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Saber - how do I attach CoreStart to Null object's X,Y

PostPosted: 11/8/2017, 12:08 pm
by Tudor
Question is in the subject.
How do I connect a Corestart to a Null Object's X,Y
Also is there a way put Saber in 3D space?
Thanks,
Tudor

Re: Saber - how do I attach CoreStart to Null object's X,Y

PostPosted: 12/8/2017, 5:20 am
by prathamesh
if you have 3d tracked points for saber watch this its pretty similar. https://www.youtube.com/watch?v=hnKQnl09_BA&t=4s

if you want to attach x, y of a saber, you would have to use tracker in after effects which would not be possible as the saber would move fast creating motion blur so you need to hand animate the points of the saber.
if you have static shots you could track and pick whip it to respective nulls.