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Depth Of Field Multipass Weird lines issue

PostPosted: 12/17/2017, 9:20 am
by G2G studios
So I'm trying to achieve a very narrow depth of field look on a logo animation for a client.
I have been working on my comp with pixel blur the whole time. It looks a bit choppy but apart from that no problem.

Now, before final render I changed the DOF mode from pixel blur to Multipass to give it a smoother gradient in the blurs. The problem is I get these weird bokeh lines in return. I do not understand why I get this. Is it my camera's settings? Is it in element 3d's options? I have been looking all over the internet with no result. Is this something common or what?

Here is an example with pixel blur on
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Then with multipass on
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Pixel Blur
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Multipass
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In the second example it's a bit more subtle. The pixel blur look is more what I'm after but I wanna get that nice soft gradient blur that multipass has. Is there a way to have both? Based on examples I'v seen online it is so I'm a bit confused. It's not even ugly just not what I'm looking for.

Camera Settings
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Element 3D DOF settings
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Re: Depth Of Field Multipass Weird lines issue

PostPosted: 04/16/2018, 7:35 am
by Michael_Szalapski
For some reason, I can't see your Element 3D DOF settings screenshot.