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Well, Camera Tracker is like 250$, and this is 10 grands. I have a feeling that it's better than camera tracker.. lol
JH
10/06/2011
erm can someone help me with this? I've do everything the same as the video, but when I import the .ms file into 3ds Max it says something like:
--Syntax error: at ), expected <factor>
--In line: filename = "D:/movies/meteo/RawFootage01_.ifl
Btw, I'm using Autodesk 3ds Max 2011.
pls HELP! :(
Hey, can someone help me? I did the steps exactly the same way AK. In Boujou the points are ok, but when i export data do Afx, the points are floating, they are not 100% connected to where it's suppose to be.
by the way, your tutorials are amazing, Andrew! I started learning AFX with videocopilot and i'm very grateful.
Hey love the videos but please help! If i drag a video into a new comp it plays at normal speed but if i drag a video onto the square crater scene above the null objects the videos speed is to fast for the null? please help
Hey, i have a MAJOR problem with Boujou! It wont open! i get an error message, and i would post it but I alreadry uninstalled it to try and reinstall it. What do i do to make it run? Ive tried running it as an admin, running it in windos xp service pack 2 compatibility, and all the basic things. Please help, theres nothing on the internet about it!
I have a problem in Boujou, everytime I import a file( Jpeg seq.) it always crashes and i can't start any projects , hope that you can help me with this. :( :(
Hello Sir, Thank you soo much for your tutorials but this is the only one tutorial that gets bugged with me, and i can't get through this one.
When you click on Edit>Camera. My menu isn't same as yours. like, there are no settings for editing the FPS of camera. I got Boujou 5.0 and when i export the data for Adobe After Effects, the Null objects don't remain the same, they are like shruggling around on the screen.
Hi speed,
I had the same problem with my aftereffects export... the null objects jumped around when imported to AE.
I managed to solve the problem by going in to taskview(it's the tab near toobox on the left side of the screen of boujou), chosing cameras, expanding camera and double clicking your sequence. This opens up the properties for that sequence.
The frame rate of that is just never the same for me as the frame rate of the imported sequence eventhough I set it as the framerate of the scene from after effects.
Synchronise this frame rate and i think you would be able to see results after you re-export the points.
Hope this helps
Philip
05/05/2011
Wow! thanks i really needed this tutorial because im making a call of duty black ops movie on youtube.
Hah, in this video, you made a "War of Worlds" reference. Didn't you, cause there was an alien ship that came out of the ground to destroy the world in that movie. The way I put that makes me seem like a geek but I'm not; just an average kid.
If anyone is having problems importing into 3ds Max...here is the fix I used. After you have exported your Boujou 5 tracking data to a 3ds Max file, open up 3ds Max 2010, go to MAXscript, open the script and then delete this:
I have a problem with the tutorial (74. 3D Crater p1) when I export the points tracking of boujou to after effects, the points appear as me square in the center of the screen, do not understand why you do this, if I do everything as Andrew explains.
I use after effects cs3 and boujou 4, is this something to do??
--Syntax error: at ), expected <factor>
--In line: filename = "D:/movies/meteo/RawFootage01_.ifl
Btw, I'm using Autodesk 3ds Max 2011.
pls HELP! :(
by the way, your tutorials are amazing, Andrew! I started learning AFX with videocopilot and i'm very grateful.
When you click on Edit>Camera. My menu isn't same as yours. like, there are no settings for editing the FPS of camera. I got Boujou 5.0 and when i export the data for Adobe After Effects, the Null objects don't remain the same, they are like shruggling around on the screen.
Please help. Will be very thank full.
Best Regards
I had the same problem with my aftereffects export... the null objects jumped around when imported to AE.
I managed to solve the problem by going in to taskview(it's the tab near toobox on the left side of the screen of boujou), chosing cameras, expanding camera and double clicking your sequence. This opens up the properties for that sequence.
The frame rate of that is just never the same for me as the frame rate of the imported sequence eventhough I set it as the framerate of the scene from after effects.
Synchronise this frame rate and i think you would be able to see results after you re-export the points.
Hope this helps
Thanks man. You are my teacher.
hank youuuuuuuuuuuuuuuuuuuuuuuuuuu
Andrew
You´re the man
thanks for tutorial
WTF ... very amaaazing dude'
b=openBitMap("D:/Projects/THE METEOR/RENDERS/Crater Raw Seq/Crater Raw_.ifl")
b.numframes = 171
setAsBackground b
setBkgImageAnimate true
setBkgImageAspect #output
setBkgFrameRange [0, 171, 1]
setBkgStartTime 0
setBkgSyncFrame 0
setRendApertureWidth 14.7574
renderHeight = 720
renderwidth = 1280
renderPixelAspect = 1.00004
frameRate = 24
animationrange = interval 0 171
SAVE the file and then open up MAXScript again and then RUN script. All done.
Works for me anyways.
I have a problem with the tutorial (74. 3D Crater p1) when I export the points tracking of boujou to after effects, the points appear as me square in the center of the screen, do not understand why you do this, if I do everything as Andrew explains.
I use after effects cs3 and boujou 4, is this something to do??