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"Knife" in 3Ds Max.

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"Knife" in 3Ds Max.

Postby the HK on 11/20/2009, 3:47 pm

I've watched a tutorial, where he used a tool in C4D called "knife (I think). Is there a tool in 3Ds Max that does the same that "knife" in C4D?
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Re: "Knife" in 3Ds Max.

Postby coldsidedigital on 11/22/2009, 12:03 am

The cut tool should provide similar function.
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Re: "Knife" in 3Ds Max.

Postby the HK on 11/22/2009, 5:12 am

Thanks for replies :D
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Re: "Knife" in 3Ds Max.

Postby unreal on 11/25/2009, 10:50 am

Watch my tutorial on using the "Procutter" tool in Max. That's the tool you are after.

http://gh0stdigital.wordpress.com/2009/03/13/tutorial-3d-shatter/

Hope this helps.
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Re: "Knife" in 3Ds Max.

Postby the HK on 11/26/2009, 9:53 am

Around 15.00 I lost my mind :p. Well, I'm still a noob at this program. After a while, I will get it :).
Did you know that you sound like Aharon Rabinowitz? :). Thanks for the tutorial, though :D.
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Re: "Knife" in 3Ds Max.

Postby unreal on 11/26/2009, 10:01 am

Haha, I thought I was rather to the point in the tutorial. I tried to keep it basic so that the tool can be somewhat learnt. All you need to think of is you have an object to be cut, you create planes as your cutting tools. Using procutter you select the object to be cut and then select you planes. Let ProCutter work the rest out.

I really sound like Aahron? Ha. I'm not American or Jewish, I'm an Australian Catholic. Poles apart lol.
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Re: "Knife" in 3Ds Max.

Postby peter1 on 12/22/2009, 8:54 am

I saw the tutorial, it really helps.. Thanks to the one who posted it here.
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