See Baked Animation Sequences for more information.
Options for how the animation plays back
Animation plays back continuously from beginning to end repeatedly
Picks random point in time to start from and plays from beginning to end continuously
Freeze at end
Plays animation once
Plays forward then reverse continuously
Increase or decrease the speed at which the animation plays. Slower speeds may play choppy due to lack of model data to interpolate.
Shift the animation forward or backward in time
Shifts the animation forward or backward in time randomly if you have multiple instances of baked animations.
Generates a new random frame offset scenario.