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Building Materials in Element 3D
There are a few different key options for creating great looking materials in Element 3D. You can adjust Diffuse, Specular, Reflection/Refraction, Illumination, Normal Bump, Occlusion, and Normal Bump, Environment. See Material Texture Slots for more specific descriptions of each material setting. Beyond The Basics Video
• Customizing UI • Adding textures • Basic texture mapping options WATCH NOW! The main idea is that you can click on the the slots for those material settings and load your own texture maps into those slots. For example: EXAMPLE
1. Click on the Diffuse slot where it says "none set" and a popup window comes up, click on the Load Texture slot. |