3D Contest #3 Exteriors
116 posts • Page 5 of 5 • 1, 2, 3, 4, 5
Re: 3D Contest #3 Exteriors
And: don't use copyrighted music ...
there's lot's and lot's of audio around that's free or very cheap ...... yeah .. really ....
there's lot's and lot's of audio around that's free or very cheap ...... yeah .. really ....

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www.ITSall3D.com - www.stormYSunday.com
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www.ITSall3D.com - www.stormYSunday.com
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- tKick
- Posts: 119
- Joined: 10/15/2008, 6:09 am
- Location: The Netherlands
Re: 3D Contest #3 Exteriors
tKick wrote:I wonder what your reason is for using more then 1 light-source?
And all in one line?
I guess your using MAX-scanline?
Try using a Free Direct or Target Direct for the main light-source
And place some omnis around the scene to light up the dark parts.
- Maybe add some wake of waves?
Love the end-bumper! Great explosions!
Concerning logo: maybe try to integrate it more with the explosions?
And maybe re-design it to make it more robust, heavier?
I used mray for rendering.
what is wake of waves? and how to achieve it?(plz don't laugh at the guy who doesn't know English

P.S. will try a different logo design...
- jspreddy
- Posts: 43
- Joined: 09/30/2010, 4:41 pm
Re: 3D Contest #3 Exteriors
tKick wrote:And: don't use copyrighted music ...
there's lot's and lot's of audio around that's free or very cheap ...... yeah .. really ....
wait, that was copyrighted?????

- jspreddy
- Posts: 43
- Joined: 09/30/2010, 4:41 pm
Re: 3D Contest #3 Exteriors
jspreddy wrote:
wait, that was copyrighted?????
............ if it isn't: enlighten me where to get it ....
Otherwise ... just don't?
wakes:
http://www.google.nl/images?q=waves%20w ... 12&bih=746
you could just fix it.
1. place a plane behind each vehicle and a suitable (animated) mapping/ texture > you can easily create this in AFX > Animated Noise + masking and export incl. Alpha
2. or use this animated map multiple times in a composite mapping, and place them through moving the concerning UVW mapping-modifier for each vehicle.
3. use particles
4. use both
Using MR: your scene would be an excellent one to use a Daylight system?
If you're not experienced with that, you could make this your first transition-scene?
I always like to first buy a book, end then refine the skills through exercise and online tuts.
Nice starter (book) MR:
http://www.bol.com/nl/p/engelse-boeken/ ... index.html
Particles:
http://www.bol.com/nl/p/engelse-boeken/ ... index.html
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www.ITSall3D.com - www.stormYSunday.com
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www.ITSall3D.com - www.stormYSunday.com
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- tKick
- Posts: 119
- Joined: 10/15/2008, 6:09 am
- Location: The Netherlands
Re: 3D Contest #3 Exteriors
jspreddy wrote:tKick wrote:And: don't use copyrighted music ...
there's lot's and lot's of audio around that's free or very cheap ...... yeah .. really ....
wait, that was copyrighted?????
Yea.. Lux Aeterna from the Requiem For a Dream soundtrack..
http://kronosquartet.org/recordings/detail/110
- cslowik
- Posts: 697
- Joined: 06/19/2010, 12:37 pm
Re: 3D Contest #3 Exteriors
Omg this is awesome 0.o have you guys realy made this master peices.
Dont know how to spell it xD
Dont know how to spell it xD
- MakeItADoubleEdit
- Posts: 14
- Joined: 05/4/2011, 12:37 pm
Re: 3D Contest #3 Exteriors
I would like to enter an image I feel turned out quite OK to this thread.
Last edited by Ramjet on 06/18/2011, 1:25 am, edited 1 time in total.
- Ramjet
- Posts: 124
- Joined: 11/5/2010, 5:12 am
- Location: New South Wales, Australia
Re: 3D Contest #3 Exteriors
From a free model off the web, (the lack of detail in the tailfeathers is a dead giveaway)using HDRI lighting with a spotlight to highlight.
Vapour trail is a ripple effect in photoshop.
Vapour trail is a ripple effect in photoshop.
Last edited by Ramjet on 06/18/2011, 8:13 am, edited 1 time in total.
- Ramjet
- Posts: 124
- Joined: 11/5/2010, 5:12 am
- Location: New South Wales, Australia
Re: 3D Contest #3 Exteriors
I found a high detail model.
Last edited by Ramjet on 06/18/2011, 1:26 am, edited 1 time in total.
- Ramjet
- Posts: 124
- Joined: 11/5/2010, 5:12 am
- Location: New South Wales, Australia
Re: 3D Contest #3 Exteriors
I'm just having too much fun with this.
Last edited by Ramjet on 06/18/2011, 8:13 am, edited 1 time in total.
- Ramjet
- Posts: 124
- Joined: 11/5/2010, 5:12 am
- Location: New South Wales, Australia
Re: 3D Contest #3 Exteriors
Ramjet wrote:I would like to enter an image I feel turned out quite OK to this thread.
awesome work ramjet
- LifeType
- Posts: 640
- Joined: 08/1/2008, 6:09 pm
- Location: Southern Cali
Re: 3D Contest #3 Exteriors
highdefw wrote:BJCurlee wrote:I did both of these with Terragen in about 20 min. I don't think it's fair to use Vue or Terragen just because it makes it harder for those who only have 3Ds max, or other 3d software.
It might be a good idea to restrict that kind of software until another contest.
I'll try to make something better with blender...![]()
-Benjamin
Well Terragen is free
So is blender...
I can't think of a signature now, so just waste your time reading this one instead.
- Jack H
- Posts: 185
- Joined: 01/17/2012, 4:07 pm
Re: 3D Contest #3 Exteriors
Hey guys! Been a while since I was on here. Anyway, here is a newer render from me 

- BJCurlee
- Posts: 143
- Joined: 04/11/2009, 10:34 am
- Location: Georgia, USA
ICE CREAM
Urgently Required these ice creams to be made in 3D, Required Photorealistic output with all the Raw files.
Contact :
ambarrj@gmail.com
greenleaff.studio@gmail.com
Contact :
ambarrj@gmail.com
greenleaff.studio@gmail.com
- sumit_28
- Posts: 1
- Joined: 02/26/2013, 6:18 am
Re: 3D Contest #3 Exteriors
Here is a whole bucket load of plugins for Blender. They are in the form of Python scripts, but dont be intimidated, Python is probably the easiest code to learn next to MAXscript. But even so, these are already written just waiting for you to use them. They are full fledged plugins for a plethora of different applications within Blender. 

- jimmyjjohn
- Posts: 4
- Joined: 10/7/2013, 9:34 pm
- Location: UK
116 posts • Page 5 of 5 • 1, 2, 3, 4, 5