New Plug-in TRAILER! Update: 3

Our new plug-in trailer is finally online! I hope you guys can see how much work went into this!

The plug-in and Tutorial will be available today-ish!

Watch on youtube in HD!

UPDATE: Might be a long night but this plug-in is coming out!
UPDATE 2: Dinner time. Long night ahead… Not going to bed until we launch!

UPDATE 3: Even though It’s still 10:30PM on Friday… it does looks like it will go past midnight. So if you want to get some sleep, I understand. I’m staying here until it launches! Lots of litle jobs like installer art!

Update 4: Still here jamming! There really is a lot to cover in this tutorial!

2 months ago
Trailer Today! Plug-in + Tutorial Tomorrow!
2 months ago
Kramer Development™ — UPDATE 3

UPDATE 3: Almost there! First trailer launching then plug-in.

UPDATE 2: Working on the trailer and all the last bugs fixed. Progress!

UPDATE 1: We are very close to having everything ready!  But, I’m not 100% sure we are able to launch just yet!  I  don’t want to miss something small so we are going through our quality control process, and exporting videos. I  will keep you posted.

Continued apologies for the delay! We are working tirelessly to make this plug-in rock!

In all seriousness, a version of the plug-in could have been released on Tuesday… we have an installer ready and everything.  But it just wasn’t quite there. It was very good. Maybe most people wouldn’t have noticed. And I wouldn’t have to keep making excuses for it. But alas…

Here’s the thing, I probably could have released something and moved on but knowing the importance of these core features would have been a bummer to have a version of the plug-in that didn’t have them. And because they relate to the core of the plug-in, it wouldn’t be an easy V1.1 update thing.

The plug-in was supposed to be pretty simple. And in some ways it is. But the intricacies of the internal algorithm really set it apart. As my...

2 months ago
All Nighter! UPDATED

Our new mystery Plug-in is not quite ready to launch! But almost there! I know, I know…

Once I began working on the tutorial, I realized it needed a few new functions. Even though we are releasing a new free plug-in, it still has to be good!

I guess I have a bit of a reputation for going over my self-imposed deadlines and it’s true. I tend to get comfortable with tools and begin to see ways to make it better and it takes time. I tend to push the limits a bit, and I just hope that people appreciate that we are releasing things when they are ready and not just because. Obviously we want to be punctual with our releases but if an extra 12-24 hours will make a significant difference, we would rather be known for quality tools than ‘crappy tools that come out on time.’

Although I’m getting better at managing my expectations and time it takes to execute… I also love a challenge. Not a good combination.

Right now, we need to do some final testing. Then I can finish recording the tutorial. Should be a fun little plug-in once we get it up!

UPDATE 2: Still jamming!! There are no more ends to the candle!!  Our programming team is working out some final stuff. I started making a promo...

2 months ago

In addition to posting on the blog more frequently, I plan to post more photos and experimental renders on the new Instagram account!

Check us out on Instagram!

Also on Twitter!

2 months ago
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