hundreds of objects and increased the scatter.

Some of the objects overlap into each other.

Is it possible to prevent this?

Thanks
friendlygiraffe2
 
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