Jetstrike Render Breakdown!

I think the Aviator was on TV this weekend so I was inspired to make this image and here is a little breakdown:

BREAKDOWN:

  1. First thing I did was load this model from the Jetstrike collection and convert the materials to a physical shaders.
  2. I was going to just place the ship over a cloud background but I noticed it looked like the aircraft was emerging through the clouds so…
  3. I took some dust stock footage and placed it around the craft with Mesh warping. Making sure to put some in front and behind.
  4. I used a Z-Depth pass to blend the ship into the cloud layer.
  5. As a final touch I added some fog to the render to simulate mist.
  6. For motion blur I animated the Turbines with the Jetstrike Rig controls with some additional radial blur.

 

POSTED:
1 year ago
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