Trouble importing OBJ using Riptide

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Trouble importing OBJ using Riptide

Postby Dan Hildebrand on 02/6/2013, 11:56 pm

Hey guys.

I downloaded a model from Turbo Squid and am trying to get it into C4D. I downloaded a trial of Riptide Pro, but when I try to import the model, it brings in all the materials and such but not the mesh.. Any ideas?
Screen Shot 2013-02-07 at 1.53.44 AM.png
Q: Why did the layer cross the composition?
A: To get to the keyframe on the other side!!!
Dan Hildebrand
Posts: 285
Joined: 05/21/2012, 11:09 pm
Location: Columbus, Ohio
System Specs: OS: Microsoft Windows 7 Professional 64-bit 6.1.7601

CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
RAM: 32707MB

GPU Vendor: NVIDIA Corporation
GPU: GTX 980

Re: Trouble importing OBJ using Riptide

Postby Nobber on 02/7/2013, 5:13 am

There's obviously a mesh there - you can see it in the object manager - but I'd guess that it's just stunningly small and could do with scaling up.

It's been an age since I've used Riptide, and I can't remember if this is in the free version, but I've generally set it to 'Mesh Splitting -> Split By Material"

Alternatively, you could try "Mesh -> Commands -> Convert Polygon Groups To Objects"
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Joined: 03/31/2011, 9:36 am

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