The preview windows allows you to try out the lens flare presets and experiment with Brightness and Scale of lens objects.
If you input a background image into the Optical Flares node, this image can be displayed in the background of the flare. NOTE: the gamma control for this input is located in the Misc Tab.
The browser windows allows you to load lens flare presets from the library or customize and create lens flares from scratch. You can also, right click a preset and combine it with the currently loaded one.
The Editor window will display properties for the selected item in the stack. This includes the Global Parameters and individual Lens Objects.
The Stack Window contains the lens objects for the current lens flare. You can select objects, rename, rearrange, hide, solo and delete these objects. You can also Duplicate the objects from the wing menu in the top right.
Control global flare settings like overall scale, aspect ratio, Color and Blend Mode.
Matte Box Controls:
Matte box controls how far the lens flare position can go beyond the frame before it fades out.
Let’s you select an image texture that illuminates around the lens flare position.
Generate color imperfections similar to a real lens.
Basic overall flare color correction such as: Brightness, Contrast & Saturation.
Dragging the middle divider between panels allows you to shift them around between or to the edge of the user interface. You can also reset the panels from the Window menu on top.
You can copy and paste individual parameters or groups of parameters by right clicking on the property name inside the UI
Ctrl+D: Duplicate Selected Object in stack.
Ctrl+C and Ctrl+V: Copy and paste.