E3D Intel Graphics MacBook

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E3D Intel Graphics MacBook

Postby Gennaro on 10/25/2017, 2:21 pm

Hey so upgraded to E3Dv2 through work and suddenly no comp lights affect e3d objects, excluding ambient lights. Read that E3D doesn't support intel graphics cards anymore? Surely there's a workaround to this? It seems blatantly ridiculous that anyone doing mo-graph work on a MacBook is going to be arbitrarily locked out of using the plugin. Surely MacBook users represent a huge subset of the user base? This is massively screwing me over, would really appreciate some support. >-||
Gennaro
 
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Joined: 10/25/2017, 2:17 pm
System Specs: MacBook Pro (Retina, 15-inch, Mid 2015)
Processor: 2.8 GHz Intel Core i7
Memory: 16 GB 1600 MHz DDR3
Graphics: Intel Iris Pro 1536 MB

Re: E3D Intel Graphics MacBook

Postby hans123 on 11/8/2017, 7:44 pm

Hello Gennaro,

if i'am right, INTEL Graphic Cards was never supported by Element3D.

Surely MacBook users represent a huge subset of the user base?


Maybe, but than they use a better NVIDIA or AMD Graphic Card.

Hans
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Re: E3D Intel Graphics MacBook

Postby Rhoon on 11/29/2017, 7:15 am

No support for Intel Iris graphics, so your lighting won't render (on screen) when using E3D objects (except for Ambient). No idea if they will render out should you export the entire file.

Was hoping to see an update for at least some basic Intel graphics.
Rhoon
 
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Joined: 11/29/2017, 7:12 am
System Specs: Macbook Pro, Iris GPU -- Sucks to be me!

Re: E3D Intel Graphics MacBook

Postby Rhoon on 11/29/2017, 8:08 am

This would be correct. No basic Intel graphics support (Iris or HD). I'm really hoping that changes pretty soon.
Rhoon
 
Posts: 2
Joined: 11/29/2017, 7:12 am
System Specs: Macbook Pro, Iris GPU -- Sucks to be me!


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