TUTORIALS FOR VFX & MOTION GRAPHICS
Free After Effects Tutorials & More Hosted By: Andrew Kramer
Oct 07, 2008 | 24mins.
• Use 3D Max to create a crater over live action footage
• Create a high quality crater with the displace modifier
 
 
TUTORIAL NOTES:
This tutorial is part 2 of 3.
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211 Responses to "3D Crater p2"
sam21
09/07/2011
i am using 3ds max 2009, i know it is old :) and i am facing a Syntax Error while importing boujou script to 3ds max 2009. is there any way that i can fix this or the only solution is to upgrade the software.. please help

and btw thanks for your tutorials they are really helpful
vipin
07/04/2011
u r great man
Marcus
06/29/2011
i wish u were my father, so u cud teach everything about these stuff
Cyan 3D, Bangladesh
05/31/2011
Great Master! I love your tutorials. Your voice is very cool. You're a 3ds Max Guy, i am a max guy, you're a after fx guy, i am also afx guy.
Maverick
05/24/2011
Cinema 4d time?
Jose
08/21/2011
I would also like some cinema 4D tutorials. This tutorial doesn't really translate into cinema 4D.
imran
04/22/2011
i tried as HAAARRRDDD As i could to make this effect but i couldn't i don't know what is missing and all the tracking goes wrong and everything the thing is ....I FAILED TO MAKE THIS EFFECT....
wahab
03/16/2011
thanks for tutorial we very like you

it is very good sit in world

every time i chick your sit
shumsul
02/19/2011
i want a vfx tutorials through 3ds max
Popescu Remus
02/12/2011
Hi! All the site is awesome i go here every day to watch and read stuff:) What i know i know from here:)) . In this thing i have a small problem i think. In Boujou the tracking looks good ,but when i go in 3ds max the object moves a little bit from a point to another i beg for help in this little problem, the tracking means power.
Real Motion
01/21/2011
Hi Master AK,
Thanks For Your Tutorial
So,What Can I Do For You
Mac
01/16/2011
how do i texture the rubble i can't find it in the previous tutorial
yobz
12/04/2010
hey man!!
ur da best!!
im ur biggest fan here in phillipines..
hope ur business well improve and hope that there will be more tutorials come..
Jooze
12/04/2010
Exelent! haha LOL 23:17
n!ck
11/05/2010
keep on rollin Andrew !
\mm/
ajith balachandran
10/31/2010
thanks bro..... greetings from INDIA
jehonel
10/23/2010
hey andrew Since I do to spend a particle about a person behind and ahead and that he hides when it happens behind and that To appear when it happens ahead
arif
08/28/2010
Very Nice
Good
Thanks
samick74
08/05/2010
hi andrew.i learn a lot from your tuts.thanks very much.
Tobias
07/06/2010
Andrew Kramer for president :D
REWOO
06/22/2010
Hi!

So, i created this 3DS Max file with this Boujou thing,and i want to import that file to 3ds max with the run script. but everytime i want to import it,an error popups sayin: Syntax Error
Please help me.

thx.
WeirdScience
12/02/2010
If anyone is having problems importing into 3ds Max...here is the fix I used. After you have exported your Boujou 5 tracking data to a 3ds Max file, open up 3ds Max 2010, go to MAXscript, open the script and then delete this:

b=openBitMap("D:/Projects/THE METEOR/RENDERS/Crater Raw Seq/Crater Raw_.ifl")
b.numframes = 171
setAsBackground b
setBkgImageAnimate true
setBkgImageAspect #output
setBkgFrameRange [0, 171, 1]
setBkgStartTime 0
setBkgSyncFrame 0

setRendApertureWidth 14.7574
renderHeight = 720
renderwidth = 1280
renderPixelAspect = 1.00004
frameRate = 24

animationrange = interval 0 171

SAVE the file and then open up MAXScript again and then RUN script. All done.
Works for me anyways.

Joakim "Jekay"
06/11/2010
Thanks to "Tomek" with the solution on my problem :D
den
06/08/2010
thank a lot andrew
amir hayay
05/12/2010
Hmmmmmmmmmmmmm
you are great Andrew kramer
superb
coooooooooooooooooool

thanks for this tutorial
hamada
04/24/2010
is there any one on this planet better than you
I DON'T THINK SO
Tomek
03/20/2010
This what 2010 do not run in 3d max importing given about the camera *.ms
let will delete this the part from the file *.ms
***
filename = "U:/boujou/images/ludzik_.ifl")
if ( doesfileexist filename ) then
(
bitmap = openBitMap( filename )
bitmap.numframes = 240
setAsBackground bitmap
setBkgImageAnimate true
setBkgImageAspect #output
setBkgFrameRange [320, 560, 1]
setBkgStartTime 2
setBkgSyncFrame 320
)

setRendApertureWidth 20.12
renderHeight = 576
renderwidth = 720
renderPixelAspect = 1.06667
frameRate = 25

animationrange = interval 1 241
***
and he should run, he works at me.
Ps.
This is very simple solution of this, he should somewhere be better in the net.
I greet.
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