
Ambient Occlusion (SSAO)
![]() Ambient Occlusion is used to simulate soft shading without casting shadows. Controlling the radius and intensity will help you achieve a specific look, but there are many advanced settings for refining the shading. AO MULTISAMPLING NOTE:AO Multisampling requires a Recommended supported graphics card. Please look at our supported GPU list here.PARAMETERS ![]() ![]() • Overview of the Metropolitian template project • Learn how to manage the render modes in Element 1.5 • Learn how smooth out jagged edges WATCH NOW! ![]() FXAA AO: On or Off
Multisampling: Increase quality of AO, helps with jagged edges. Cut-off: Limit render radius of AO. Matte Intensity: Control the edge of the AO TIPS FOR EDGE FLICKERING WITH AOTo reduce flickering when AO is on, select Multisampling under the Ambient Occlusions advanced settings. This will render the AO pass large and resample it down to frame size, allowing more detail to be smooth. You can also adjust the adaptive blur settings to fine tune your AO. |