Sci-fighter ships, chase/battle sequence
2 posts • Page 1 of 1
Sci-fighter ships, chase/battle sequence
A short sequence I put together over the last few weeks, I used these models in a previous short animation where they were ripped up by some dragons. Really wanted to give these models the credit they deserve so made this chase sequence through a series of canyons.
https://www.youtube.com/watch?v=YO2ZFCIqSHo
https://www.youtube.com/watch?v=YO2ZFCIqSHo
- rotazd
- Posts: 14
- Joined: 01/28/2016, 3:00 pm
- System Specs: I-7 2600k@3.4Ghz
8GB RAM
ATI 6900
Re: Sci-fighter ships, chase/battle sequence
Nice work but way to much shaky cam !!! And way to much lens flares ! ^^ You also need more samples in your motion blur on almost every shot, and I think you could have blend your fire stock footage a bit better, some as well, it's a bit to opaque and not enought varitation 
on the other hand, your models look great !

on the other hand, your models look great !
French motion designer / VFX artist / director / etc...
Excuse my English, I know it's bad, but I try very hard to get better ! ^^
Excuse my English, I know it's bad, but I try very hard to get better ! ^^
- BDboY
- Posts: 30
- Joined: 03/5/2009, 4:22 pm
- System Specs: OS: Microsoft Windows 10 Famille 64 bits 10.0.16299
CPU: Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
RAM: 65444MB
GPU Vendor: NVIDIA Corporation
GPU: Quadro K6000/PCIe/SSE2
2 posts • Page 1 of 1